Monster List/Hamel/Miniboss: Difference between revisions
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|[[7-X]] | |[[7-X]] | ||
|align=center| | |align=center|[[File:BrutalVictorFull.png|200px]] | ||
|'''Brutal Victor''' - Same as Victor, you will face during the Trial of Strength. | |'''Brutal Victor''' - Same as Victor, you will face during the Trial of Strength. | ||
|'''Moves:''' | |'''Moves:''' | ||
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- ''Victor Assault:'' Victor roars, beats his chest rapidly, and then launches himself at the nearest target. He lands on them and violently attacks them repeatedly for enormous damage.If he fails to land on a valid target he will not continue with his combo. <br> | - ''Victor Assault:'' Victor roars, beats his chest rapidly, and then launches himself at the nearest target. He lands on them and violently attacks them repeatedly for enormous damage.If he fails to land on a valid target he will not continue with his combo. <br> | ||
- ''Victor Earthquake:'' Victor roars and then jumps straight up in the air and creates an earthquake when he hits the ground. | - ''Victor Earthquake:'' Victor roars and then jumps straight up in the air and creates an earthquake when he hits the ground. | ||
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'''Notes:''' <br> | |||
- Brutal Victor counts as a '''General Monster''' during the Trial of Strength. You may encounter another General monster instead of him. <br> | |||
- He can appear before or after the Guardian Knight of Trials fight. | |||
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|[[7-X]] | |[[7-X]] | ||
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- ''Hammer Combo:'' Does an uppercut and smashes 1 more time. <br> | - ''Hammer Combo:'' Does an uppercut and smashes 1 more time. <br> | ||
- ''Impact Hammer:'' Uses a regular hammer attack and is nearly unavoidable. After it smashes its hammer, it becomes vulnerable to any attack. <br> | - ''Impact Hammer:'' Uses a regular hammer attack and is nearly unavoidable. After it smashes its hammer, it becomes vulnerable to any attack. <br> | ||
- ''Hammer Swing:'' It swings its hammer and then uses the Impact Hammer attack if you're at the platform. | - ''Hammer Swing:'' It swings its hammer and then uses the Impact Hammer attack if you're at the platform. | ||
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'''Notes:''' | |||
* Unlike most mini-bosses, the Guardian Knight of Trials does not drop a Essence of Life. | |||
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|[[7-X]] | |[[7-X]] | ||
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|'''Guardian Magician of Trials''' - Mini boss required to defeat to pass the Trial of Mind and receive the Magical Cape. | |'''Guardian Magician of Trials''' - Mini boss required to defeat to pass the Trial of Mind and receive the Magical Cape. | ||
|'''Moves:''' | |'''Moves:''' | ||
- ''Magic Sphere:'' The magician shoots a large magic sphere at you. | |||
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'''Notes:''' | '''Notes:''' | ||
* It's difficult to attack him when you're not on the platform since he can spin easily (It will knockdown) and then Teleport himself to prevent more hits. It's recommend to inflict Freezing, Petrifying or inflict Helpless to prevent spin and teleport. | * It's difficult to attack him when you're not on the platform since he can spin easily (It will knockdown) and then Teleport himself to prevent more hits. It's recommend to inflict Freezing, Petrifying or inflict Helpless to prevent spin and teleport. <br> | ||
* Like the Guardian Knight of Trials, he does not drop a Essence of Life. | |||
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{{Beastiary 2}} | {{Beastiary 2}} | ||
{{Guides}} | {{Guides}} |
Revision as of 15:16, 6 October 2014
Located | Monster Image | Monster Description | Info |
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7-1, 7-7 | Shadow Stinger - A deadlier creature of the shadows. Has spikes on it. | Moves:
- Forward Spikes: Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance Notes:
| |
7-3, 7-7 | Bizarre Conrad - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. | Moves:
- Failed Heaven's Fist: Summons a rocket propelled fist at a fixed range to attack you with. Does substantial damage. The arm will collapse after he uses this attack. Notes:
| |
7-4, 7-7 | Fallen Chloe - Chloe returns, corrupted by the forces of darkness. She has lost her bow, so now her moves are pretty much like Wind Sneaker's. | Moves:
- Advanced Kick Combo: Starts with 2 normal kicks followed by 3 powerful kicks: A rear horse kick, knee kick and a long range knee kick. Similar to Wind Sneaker combo ZZ→ZZZ. Notes:
| |
7-5, 7-7 | Giant Hammer Bobosse - | Moves:
- Smash: Bobosse will simply smash his hammer once onto the ground. Notes:
| |
7-6 | Giant Linker - A huge Linker that is exclusive to this dungeon. | Moves:
- Summon: Giant Linker summons the various Linker series, such as Shadow Linker, Blood Linker, and Mana Linker. Notes:
| |
7-6 | Ice Stinger - The Ice Stinger is an upgraded form of the Shadow Stinger. It will use the exact same moves but its spikes will induce Frostbite. | Moves:
- Forward Spikes: Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance and induces Frostbite. Notes:
| |
7-7 | Victor - The boss of the Heart of Ancient Waterway returns. He possesses superhuman strength and loves violence. | Moves:
- Victor Combo: Poses then strikes in a certain direction three times. Unlike when fighting him as a boss this attack has no super armor frames. Notes:
| |
7-X | Shadow Priest - A Shadow Master who's using its dark powers to restrain Helputt. | Moves:
- Shadow Swipe: He will drag you towards him and then swipes at you. Throws you upwards for some distance. | |
7-X | Fallen Guardian: Helputt - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of Chung. He cannot be defeated and will finish you off with a near fatal attack. | Moves:
Notes: | |
7-X | Brutal Victor - Same as Victor, you will face during the Trial of Strength. | Moves:
- Victor Combo: Poses then strikes in a certain direction three times. Notes: | |
7-X | Brutal Shadow Master - A Shadow Master who you face during the Trial of Mind before and after the battle with the Guardian Magician of Trials. | Moves:
- Shadow Swipe: He will drag you towards him and then swipes at you. Throws you upwards for some distance. | |
7-X | Guardians Knight of Trials - Miniboss required to defeat to pass the Trial of Strength and receive the Impenetrable Shield. | Moves:
- Lunatic Smash: It charges its hammer and smashes down numerous times. Notes:
| |
7-X | Guardian Magician of Trials - Mini boss required to defeat to pass the Trial of Mind and receive the Magical Cape. | Moves:
- Magic Sphere: The magician shoots a large magic sphere at you. Notes:
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