Knockdown: Difference between revisions

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__NOTOC__
{{Development}}
{{Development}}
== What's a Knockdown? ==
== What's a Knockdown? ==
'''Knockdown''' (abbreviated as KD) occurs when using a certain attack that knocksdown or when a certain amount of attacks has been reached. The reason is to prevent infinite combos. It's best to not knockdown a monster/opponent since this leads to increased defense (in PvE) or a combo ending (in PVP). Even if you don't use knockdown attacks, the target may still knock down itself.
'''Knockdown''' (abbreviated as KD) occurs when using a certain attack that knocksdown or when a certain amount of attacks has been reached. The reason is to prevent infinite combos. It's best to not knockdown a monster/opponent since this leads to increased defense (in PvE) or a combo ending (in PVP). Even if you don't use knockdown attacks, the target may still knock down itself.
<br>


== Conditions ==
== Conditions ==
Line 47: Line 48:


== Knockdown Values ==
== Knockdown Values ==
 
{{CharsTabs
=== '''[[Elsword]] (Base Class)''' ===
|EL=
 
{{KD1}}
{| class="wikitable"
|AI=
|-
{{KD2}}
! Attack
|RN=
! Knockdown Value
{{KD3}}
|-
|RA=
| '''Z'''
{{KD4}}
| 1
|EV=
|-
{{KD5}}
| Z'''Z'''
|CS=
| 1
{{KD6}}
|-
|AR=
| ZZ'''Z'''
{{KD7}}
| 2.25
}}
|-
<br>
| ZZZ'''Z'''
| 0 '''(KD)'''
|-
|'''X'''
|2.25
|-
|X'''X'''
|2.2
|-
|XX'''Z'''
|1
|-
|^'''Z'''
|2.2
|-
|>>'''Z'''
|1
|-
|>>^'''Z'''
|2.75
|-
|>>^Z'''Z'''
|0
|-
|^'''X'''
|0 (KD but catchable)
|-
|>>^'''X'''
|3.8
|-
|'''[[Kick]]'''
| -(Level of Kick)
|}
 
==== [[Sword Knight]] ====
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
| >>^X'''X'''
|0
|-
| >>^XX'''X'''
|2.2 '''(LA)'''
|-
| >>Z'''Z'''
|3
|-
|>>ZZ'''Z'''
|2 '''(P)'''
|-
|-
|}
 
==== [[Magic Knight]] ====
 
{| class="wikitable"
! Attack
! Knockdown Value
|-
|>>ZZ'''Z'''
|0 '''(LA1)'''
|-
|>>ZZ'''X'''
|3
|-
|>>^X'''Z'''
|2.2
|}
 
==== [[Sheath Knight]] ====
 
==== [[Lord Knight]] ====
 
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|ZZZ>'''Z'''
|1.6
|-
|XXX'''X'''
|0 '''(LA2)'''
|}
 
==== [[Rune Slayer]] ====
 
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|X'''Z'''Z
|1
|-
|XZ'''Z'''
|1.2
|-
|>>^X'''Z'''
|0
|-
|>>^XZ'''Z'''
|2.2
|-
|}
 
====[[Infinity Sword]]====
 
=== '''[[Rena]] (Base Class)''' ===
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|'''Z'''
|1
|-
|Z'''Z'''
|1
|-
|ZZ'''Z'''
|2
|-
|ZZZ^'''Z'''
|2 '''(LA3)'''
|-
|^'''Z'''
|2
|-
|>>'''Z'''
|1.5
|-
|>>Z'''Z'''
|2
|-
|'''X'''
|2
|-
|X'''X'''
|2
|-
|XX'''X'''
|2
|-
|>>'''X'''
|0 '''(KD/P)'''
|-
|^'''X'''
|2
|-
|>>^'''X'''
|2
|-
|>>^X'''X'''
|2
|-
|'''[[Siege]]'''
|1.5
|-
|'''[[Back Tumbling Shot|Backflip Shot]]'''
|0
|-
|}
 
==== [[Combat Ranger]] ====
 
'''Values based on Lv.5 [[Swift Kicks]]'''
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|'''Z'''
|0.75
|-
|Z'''Z'''
|0.75
|-
|ZZ'''Z'''
|1.5
|-
|ZZZ^'''Z'''
|1.5
|-
|^'''Z'''
|1.5
|-
|>>'''Z'''
|1.125
|-
|>>Z'''Z'''
|1.5
|-
|>>ZZ'''Z'''
|2.25 '''(KD)'''
|-
|^^'''Z'''
|2.25
|-
|^^Z'''Z'''
|2.25 '''(LA2)'''
|-
|>>^'''Z'''
|2.25
|-
|'''Siege'''
|1.125
|-
|'''[[Reflect Kick]]'''
|5
|}
 
==== [[Sniping Ranger]] ====
 
'''Values based on Lv. 5 [[Gentle Arrow]]'''
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|'''X'''
|1.5
|-
|X'''X'''
|1.5
|-
|XX'''X'''
|1.5
|-
|^X
|1.5
|-
|^^'''X'''
|1.5 per arrow (4.5 max)
|-
|>>'''X'''
|1.5 '''(P)'''
|-
|>>X'''X'''
|1.5
|-
|>>XX'''X'''
|1.5 '''(KD)'''
|-
|>>^'''X'''
|1.5
|-
|>>^X'''X'''
|1.5
|-
|'''[[Reflect Kick]]'''
|5
|}
 
==== [[Trapping Ranger]] ====
 
'''Values based on Lv. 5 [[Hunter's Ability]]'''
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|ZZ'''Z'''
|?
|-
|ZZZ'''Z'''
|?
|-
|ZZZZ'''Z'''
|? '''(KD)''', but KDing hit can <br> be canceled.
|-
|>>Z'''X'''
|0.7 '''(P)'''
|-
|>>^'''Z'''
|1.6
|-
|>>^Z'''Z'''
|0
|}
 
==== [[Wind Sneaker]] ====
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|ZZ>'''Z'''
|0.6%
|-
|ZZ>Z'''Z'''
|0.0%
|-
|ZZ>ZZ'''Z'''
|?? '''(LA2 can be used in continued combo)'''
|-
|>>X'''Z'''
|?? '''(P)'''
|-
|>>XZ'''Z'''
|?? '''(LA1)'''
|}
 
==== [[Grand Archer]] ====
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|ZZZ'''X'''
|??
|-
|ZZZX'''X'''
|??
|-
|>>^Z'''X'''
|??
|}
 
====[[Night Watcher]]====
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|Z'''X'''
|?
|-
|ZX'''X'''
|?
|-
|ZXX'''X'''
|?
|-
|>> >^'''Z'''
|?
|-
|>> >^Z'''Z'''
|?
|-
|XX'''X'''
|?
|-
|>>'''X'''
|?
|-
|>>^'''X'''
|?
|-
|ZZZ'''X'''
|?
 
|}
 
=== '''[[Aisha]] (Base Class)''' ===
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|'''Z'''
|1
|-
|Z'''Z'''
|1
|-
|ZZ'''Z'''
|2 '''(KD)'''
|-
|ZZ^'''Z'''
|??
|-
|^'''Z'''
|2
|-
|>>'''Z'''
|1
|-
|>>Z'''Z'''
|1 '''(LA)
|-
|>>Z'''X'''
|?? '''(KD)'''
|-
|>>^'''Z'''
|3
|-
|'''X'''
|1
|-
|X'''X'''
|1
|-
|XX'''X'''
|2
|-
|XXv'''X'''
|1
|-
|XX>'''X'''
|??
|-
|^'''X'''
|2 (KD but catchable)
 
|}
 
==== [[High Mage]] ====
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|XX<'''X'''
|2
|-
|>>'''X'''
|1
|-
|>>X'''X'''
|?? '''(KD)'''
|-
|>>^'''X'''
|1
|}
 
==== [[Dark Mage]] ====
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|XX<'''X'''
|0.6 * 6 (3.6 max)
|-
|>>Z'''X'''
|2
|-
|>>ZX'''X'''
|2 '''(LA)'''
|-
|XXvX'''Z'''
|??
 
|}
 
==== [[Battle Magician]] ====
'''Values are based on Lv. 5 [[Fitness]].'''
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|'''Z'''
|?
|-
|Z'''Z'''
|?
|-
|ZZ'''Z'''
|?
|-
|ZZZ'''Z'''
|? '''(KD)'''
|-
|>>^'''X'''
|?
|-
|>>Z'''X'''
|?
|-
|>>ZX'''X'''
|?
|-
|>>ZXX'''X'''
|?
 
|}
 
==== [[Elemental Master]] ====
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|X'''Z'''
|0.3 * 3 (.9 max)
|-
|XZ'''Z'''
|?? '''(KD/LA)'''
|-
|XX>'''X'''
|?
|-
|ZZ^Z'''Z'''
|?
|}
 
==== [[Void Princess]] ====
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|>>^'''X'''
|5 '''(LA)'''
|-
|ZZ>'''Z'''
|2
|-
|ZZ>Z'''Z'''
|? '''(KD on last hit)'''
|}
 
====[[Dimension Witch]]====
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|>>ZXXX'''X''' or XXvX'''X'''
|?
|-
|>>'''X'''X
|?
|-
|>>X'''X'''
|?
|-
 
|}
 
=== '''[[Raven]] (Base Class)''' ===
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|'''Z'''
|1
|-
|Z'''Z'''
|1
|-
|ZZ'''X'''
|1.5
|-
|ZZX'''X'''
|2 '''(LA3)
|-
|ZZ'''Z'''
|2
|-
|ZZZ'''Z'''
|0 '''(KD)'''
|-
|ZZZ'''X'''
|?? '''(KD)'''
|-
|^'''Z'''
|2
|-
|>>'''Z'''
|1
|-
|>>Z'''Z'''
|1 '''(LA1)'''
|-
|>>^'''Z'''
|2.64
|-
|>>^Z'''Z'''
|1 '''(LA3)'''
|-
|'''X'''
|2
|-
|X'''X'''
|2
|-
|XX'''X'''
|0 '''(KD)'''
|-
|^'''X'''
|PvE: 2 '''(KD Reset)''' PvP: 0 '''(KD)'''
|-
|>>'''X'''
|3.4
|-
|>>^'''X'''
|2 '''(KD)'''
|}
 
==== [[Sword Taker]] ====
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|ZZZ'''^Z'''
|??
|-
|>>'''Z'''
|1 '''
|-
|>>Z'''Z'''
|0
|-
|>>ZZ'''Z'''
|0
|-
|XX'''Z'''...
|?? '''(KD/LA)'''
|-
|}
 
==== [[Over Taker]] ====
'''The values are based on Lv.5 [[Infinity Cause]]'''
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|XX>'''X'''
|0.4
|-
|XX>X'''X'''
|0.4
|-
|XX>XX'''X'''
|?? '''(LA2)'''
|-
|XXv'''X'''
|?? '''(LA3)'''
|-
|>>^Z'''X'''
|0.4
|-
|>>^ZX'''X'''
|?? '''(LA)'''
|-
|}
 
====[[Weapon Taker]]====
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|>>^Z'''X'''
|0
|-
|>>^ZX'''X'''
|0 '''(LA)'''
|-
|'''X'''
|1.75
|-
|X'''X'''
|1.25 (Needs more testing)
|-
|XX'''X~X'''
|0.50
|-
|XXX~X'''X'''
|0 '''(LA2)'''
|-
|ZZZ'''X'''
|0
|-
|ZZZX'''X'''
|0 '''(LA3)'''
|-
|ZZZ>'''X'''
|0
 
|}
 
==== [[Blade Master]] ====
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|ZZZX '''Z'''
|0 (KD)
|-
|X'''Z'''ZZ
|1
|-
|XZ'''Z'''Z
|2 '''(LA2)'''
|-
|XZZ'''Z'''
|??
|-
|}
 
==== [[Reckless Fist]] ====
'''The values are based on Lv.5 [[Infinity Cause]]'''
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|ZZX>'''X'''
|1.2
|-
|ZZX>X'''X'''
|?? '''(LA2)'''
|-
|>>^'''X'''
|0.9
|-
|>>^X'''X'''
|?? '''(LA3)'''
|-
|}
 
====[[Veteran Commander]]====
 
=== '''[[Eve]] (Base Class)''' ===
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|'''Z'''
|1.25
|-
|Z'''Z'''
|1
|-
|ZZ'''Z'''
|2.2
|-
|ZZZ'''Z'''
|0 '''(KD)'''
|-
|ZZZ'''X'''
|0.75
|-
|ZZZv'''Z'''
|0.5 '''(LA3)'''
|-
|'''X'''
|2
|-
|X'''X'''
|2
|-
|XX'''X'''
|0 '''(KD)'''
|-
|XX>'''X'''
|0 '''(KD)'''
|-
|XXv'''X'''
|0 '''(KD)'''
|-
|>>^'''Z'''
|<2.375
|-
|>>^Z'''Z'''
|0.35
|-
|>>^ZZ'''Z'''
|0 '''(KD)'''
|-
|>>^'''X'''
|2
|-
|>>'''Z'''
|0 '''(KD)'''
|-
|>>'''X'''
|2 '''(LA3)'''
|-
|^'''Z'''
|2
|-
|^'''X'''
|0 '''(KD)'''
|-
|'''[[Photon Flash]]'''
|0
|}
 
 
 
==== [[Code Exotic]] ====
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|ZZZv'''Z'''
|??
|-
|ZZZvZ'''Z'''
|?? '''(LA3)'''
|-
|>>'''Z'''
|1.0
|-
|>>Z'''Z'''
|1.0
|-
|>>ZZ'''Z'''
|0 '''(KD)'''
|-
|>>'''X'''
|?? '''(LA3)'''
|-
|>>X'''Z'''
|??
|-
|'''[[Mega Electron Ball]]'''
|~2.0 [fully charged/instant]
|-
|}
 
==== [[Code Architecture]] ====
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|XX'''Z'''
|?? '''(KD)'''
|-
|>>^X'''Z'''
|??
|-
|ZZZvZ'''Z'''
|??
|-
|'''[[Mega Electron Ball]]'''
|??
|}
 
====[[Code Electra]]====
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|ZZZ>(Hold)'''Z'''
|?? '''(LA2)'''
|-
|XX'''Z(Hold)'''
|?? '''(LA2)'''
|-
|>>'''Z'''
|1
|-
|>>Z'''Z'''
|2
|-
|>>ZZ'''Z'''
|5
|-
|'''[[Mega Electron Ball]]'''
|?? [fully charged/instant]
|-
|'''[[Sweep Rolling]]'''
|0 '''(LA2)'''
|-
|}
 
==== [[Code Nemesis]] ====
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|>>Z'''X'''
|~1.0 '''(P)'''
|-
|>>ZX'''X'''
|0 '''(KD)'''
|-
|XX'''Z'''
|??
|-
|XXZ'''Z'''
|??
|-
|XXZZZ'''Z'''
|??
|-
|'''[[Spear Burst]]'''
|3 Assuming two hits '''(LA2)'''
|}
 
==== [[Code Empress]] ====
'''Some values are based on Lv.5 [[Electronball Mastery]]'''
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|'''X'''
|1.5
|-
|X'''X'''
|1.5
|-
|XXv'''X'''
|?
|-
|>>^'''X'''
|1.5
|-
|>>'''Z'''
|?
|-
|>>Z'''Z'''
|?
|-
|>>ZZ'''Z'''
|? '''(LA3)'''
|-
|>>^Z'''X'''
|?
|-
|>>^Z'''Z'''
|?
|-
|>>^ZZ'''X'''
|?
|-
|'''[[Mega Electron Ball]]'''
|?
|}
 
====[[Code Battle Seraph]]====
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|>>^X'''Z'''
|?
|-
|>>^Z'''XXX'''
|?
|}
 
=== '''[[Chung]] (Base Class)''' ===
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|'''Z'''
|1
|-
|Z'''Z'''
|1
|-
|ZZ'''Z'''
|2
|-
|ZZv'''Z'''
|2 '''(LA)'''
|-
|'>>'''Z'''
|1 '''(LA3)'''
|-
|^'''Z'''
|~2.14
|-
|>>^'''Z'''
|3
|-
|>>^Z'''Z'''
|0
|-
|'''X'''
|1.875
|-
|X'''X'''
|1.875
|-
|XX'''Z'''
|~3.125 (~0,78125/hit -> 4hits)
|-
|'''[[Reload]]'''
|0
|}
==== [[Fury Guardian]] ====
 
==== [[Shooting Guardian]] ====
 
==== [[Fury Guardian]]====
 
==== [[Iron Paladin]] ====
 
{| class="wikitable"
|-
! Attack
! Knockdown Value
|-
|>>'''Z'''
|0.8
|-
|^v(land)'''Z'''
|0
|-
|^v(land)Z'''Z'''
|1(No Shell)
|}
 
==== [[Deadly Chaser]] ====
 
==== [[Shelling Guardian]]====


{{Guides}}
{{Guides}}

Revision as of 17:40, 12 April 2013

Information: This article is currently under development. Please be patient while we're adding the finishing touches!

What's a Knockdown?

Knockdown (abbreviated as KD) occurs when using a certain attack that knocksdown or when a certain amount of attacks has been reached. The reason is to prevent infinite combos. It's best to not knockdown a monster/opponent since this leads to increased defense (in PvE) or a combo ending (in PVP). Even if you don't use knockdown attacks, the target may still knock down itself.

Conditions

  • The target will automatically knockdown when:
    • Three launch attacks hit. (Some exceptions)
    • The knockdown counter has been breached:
      • PVE:20
      • PVP:15
    • A knockdown attack has been used.


Legend

Name Description
Launch Attack LA Launch opponent vertical into the air (High chance of continuing combo)
LA1 Launch opponent horizon left either/or right
LA2 Launch opponent horizon left either/or right into the air
LA3 Launch opponent diagonal into the air or ground(High chance of continuing combo)
Pass P An attack that will move you through your opponent (High chance of continuing combo)
Knockdown KD Knockdowns
Launch Reset LR Resets the launch counter


Knockdown Values

  • Elsword
  • Aisha
  • Rena
  • Raven
  • Eve
  • Chung
  • Ara

Elsword

Input Knockdown Value Type
Z 6.6 -
ZZ 6.6 -
ZZZ 7.3 -
ZZZZ R KD
ZZZX +34% Counter extension LA1
X 7.4 -
XX 7.4 -
XXX R KD
XXZ +34% Counter extension LA
→→Z 9.2 -
→→ZZ 6.6 -
→→ZZZ 9.2 P
→→X +34% Counter extension -
Z 6.6 -
X -34~42 KD
→→↑Z 7.2 -
→→↑ZZ 7.2 -
→→↑ZZZ 0 KD
→→↑X 8 -
→→↑XX R KD
Persistent Roll -20 P

Sword Knight

Input Knockdown Value Type
→→ZX -
→→ZXX LA
XXX -
XXXX -
XXXXX -
→→↑ZZZ -
Kick -50 -

Lord Knight

Input Knockdown Value Type
ZZZ→Z -
→→↑XX -
→→↑XXX LA
→→XHoldX -
→→XHoldXX LA
Rolling Smash 0 LA

Knight Emperor

Input Knockdown Value Type
→→↑ZX -
→→↑XZ -
→→↑XZZ -

Magic Knight

Input Knockdown Value Type
→→ZZX P
→→ZZ -
→→ZZZ -
→→↑XZ -
XZ -
XZZ LA
→→↑ZX -
→→↑ZXX -
Persistent Explosive Fist (-2.5) * 8 -
Enhanced (lv81):
(-2.5) * 10
-

Rune Slayer

Input Knockdown Value Type
→→ZZX P
→→↑XZ -
→→↑XZZ -
ZZZ -
ZZZZ -
→→XHoldZ -
Fire Rune 0 R

Rune Master

Input Knockdown Value Type
→→XX -
→→XXZ -
→→↑XXZ -

Sheath Knight

Input Knockdown Value Type
XX -
XX~X -
XX~XX KD
XX~XZ LA
→→ZZ -
→→↑ZZZ -
Persistent Sword Shield -3 * 15 -

Infinity Sword

Input Knockdown Value Type
ZZZ -
ZZZZ LA
ZZZZZ LA1
→→↑XX -
→→↑XXX -
→→XX LA
→→XXX LA3
Compact
Counter
(assumed 0?) LA
[Persistent]:
-7.5 * 2
-

Immortal

Input Knockdown Value Type
→→XZ P
→→XZX -
→→↑ZX -
→→↑ZXZ -


General Guides
{{
Story
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Character Progression
Systems
Items
Equipment
Cash
Miscellaneous
Other Media
}}