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{{Languages|Combination}} | {{Languages|Combination}} | ||
Every character in Elsword has their own unique features that sets them apart from other characters. | |||
== | == Combination == | ||
Being a duo character with a tag-team playstyle, Lu and Ciel do not share mana and also have a special system known as '''Combination'''. | |||
* | *When either Lu or Ciel is tagged out, the inactive character will rapidly recover 6 MP per second (1 MP in PvP). The amount of mana the other character has can be seen in the third blue gauge in the UI. | ||
[[Image:cielbar.png]] | [[Image:cielbar.png]] | ||
* | *To compensate for this, Lu and Ciel's skills are low in damage. This is to encourage players to keep switching between the two in order to maximize damage. | ||
== | ==Combination Gauge== | ||
[[Image:Comboguage.png|thumb|200px|Inactive form.]] | [[Image:Comboguage.png|thumb|200px|Inactive form.]] | ||
[[Image:Activatecomboguage.png|thumb|200px|Active form.]] | [[Image:Activatecomboguage.png|thumb|200px|Active form.]] | ||
*Lu | *Lu and Ciel have a fourth resource known as the '''Combination Gauge'''. | ||
** | **This resource is used exclusively for '''Combination Skills''' such as [[Soul Infest]]. '''Combination Skills''' cost no mana, but can only be used when the '''Combination Gauge''' is ready. | ||
* | *The '''Combination Gauge''' has room for 10 '''Combination Points'''. | ||
** | **A '''Combination Point''' is gained every time the player switches through a normal combo attack. | ||
* | ***The switching attack must connect. | ||
** | ****When switching through a Combo, the last hit before you switch to either Lu or Ciel must hit a person or monster, otherwise you will not gain any '''Combination Points''' through switching. | ||
**Two or more '''Combination Points''' are gained every time the player switches through a skill. | |||
<br> | |||
== Switching Skills == | |||
'''Switches to Lu if Ciel is in play and gains Combination Points.'''<br> | |||
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;" | |||
|- | |||
| valign="top" | | |||
'''[[Lu/Ciel|Lu/<br>Ciel]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:LuCielSkill2.png]]<br> | |||
| width="150" | [[Stomp]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:LuCielSkill6.png]]<br> | |||
| width="150" | [[Evil Claw]]<br>: 2 CP gained | |||
|} | |||
| valign="top" | | |||
'''[[Chiliarch]]/<br>[[Dreadlord]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:LuCielSkill17.png]] | |||
| width="150" | [[Terror Chain]]<br>: 1 CP gained | |||
|- | |||
| width="40" | [[Image:LuCielSkill16.png]]<br> | |||
| width="150" | [[Ruinous Impact]]<br>: 4 CP gained | |||
|- | |||
| width="40" | [[Image:LuCielSkill13.png]]<br> | |||
| width="150" | [[Dead Hands]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:LuCielSkill19.png]]<br> | |||
| width="150" | [[Power of Oriax]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:Dreadlord08.png]] | |||
| width="150" | [[Summon Darkness]]<br>: 4 CP gained | |||
|- | |||
| width="40" | [[Image:DLTrans3.png]] | |||
| width="150" | [[Dead Cross]]<br>: 4 CP gained | |||
|} | |||
| valign="top" | | |||
'''[[Royal Guard]]/<br>[[Noblesse]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:Royalguard7.png]]<br> | |||
| width="150" | [[Demonic Breath]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:Noblesse09.png]]<br> | |||
| width="150" | [[Shadow Bolt]]<br>: 4 CP gained | |||
|- | |||
| width="40" | [[Image:Noblesse12.png]]<br> | |||
| width="150" | [[Swift Smash]]<br>: 1 CP gained | |||
|- | |||
| width="40" | [[Image:Noblesse11.png]]<br> | |||
| width="150" | [[Spectral Spear]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:NBTrans1.png]] | |||
| width="150" | [[Soul Entrapment]]<br>: 2 CP gained | |||
|} | |||
| valign="top" | | |||
'''[[Diabla]]/<br>[[Demonio]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:DemActive1.png]]<br> | |||
| width="150" | [[Land Crusher]]<br>: 4 CP gained | |||
|- | |||
| width="40" | [[File:DemActive16.png]]<br> | |||
| width="150" | [[Phantom Rush]]<br>: 1 CP gained | |||
|- | |||
| width="40" | [[Image:DemActive2.png]]<br> | |||
| width="150" | [[Bloodlust]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:DemActive3.png]]<br> | |||
| width="150" | [[Nightmare]]<br>: 4 CP gained | |||
|- | |||
| width="40" | [[Image:DemActive17.png]]<br> | |||
| width="150" | [[Rapid Impact]]<br>: 1 CP gained | |||
|- | |||
| width="40" | [[Image:DemTrans3.png]] | |||
| width="150" | [[Demonic Rush]]<br>: 4 CP gained | |||
|} | |||
|} | |||
<br> | |||
'''Switches to Ciel if Lu is in play and gains Combination Points'''<br> | |||
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;" | |||
|- | |||
| valign="top" | | |||
'''[[Lu/Ciel|Lu/<br>Ciel]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:LuCielSkill1.png]]<br> | |||
| width="150" | [[Triple Shot]]<br>: 2 CP gained | |||
---- | |||
[Enhanced]<br>: 3 CP gained | |||
|- | |||
| width="40" | [[Image:LuCielSkill5.png]]<br> | |||
| width="150" | [[Flick Shot]]<br>: 4 CP gained | |||
|} | |||
| valign="top" | | |||
'''[[Chiliarch]]/<br>[[Dreadlord]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:LuCielSkill17.png]] | |||
| width="150" | [[Terror Chain]]<br>: 1 CP gained | |||
|- | |||
| width="40" | [[Image:LuCielSkill15.png]]<br> | |||
| width="150" | [[Dark Crescent]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:Dreadlord07.png]] | |||
| width="150" | [[Supreme Punishment]]<br>: 4 CP gained | |||
|- | |||
| width="40" | [[Image:Dreadlord10.png]] | |||
| width="150" | [[Phantom Blade]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:Dreadlord12.png]] | |||
| width="150" | Awakened:<br>[[Dancing Blade]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:DLTrans1.png]] | |||
| width="150" | [[Fear Tomorrow]]<br>: 4 CP gained | |||
|} | |||
| valign="top" | | |||
'''[[Royal Guard]]/<br>[[Noblesse]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:Royalguard1.png]]<br> | |||
| width="150" | [[Death Sentence of Marbas]]<br>: 1 CP gained | |||
|- | |||
| width="40" | [[Image:Royalguard5.png]]<br> | |||
| width="150" | [[Soul Extortion]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:Royalguard2.png]]<br> | |||
| width="150" | [[Fantasy Impromptu - 1st Movement]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:Noblesse05.png]]<br> | |||
| width="150" | [[Twilight Judgment]]<br>: 4 CP gained | |||
|- | |||
| width="40" | [[Image:NBTrans3.png]] | |||
| width="150" | [[Magdonic Cannon]]<br>: 4 CP gained | |||
|} | |||
| valign="top" | | |||
'''[[Diabla]]/<br>[[Demonio]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[File:DemActive16.png]]<br> | |||
| width="150" | [[Phantom Rush]]<br>: 1 CP gained | |||
|- | |||
| width="40" | [[Image:DemActive17.png]]<br> | |||
| width="150" | [[Rapid Impact]]<br>: 1 CP gained | |||
|- | |||
| width="40" | [[Image:DemActive8.png]]<br> | |||
| width="150" | [[Desperado]]<br>: 4 CP gained | |||
|- | |||
| width="40" | [[Image:DemActive9.png]]<br> | |||
| width="150" | [[Sinister Mind]]<br>: 4 CP gained | |||
|- | |||
| width="40" | [[Image:DemActive14.png]]<br> | |||
| width="150" | [[Garden of Haures]]<br>: 2 CP gained | |||
|- | |||
| width="40" | [[Image:DemTrans1.png]] | |||
| width="150" | [[Abyss Sniper]]<br>: 2 CP gained | |||
|} | |||
|} | |||
<br> | |||
== Combination Skills == | |||
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;" | |||
|- | |||
| valign="top" | | |||
'''[[Lu/Ciel|Lu/<br>Ciel]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:LuCielSkill9.png]]<br> | |||
| width="150" | [[Nether Shredder]] | |||
|- | |||
| width="40" | [[Image:LuCielSkill8.png]]<br> | |||
| width="150" | [[Soul Infest]] | |||
|} | |||
| valign="top" | | |||
'''[[Chiliarch]]/<br>[[Dreadlord]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:LuCielSkill20.png]]<br> | |||
| width="150" | [[Apollyon]] | |||
|- | |||
| width="40" | [[Image:LuCielSkill21.png]]<br> | |||
| width="150" | [[Oblivion]] | |||
|- | |||
| width="40" | [[Image:DLTrans6.png]]<br> | |||
| width="150" | [[Demonic Cannon]] | |||
|} | |||
| valign="top" | | |||
'''[[Royal Guard]]/<br>[[Noblesse]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:Royalguard6.png]]<br> | |||
| width="150" | [[Eschaton]] | |||
|- | |||
| width="40" | [[Image:Royalguard4.png]]<br> | |||
| width="150" | [[Fantasy Impromptu - 2nd Movement]] | |||
|- | |||
| width="40" | [[Image:NBTrans6.png]]<br> | |||
| width="150" | [[Rain of Chaos]] | |||
|} | |||
| valign="top" | | |||
'''[[Diabla]]/<br>[[Demonio]]''' | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:DemActive22.png]]<br> | |||
| width="150" | [[Altar of Evil]] | |||
|- | |||
| width="40" | [[Image:DemActive24.png]]<br> | |||
| width="150" | [[Transcendence (Demonio)|Transcendence]] | |||
|- | |||
| width="40" | [[Image:DemTrans6.png]]<br> | |||
| width="150" | [[Abyss Extinction]] | |||
|} | |||
|} | |||
*Combination skills count as using a special active in completing random missions in dungeons | |||
<br> | |||
== Specialization == | |||
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
! width="6%" | Character | |||
! width="46%" | [[Image:HQ Shop Item 72550.png]]{{Gap}}Specialization A | |||
! width="46%" | [[Image:HQ Shop Item 72560.png]]{{Gap}}Specialization B | |||
|- | |||
| [[File:LuCielNEW.png|center|link=Lu/Ciel]] || Gain X amount of MP depending on combination point gained. (Max: 5 MP per CP) || Increased damage of skills using Combination points by x%. (Max: 40%) | |||
|} | |||
<br> | |||
== Updates == | |||
*02/12/2015 KR | |||
**MP recovery for standby character changed from 15 MP to 6 MP (PvP 6 MP → 3 MP) | |||
*02/26/2015 KR | |||
**CP is now only gained if a combo that switches characters successfully hits the target. | |||
**CP gain for MP2 Tier Skills increased from 3 to 4. | |||
*07/09/2015 KR | |||
**Fixed error where combination point was gained even when skill was canceled. | |||
*04/21/2016 (KR) / 05/18/2016 (NA) | |||
**Fixed issue of MP and Combination Gauge cut penalty while winning in PvP not being applied to standby character. | |||
**Passive MP gain on standby character decreased. | |||
**'''V''' switching changed from invincibility to super armor. | |||
**Shares cooldown if use any switching combo/skill besides '''V''' button. | |||
*06/30/2016 KR | |||
**'''V''' switching cooldown when switching from a non '''V''' key attack decreased. | |||
*03/30/2017 (KR) / 04/12/2017 (NA) | |||
**Specialization A max MP decreased from 10 MP to 5 MP. | |||
**Standby character PvP MP gain decreased from 1.5 MP to 1 MP per second. | |||
*04/27/2017 KR | |||
**Skill CP gained only on successful hit. | |||
<br> | |||
{{SpecialAbilities}} | |||
{{Guides}} |
Revision as of 08:04, 4 June 2017
Every character in Elsword has their own unique features that sets them apart from other characters.
Combination
Being a duo character with a tag-team playstyle, Lu and Ciel do not share mana and also have a special system known as Combination.
- When either Lu or Ciel is tagged out, the inactive character will rapidly recover 6 MP per second (1 MP in PvP). The amount of mana the other character has can be seen in the third blue gauge in the UI.
- To compensate for this, Lu and Ciel's skills are low in damage. This is to encourage players to keep switching between the two in order to maximize damage.
Combination Gauge
- Lu and Ciel have a fourth resource known as the Combination Gauge.
- This resource is used exclusively for Combination Skills such as Soul Infest. Combination Skills cost no mana, but can only be used when the Combination Gauge is ready.
- The Combination Gauge has room for 10 Combination Points.
- A Combination Point is gained every time the player switches through a normal combo attack.
- The switching attack must connect.
- When switching through a Combo, the last hit before you switch to either Lu or Ciel must hit a person or monster, otherwise you will not gain any Combination Points through switching.
- The switching attack must connect.
- Two or more Combination Points are gained every time the player switches through a skill.
- A Combination Point is gained every time the player switches through a normal combo attack.
Switching Skills
Switches to Lu if Ciel is in play and gains Combination Points.
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Switches to Ciel if Lu is in play and gains Combination Points
|
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Combination Skills
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- Combination skills count as using a special active in completing random missions in dungeons
Specialization
Character | Specialization A | Specialization B |
---|---|---|
Gain X amount of MP depending on combination point gained. (Max: 5 MP per CP) | Increased damage of skills using Combination points by x%. (Max: 40%) |
Updates
- 02/12/2015 KR
- MP recovery for standby character changed from 15 MP to 6 MP (PvP 6 MP → 3 MP)
- 02/26/2015 KR
- CP is now only gained if a combo that switches characters successfully hits the target.
- CP gain for MP2 Tier Skills increased from 3 to 4.
- 07/09/2015 KR
- Fixed error where combination point was gained even when skill was canceled.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Fixed issue of MP and Combination Gauge cut penalty while winning in PvP not being applied to standby character.
- Passive MP gain on standby character decreased.
- V switching changed from invincibility to super armor.
- Shares cooldown if use any switching combo/skill besides V button.
- 06/30/2016 KR
- V switching cooldown when switching from a non V key attack decreased.
- 03/30/2017 (KR) / 04/12/2017 (NA)
- Specialization A max MP decreased from 10 MP to 5 MP.
- Standby character PvP MP gain decreased from 1.5 MP to 1 MP per second.
- 04/27/2017 KR
- Skill CP gained only on successful hit.
Class Mechanics and Abilities
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