Moonlight System: Difference between revisions

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- The '''On awakening, After awakening''' effects you receive cannot be triggered again for 15s after activation.
- The '''On awakening, After awakening''' effects you receive cannot be triggered again for 15s after activation.


===[Awakening]===
===Awakening===
[New Moon]<br>
Unlike most characters, Noah only has one Awakening Bead, similar to [[Ain]]. Unlike '''Ain''' however, Noah gains the full awakening benefits when awakening like other characters. Noah can re-awaken at will whenever his Awakening Bead is full, allowing him to change which moon phase's effects are active while awakened. Similar to [[Sentimental Point System|Laby]], his awakening duration has an upper limit when re-awakening consecutively that cannot be increased through the '''Awakening Duration Increase''' stat and is only affected by the passive [[Sea Fog]].
- Critical Damage Increase: 10% (PvP: 4%)<br>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
- For 10 seconds upon hit, All Enemy Defense Decrease: 1% (Max 10 Stacks)<br>
|- style="background:{{ColorSel|CharLight|Noah}}"
- '''After awakening''', following Skill Damage Increase (Hyper Active, Master excluded): 1.2 times (PvP: 1.1 times)<br>
! colspan=2 | Awakening !! rowspan=2 | On Awakening/After Awakening Effect Cooldown
[Half Moon]<br>
|- style="background:{{ColorSel|CharLight|Noah}}"
- All Speed Increase: 10% (PvP: 4%)<br>
! Base Duration !! Maximum Duration
- For 10 seconds upon hit, All Enemy Speed Decrease: 1% (Max 10 Stacks)<br>
|-
- '''On awakening''', Cooldown Reduction (Hyper Active, Master excluded): 20% (PvP: 10%)<br>
| rowspan=2 | 30 Seconds || rowspan=2 | 3 x [Base Duration] Seconds || 15 Seconds
- '''After awakening''', following Skill Cooldown Reduction (Hyper Active, Master excluded): 90% (PvP: 30%)<br>
|}
[Full Moon]<br>
====New Moon====
- After 5 seconds, HP Recovery: 5% (PvP: 0.5%)<br>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
- MP Gain When Attacking/Hit Increase: 10%<br>
|- style="background:{{ColorSel|CharLight|Noah}}"
- '''On awakening''', for 5 seconds Damage Taken Reduction: 90% (PvP: 30%)<br>
! rowspan=2 | Mode !! rowspan=2 | Critical Damage Increase !! colspan=3 | Enemy Defense Decrease<br>(On hit) !! After Awakening
- '''After awakening''', following Skill MP Usage Decrease: 90% (PvP: 30%)
|- style="background:{{ColorSel|CharLight|Noah}}"
! Amount !! Duration !! Max Stacks !! Following Skill Damage Increase
|-
| '''{{PvE}}''' || 10% || rowspan=2 | 1% || rowspan=2 | 10 Seconds || rowspan=2 | 10 || x1.2
|-
| '''{{PvP}}''' || 4% || x1.1
|}
====Half Moon====
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Mode !! rowspan=2 | All Speed Increase !! colspan=3 | All Enemy Speed Decrease<br>(On hit) !! On Awakening !! After Awakening
|- style="background:{{ColorSel|CharLight|Noah}}"
! Amount !! Duration !! Max Stacks !! Skill Cooldown Reduction !! Following Skill Cooldown Reduction
|-
| '''{{PvE}}''' || 10% || rowspan=2 | 1% || rowspan=2 | 10 Seconds || rowspan=2 | 10 || 20% || 90%
|-
| '''{{PvP}}''' || 4% || 10% || 30%
|}
====Full Moon====
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Mode !! rowspan=2 | HP Recovery<br>(After 5 Seconds) !! rowspan=2 | MP Gain When Attacking/Hit Increase !! colspan=2 | On Awakening !! After Awakening
|- style="background:{{ColorSel|CharLight|Noah}}"
! Damage Reduction !! Duration !! Skill MP Usage Reduction
|-
| '''{{PvE}}''' || 5% || rowspan=2 | 10% || 90% || rowspan=2 | 5 Seconds || 90%
|-
| '''{{PvP}}''' || 0.5% || 30% || 30%
|}
<br>


===[Resurrection]===
===Resurrection===
Hits nearby targets upon resurrecting, and hit targets are [[Status Effects/Faint|stunned]] for 1 second.
In addition to the awakening effects, Noah also gains a unique effect upon resurrecting through [[Resurrection|Resurrection Stones]]. Enemies near the area you respawn in will be hit by an attack, and you will gain a buff based on which moon phase was active at the time of death. Each of these buffs last indefinitely until you die again.


[Recurrence - Trace of the New Moon]<br>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
- Physical, Magical Attack Power Increase: 3%<br>
|- style="background:{{ColorSel|CharLight|Noah}}"
[Recurrence - Trace of the Half Moon]<br>
! rowspan=2 | Mode !! rowspan=2 | Resurrection (Magical) !! rowspan=2 | [[Status Effects/Faint|Faint]] Duration !! Recurrence - Trace of the New Moon !! colspan=2 | Recurrence - Trace of the Half Moon !! Recurrence - Trace of the Full Moon
- All Speed Increase: 5%<br>
|- style="background:{{ColorSel|CharLight|Noah}}"
- On hit with Command/Active, Double Attack chance: 5%<br>
! Physical, Magical Attack Increase !! All Speed Increase !! Command / Active Double Attack Chance !! Damage Reduction
[Recurrence - Trace of the Full Moon]<br>
|-
- Damage Taken Reduction: 5%
| '''{{PvE}}''' || 2122% || rowspan=2 | 1 Second || rowspan=2 | 3% || rowspan=2 | 5% || rowspan=2 | 5% || rowspan=2 | 5%
 
|-
[Dungeon]<br>
| '''{{PvP}}''' || 849%
Resurrection (Magical): 2122%
|}
 
<br>
[PvP]<br>
Resurrection (Magical): 849%


==Updates==
==Updates==

Revision as of 23:57, 21 December 2020

Information: This article is currently under development. Please be patient while we're adding the finishing touches!

Moonlight

When Noah uses skills, the shape of the moon changes and additional awakening and resurrection effects are obtained depending on the shape of the moon.
- The moon will progress as New - Half - Full - Half - New in order.
- The On awakening, After awakening effects you receive cannot be triggered again for 15s after activation.

Awakening

Unlike most characters, Noah only has one Awakening Bead, similar to Ain. Unlike Ain however, Noah gains the full awakening benefits when awakening like other characters. Noah can re-awaken at will whenever his Awakening Bead is full, allowing him to change which moon phase's effects are active while awakened. Similar to Laby, his awakening duration has an upper limit when re-awakening consecutively that cannot be increased through the Awakening Duration Increase stat and is only affected by the passive Sea Fog.

Awakening On Awakening/After Awakening Effect Cooldown
Base Duration Maximum Duration
30 Seconds 3 x [Base Duration] Seconds 15 Seconds

New Moon

Mode Critical Damage Increase Enemy Defense Decrease
(On hit)
After Awakening
Amount Duration Max Stacks Following Skill Damage Increase
PvE 10% 1% 10 Seconds 10 x1.2
PvP 4% x1.1

Half Moon

Mode All Speed Increase All Enemy Speed Decrease
(On hit)
On Awakening After Awakening
Amount Duration Max Stacks Skill Cooldown Reduction Following Skill Cooldown Reduction
PvE 10% 1% 10 Seconds 10 20% 90%
PvP 4% 10% 30%

Full Moon

Mode HP Recovery
(After 5 Seconds)
MP Gain When Attacking/Hit Increase On Awakening After Awakening
Damage Reduction Duration Skill MP Usage Reduction
PvE 5% 10% 90% 5 Seconds 90%
PvP 0.5% 30% 30%


Resurrection

In addition to the awakening effects, Noah also gains a unique effect upon resurrecting through Resurrection Stones. Enemies near the area you respawn in will be hit by an attack, and you will gain a buff based on which moon phase was active at the time of death. Each of these buffs last indefinitely until you die again.

Mode Resurrection (Magical) Faint Duration Recurrence - Trace of the New Moon Recurrence - Trace of the Half Moon Recurrence - Trace of the Full Moon
Physical, Magical Attack Increase All Speed Increase Command / Active Double Attack Chance Damage Reduction
PvE 2122% 1 Second 3% 5% 5% 5%
PvP 849%


Updates

Date Changes
KR NA PvE PvP
12/17/2020 -
  • Moonlight System added.



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