Chung

From Elwiki
Mini Icon - Chung.png Chung
  • Normal
  • Berserk

Portrait - Chung.png

Full Name
Prince Seiker (Chung)
Class
Mini Icon - Chung.png Chung
Weapon
Destroyer
Cannon
Age
13
Race
Human
Birthday
December 5th
Height
153 cm (5 ft)
Weight
47 kg (103 lb)
Blood Type
A
Class Tree
{{

Icon - Chung.png
Icon - Fury Guardian.png
Icon - Iron Paladin.png
Icon - Comet Crusader.png
Icon - Shooting Guardian.png
Icon - Deadly Chaser.png
Icon - Fatal Phantom.png
Icon - Shelling Guardian.png
Icon - Tactical Trooper.png
Icon - Centurion.png
Icon - Cor Guardian.png
Icon - Divine Phanes.png
Icon - Dius Aer.png
}}
Affiliations
Voice Actors
Korean Flag.png 양정화 (Yang Jung-hwa)
Japanese Flag.png 沢城 みゆき (Sawashiro Miyuki)
Chinese Flag.png 冯骏骅 (Feng Junhua)
German Flag.png Petra Buschkaemper
Spanish Flag.png Alex De Porrata
French Flag.png Yoann Bellot-Sover
Italian Flag.png Fabrizio Valenzano
Polish Flag.png Maciej Dybowski
English Flag.png Maik Daniels
Release Date
Korean Flag.png 23 December 2010
American Flag.png 27 June 2012
Chinese Flag.png 11 July 2012
European Union Flag.png 11 July 2012
Theme Song
Statistics
Speed
Slow
UI - Magical Class.png
Range
Medium
Difficulty
Easy
Magical
Is everyone safe?


Icon - Chung.png Chung

[A guardian of Hamel equipped with the power of the Guardian Stone]

Special Ability

Main Article: Freiturnier

Chung's most notable feature is his Cannonball gauge. Chung can reload these Cannonballs in order to gain access to strong commands and to use or strengthen certain Cannonball-consuming Skills, requiring him to keep a steady supply of Cannonballs at all times for optimal play.
He also has the ability to Awaken into his Berserk ModeSanctification Mode (Cor Guardian)*, which will grant him an unlimited supply of Cannonballs for its duration.
Furthermore, he is uniquely able to enter Heavy Stance, a special form of Super Armor that can allow him to guard against incoming attacks and counterattack while guarding.

Background

Main Article: Hamel of Dawn
  • In-game Version
  • Nexon Version

Name: Prince Seiker
The successor of the Seiker family who are known protectors of the city of Hamel.

When Chung's father, the white Colossus Helputt, becomes corrupted by demon magic and invades Hamel, Chung tries to prevent the invasion but fails.

He joins the El Search Party to become stronger, deciding to go by Chung instead of his real name until he feels worthy.


First Class Advancement

Chung is required to be Lv 15 to begin his first class advancement. You can decide between the following:

Fury Guardian
Enhanced defense and Heavy Stance allows Chung to charge ahead without fear.

Fury Guardian FGJC2.png

Shooting Guardian
With fast magical bullets from Sliver Shooter, the path uses quick long range combo attacks.

Shooting Guardian SGJC2.png

Shelling Guardian
Specialize in strategic battle style utilizing artillery and bombs.

Shelling Guardian ShGJC2.png

Cor Guardian
A class that uses lighter Freitunier for mobility and supports allies with the power of the holy Guardian Stone.

Cor Guardian CGJC2.png


Skill Tree

Skills Passives
Scare Chase.png
BackBlast.png
[Create a bond and use the new skills!]
Changes to RelationSkill1.png if Married.
Changes to RelationSkill2.png if Partnered.

LockCover.pngRelationSkill3.png

Blank.png Blank.png Level 1
Blank.png
Reload.png
Blank.png Blank.png Blank.png Level 5
Blank.png
SiegeShelling.png
Blank.png Blank.png Blank.png Level 10
Blank.png
Shout.png
Blank.png Blank.png Blank.png Level 15
Aceldama.png
Blank.png

LockCover.pngAiming Shot.png

Blank.png Blank.png Level 20
  • Skill Traits unlocked at Level 20.
  • Final Enhanced Skill unlocked upon advancing to 1st job class.


Commands

Combo Description Damage
Z.pngZ.pngViZ.pngZ.png Perform three light swings with the Destroyer, and finish with a heavy swing that knocks enemies down.
Heavy Stance during the third ViZ.png.

Z.png 163% Phy. Damage
Z.png 208% Phy. Damage
ViZ.png 315% Phy. Damage
Z.png 480% Phy. Damage

Z.pngZ.pngViZ.pngViX.png Perform three light swings with the Destroyer, then fire up to 6 missiles in rapid succession. The final missile will launch enemies away. Firing can be interrupted by dashing.
Heavy Stance during the third ViZ.png, and while firing missiles during the ViX.png.

Z.png 163% Phy. Damage
Z.png 208% Phy. Damage
ViZ.png 315% Phy. Damage
ViX.png 348% Phy. Damage
+ 268% Mag. Damage + 185% Mag. Damage (x0~6 Cannonballs)

Z.pngZ.pngViDZ.pngZ.png Perform two light swings and then smash the Destroyer into the ground to reload 1 Cannonball, launching enemies up before launching them away with a final attack.
Heavy Stance during the ViDZ.png.

Z.png 163% Phy. Damage
Z.png 208% Phy. Damage
ViDZ.png 280% Phy. Damage
Z.png 445% Phy. Damage

X.pngViX.pngViX.png Perform a heavy hit in front before spinning the Destroyer around to reload 1 Cannonball, then fire a single missile forward that launches enemies away.
Heavy Stance during the second and final ViX.png.

X.png 371% Phy. Damage
ViX.png 357% + 138% Phy. Damage
ViX.png 185% Mag. Damage (x1 Cannonball)

X.pngViX.pngZ.pngViX.png Perform a heavy hit in front before spinning the Destroyer around to reload 1 Cannonball, then lunge forward to get into position and fire up to 6 missiles in rapid succession.
Heavy Stance during the second and final ViX.png.

X.png 371% Phy. Damage
ViX.png 357% Phy. Damage + 138% Phy. Damage
Z.png 238% Phy. Damage x3
ViX.png 268% Mag. Damage + 185% Mag. Damage (x0~6 Cannonballs)

U.pngZ.png Swing the Destroyer down in front of you.

U.png
Z.png 176% Phy. Damage

U.pngX.png Spin around in mid air while swinging the Destroyer around you, knocking enemies down.

U.png
X.png 388% Phy. Damage

U.pngD.png Fall towards the ground at high speed, crashing into the ground to launch enemies near you into the air.

U.png
D.png 198% Phy. Damage

DR.pngZ.png Push enemies away with a quick swing of the Destroyer.

DR.png
Z.png 217% Phy. Damage

DR.pngX.png Move behind enemies while causing a blast from the Destroyer. The impact of the Destroyer will slightly launch enemies into the air, while the additional blast will inflict heavy hitstun and knock enemies down if a Cannonball is available.

DR.png
X.png 184% Phy. Damage
+ 189% Mag. Damage (x1 Cannonball)

DRU.pngZ.pngViZ.png Swipe the Destroyer in front of you before slamming it into the ground, slightly lifting enemies off the ground. Performs an additional blast from the Destroyer if a Cannonball is available to launch enemies higher into the air.
Heavy Stance during the final ViZ.png input.

DRU.png
Z.png 223% Phy. Damage


ViZ.png
197% Phy. Damage
OR
217% Phy. Damage
+ 285% Mag. Damage (x1 Cannonball)

DRU.pngX.png Propel yourself higher into the air with a blast from the Destroyer, launching enemies below you into the air. If no Cannonball is available, the attack can still be performed, but will not grant you any height nor deal any damage.

DRU.png
X.png 443% Mag. Damage (x1 Cannonball)

Heavy Stance Z.png While guarding, counter by swinging the Destroyer around you, knocking enemies away.

Z.png 239% Phy. Damage

Heavy Stance X.png While guarding, counter by causing a blast from both ends of the Destroyer, launching enemies away.
If no Cannonball is available, the Z.png counter will be performed instead.

X.png 366% Mag. Damage x2 (x1 Cannonball)

Recovery Z.png Get back on your feet while swinging the Destroyer around you.

Z.png 132% Phy. Damage

Recovery X.png Get back on your feet by using a blast from the Destroyer. If you were knocked face-down, use the blast to propel yourself forward and roll out of harms way.
If no Cannonball is available, the Z.png recovery will be performed instead.

X.png 430% Mag. Damage (x1 Cannonball)

Updates

Date Changes
KR NA
07/10/2014 -
  • Certain combos now fire missiles instead of causing an explosive blast.
    • Applies to Z.pngZ.pngZ.pngIndictorOverlay.png X.png, X.pngX.pngIndictorOverlay.png X.png and X.pngX.pngZ.pngIndictorOverlay.png X.png.
    • Missiles hit twice, dealing physical damage on contact and magical damage when they explode.
04/20/2015 -
  • Missile's hitbox reduced.
07/27/2017 08/09/2017
  • Recovery combos no longer launch or knock down.
08/01/2019 08/28/2019
  • Adjusted command responsiveness to allow for less restrictive movement.
    • Also applies to all job paths.
08/14/2019 08/28/2019
  • MP gain from missiles fired by Z.pngZ.pngZ.pngIndictorOverlay.png X.png and X.pngX.pngZ.pngIndictorOverlay.png X.png decreased by half.


Skills

Special Active

Active

Bonding Skill


Videos


Gallery

Full Gallery: Chung/Gallery

Artwork

Miscellaneous


Tips and Details

  • Chung falls a bit faster than the other characters, a trait that can often disrupt combos that involve launching.
  • Chung's missiles are classified as physical projectiles, allowing them to bypass reflective effects.
  • Having higher Action Speed will also increase the speed of reloading while standing.
    • Tapping L.png or R.png right after reloading will also help accelerate the process.


Trivia

  • Chung's job path in Lore/Story would be the Comet Crusader path.
  • Chung's official theme song is Hope.
  • Chung is secured by the main cast in the Resiam Outskirts story quest Ill-Kept Secret and officially joins them on their journey during the story quest [Village] El Lady and the Prophecy along with Add and Ara. Prior to joining the main cast, all dungeons will re-use one of 3 generic dungeon clear lines.
  • As the Guardian Stone originated from the Water El, many of it's symbolism refers to Dragons, a hint to the protectors of the Water El; the Water Dragons.
  • Chung's Korean name "청" literally means "Blue". The nickname was given to him by his father in reference to his eyes which were as blue as the waters of Hamel. Chung typically refers to himself with this nickname, only being called Prince when spoken to formally.
    • "Chung" is canonically a word of Northern Fluone origin, in reference to it being of eastern origin in the real world.
    • It is a misconception that Chung is the prince of Hamel. Prince is not his title; it is his given name.
  • Chung is also known as the White Wolf of Hamel. This reflects the uniformity of his Freiturnier base color.
    • Another reference to his title of "White Wolf" are his pupils, which resemble a dog/wolf's paw mark.
  • Chung's hair is predominantly blonde like his father's, but he has 2 brown spots due to his mother's fully brown hair. The brown spots also resemble animal ears in line with his White Wolf theme.
  • Chung is the first character with a known last name, with it being "Seiker".
  • Under the mentorship of his father, it is implied that Chung studied and trained with a variety of firearms. This is shown in his Shooting Guardian path as well as in the Epic Quest: Fun Carnival, where he is shown to be adept in handling guns.
  • According to the World Cup 2014 avatar costume for Chung, he seemed to have played water polo in Hamel.
  • According to Chung's Skill Note for Pandemonium - Fear, Chung is afraid of cockroaches.
  • When Chung goes berserk in his reveal trailer of NA, he actually has Iron Paladin's berserk form instead.
  • Chung and all characters that have come after him only have one base skill cut-in as opposed to Elsword~Eve who each have three.
  • Chung was noted for being sick for much of his early life, a trait which he apparently shared with his father.


Prior to joining the El search Party
Generic Clear Lines

  • Chung: I won't let anyone get hurt anymore...!
  • Chung: I can't protect everyone at this rate!!...I...need...to get stronger!!
  • Chung: Phew, is this it? Is everyone safe?


Alternative Names

Server Name Translation
Korean Flag.png South Korea
프린스 세이커
Chung
Prince Seiker
Japanese Flag.png Japan ラシェ
プリンス・セイカー
Lacher
Prince Seiker
Taiwanese Flag.png Taiwan (Traditional Chinese)
塞克
Chung
Chinese Flag.png China (Simplified Chinese)
普林斯 · 塞克
Chung
Prince Seiker
German Flag.png Germany Prinz Saker Prince Saker
Spanish Flag.png Spain Príncipe Seicor Prince Seicor
French Flag.png France Prince Saker
Italian Flag.png Italy Prince Seiker
Polish Flag.png Poland Książę Seiker Prince Seiker
English Flag.png United Kingdom Prince Saker



Characters