Dynamo Point System: Difference between revisions

From Elwiki
No edit summary
No edit summary
Line 19: Line 19:
=== DP Counters ===
=== DP Counters ===
*When he goes into DP mode, 1 DP counter will be added to the counters below his portrait. DP Counters are used to power up his skills.
*When he goes into DP mode, 1 DP counter will be added to the counters below his portrait. DP Counters are used to power up his skills.
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
| valign="top" |
=== Skills that uses Counters ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AddSkill1.png]]
| align="center"  width="150" | [[Void Breaker]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AddSkill3.png]]
| align="center"  width="150" | [[Particle Prism]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AddSkill4.png]]
| align="center"  width="150" | [[Energy Boom]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AddSkill8.png]]
| align="center"  width="150" | [[Particle Accelerator]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AddSkill12.png]]
| align="center"  width="150" | [[Quake Buster]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AddSkill15.png]]
| align="center"  width="150" | [[Conqueror]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AddSkill18.png]]
| align="center"  width="150" | [[Dynamo Configuration - Pylon]]
|}
|}
<br>
<br>


Line 31: Line 60:
| Awakening Charge<br><br>Max Awakening Time || 50%<br><br>40% || '''→''' || DP Charge<br><br>DP Consumption Reduction || 25%<br><br>-20%
| Awakening Charge<br><br>Max Awakening Time || 50%<br><br>40% || '''→''' || DP Charge<br><br>DP Consumption Reduction || 25%<br><br>-20%
|}
|}
<br>
<br>



Revision as of 11:49, 13 January 2014

Every character in Elsword has their own unique features that sets them apart from other characters.

Dynamo Point System

Damage deal during awakening.
Add while in normal stance and DP mode stance.

Unlike other characters' awakening, Add's awakening is called the Dynamo mode (DP Mode). Another name for DP Mode is Configuration Mode.

  • When he is not in the DP Mode, every hit he does will charge up the DP gauge. When you have at least 100 charge, Add is able to awaken like any other character at the cost of 50 Charge and all surrounding targets will be damaged.
    • Some skills uses DP instead of MP while some skills uses both DP and MP.
  • While in the DP mode, his stance and dynamos will be changed. Every hit he does will decrease the gauge. Pressing awaken hot key again will deactivate the DP mode. Like awakening, Add will gain a damage boost when in DP Mode.
    • Going into DP mode will give a cooldown of 5 seconds. A timer will appear at where the letters "DP" are.
  • If you obtain a awakening potion in dungeons, instead of awakening, the DP gauge will increase.
    • This also applies when Fever triggers.
  • Unlike a normal awakening, when Add goes into DP mode, the screen will not freeze.
  • When in DP Mode, getting hit will not recover your DP gauge.


DP Counters

  • When he goes into DP mode, 1 DP counter will be added to the counters below his portrait. DP Counters are used to power up his skills.

Skills that uses Counters

Void Breaker
Particle Prism
Energy Boom
Particle Accelerator
File:AddSkill12.png Quake Buster
File:AddSkill15.png Conqueror
File:AddSkill18.png Dynamo Configuration - Pylon


Stats Difference


Instead of having awakening charge and max awakening time like other characters, Add has DP charge and DP consumption reduction respectively.

Other Characters Maximum Stat Add Maximum Stat
Awakening Charge

Max Awakening Time
50%

40%
DP Charge

DP Consumption Reduction
25%

-20%


Air Float

Add while afloat.

By pressing , Add will be able to stand on top of his dynamos, allowing him to stay afloat as long as he wants. MP will be slowly reduced as he stays afloat. While afloat, Add is able to execute a double jump by pressing again.










Air Dash

Add's flight.

Unlike other male characters, Add's air dash is different. When Add air dashes, instead going downwards, he will 'fly' forward.

In order to use Air Dash:

  • Dash off a platform
  • Dash after using Air Float
  • Jump, then dash
  • Dash and press twice.


By pressing again while 'flying', Add can execute another forward jump, providing more coverage.


General Guides
{{
Story
Gameplay
Character Progression
Systems
Items
Equipment
Cash
Miscellaneous
Other Media
}}