3rd Jobs: Difference between revisions
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Players are able to continue the job progression of their characters by doing the third job quest. Each class is unique, changing the personality of the characters. | Players are able to continue the job progression of their characters by doing the third job quest. Each class is unique, changing the personality of the characters. | ||
*Various voice lines change depending on their new personality (ready, emotion, awakening, defeat and quick voices). | *Various voice lines change depending on their new personality (ready, emotion, awakening, defeat and quick voices). | ||
**Certain {{SkillType|M}} skills also have their voices modified. | **Certain {{SkillType|NT|M}} skills also have their voices modified. | ||
*The Awakening cut-in changes to match the new portrait. | *The Awakening cut-in changes to match the new portrait. | ||
*Various new skills become available to the character. Currently, this includes 1 new {{SkillType|HA}} and 2 new {{SkillType|P}} skills. | *Various new skills become available to the character. Currently, this includes 1 new {{SkillType|NT|HA}} and 2 new {{SkillType|NT|P}} skills. | ||
*The [[Force Skills|Force]] system is unlocked, giving players access to special {{SkillType|FA}} or {{SkillType|P}} skills that can be used by any third job and are obtained either as a dungeon drop or as a boss drop. Force skills are divided by passive/active and rarity. | *The [[Force Skills|Force]] system is unlocked, giving players access to special {{SkillType|NT|FA}} or {{SkillType|NT|P}} skills that can be used by any third job and are obtained either as a dungeon drop or as a boss drop. Force skills are divided by passive/active and rarity. | ||
**Additionally, the system also grants access to the {{SkillType|M}} items. These allow you to change the skill they represent into an alternate version of that skill. While some of them only change the way a skill can be used in different situations (such as [[Eschaton/ModA|'''[Mod] Eschaton''']]), there are others that change a skill entirely (such as [[Crescent Kick/ModA|'''[Mod] Crescent Kick''']]). | **Additionally, the system also grants access to the {{SkillType|NT|M}} items. These allow you to change the skill they represent into an alternate version of that skill. While some of them only change the way a skill can be used in different situations (such as [[Eschaton/ModA|'''[Mod] Eschaton''']]), there are others that change a skill entirely (such as [[Crescent Kick/ModA|'''[Mod] Crescent Kick''']]). | ||
***This new system is very similar to the old [[Skill Notes]] system, although you can unequip the {{SkillType|M}} items at will. | ***This new system is very similar to the old [[Skill Notes]] system, although you can unequip the {{SkillType|NT|M}} items at will. | ||
**The basic Force Skill items, as well as any individual third job class's initial skill {{SkillType|M}} items (3 per class), can be purchased from [[Camilla]] at any time. | **The basic Force Skill items, as well as any individual third job class's initial skill {{SkillType|NT|M}} items (3 per class), can be purchased from [[Camilla]] at any time. | ||
*For [[Lu/Ciel]] players, the third job advancement will advance both characters at once. | *For [[Lu/Ciel]] players, the third job advancement will advance both characters at once. | ||
*If you are unhappy with your current class and wish to switch classes, you may do so by buying the item mall class change item. (NA: 3,300 K-ching) | *If you are unhappy with your current class and wish to switch classes, you may do so by buying the item mall class change item. (NA: 3,300 K-ching) | ||
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|Requirement=*Complete the quest '''[3rd Job] 4/5''' | |Requirement=*Complete the quest '''[3rd Job] 4/5''' | ||
|Objectives=*Clear [[El Tower Defense]] 5 times. | |Objectives=*Clear [[El Tower Defense]] 5 times. | ||
|CImage1=[[File:HQ Shop Item 135666.png]] | |||
|CReward1=3rd Job Change Promotion Cube x1 | |||
|CImage2=[[File:Useful Items Cube.png]] | |||
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 3rd Job Useful Items Cube]] x1 | |||
|CImage3=[[File:NewPowerCube.png]] | |||
|CReward3=New Power: Force x1 | |||
}} | }} | ||
{{JobChange|3rd Job|Respective job class item.}} | {{JobChange|3rd Job|Respective job class item.}} | ||
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| width="150" | [[Morpheus]] | | width="150" | [[Morpheus]] | ||
|} | |} | ||
|} | |||
<br> | |||
== Related Items == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100% | |||
|- | |||
! width=1 | Image !! width=15% | Item Name !! width=20% | How to Obtain !! Effect | |||
|- | |||
| [[File:HQ Shop Item 300906.png]] | |||
| '''3rd Class Advance Ticket''' | |||
| Event Reward | |||
| Advance a basic class character to 3rd class. | |||
|- | |||
| [[File:HQ Shop Item 168253.png]] | |||
| '''3rd Class Change Ticket''' | |||
| Event Reward | |||
| 3rd Class Change Item<br>A ticket that allows you to change to a different job class.<br>{{*}}<font color="red">Warning: Can only be used by 3rd job characters.</font><br> | |||
(Right-click to use) | |||
|- | |||
| [[File:HyperBook2.png]] | |||
| '''Ultimate Secret Manual (II)''' | |||
| Purchasable from the Item Mall (?? K-Ching) | |||
| Unlock the Level 99 Hyper Active skill | |||
|} | |} | ||
<br> | <br> | ||
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**[[Anemos]], [[Bloody Queen]], and [[Diangelion]] are exceptions to this. Though all three of them also collect Traces of Primordial Chaos and Grand Compass Pieces, '''Anemos''' has slightly different quest descriptions for parts 3 and 4, while '''Bloody Queen''' and '''Diangelion''' have unique quest descriptions for all five parts. | **[[Anemos]], [[Bloody Queen]], and [[Diangelion]] are exceptions to this. Though all three of them also collect Traces of Primordial Chaos and Grand Compass Pieces, '''Anemos''' has slightly different quest descriptions for parts 3 and 4, while '''Bloody Queen''' and '''Diangelion''' have unique quest descriptions for all five parts. | ||
**Classes that have different objectives for part 2 and/or part 3 will have unique quest descriptions for all parts of their Advancement Quest. | **Classes that have different objectives for part 2 and/or part 3 will have unique quest descriptions for all parts of their Advancement Quest. | ||
***Oddly, [[Nyx Pieta]] | ***Oddly, [[Nyx Pieta]] and [[Morpheus]] are exceptions to this. Despite their part 3 quest being to defeat Skin Splitters instead of collecting Grand Compass Pieces, their quests still use the same quest descriptions as classes that collect both Traces of Primordial Chaos and Grand Compass Pieces. | ||
{{Guides}} | {{Guides}} |
Revision as of 02:40, 15 July 2023
Third Job
Players are able to continue the job progression of their characters by doing the third job quest. Each class is unique, changing the personality of the characters.
- Various voice lines change depending on their new personality (ready, emotion, awakening, defeat and quick voices).
- Certain [Mod] skills also have their voices modified.
- The Awakening cut-in changes to match the new portrait.
- Various new skills become available to the character. Currently, this includes 1 new [Hyper Active] and 2 new [Passive] skills.
- The Force system is unlocked, giving players access to special [Ability] or [Passive] skills that can be used by any third job and are obtained either as a dungeon drop or as a boss drop. Force skills are divided by passive/active and rarity.
- Additionally, the system also grants access to the [Mod] items. These allow you to change the skill they represent into an alternate version of that skill. While some of them only change the way a skill can be used in different situations (such as [Mod] Eschaton), there are others that change a skill entirely (such as [Mod] Crescent Kick).
- This new system is very similar to the old Skill Notes system, although you can unequip the [Mod] items at will.
- The basic Force Skill items, as well as any individual third job class's initial skill [Mod] items (3 per class), can be purchased from Camilla at any time.
- Additionally, the system also grants access to the [Mod] items. These allow you to change the skill they represent into an alternate version of that skill. While some of them only change the way a skill can be used in different situations (such as [Mod] Eschaton), there are others that change a skill entirely (such as [Mod] Crescent Kick).
- For Lu/Ciel players, the third job advancement will advance both characters at once.
- If you are unhappy with your current class and wish to switch classes, you may do so by buying the item mall class change item. (NA: 3,300 K-ching)
Class Change Quest
Skill Quests
Force Skills
- Main Article: Force Skills
List of Classes
Related Items
Image | Item Name | How to Obtain | Effect |
---|---|---|---|
3rd Class Advance Ticket | Event Reward | Advance a basic class character to 3rd class. | |
3rd Class Change Ticket | Event Reward | 3rd Class Change Item A ticket that allows you to change to a different job class.
(Right-click to use) | |
Ultimate Secret Manual (II) | Purchasable from the Item Mall (?? K-Ching) | Unlock the Level 99 Hyper Active skill |
Trivia
- Most classes require collecting Traces of Primordial Chaos and Grand Compass Pieces for parts 2 and 3 of their Advancement Quest respectively. These Classes will usually have the same quest descriptions for the first four parts of their Advancement Quest, with only part 5 having a unique quest description based on the respective Class.
- Anemos, Bloody Queen, and Diangelion are exceptions to this. Though all three of them also collect Traces of Primordial Chaos and Grand Compass Pieces, Anemos has slightly different quest descriptions for parts 3 and 4, while Bloody Queen and Diangelion have unique quest descriptions for all five parts.
- Classes that have different objectives for part 2 and/or part 3 will have unique quest descriptions for all parts of their Advancement Quest.
General Guides
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Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media