Force Skills

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Force Skill Menu

Force Skills

Force Skills are an additional skill system implemented as a part of each character's 3rd Job. Unlike normal skills which can be found in the Skill menu, Force Skills possess their own unique UI. Unlike normal skills, Force Skills are unlocked via dungeon drops which allow you to access to the wanted skill in the new menu.

Force Skills are divided into three categories: Force Passives, Force Actives, and Force Mod skills. All three of these types of skills can be toggled on and off at any given time (except in PvP).

Upon unlocking this new system, 5 additional skill slots will be made available for a player to use, and the player will be able to switch between the regular slots and these additional ones with the spacebar at will. Despite being unlocked as a part of the Force Skill system, these slots are not exclusive to Force Actives, and any skill can be placed on them. There is however, still a limit of up to 10 normal skills that can be carried at any given time. The additional slot bar also lacks a Transcendence bonus slot.

Force Skill Menu

With the new system there comes a new UI which stores all the information regarding the new Force Skills.

On the Force Skill Menu, you are allowed to equip up to 2 Passives, 5 Actives, and 7 Mod skills at any given time. Players can store a maximum of 32 Force Skills concurrently.

Once you have achieved Master Class and have leveled your Artifact to stage 4, 1 additional Force Passive slot will appear allowing you to equip 3 passives in total.

Force Passives


Force Passives are exactly as the name might imply. When equipped, they will provide some sort of passive benefit. The passives are non-character specific.

An example is the skill as shown in the picture called "Illipia's Aura", which increases the user's health as well as allows them to restore their HP when out of combat.

Force Actives


Force Actives are non-character specific active commands which can provide a variety of attacks or buffs.

An example is the skill as shown in the picture called "Hyper Acceleration", which allows the user to temporarily increase their speed drastically.

Force Mod


Force Mod skills influence specific skills for each individual character and class. When a Force Mod skill is equipped in the menu, that specific skill will go through a functional change when used, often changing aspects of the skill completely. Mod skills are obtained through a dungeon drop which will allow them to obtain a Mod skill of their choice for their specific class.

An example is the skill as shown in the picture called "[Mod] Shooting Star", which allows Fatal Phantom to convert Shooting Star from a barrage of multiple homing missiles to a single homing missile which explodes into a large magnetic field.


A unique part of the Force Skills system is that some skills come with different rarities which influence their performance. This however only applies to Passives and Actives. Mod skills are always categorized as Common for the first 3 free ones from advancing to 3rd job, and Unique for the rest. Unique Mod skills do not come automatically sealed, must be sealed to be traded, and have a seal count of 1.

Rare, Elite, Unique and Legendary.

With Passives and Actives, they can come in 4 different rarities. Rare, Elite, Unique, and Legendary. For most skills, they will come only in Rare, Elite, or Unique variants. These variants determine the effectiveness of the passive or active's traits.

Legendary skills similar to Mod skills only come in one variant. These skills are the rarest of the Force Skills.

Skill Quests

SkillCamilla's Force Skill Training 1/3
Quest Acceptance Prerequisites Objectives Description
  • Complete your 3rd Job Advancement

Camilla will teach you how to utilize your existing skill in a different way. First, to understand your existing skill, you should go defeat Chaos Leviathan.

Currency/Experience Common Rewards Selective Rewards
ED 0 ElWater.png El's Essence x5 NOIMAGE.png N/A
SkillCamilla's Force Skill Training 2/3
Quest Acceptance Prerequisites Objectives Description
  • Complete the quest Camilla's Force Skill Training 1/3

Camilla tells you to defeat Forginays to train some more.

Currency/Experience Common Rewards Selective Rewards
ED 0 HQ Shop Item 78931.png Concentrated El's Essence x5 NOIMAGE.png N/A
SkillCamilla's Force Skill Training 3/3
Quest Acceptance Prerequisites Objectives Description
  • Complete the quest Camilla's Force Skill Training 2/3

In order to get used to the modified skill, Camilla suggests going to Dark Elves' Outpost to defeat the Sentinel Guardians.

Currency/Experience Common Rewards Selective Rewards
ED 0 ForceCube.png [Mod] Force (A) Cube NOIMAGE.png N/A

Obtainable Force Skills

ForceCube.png [Mod] Force (A) Cube
KETiny.png Knight Emperor RMTiny.png Rune Master Tiny - Immortal.png Immortal
Mortal Blow
Armageddon Blade
Splash Explosion
Extreme Rune Buster
Infinite Chaser
Infinite Strike
ASTiny.png Aether Sage OSTiny.png Oz Sorcerer Tiny - Metamorphy.png Metamorphy
Frost Barrage
Ring of Darkness
Abysmal Field
Heavy Press
Guillotine Press
ANTiny.png Anemos DyBTiny.png Daybreaker Tiny - Twilight.png Twilight
Spinning Kick
Gyro Kick
Arc Shot
Humming Wind
FBTiny.png Furious Blade RHTiny.png Rage Hearts Tiny - Nova Imperator.png Nova Imperator
Shoot Up Genocide
Maximum Dive
Breaking Fist
Ignition Crow - Incinerator
CUTiny.png Code: Ultimate CEsTiny.png Code: Esencia Tiny - Code Sariel.png Code: Sariel
Illusion Thorns
Extreme Cutter
Tesla Flare
Space Wrench
Electronic Move
Electronic Fall
CCTiny.png Comet Crusader FPTiny.png Fatal Phantom Tiny - Centurion.png Centurion
Land Smash
Guardian's Rage
Trick Shot
Burning Punisher
Fatal Cannon
Heavy Field
VisTiny.png Apsara BrhTiny.png Devi Tiny - Shakti.png Shakti
Matchless Truth
Dragon Stance 3: Eight Trigram Palm
Rakshasa Inferno
Bind: Energy
Spell: Thunder
Shadow Blast
ESTiny.png Empire Sword FLTiny.png Flame Lord Tiny - Bloody Queen.png Bloody Queen
Sonic Blade
Juggernaut Buster
Explosive Fist
Ignis Crusher
Injection Stigma
Burning Phantom
DBTiny.png Doom Bringer DomTiny.png Dominator Tiny - Mad Paradox.png Mad Paradox
Dynamo Configuration - Dissolver
Install - Charged Impulser
Install - Ultimate Fury
Mind Break
Void Field
CatLuTiny.pngCatCielTiny.png Catastrophe InnLTiny.pngInnCTiny.png Innocent Tiny - Diangelion (Lu).pngTiny - Diangelion (Ciel).png Diangelion
Fear Tomorrow
Dead Cross
Swift Smash
Shadow Bolt
Altar of Evil
TBTiny.png Tempest Burster BlaMTiny.png Black Massacre Tiny - Minerva.png Minerva Tiny - Prime Operator.png Prime Operator
Burst Grenade
Photon Shower
Double Gunhawk
Gun Guard
EMP Storm
Phantom Shot
G-0 Battleroid
G-3 Raptor
RicTiny.png Richter BluTiny.png Bluhen Tiny - Herrscher.png Herrscher
Zweit · Ritus
Befreiung Feld
Tiny - Eternity Winner.png Eternity Winner Tiny - Radiant Soul.png Radiant Soul Tiny - Nisha Labyrinth.png Nisha Labyrinth
I am Stone
Screw Punch
Want Candy?
Poke It?

Force Skill Category

Related Items

Image Item Name How to Obtain Use
Dunno.png ??? Obtain Rare Illipia's Aura, Rare Hyper Acceleration, and 3 preset [Mod] Skills for your class.
ForceManual.png Secret Manual: [Mod] Force (A) Craft [Mod] Skills at Camilla.
Force Evolution Stone (Elite).png [Elite] Force Skill Evolution Stone Upgrade Rare Force Skills into Elite at Glave.
Force Evolution Stone (Unique).png [Unique] Force Skill Evolution Stone Upgrade Elite Force Skills into Unique at Glave.
Item - Secret Manual Force (M) (Rare).png Secret Manual: Force (M) (Rare) Obtain Rare Master Class Force Skill.
Item - Secret Manual Force (M) (Elite).png Secret Manual: Force (M) (Elite) Obtain Elite Master Class Force Skill.
Item - Secret Manual Force (M) (Unique).png Secret Manual: Force (M) (Unique) Obtain Unique Master Class Force Skill.

Tips and Details

  • A 3rd job's initial 6 Force skills (Illipia's Aura, Haunting Spirit, Hyper Acceleration and 3 Force Change skills depending on class) can be bought for 5 million ED at Camilla at any time, should you accidentally lose or discard them.
  • Force skills can be toggle on and off while in fields and dungeons, including Actives and Mod skills. Doing so will simply put the skill on cooldown.
    • As Aisha, swapping between versions while the skill has been memorized will not remove the skill from the memorize skill slots, but it will still change to the currently selected version. With some smart management, she can very dynamically switch between Force and non-Force skills, as memorized skills can be used at any time.
  • While unlisted in the tooltip, Force Actives gains Super Armor status, make it efficiently useful in PvP since it has no cost. (except Obtenebration)


  • Skills modified by a Force Mod will have '[Mod]' in front on the bottom left of the screen when the skill in question is used by a player, much like [Enhanced].
  • The Force Mod items that can drop from dungeons are suffixed by an (A), though with the release of Master Class adding similar books suffixed by an (M), this likely means nothing more than "Ability" or "Active".
    • The (M) suffix for the Master Force items likely stands for "Master".


Date Changes
12/07/2017 -
  • Force Actives reclassified from [Active] to [Ability] to prevent effects that affect Actives to apply to these skills (i.e. Giga Drive - Limiter)
08/09/2018 -
  • '[Mod]' skills no longer drop, and can be crafted at Camilla in exchange for new dropped 'Secret Manual: [Mod] Force (A)'. Crafted '[Mod]' skills must still be sealed to be traded.
  • Added a 3-part 'Mod Skill Training' quest from Camilla. Completing the quest chain awards a cube to select one of the two '[Mod]' skills added on 08/09 for your character's class.

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