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== DP Awakening ==
== DP Awakening ==
[[File:DPSystem.jpg]]<br>
[[File:DPSystem.jpg]]<br>
[[File:DPMode.png|thumb|right|Add while in normal stance and DP mode stance.]]
Unlike other character awakening, Add's awakening is counted as the DP System. When he is not in the DP Mode, every hit he does will increase the DP Charge. When you have at least 100, Add is able to awaken like another other character at the cost of 50 Charge and all surrounding targets will be damaged. His stance and dynamos will be changed while in DP mode and  Add will stay afloat and every hit he does will decrease the charge.
Unlike other character awakening, Add's awakening is counted as the DP System. When he is not in the DP Mode, every hit he does will increase the DP Charge. When you have at least 100, Add is able to awaken like another other character at the cost of 50 Charge and all surrounding targets will be damaged. His stance and dynamos will be changed while in DP mode and  Add will stay afloat and every hit he does will decrease the charge.



Revision as of 06:45, 19 December 2013

DP Awakening


Add while in normal stance and DP mode stance.

Unlike other character awakening, Add's awakening is counted as the DP System. When he is not in the DP Mode, every hit he does will increase the DP Charge. When you have at least 100, Add is able to awaken like another other character at the cost of 50 Charge and all surrounding targets will be damaged. His stance and dynamos will be changed while in DP mode and Add will stay afloat and every hit he does will decrease the charge.

When he goes into DP mode, 1 DP counter will be added to the counters below his portrait. DP Counters are used to power up his skills.


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