Force Skills: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*Force skills can be toggle on and off while in fields and dungeons, including Active and Change skills. Doing so will simply put the skill on cooldown. | *Force skills can be toggle on and off while in fields and dungeons, including Active and Change skills. Doing so will simply put the skill on cooldown. | ||
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== Trivia == | |||
*Skills modified by a Change Force Skill will have '{{SkillType|Change}}' in front on the bottom left of the screen when the skill in question is used by a player, much like [Enhanced]. | |||
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Revision as of 07:48, 11 December 2017
Force Skills
Force Skills are an additional skill system implemented as part of each character's 3rd Job. Unlike previous skills which can be found in the Skill menu, Force Skills possess their own unique UI. Unlike previous skills, Force Skills are unlocked via dungeon drops which allow you access to the found skill in the new menu.
Force Skills are divided into three categories, Force Passives, Force Actives, and Force Change skills. All three of these type of skills can be selected as well as toggled on and off at any given time (except PvP).
Force Skill Menu
With the new system comes a new UI which stores all the information regarding the new Force Skills.
On the Force Skill Menu, you are allowed to equip up to 2 Passives, 5 Actives, and 7 Change skills at any given time. Player's can store at least a minimum of 32 Force Skills at any given time.
Force Passives
Force Passives are exactly as the name might imply. They are skill which when equipped with provide some sort of passive benefit. The passives are non-character specific.
An example is the skill as shown in the picture called "Energy of Illipia", which increases the user's health as well as allow them to restore the HP when out of combat.
Force Actives
Force Actives are non-character specific actives command which can provide a variety to attack or buffs.
An example is the skill as shown in the picture called "Extreme Speed", which allows the user to temporarily increase their speed drastically but briefly decrease their speed afterwards.
Force Change
Force Change skills are skills which influence specific skills for each individual character and class. When a Force Change skill is equipped in the menu, that specific skill with go through a functional change when used often changing aspects of the skill completely. Each change skill is a separate drop and you can obtain the Change skills of other classes, however you will not be able to do anything with them.
An example is the skill as shown in the picture called "Supreme Punishment (Force)", which allows Catastrophe to convent Supreme Punishment from a single bombing wave with a fire trail to 5 consecutive bombings with no trail.
Rarity
A unique part of the Force Skills system is that some skills come with different rarities which influence their performance. This however only applies to Passives and Actives. Change skills are always categorized as Common and are not influenced by rarity.
With Passives and Actives, they can come in 4 different rarities. Rare, Elite, Unique, and Legendary. For most skills, they will come only in Rare, Elite, or Unique variants. These variants determine the effectiveness of the passive of active's traits.
Legendary skills similar to Change skills only come in one variant. These skills are the rarest of the Force Skills.
Force Skill Category
Rare/Elite/Unique
Eroding Energy | Get Greedy | Head Hunter | |||
Illipia's Aura | Indomitable Will | Lightning Chain | |||
Spirit Challenger | Will Save You |
Legendary
Remaining El's Aspiration |
Tips and Details
- Force skills can be toggle on and off while in fields and dungeons, including Active and Change skills. Doing so will simply put the skill on cooldown.
Trivia
- Skills modified by a Change Force Skill will have in front on the bottom left of the screen when the skill in question is used by a player, much like [Enhanced].
Updates
- 12/07/2017 KR
- Force Actives reclassified from [Active]
to [Ability]
to prevent effects that affect Actives to apply to these skills (i.e. Giga Drive - Limiter)
- Force Actives reclassified from [Active]