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{{Languages|Anger_of_Raven}}
{{Languages|Anger_of_Raven}}
[[Image:Angryraven.png|thumb|300px|Promotional Image for Anger of Raven Update in KR 11/03/2011]]
[[File:Angryraven.png|thumb|300px|Promotional Image for Anger of Raven Update in KR 11/03/2011]]


== Basic Information ==
==Anger of Raven==
[[Image:97i878.png]]
[[File:Ravenawakined.png]]<br>


When [[Awakening Mode]] is activated as [[Raven]], a Nasod core will appear behind him. It assists Raven in battle offensively and defensively. The core has five stages of growth (it is size two upon awakening); the bigger it is, the stronger it becomes. It grows as Raven deals damage, takes damage (slower rate than doing damage), or uses special actives.
'''Anger of Raven''' is a system exclusive to [[Raven]].  


<br>[[Image:Aay8nl.png]]
[[File:97i878.png|thumb|right|250px|The Core's neutral state.]]
=== Basic Information ===
Upon [[Awakening Mode|awakening]], a Nasod core will appear behind Raven, which assists him both offensively and defensively. It grows as Raven deals or takes damage (at a slower rate than doing damage), or whenever he uses skills. It has three stages (starting as level 2 upon awakening) and the bigger it is, the stronger it becomes.


Offensively, when Raven hits a foe with an active like [[Burning Rush]] or a special active like [[Power Assault]] and the foe survives, the core will rush at foe (it turns into dagger-like shape at size 2 and higher) at a linear angle after the skill hits. If no foes are hit, it will return behind you at the same size it was before launching. If it does hit, it pierces through all foes hit as it travels a set distance and its attack power depends on its size:
If the core is present when awakening ends, Raven will recover HP and MP based on the core's level.


110% * C * (physical attack + magic attack)
=== Offense mode ===
[[File:20140212211600.jpg|thumb|right|250px|The Core attacking.]]
After Raven hits a foe with any skill and they survive, the core will follow with its attack, turning into a dagger-like shape that rushes at the foe at a linear angle. If no foes are hit, it will return behind Raven at the same level it was before launching. If it does hit, it pierces through all targets hit as it travels a set distance and does not knock down.


C = Core size (1-5). 1 is the smallest size; 5 is the biggest. The percentage is low, but it multiplies a big number and '''the attack ignores defense,''' so it is very strong. Special actives increase the core's size upon activation. High cost special actives (250-300 MP) will max core's size, while lower cost ones (200 MP and less) increase its size by one or more.
* '''Actives''' increase the core level by '''one''' when attacking.
After attacking, the core's size resets to zero, meaning it will be absent for about a second no matter what you do. This makes it best to wait a moment between skills if using special actives in rapid succession. That way, the core will attack the foe with each special active.
* '''Special actives''' also increase the core's level upon activation.  
** '''Bravery''' skills will max the core's level.
** '''Strength''' and '''Tenacity''' skills will only increase the core's level by one or two.


<br>[[Image:Ezx3t.png]]
After attacking, the core's level resets to zero, and it will stop reacting to skills for about a second. This makes it best to wait a moment between skills if using special actives in rapid succession, to make sure that the core will attack with each special active.


Defensively, when Raven is hit by an attack in front of him while standing, the core transforms into shield that reduces damage by 75%. The shield lasts a short time and the core loses a stage of growth each time it forms the shield. If the core is size one when it defends Raven, it will disappear afterward and requires the same conditions to reappear needed after a successful core attack. Raven cannot move during the guarding animation, but he can [[Shadow Step]] out of it. In TW version, Raven can cancel the guarding animation by moving or using other skills.
=== Defense mode ===
[[File:Ezx3t.png|thumb|right|250px|The Core defending.]]


If core is present when awakening ends, it will recover your HP and MP based on its size:
When Raven is hit by an attack in front of him while standing, the core transforms into a shield that reduces 75% of the damage taken. This shield lasts a short time and the core loses a level each time it forms the shield. If the core is at level 1 when it defends Raven, it will disappear afterwards and will then require the usual conditions to reappear. Raven cannot move during the guarding animation.


2% * C : HP recovered<br>
===Level 3 Awakening===
20 * C : MP recovered
[[File:w9e1ea.png|thumb|right|250px|Raven's electric aura.]]


== Level 3 Awakening ==
Raven's third awakening bead is depicted as a flaming orb. With 3 stacks of Awakening, Raven will also create a dense, small electric aura around him that shocks nearby foes at an interval. These shocks do not add to the knockdown counter nor have hitstun. It also grants Raven 5 MP per hit.
[[Image:Ravenawakined.png]]


If Raven activates awakening on the third orb (which is depicted as a flaming orb), he will create a dense, small electric aura around him that shocks nearby foes for 125% * (physical attack + magic attack) every 2.5 seconds. These shocks do not add to the knockdown counter nor have hitstun. It also grants Raven 5 MP per hit.
==Feature Information==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background-color: {{ColorSel|CharLight|Raven}}"
! rowspan="2" | Core Level !! colspan="2" | Damage !! colspan="2" | Max Hits !! rowspan="2" | Damage<br> Reduction !! rowspan="2" | HP Recovery !! rowspan="2" | MP Recovery
|- style="background-color: {{ColorSel|CharLight|Raven}}"
! Core !! Aura !! Core !! Aura
|-
| align="left" | 1 || 792% || rowspan="3" | 300% || rowspan="3" | 1 || rowspan="3" | 1/2.5<br>seconds || rowspan="3" | 75% || 3% || 10 MP
|-
| align="left" | 2 || 1056% || 4% || 20 MP
|-
| align="left" | 3 || 1320% || 5% || 30 MP
|}
*The damage is based on your average attack power and is not affected by the attack bonus from Awakening.
<br>


<br>[[Image:w9e1ea.png]]
== Specialization <font color = red> (Not available anymore) </font> ==
 
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse; width: 100%;"
|-
! width="6%" | Character
! width="46%" | [[File:HQ Shop Item 72550.png|35px]] Specialization A
! width="46%" | [[File:HQ Shop Item 72560.png|35px]] Specialization B
|-
| [[File:Icon - Raven.png|center|link=Raven]] || Core charging speed +x% (Max: 40%) || x% Chance of core not diminishing after use (Max: 50%)
|}
 
== Core Related Skills ==
{| cellpadding="3" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0); width=100%; valign=top;"
|-
| valign="top" |
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;"
! Class !! Skill Name
|-
| [[Rage Hearts]] || [[File:RageHeartsPassive2.png|27px]] [[Awakened Rage]]
|}
| valign="top" |
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;"
! Class !! Skill Name
|-
| [[Nova Imperator]] || [[File:Nova Imperator - Passive 1.png|27px]] [[Last Resort]]
|}
|-
| valign="top" |
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse;"
! Class !! Skill Name
|-
| [[Venom Taker]] || [[File:VenomTakerPassive1.png|27px]] [[Valasia]]
|-
| [[Venom Taker]] || [[File:VenomTakerPassive2.png|27px]] [[Path of Revenge]]
|-
| [[Revenant]] || [[File:RevenantPassive1.png|27px]] [[Path of the Dead]]
|}
|}


==Tips and Details==
==Tips and Details==
*The Nasod core no longer attacks when [[Blade Master|Blade Master's]] [[Bloody Accel]] is activated. Instead, it will increase the core to maximum power.
*Nasod core's attack '''ignores defense and guard''' in PvE. '''Ignore guard''' in PvP.
*Level 3 awakening should be used cautiously in [[5-x]] boss fight, because if you are in the shock field mode and Joaquin debuffs you with the puppet debuff, you can shock your allies too.
*The Nasod core no longer attacks when [[Blade Master]]'s [[Bloody Accel]] is activated. Instead, it will increase the core to maximum level.
** A bug occurs where you will still damage your allies even after the debuff is over. It is best wait for it to end before continuing to fight.
**[[Reckless Fist]]'s [[Archenemy]] also does not launch core upon activation.
*Level 3 awakening should be used cautiously in [[Velder's Hallucination]] boss fight, because if you are in electric aura mode and Joaquin uses the puppet debuff, you can shock your allies too.
**A glitch occurs where you will still damage your allies even after the debuff is over. It is best to wait for it to end before continuing to fight.
*If the aura generated from the Nasod core kills an enemy, the core will not attack.
*If the aura generated from the Nasod core kills an enemy, the core will not attack.
*If the shock field activates a Mimic, the sound of the shock will change to the sound of activating the Mimic.
*Hyper active skills do not cause the Nasod core to attack.
*When launching the Nasod core, the animation for the Nasod core gaining a level will be shown as active and special active hits will cause it to gain a level, but the damage dealt will be when the skill was activated.
*The electric aura can be [[Counter Attack|countered]].
 
== Gallery ==
<gallery>
File:Status 061.png|Unused '''Anger''' buff icon.
File:Status 062.png|Unused '''Turbulent Anger''' buff icon.
</gallery>
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 11/03/2011 || 11/07/2012 || colspan=2 align="left" |
*'''Anger of Raven''' added.
|-
| 05/14/2014 || - || align="left" |
*None
| align="left" |
*{{nerf|No longer ignore defense.}}
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|Can manabreak while core shield is activated.}}
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |
*{{nerf|Core MP Recovery decreased.}}
|}
<br>
<br>
{{SpecialAbilities}}
{{SpecialAbilities}}
{{Guides}}
{{Guides}}

Latest revision as of 05:07, 23 February 2024

Promotional Image for Anger of Raven Update in KR 11/03/2011

Anger of Raven


Anger of Raven is a system exclusive to Raven.

The Core's neutral state.

Basic Information

Upon awakening, a Nasod core will appear behind Raven, which assists him both offensively and defensively. It grows as Raven deals or takes damage (at a slower rate than doing damage), or whenever he uses skills. It has three stages (starting as level 2 upon awakening) and the bigger it is, the stronger it becomes.

If the core is present when awakening ends, Raven will recover HP and MP based on the core's level.

Offense mode

The Core attacking.

After Raven hits a foe with any skill and they survive, the core will follow with its attack, turning into a dagger-like shape that rushes at the foe at a linear angle. If no foes are hit, it will return behind Raven at the same level it was before launching. If it does hit, it pierces through all targets hit as it travels a set distance and does not knock down.

  • Actives increase the core level by one when attacking.
  • Special actives also increase the core's level upon activation.
    • Bravery skills will max the core's level.
    • Strength and Tenacity skills will only increase the core's level by one or two.

After attacking, the core's level resets to zero, and it will stop reacting to skills for about a second. This makes it best to wait a moment between skills if using special actives in rapid succession, to make sure that the core will attack with each special active.

Defense mode

The Core defending.

When Raven is hit by an attack in front of him while standing, the core transforms into a shield that reduces 75% of the damage taken. This shield lasts a short time and the core loses a level each time it forms the shield. If the core is at level 1 when it defends Raven, it will disappear afterwards and will then require the usual conditions to reappear. Raven cannot move during the guarding animation.

Level 3 Awakening

Raven's electric aura.

Raven's third awakening bead is depicted as a flaming orb. With 3 stacks of Awakening, Raven will also create a dense, small electric aura around him that shocks nearby foes at an interval. These shocks do not add to the knockdown counter nor have hitstun. It also grants Raven 5 MP per hit.

Feature Information

Core Level Damage Max Hits Damage
Reduction
HP Recovery MP Recovery
Core Aura Core Aura
1 792% 300% 1 1/2.5
seconds
75% 3% 10 MP
2 1056% 4% 20 MP
3 1320% 5% 30 MP
  • The damage is based on your average attack power and is not affected by the attack bonus from Awakening.


Specialization (Not available anymore)

Character Specialization A Specialization B
Core charging speed +x% (Max: 40%) x% Chance of core not diminishing after use (Max: 50%)

Core Related Skills

Class Skill Name
Rage Hearts Awakened Rage
Class Skill Name
Nova Imperator Last Resort
Class Skill Name
Venom Taker Valasia
Venom Taker Path of Revenge
Revenant Path of the Dead

Tips and Details

  • Nasod core's attack ignores defense and guard in PvE. Ignore guard in PvP.
  • The Nasod core no longer attacks when Blade Master's Bloody Accel is activated. Instead, it will increase the core to maximum level.
  • Level 3 awakening should be used cautiously in Velder's Hallucination boss fight, because if you are in electric aura mode and Joaquin uses the puppet debuff, you can shock your allies too.
    • A glitch occurs where you will still damage your allies even after the debuff is over. It is best to wait for it to end before continuing to fight.
  • If the aura generated from the Nasod core kills an enemy, the core will not attack.
  • Hyper active skills do not cause the Nasod core to attack.
  • When launching the Nasod core, the animation for the Nasod core gaining a level will be shown as active and special active hits will cause it to gain a level, but the damage dealt will be when the skill was activated.
  • The electric aura can be countered.

Gallery


Updates

Date Changes
KR NA PvE PvP
11/03/2011 11/07/2012
  • Anger of Raven added.
05/14/2014 -
  • None
  • No longer ignore defense.
07/27/2017 08/09/2017
  • Can manabreak while core shield is activated.
11/02/2017 11/15/2017
  • Core MP Recovery decreased.


General Guides
{{
Story
Gameplay
Character Progression
Systems
Items
Equipment
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}}