Nature's Force System: Difference between revisions
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{{Languages|Rena's_Features}} | {{Languages|Rena's_Features}} | ||
Every character in Elsword have their own unique features that sets them apart from other characters. | Every character in Elsword have their own unique features that sets them apart from other characters. | ||
== Nature's Spirit == | |||
In the Korean server on 02/01/2014, [[Rena]] received a new system, the '''Nature's Spirit''' system. '''Nature's Spirit''' is a system exclusive to only elves. The system interface is indicated below the MP bar.<br> | |||
[[Image:NF1.png]] | |||
<br> | |||
=== Increasing amount of Spirit Orbs === | |||
You are able to charge up the spirit orbs bar by doing basic kicks and arrow shots. After doing 7 hits with either kicks or shots, 1 orb will appear to float around Rena.<br> | |||
[[Image:NF2.png]] | |||
== Double Jump == | == Double Jump == | ||
[[File:RenaDJ.png|right|thumb|100px|Rena's double jump and dive kick]] | [[File:RenaDJ.png|right|thumb|100px|Rena's double jump and dive kick]] |
Revision as of 03:17, 2 January 2014
Every character in Elsword have their own unique features that sets them apart from other characters.
Nature's Spirit
In the Korean server on 02/01/2014, Rena received a new system, the Nature's Spirit system. Nature's Spirit is a system exclusive to only elves. The system interface is indicated below the MP bar.
Increasing amount of Spirit Orbs
You are able to charge up the spirit orbs bar by doing basic kicks and arrow shots. After doing 7 hits with either kicks or shots, 1 orb will appear to float around Rena.
Double Jump
Rena, Eve and Ara are the only characters that are able to perform a double jump by pressing 2 times. This helps Rena to get to higher platforms to attack. After double jumping, you can press the
or
button to perform a dive kick downwards.
MP Regeneration
![](/wiki/images/thumb/1/15/MPRegenR.jpg/100px-MPRegenR.jpg)
As Rena arrows require MP, Rena can also regenerate MP by standing still. This is a good aspect in PvP as it help Rena get more MP to unleash skills to support teammates. Rena's MP regeneration is much slower than Aisha's but can be sped up if you play as a Grand Archer and have the passive Inducing Nature.
Arrows
![](/wiki/images/thumb/f/f5/ShootingArrow.png/200px-ShootingArrow.png)
![](/wiki/images/4/47/Icearrow.png)
Like Aisha and Eve, pressing button allow Rena to fire a magical projectile. This is highly useful as Rena's kicking range is not as large as the other characters' normal attacks.
Rena's arrows can be destroyed if an opponent counters it with a timed physical attack.
After the 13/12/12 KR patch, all job arrows will pierce targets once.
If you are using a weapon with a triple fire/poison/ice element, the arrow will change color and appear larger, however her kicks and Trapping Ranger's Erendil have no outline or show of motion when attacking like every other character.
Quick Recovery
Only Rena and Aisha have this feature. When getting hit in midair, they will land quickly on the ground, allowing them to escape combos. Continuous hits in midair will allow them to 'bounce around', making it hard to pinpoint where they will land.