Never-Ending Darkness
- For the series of Challenge Mode raid dungeons, see Never-Ending Darkness (Challenge Mode)
Never-Ending Darkness
“ | Inside the power, a powerful demonic energy filled the area.
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” |
- Story Mode
- Normal Mode
180,000
- Up to 6 players can enter, requiring a minimum of at least 3 people. (Normal)
- 1~4 players. (Story)
- Only three Resurrection Stones can be used to revive.
- Players are given a 15 second penalty before they can resurrect themselves.
- Bosses can only be frozen or petrified 3 times each (every hit is 1 count) at a time. When this limit is exceeded, they become invulnerable to that debuff for 60 seconds.
- Freezing or petrifying can be attempted again after 30 seconds, but you will not be able to chain it further. This also resets the 3-step chain's cooldown to 60 seconds.
Enviromental Debuff - Demon RealmEnviromental Debuff - Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
Phase 1: Dark Thorns
In the deepest pits of darkness, various thorns will pierce out of the ground. Players are tasked with destroying the thorns as fast as possible and cause the 4 Silent Observer flower buds in the back to bloom. Every 30 seconds, blue markings will appear clockwise on the wall around the main flower, that apply the Enemy DebuffStrange GazeEnemy DebuffStrange Gaze debuff which decreased Physical/Magical attack for the rest of the dungeon. The intensity of the debuff depends on the amount of markings that have appeared. For marking 1 to 9, the effect changes from 5%, 10%, 14%, 18%, 21%, 24%, 26%, 28% to 30%. The potency of the Debuff is carried over to the next Phases. Grey Thorns can only be harmed using combos and actives while the Red Thorns can only be destroyed with the use of special and hyper active skills. In Normal Mode, should the party fail to clear out enough thorns before the blue markings completely encircle the main flower, it will violently explode with demonic energy, killing everyone in the party regardless of resurrection abilities, and cause the dungeon to fail[1].
Phase 2: Dark Observer
The Dark Observer has bloomed revealing the core. Smaller Silent Observer have also awakened. Defeat the main flower. While the small flowers are alive, they will grant the main flower a shield that makes it invincible. Both the main flower and the smaller flowers will target players at random with the blue circle that acts as their pupils, also causing a target to appear on the player targeted, before firing a large laser. The flowers may start glowing red and charge up a large powerful attack. Destroying the small flowers during this period will render the boss temporarily stunned.
Phase 3: Crimson Eye
The core has detached itself, defeat the core. If the core is able to defeat any player, it will heal a significant amount of its HP. While it's HP is below 60%, it may enter a protective state and target a singular player with a powerful vine attack, the attack must be redirected back at Crimson Eye multiple times in order to stun the boss.
}}Monster Image | Monster Description | Monster Moves |
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Grey Thorns - Thorns that can only be destroyed using combos or actives. |
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Red Thorns - Thorns that can only be destroyed using special actives. |
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Silent Observer - A small flower bud that supports the larger main bud. |
Attacks highlighted in red bypass Invincibility frames. }} |
Monster Image | Boss Description | Boss Moves |
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Dark Observer - The flower bud located at the root of the tower. It opens to reveal a materialized eye. |
Attacks highlighted in red bypass Invincibility frames. | |
Crimson Eye - The core, freed from its bud has absorbed the energy from its surrounding an assumed a new more powerful form. |
Attacks highlighted in red bypass Invincibility frames. }} |
Image | Name | Boss | Character | Stats | Set Effects |
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Lv99 Accessory (Support Unit): Critical Damage +5% When awakened, decrease Physical/Magical Defense and Action Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Dungeon) When awakened, decrease Action Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Match) |
2 Pieces:
3 Pieces:
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- The characters featured on the loading screen are Ishtar, Chevalier, Apsara, Doom Bringer, and Minerva.
Date | Changes | |
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KR | NA | |
07/26/2018 | 08/08/2018 |
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08/09/2018 | - |
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08/23/2018 | - |
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08/14/2019 | - |
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03/12/2020 | 04/08/2020 |
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08/27/2020 | 09/23/2020 |
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11/19/2020 | 12/16/2020 |
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- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
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{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Other