Monster List/Hamel/Mob: Difference between revisions
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m (Text replacement - "Cockatrigle" to "Cockatigle") Tags: Mobile edit Mobile web edit |
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*'''Projectile Counter:''' They can create a force field to deflect projectiles. | *'''Projectile Counter:''' They can create a force field to deflect projectiles. | ||
|- | |- | ||
|align=center|[[File: | |align=center|[[File:AncientCockatigle_Body.jpg|150px]] | ||
|'''Ancient | |'''Ancient Cockatigle''' - A beefed up version of the Cockatigle. They have slighly more chains on them and a orange/black coloring. They have an extra rushing attack as well. | ||
|'''Moves:''' | |'''Moves:''' | ||
*'''Peck:''' It will peck several times with its beak. | *'''Peck:''' It will peck several times with its beak. | ||
*'''Juggle Charge:''' It will charge forward juggling players in its way with its head. | *'''Juggle Charge:''' It will charge forward juggling players in its way with its head. | ||
*'''Bird Laser:''' The | *'''Bird Laser:''' The Cockatigle will fire a laser out of its mouth at the grounddealing damage to those in front of it. | ||
|- | |- | ||
|align=center|[[File:Laguz_Body.jpg|150px]] | |align=center|[[File:Laguz_Body.jpg|150px]] | ||
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*'''Projectile Counter:''' They can create a force field to deflect projectiles. | *'''Projectile Counter:''' They can create a force field to deflect projectiles. | ||
|- | |- | ||
|align=center|[[File: | |align=center|[[File:AncientCockatigle_Body.jpg|150px]] | ||
|'''Ancient | |'''Ancient Cockatigle''' - A beefed up version of the Cockatigle. They have slighly more chains on them and a orange/black coloring. They have an extra rushing attack as well. | ||
|'''Moves:''' | |'''Moves:''' | ||
*'''Peck:''' It will peck several times with its beak. | *'''Peck:''' It will peck several times with its beak. | ||
*'''Juggle Charge:''' It will charge forward juggling players in its way with its head. | *'''Juggle Charge:''' It will charge forward juggling players in its way with its head. | ||
*'''Bird Laser:''' The | *'''Bird Laser:''' The Cockatigle will fire a laser out of its mouth at the grounddealing damage to those in front of it. | ||
|- | |- | ||
|align=center|[[File:Laguz_Body.jpg|150px]] | |align=center|[[File:Laguz_Body.jpg|150px]] | ||
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*'''Ice Saw:''' She will create a saw of ice in front of her inflicting [[Status Effects|Frostbite]]. | *'''Ice Saw:''' She will create a saw of ice in front of her inflicting [[Status Effects|Frostbite]]. | ||
*'''Ice Daggers:''' She will spew ice dagger in front of her inflicting [[Status Effects|Frostbite]]. | *'''Ice Daggers:''' She will spew ice dagger in front of her inflicting [[Status Effects|Frostbite]]. | ||
*'''Ice Trap:''' She can also summon several Ice Traps. Contact with this aura will induce | *'''Ice Trap:''' She can also summon several Ice Traps. Contact with this aura will induce {{se||Curse}}. | ||
*'''Self-Destruct:''' When she dies, a dark eye aura envelops her. | *'''Self-Destruct:''' When she dies, a dark eye aura envelops her. | ||
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*'''Ice Saw:''' She will create a saw of ice in front of her inflicting [[Status Effects|Frostbite]]. | *'''Ice Saw:''' She will create a saw of ice in front of her inflicting [[Status Effects|Frostbite]]. | ||
*'''Ice Daggers:''' She will spew ice dagger in front of her inflicting [[Status Effects|Frostbite]]. | *'''Ice Daggers:''' She will spew ice dagger in front of her inflicting [[Status Effects|Frostbite]]. | ||
*'''Ice Trap:''' She can also summon several Ice Traps. Contact with this aura will induce | *'''Ice Trap:''' She can also summon several Ice Traps. Contact with this aura will induce {{se||Curse}}. | ||
*'''Self-Destruct:''' When she dies, a dark eye aura envelops her. | *'''Self-Destruct:''' When she dies, a dark eye aura envelops her. | ||
|- | |- |
Latest revision as of 01:04, 20 August 2023
- English
Monster Image | Monster Description | Info |
---|---|---|
7-1, Resiam Outskirts | ||
Shadow Walker - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down. | Moves:
| |
Shadow Defender - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. | Moves:
| |
Shadow Charger - This Shadow monster attacks by running forward, damaging any players within its path. | Moves:
| |
Shadow Sniper - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage. | Moves:
| |
Laguz - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict Frostbite. | Moves:
| |
7-2, Sunken Resiam | ||
Shadow Walker - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down. | Moves:
| |
Shadow Defender - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. | Moves:
| |
Shadow Charger - This Shadow monster attacks by running forward, damaging any players within its path. | Moves:
| |
Shadow Sniper - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage. | Moves:
| |
Laguz - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict Frostbite. | Moves:
| |
Piranhas - A school of fish that float around and can attack you, but are rather weak and slow moving. | Moves:
| |
Piranha House - A domain for the Piranhas. | Moves:
| |
Iz - An Ice Spirit that attacks by spewing frost breath in front, which induces Freezing. | Moves:
| |
Merman - Holds a fish and whacks you with it. | Moves:
| |
Ancient Crab - Uses similar animations to the scorpions in Bethma. | Moves:
| |
Deep Sea Fish - A large fish that hides underwater, showing only a glowing yellow orb. This fish will attack by biting you. | Moves:
| |
7-3, Ancient Waterway | ||
Shadow Walker - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down. | Moves:
| |
Shadow Defender - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. | Moves:
| |
Shadow Charger - This Shadow monster attacks by running forward, damaging any players within its path. | Moves:
| |
Shadow Sniper - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage. | Moves:
| |
Shadow Linker - A small Shadow monster that can Soul Link just like the Shadow Master. Defeat it to prevent or stop the Soul Link. | Moves:
| |
Ancient Nasod Sentinel - When approached it will spin and begin to attack. | Moves:
| |
Mini Ancient Nasod Sentinel - A mini version of the Ancient Nasod Sentinel. | Moves:
| |
Ancient Nasod Guard - When approached it will spin (the spin causes damage) and begin to attack. | Moves:
| |
File:AncientCockatigle Body.jpg | Ancient Cockatigle - A beefed up version of the Cockatigle. They have slighly more chains on them and a orange/black coloring. They have an extra rushing attack as well. | Moves:
|
Laguz - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict Frostbite. | Moves:
| |
Iz - An Ice Spirit that attacks by spewing frost breath in front, which induces Freezing. | Moves:
| |
Piranhas - A school of fish that float around and can attack you, but are rather weak and slow moving. | Moves:
| |
Piranha House - A domain for the Piranhas. | Moves:
| |
Merman - Holds a fish and whacks you with it. | Moves:
| |
Ancient Crab - Uses similar animations to the scorpions in Bethma. | Moves:
| |
7-4, Heart of Ancient Waterway | ||
Shadow Walker - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down. | Moves:
| |
Shadow Defender - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. | Moves:
| |
Shadow Charger - This Shadow monster attacks by running forward, damaging any players within its path. | Moves:
| |
Shadow Sniper - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage. | Moves:
| |
Shadow Linker - A small Shadow monster that can Soul Link just like the Shadow Master. Defeat it to prevent or stop the Soul Link. | Moves:
| |
Ancient Nasod Sentinel - When approached it will spin and begin to attack. | Moves:
| |
Mini Ancient Nasod Sentinel - A mini version of the Ancient Nasod Sentinel. | Moves:
| |
Ancient Nasod Guard - When approached it will spin (the spin causes damage) and begin to attack. | Moves:
| |
File:AncientCockatigle Body.jpg | Ancient Cockatigle - A beefed up version of the Cockatigle. They have slighly more chains on them and a orange/black coloring. They have an extra rushing attack as well. | Moves:
|
Laguz - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict Frostbite. | Moves:
| |
Iz - An Ice Spirit that attacks by spewing frost breath in front, which induces Freezing. | Moves:
| |
Merman - Holds a fish and whacks you with it. | Moves:
| |
Ancient Crab - Uses similar animations to the scorpions in Bethma. | Moves:
| |
7-5, Magmanta's Cave | ||
Shadow Port Walker - This is an stronger variant of the Shadow Walker that you have encountered in previous Hamel dungeons. | Moves:
Notes:
| |
Shadow Port Defender - This is an stronger variant of the Shadow Defender that you have encountered in previous Hamel dungeons. | Moves:
Notes:
| |
Shadow Port Charger - This is an stronger variant of the Shadow Charger that you have encountered in previous Hamel dungeons. | Moves:
Notes:
| |
Shadow Port Sniper - This is an stronger variant of the Shadow Sniper that you have encountered in previous Hamel dungeons. | Moves:
Notes:
| |
Shadow Port Trickster - A Shadow monster that attacks with lightning in front or summons "totems". | Moves:
| |
Shadow Linker - A small Shadow monster that can Soul Link just like the Shadow Master. Defeat it to prevent or stop the Soul Link. | Moves:
| |
Blood Linker - This is a variant of the Shadow Linker. When it links onto you, your HP will be slowly siphoned. | Moves:
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Mana Linker - This is a variant of the Shadow Linker. When it links onto you, your MP will be slowly siphoned. | Moves:
| |
Hagaluz - A spirit that attacks with icicle daggers or by spewing ice (The ice induces Frostbite). | Moves:
| |
Spider Cocoon - In Magmanta's Cave, you will encounter cocoons. You are required to destroy them to advance through the dungeon. After destroying them, either a Mantaray or Mantatres will spawn. | ||
Mantares - This is one of the two spiders that you will encounter | Moves:
| |
Mantaray - This is the smaller and weaker spider that you will encounter in this dungeon. They will attack mainly with their claws. | Moves:
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7-6, Temple of Frozen Water | ||
Laguz - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict Frostbite. | Moves:
| |
Iz - An Ice Spirit that attacks by spewing frost breath in front, which induces Freezing. | Moves:
| |
Hagaluz - A spirit that attacks with icicle daggers or by spewing ice (The ice induces Frostbite). | Moves:
| |
Shadow Port Walker - This is an stronger variant of the Shadow Walker that you have encountered in previous Hamel dungeons. | Moves:
| |
Shadow Port Defender - This is an stronger variant of the Shadow Defender that you have encountered in previous Hamel dungeons. | Moves:
| |
Shadow Port Charger - This is an stronger variant of the Shadow Charger that you have encountered in previous Hamel dungeons. | Moves:
| |
Shadow Port Sniper - This is an stronger variant of the Shadow Sniper that you have encountered in previous Hamel dungeons. | Moves:
| |
Shadow Port Trickster - A Shadow monster that attacks with lightning in front or summons "totems". | Moves:
| |
Shadow Linker - A small Shadow monster that can Soul Link just like the Shadow Master. Defeat it to prevent or stop the Soul Link. | Moves:
| |
Blood Linker - This is a variant of the Shadow Linker. When it links onto you, your HP will be slowly siphoned. | Moves:
| |
Mana Linker - This is a variant of the Shadow Linker. When it links onto you, your MP will be slowly siphoned. | Moves:
| |
Ancient Iced Crab - This is an upgraded and larger form of the Ancient Crab. They can use the same attacks as the Ancient Crab but with the additional effect of inflicting Frostbite. | Moves: | |
Chilling Hedgehog - A small hedgehog-like monster. They attack by rolling into you or releasing ice shards around them. | Moves:
| |
7-7, Halls of Water | ||
Shadow Port Walker - This is an stronger variant of the Shadow Walker that you have encountered in previous Hamel dungeons. | Moves:
| |
Shadow Port Defender - This is an stronger variant of the Shadow Defender that you have encountered in previous Hamel dungeons. | Moves:
| |
Shadow Port Charger - This is an stronger variant of the Shadow Charger that you have encountered in previous Hamel dungeons. | Moves:
| |
Shadow Port Sniper - This is an stronger variant of the Shadow Sniper that you have encountered in previous Hamel dungeons. | Moves:
| |
Shadow Port Trickster - A Shadow monster that attacks with lightning in front or summons "totems". | Moves:
| |
Shadow Port Voider - These snakes can absorb magical projectiles and use their energy to heal themselves 10% of their maximum HP. It fires energy bolts very similar to Eve's Mega Electron Balls. | Moves:
| |
Shadow Linker - A small Shadow monster that can Soul Link just like the Shadow Master. Defeat it to prevent or stop the Soul Link. | Moves:
| |
Blood Linker - This is a variant of the Shadow Linker. When it links onto you, your HP will be slowly siphoned. | Moves:
| |
Mana Linker - This is a variant of the Shadow Linker. When it links onto you, your MP will be slowly siphoned. | Moves:
| |
Fallen Red Knight (Lord Knight) - Unlike the Red Knights from Magmanta's Cave, these Red Knights have now turned over to the dark side and fight for the demons. | Moves:
| |
Fallen Red Knight (Rune Slayer) - Unlike the Red Knights from Magmanta's Cave, these Red Knights have now turned over to the dark side and fight for the demons. | Moves:
| |
7-X, Temple of Trials | ||
Brutal Walker - Same as Shadow Port Walker but will super armor during first and last hit. | Moves:
| |
Brutal Defender - Same as Shadow Port Defender but its Defensive Aura make mobs around itself stoic quickly. | Moves:
| |
Brutal Charger - Same as Shadow Port Charger. | Moves:
| |
Brutal Sniper - Same as Shadow Sniper, unlike Shadow Port Sniper this mob will not aim and will instead shoot straight. | Moves:
| |
Brutal Trickster - Same as Shadow Port Trickster. | Moves:
| |
Brutal Voider - Same as Shadow Port Voider. | Moves:
| |
Brutal Stinger - Same as Shadow Stinger. | ||
Twinky Linker - Same as Shadow Linker but instead will using Soul Link this mobs now can use Lightning (will super armor) similar to Brutal Trickster. | Moves:
| |
Brutal Bobosse - Same as Giant Hammer Bobosse but this mob can only use Smash moves that does not knockdown on last smash. | Moves:
| |
Ancient Magmanta - Same as Magmanta but it can only use Leg Slash and Lunge moves. | Moves:
| |
Cold-hearted Brutal Walker - A powerful Brutal Walker that is stronger and has substantially more health. | Moves:
Notes:
| |
Cold-hearted Brutal Defender - A powerful Brutal Defender that is stronger and has substantially more health. Unlike the normal Brutal Defenders, this one will physically attack if the player stays too close for long. | Moves:
Notes:
| |
Cold-hearted Brutal Charger - A powerful Brutal Charger that is stronger and has substantially more health. | Moves:
Notes:
| |
Cold-hearted Brutal Trickster - A powerful Brutal Trickster that is stronger and has substantially more health. This Brutal Trickster has the ability to strike the player from underneath with dark magic, similar to Incubus: Ikus. | Moves:
Notes:
| |
Cold-hearted Brutal Stinger - A powerful Brutal Stinger that is stronger and has substantially more health. | Moves:
| |
Cold-hearted Brutal Bobosse - A powerful Brutal Bobosse that is stronger and has substantially more health. | Moves:
Notes:
| |
Cold-hearted Ancient Magmanta - A powerful Ancient Magmanta that is stronger and has substantially more health. | Notes:
| |
Brutal Victor - Same as Victor, you will face during the Trial of Strength. | Moves:
Notes:
| |
Brutal Shadow Master - A Shadow Master who you face during the Trial of Mind before and after the battle with the Guardian Magician of Trials. | This is a General Monster in the Secret Dungeon. Moves:
Notes:
| |
Shadow Elsword - This mob's combo and actives are virtually similar to Elsword's. | Moves:
| |
Shadow Aisha - This mob's combo and actives are virtually similar to Aisha's. | Moves:
| |
Shadow Rena - This mob's combo and actives are virtually similar to Rena's. | Moves:
| |
Shadow Raven - This mob's combo and actives are virtually similar to Raven's. | Moves:
| |
Shadow Eve - This mob's combo and actives are virtually similar to Eve's. | Moves:
| |
Shadow Chung - This mob's combo and actives are virtually similar to Chung's. However, the model of this doppelganger uses Shelling Guardian's armor and hairstyle instead use Base job model. The Destroyer remains the same as Base Chung Destroyer. The Z combo however only hit once. | Moves:
| |
Shadow Ara - This mob's combo and actives are virtually similar to Ara's, except will do an incomplete X combo(The combo is listed as XXX~X. The Spin and the final stab is removed). This mob has a bug when you evade its 2nd X combo or 2nd and 3rd Z combo it will become immoveable until being attacked. | Moves:
| |
Shadow Elesis - This mob's combo and actives are virtually similar to Elesis's | Moves:
| |
Berserk Elsword - A stronger version of Shadow Elsword. | Moves:
Notes:
| |
Berserk Aisha - A stronger version of Shadow Aisha. | Moves:
| |
Berserk Rena - A stronger version of Shadow Rena. | Moves:
| |
Berserk Raven - A stronger version of Shadow Raven. | Moves:
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Berserk Eve - A stronger version of Shadow Eve. | Moves:
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Berserk Chung - A stronger version of Shadow Chung. | Moves:
| |
Berserk Ara - A stronger version of Shadow Ara. | Moves:
| |
Berserk Elesis - A stronger version of Shadow Elesis. | Moves:
|
Bestiary | ||||||||
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