Karis
From Elwiki
- English
Demon Commander
Full Name
Karis
Role
Demon Commander
“ | Hahaha, soon all of Sander will be buried under the Sand!
~ Karis |
” |
Karis
Description
The Demon commander in charge of causing the civil outbreak in Sander. A former associate of Luciela she is a high ranking demon working alongside Berthe, Ran, and Scar.
History
-
Boss: Karis
Karis will appear in Sandtilus as the dungeon's main boss.
Moves
- Slight Flight: She possesses the ability to float upwards and hover briefly to avoid attacks.
- Teleporting Slash: She teleports to a player while twirling her scythe in a wide arc. She will tend to do this whenever a player is out of her range.
- Dark Light: Fires an enormous spread of dark bats comboing and pushing back players in a fashion reminiscent of Chain Burst or Hellfire Gatling, does extremely high damage. In addition, she will typically use her teleport attack and attempt to catch and continue comboing after this.
- Scythe Reaping: While in flight she can make a reaping motion with her scythe which inflicts Suppression.
- Scythe Impalement: She swings the blade of her scythe downward like a pickaxe quickly and repeatedly.
- Soul Scythe: Charges her scythe with dark energies and rushes forwards swinging before ending with her own version of Spiral Blast.
- Nok Spear: Similar to Splash Explosive but with dark runes.
- Death Strike: A shower of void balls rains down and explodes around her.
- Usage of this attack will be signaled with an onscreen danger warning.
Note:
- Has a stoic threshold of 50 hits.
- All of her moves except Nok Spear have no Super Armor frames so watch out when she uses this move while her Super Armor is active.
- Stoic threshold of 50 hits which lasts 20 seconds.
- Has absolute immunity against dark enchant element.
- Like players she becomes invincible briefly after getting up from being knocked down. (Does not apply to when knocked down.)
Boss: Karis's True Form
Karis will appear in Heart of Behemoth as the dungeon's main boss.
Moves
- Void Blast: Fires a simple void ball toward the ground that explodes upon impact.
- Homing Void Balls: Creates 6 homing void balls and launches them towards the players.
- Berserk: The columns of flesh will shoot out of the ground but the core will not retract. Karis will continuously attack, often using multiple skills at the same time.
- Karis will become more aggressive after this.
- Death Scythe: Summons 6 giant scythes to strike the stage which erupt fountains of dark energy launching players who have been hit upwards. She will immediately chain this attack with Death Chain.
- Usage of this attack will be signaled with an onscreen danger warning.
- Death Chain: Sends chains across the map creating multiple explosions occur in the air, deals enormous damage to anyone caught in it.
- Mana breaking is strongly suggested if being hit is unavoidable.
- Death Strike: Summons a very heavy shower of void balls centering over her core, deals enormous damage at the center.
- Usage of this attack will be signaled with an onscreen danger warning.
- She will tend to use this more as her health drops, especially after whenever she retracts the core.
- The balls drop from the top left and move downward to the right, pulling anyone hit along with the shower. The leftmost side is generally more clear of balls.
- Can be countered.
Gallery
-
Karis fused with Behemoth.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ??? |
{{
}}
- Region 1~6
- Region 7~12
- Region 13~18
- Region 19~20
- Laby
- Noah
- Lithia
- Other
Factions
- Aurora
- Caluso Tribe
- COBO Service
- Crow Mercenaries
- Dark Elf Village
- Dark-Eyed Army
- Demon Army
- El Search Party
- Elrian Kingdom
- Feita Knights
- Henir's Order
- Landar Camp
- Lizardman Tribe
- Magmelia
- Nasod Army
- Nasod Ruler
- Night Savers
- Red Knights
- Red-Demon Army
- Senace Guardians
- Seven Tower
- Torta Gang
- Velder Commerce Association
- White-Ghost Army