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{{Languages|Sentimental Point System}}
{{Languages|Sentimental Point System}}
{{Development}}
Every character in Elsword has their own unique features that set them apart from other characters.


== Sentimental Points ==
== Sentimental Points ==
[[File:SentimentalPoint1.png]]
[[File:SentimentalPoint1.png]]
[[File:SentimentalPoint2.png|right|thumb|A comparison showing the range increase.]]
[[File:SentimentalPoint2.png|right|thumb|A comparison showing the range increase.]]
The '''Sentimental Point System''' is a system exclusive to Laby which allows her to enhance her command attacks through the use of these Sentimental Points. Laby can regenerate Sentimental Points by using [[Inner Aurora]] or some of her other skills. When available, Sentimental Points are automatically consumed when Laby performs her command attacks, one for each applicable command attack.
The '''Sentimental Point System''' is a system exclusive to [[Laby]] which allows her to enhance her command attacks and certain special actives through the use of these Sentimental Points. When available, Sentimental Points are automatically consumed when Laby uses special actives that use them and when she performs her command attacks, one for each applicable command attack. Laby can regenerate Sentimental Points by using [[Inner Aurora]], entering awakening state, or using her awakening skill.<br>
<br>
Special actives enhanced by Sentimental Points receive effects ranging from increased damage to ignoring a percentage of defense, per SP used. <br>
Command attacks enhanced by Sentimental Points receive the following benefits:
Command attacks strengthened by Sentimental Points receive the following benefits:
*Double Attack Chance +10%
*Double Attack Chance +5%
*Defense Ignore 100% (15% in PvP)
*Ignore Defense 100% (10% in PvP)
*Damage and Range +30%
*Damage and Range +18%
<br>
== Automatic Awakening ==
[[File:LabyAwakeningEmpty.png]] [[File:LabyAwakeningCharging.png]] <br>
Laby's awakening system is unique in that instead of having any awakening beads, she will automatically enter awakening mode the moment her gauge fills up the circle in the UI. Once it's filled up, she will enter awakening for the basic 20 seconds and the gauge will be emptied. Additionally, she will regain 10 Sentimental Points, as well as get 1 use of a unique '''Awakening Skill''', indicated by the flower icon in the center of her awakening gauge. If the gauge is filled to full again while she is already awakened, the duration is stacked on top of her remaining awakening time (Up to 150 seconds). Laby's auto-awakening also grants her the usual stat increase of normal awakening modes.
<br>
<br>


=== Awakening Skill ===
== Awakening Skill ==
[[File:SentimentalPoint3.png|right|thumb|200px|Laby's awakening attack.]]
[[File:SentimentalPoint3.png|right|thumb|200px|Laby's awakening attack.]]
[[File:LabyAwakeningSkill.png]]<br>When the flower icon is lit up, Laby is capable of pressing the awakening key (CTRL by default) to activate a special skill. The skill will inflict damage and apply a debuff that shortly binds enemies in place. The skill will also restore all of your Sentimental Points on use.
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
 
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
! Thorn Vines (Magical)
|-
|- style="background:{{ColorSel|CharLight|Laby}}"
|-
|-
| align="left" | 2234%
| [[File:LabyAwakeningEmpty.png]] [[File:LabyAwakeningSkill.png]]
| Awaken automatically when the awaken gauge is full.<br>When the awakening bead is active, you can use a skill by pressing Ctrl.
|}
|}


=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- class="charlight-Laby"
|- style="background:{{ColorSel|CharLight|Laby}}"
! rowspan="2" | Mode !! colspan="3" | Automatic Awakening !! colspan="2" | Skill Activation
! Thorn Vines (Magical)
|-
! Base Duration !! Maximum Duration !! Sentimental Point Recovery !! Thorns (Magical) !! Sentimental Point Recovery
|-
|-
|- style="background:{{ColorSel|CharLight|Laby}}"
| {{PvE}} || rowspan="2" | 30 Seconds || rowspan="2" | 3 x [Base Duration] Seconds || rowspan="2" | 10 || 2234% || rowspan="2" | 10
|-
|-
| align="left" | 520%
| {{PvP}} || 520%
|}
|}
<br>


== Sentimental Point Related Skills ==
== Sentimental Point Related Skills ==
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;"
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;"
|-
|-
| valign="top" |
| valign="top" |  
'''[[Laby]]'''/<br>
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;"
'''Base'''
! class="unsortable" | Class !! class="unsortable" | Skill Name !! Gain !! Use
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| [[Laby]] || [[File:LabyAwakeningSkill.png|27px]] Automatic Awakening || +10 || -
|-
| [[Laby]] || [[File:LabyAwakeningSkill.png|27px]] Awakening Skill || +10 || -
|-
| [[Laby]] || [[File:LabySkill2.png|27px]] [[Inner Aurora]] || +1 / 0.5s (+40) || -
|-
| [[Laby]] || [[File:LabySkill2.png|27px]] [[Inner Aurora|[Enhanced] Inner Aura]] || +1 / 0.33s (+60) || -
|}
|-
| valign="top" |
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;"
! class="unsortable" | Class !! class="unsortable" | Skill Name !! Gain !! Use
|-
| [[Sparky Child]] || [[File:SparkyChildSkill1.png|27px]] [[Hang On!]] || +5 || -
|-
| [[Sparky Child]] || [[File:SparkyChildSkill1.png|27px]] [[Hang On!|[Enhanced] Hang On!]] || +10 || -
|-
| [[Sparky Child]] || [[File:SparkyChildSkill2.png|27px]] [[Kapow Punch]] ([[Kapow Punch/ModA|A]]) || - || -1~10
|-
| [[Sparky Child]] || [[File:SparkyChildSkill8.png|27px]] [[Super Laby Bomb]] ([[Super Laby Bomb/ModA|A]]) || - || -1~10
|-
| [[Rumble Pumn]] || [[File:RumblePumnSkill4.png|27px]] [[Mixsys]] || - || -1~10
|-
| [[Rumble Pumn]] || [[File:RumblePumnSkill6.png|27px]] [[Laby Thunder]] || - || -1~10
|-
| [[Rumble Pumn#Transcendence_2|Transcedent Rumble Pumn]] || [[File:RumblePumnTSkill4.png|27px]] [[Mont Blanc]] ([[Mont Blanc/ModA|A]]) || - || -1~10
|}
| valign="top" |
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;"
! class="unsortable" | Class !! class="unsortable" | Skill Name !! Gain !! Use
|-
| [[Shining Romantica]] || [[File:ShiningRomanticaPassive2.png|27px]] [[Flexible Mind]] Special Active || +1 || -
|-
| [[Shining Romantica]] || [[File:ShiningRomanticaPassive2.png|27px]] [[Flexible Mind]] Awakened Flexibility Skill || - || -1
|-
| [[Shining Romantica]] || [[File:ShiningRomanticaPassive2.png|27px]] [[Flexible Mind]] Awakened Tenacity Skill || - || -2
|-
| [[Shining Romantica]] || [[File:ShiningRomanticaPassive2.png|27px]] [[Flexible Mind]] Awakened Strength Skill || - || -3
|-
| [[Shining Romantica]] || [[File:ShiningRomanticaPassive2.png|27px]] [[Flexible Mind]] Awakened Bravery Skill || - || -4
|}
|-
| valign="top" |
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;"
! class="unsortable" | Class !! class="unsortable" | Skill Name !! Gain !! Use
|-
| [[Rusty Child]] || [[File:RustyChildSkill7.png|27px]] [[Look!]] || - || -4
|-
| [[Rusty Child]] || [[File:RustyChildSkill7.png|27px]] [[Look!|[Enhanced] Look!]] || - || -3
|-
| [[Rusty Child]] || [[File:RustyChildSkill8.png|27px]] [[Bramble, Grow!]] || - || -1~10
|-
| [[Daydreamer]] || [[File:DaydreamerPassive1.png|27px]] [[Dream Star|Level 4 Dream Star]] || +1 / 1s || -
|-
| [[Daydreamer]] || [[File:DaydreamerSkill4.png|27px]] [[Fantasy]] ([[Fantasy/ModA|A]]) || - || -1~10
|-
|-
| -
| [[Daydreamer#Transcendence_2|Transcendent Daydreamer]] || [[File:DaydreamerTSkill4.png|27px]] [[Flower Garden]] ([[Flower Garden/ModA|A]]) || - || -1~10
| '''Awakening Skill'''<br>(See above)
|}
----
| valign="top" |
+10 SP
{| class="wikitable sortable" cellpadding="5" border="1" style="border-collapse: collapse;"
! class="unsortable" | Class !! class="unsortable" | Skill Name !! Gain !! Use
|-
|-
| [[File:LabySkill2.png]]
| [[Punky Poppet]] || [[File:PunkyPoppetPassive1.png|27px]] [[Unlimited Powah!]] || - || -1~10
| [[Inner Aurora]]
|}
----
+1 SP per 0.5 seconds
----
[Enhanced]<br>+1 SP per 0.33 seconds
|}
|}
<br>


=== Passives ===
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
| valign="top" |
| valign="top" |
'''[[Sparky Child]]/<br>[[Rumble Pumn]]'''/<br>'''[[Eternity Winner]]'''
===[[Rumble Pumn]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| [[File:SparkyChildSkill1.png]]
| width="40" | [[File:RumblePumnPassive4.png]]  
| [[Endure!]]
| align="center"  width="150" | [[Combat Sense]]
----
|}
+5 SP
| valign="top" |
----
===[[Shining Romantica]]===
[Enhanced]<br>
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
+10 SP
|-
|-
| [[File:SparkyChildSkill2.png]]
| width="40" | [[File:ShiningRomanticaPassive2.png]]  
| [[Boom Bam Punch]] [[Boom Bam Punch (Force)|(Force)]]
| align="center"  width="150" | [[Flexible Mind]]
----
|}
-1~10 SP
| valign="top" |
===[[Daydreamer]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| [[File:SparkyChildSkill8.png]]
| width="40" | [[File:DaydreamerPassive1.png]]  
| [[Laby Bomb]] [[Laby Bomb (Force)|(Force)]]
| align="center"  width="150" | [[Dream Star]]
----
|}
-1~10 SP
| valign="top" |
===[[Punky Poppet]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| [[File:RumblePumnSkill4.png]]
| width="40" | [[File:PunkyPoppetPassive1.png]]  
| [[Mixis]]
| align="center"  width="150" | [[Unlimited Powah!]]
----
-1~10 SP
|-
| [[File:RumblePumnSkill6.png]]
| [[Laby Thunder]]
----
-1~10 SP
|-
| [[File:RumblePumnTSkill4.png]]
| [[Mont Blanc]]
----
-1~10 SP
|}
|}
|}
|}
== Tips and Details ==
*The moment the awakening bead fills up and you enter awakening mode, you will trigger any "On awakening" effects, such as those from certain titles or set effects, with certain exceptions that will only trigger when using the '''Awakening Skill''':
**[[Divinity of Seven Worlds]] Costume Set, Accessory Set and Bottom Accessory
**[[Ice Queen]]
**[[Demonic Eye]]
**[[AnciGuard|Ancient Guardian & Grendized Ancient Guardian]] Equipment Set
*The gauge will empty itself upon entering awakening mode, and if the gauge is filled again while still awakened, the duration will stack on top of the remaining awakening duration. 10 Sentimental Points will be recovered every time the gauge is filled.
**Obtaining an Awakening potion will not restore Sentimental Points.
*While the tooltip will always say "Ctrl" to activate the awakening skill, it does use whatever key you have awakening mode mapped to.
<br>
== Trivia ==
*[[Twins Picaro]] is the only class path that does not increase Laby's maximum Awakening Duration.
<br>
<br>


== Command Activation Skills ==
<!-- This section may need to be added to the related passive instead. -->
[[File:CommandActivationSkillGuide.png|right|thumb|200px|The first part shows an empty Command Activation Skill bar above the normal skill bar.<br>The second part shows the skill bars after [[Megaton Punch]] is registered. Note the skill's 27 second timer and 2 uses.<br>The third part shows the skill being activated by a command.]]
Laby's first line of job classes have access to special '''Command Activation Skills'''.
<br><br>
When these kinds of skills are used, they are registered into the Command Activation Skill bar for a number of uses. Registering a Command Activation Skill will consume its MP cost and set the skill on cooldown, making it unable to be registered again until the cooldown finishes. Registered skills will have a timer over them, indicating how long they are available to be activated before disappearing from the Command Activation Skill bar.
<br><br>
When performing a specific command attack, the registered skill will activate. The command to activate the skill and the number of times the skill can be activated varies between Command Activation Skills. When the amount of uses of a registered skill is depleted, the skill will be removed from the Command Activation Skill bar, and the skill's cooldown timer will start.
<br><br>
==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table"
|- class="charlight-Laby"
! colspan=2 | Date !! colspan=2 | Changes
|- class="charlight-Laby"
! KR !! NA !! PvE !! PvP
|-
| 12/06/2018 || 01/03/2019 || colspan=2 align="left" |
*'''Sentimental Point''' added.
|-
| 12/27/2018 || 01/30/2019 || colspan=2 align="left" |
*{{nerf|Skill Freeze removed from '''Awakening Skill'''}}
|-
| 01/31/2019 || 03/06/2019 || colspan=2 align="left" |
*{{nerf|Hitbox duration of '''Awakening Skill''' reduced.}}
|-
| rowspan=2 | 03/07/2019 || rowspan=2| 03/27/2019 || colspan=2 align="left" |
*{{nerf|Double Attack Chance decreased from 10% to 5%.}}
|-
| align="left" |
*None
| align="left" |
*{{nerf|Defense Ignore decreased from 15% to 10%.}}
|-
| rowspan=2 | 07/02/2020 || 07/15/2020 || align="left" colspan=2 |
*Changed certain "On awakening" related effects to only trigger on using the '''Awakening Skill'''.
|-
| 07/29/2020
| align="left" |
*None
| align="left" |
*{{nerf|Lose all Sentimental Points when revived.}}
|-
| 11/19/2020 || 12/16/2020 || colspan=2 align="left" |
*{{nerf|Command Damage and Range Increase decreased.}}
|-
| 01/04/2024 || 01/31/2024 || colspan=2 alight="left" |
*{{buff|Due to awakening revamp, maximum awakening time is now affected by the awakening time stat}}
|-
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" |
*{{nerf|Awakening Skill Activation '''Groggy effect''' is removed.}}
*{{buff|Awakening Skill Activation '''hitstun''' is increased.}}
|}
<br>
<br>


{{SpecialAbilities}}
{{SpecialAbilities}}
{{Guides}}
{{Guides}}

Latest revision as of 10:47, 22 May 2024

Sentimental Points

A comparison showing the range increase.

The Sentimental Point System is a system exclusive to Laby which allows her to enhance her command attacks and certain special actives through the use of these Sentimental Points. When available, Sentimental Points are automatically consumed when Laby uses special actives that use them and when she performs her command attacks, one for each applicable command attack. Laby can regenerate Sentimental Points by using Inner Aurora, entering awakening state, or using her awakening skill.
Special actives enhanced by Sentimental Points receive effects ranging from increased damage to ignoring a percentage of defense, per SP used.
Command attacks strengthened by Sentimental Points receive the following benefits:

  • Double Attack Chance +5%
  • Ignore Defense 100% (10% in PvP)
  • Damage and Range +18%


Awakening Skill

Laby's awakening attack.
Awaken automatically when the awaken gauge is full.
When the awakening bead is active, you can use a skill by pressing Ctrl.
Mode Automatic Awakening Skill Activation
Base Duration Maximum Duration Sentimental Point Recovery Thorns (Magical) Sentimental Point Recovery
PvE 30 Seconds 3 x [Base Duration] Seconds 10 2234% 10
PvP 520%

Sentimental Point Related Skills

Class Skill Name Gain Use
Laby Automatic Awakening +10 -
Laby Awakening Skill +10 -
Laby Inner Aurora +1 / 0.5s (+40) -
Laby [Enhanced] Inner Aura +1 / 0.33s (+60) -
Class Skill Name Gain Use
Sparky Child Hang On! +5 -
Sparky Child [Enhanced] Hang On! +10 -
Sparky Child Kapow Punch (A) - -1~10
Sparky Child Super Laby Bomb (A) - -1~10
Rumble Pumn Mixsys - -1~10
Rumble Pumn Laby Thunder - -1~10
Transcedent Rumble Pumn Mont Blanc (A) - -1~10
Class Skill Name Gain Use
Shining Romantica Flexible Mind Special Active +1 -
Shining Romantica Flexible Mind Awakened Flexibility Skill - -1
Shining Romantica Flexible Mind Awakened Tenacity Skill - -2
Shining Romantica Flexible Mind Awakened Strength Skill - -3
Shining Romantica Flexible Mind Awakened Bravery Skill - -4
Class Skill Name Gain Use
Rusty Child Look! - -4
Rusty Child [Enhanced] Look! - -3
Rusty Child Bramble, Grow! - -1~10
Daydreamer Level 4 Dream Star +1 / 1s -
Daydreamer Fantasy (A) - -1~10
Transcendent Daydreamer Flower Garden (A) - -1~10
Class Skill Name Gain Use
Punky Poppet Unlimited Powah! - -1~10


Passives

Rumble Pumn

Shining Romantica

Daydreamer

Punky Poppet

Tips and Details

  • The moment the awakening bead fills up and you enter awakening mode, you will trigger any "On awakening" effects, such as those from certain titles or set effects, with certain exceptions that will only trigger when using the Awakening Skill:
  • The gauge will empty itself upon entering awakening mode, and if the gauge is filled again while still awakened, the duration will stack on top of the remaining awakening duration. 10 Sentimental Points will be recovered every time the gauge is filled.
    • Obtaining an Awakening potion will not restore Sentimental Points.
  • While the tooltip will always say "Ctrl" to activate the awakening skill, it does use whatever key you have awakening mode mapped to.


Trivia

  • Twins Picaro is the only class path that does not increase Laby's maximum Awakening Duration.


Updates

Date Changes
KR NA PvE PvP
12/06/2018 01/03/2019
  • Sentimental Point added.
12/27/2018 01/30/2019
  • Skill Freeze removed from Awakening Skill
01/31/2019 03/06/2019
  • Hitbox duration of Awakening Skill reduced.
03/07/2019 03/27/2019
  • Double Attack Chance decreased from 10% to 5%.
  • None
  • Defense Ignore decreased from 15% to 10%.
07/02/2020 07/15/2020
  • Changed certain "On awakening" related effects to only trigger on using the Awakening Skill.
07/29/2020
  • None
  • Lose all Sentimental Points when revived.
11/19/2020 12/16/2020
  • Command Damage and Range Increase decreased.
01/04/2024 01/31/2024
  • Due to awakening revamp, maximum awakening time is now affected by the awakening time stat
04/25/2024 05/22/2024
  • Awakening Skill Activation Groggy effect is removed.
  • Awakening Skill Activation hitstun is increased.



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