Artifact System: Difference between revisions

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===Set Effects===
=== Set Effects ===
Set Effect is activated once you have collected Spirit Stone's of the same color which consist 2-set, 3-set or 5-set effect. Also, the effect will only be activated when the artifact level is 4 or higher.
 
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| {{*}}When the sum of All Attribute Resistance exceeds 1000, increase All Skill Damage by 4%.
| {{*}}When the sum of All Attribute Resistance exceeds 1000, increase All Skill Damage by 4%.
| {{*}}Upon awakening, reduce All Skill Cooldown by -10% (10 sec. cooldown)<br>
| {{*}}Upon awakening, reduce All Skill Cooldown by -10% (10 sec. cooldown)<br>
{{*}}When awakened, increase Critical and Maximize by 8% (multiplicative).
{{*}}When awakened, increase Critical and Maximize by 8%.
| {{*}}When using Special Active, recover nearby party members HP/MP by 4% (up to 24%, scales +4% per 500,000 CP) (20 sec. cooldown)
| {{*}}When using a Special Active Skill, recover HP/MP by 4% to nearby party members (up to 24%, extra 4% per 500,000 CP) (20 sec. cooldown)
| {{*}}Increase HP by 5% when entering dunegons with environmental debuffs.
| {{*}}Increase Max HP by 5% when entering dungeons with Environmental Debuff.
| {{*}}Damage Reduction -2%<br>
| {{*}}Damage Reduction -2%<br>
<!-- Probably mistranslation (공격시 입힌 피해의 1%만큼 3초간 추가 지속 피해 발생), please fix if wrong, or remove this comment when verified -->
<!-- Probably mistranslation (공격시 입힌 피해의 1%만큼 3초간 추가 지속 피해 발생), please fix if wrong, or remove this comment when verified -->
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{{*}}Damage Reduction +10%
{{*}}Damage Reduction +10%
| {{*}}Awakening Charge Speed +25%
| {{*}}Awakening Charge Speed +25%
| {{*}}MP Cost -5%<br>
| {{*}}Skill MP Cost -5%<br>
{{*}}All Skill Cooldown -5%
{{*}}All Skill Cooldown -5%
| {{*}}Adaptation +2%
| {{*}}Adaptation +2% (Max 45%)
| {{*}}Polarize +3%
| {{*}}Polarize +3% (Max 45%) <font color="red">'''(Dungeon)'''</font>
|-
|-
| 5 Piece Effect
| 5 Piece Effect
| {{*}}Increase Physical and Magical Attack Power by +1% per 8% of Damage Reduction (up to +4%)
| {{*}}Increase Physical and Magical Attack Power by 1% per 8% of Damage Reduction (up to 4%)
| {{*}}Upon awakening, increase Physical and Magical Attack Power by 4%<br>
| {{*}}Upon awakening, increase Physical and Magical Attack Power by 4%.<br>
{{*}}Upon awakening, decrease MP Cost -5%.
{{*}}Upon awakening, decrease Skill MP Cost by 5%.
| {{*}}Increase Physical and Magical Attack Power by +0.5% for nearby party members (up to 4%, scales +0.5% per 500,000 Combat Power)
| {{*}}Increase Physical and Magical Attack Power by 0.5% for nearby party members (up to 4%, extra 0.5% per 500,000 Combat Power)
| {{*}}When entering a dungeon with an environmental debuff, damage to boss will be increased by 10%<br>
| {{*}}When entering a dungeon with Environmental Debuff, damage to bosses will be increased by 10%.<br>
{{*}}Damage Reduction from Boss +10%.
{{*}}Damage dealt by Boss Monsters -10%.
| {{*}}Damage Reduction -4%<br>
| {{*}}Damage Reduction -4%<br>
{{*}}
{{*}}
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{{*}}Deal 2% of total damage that was dealt to the target over 3 seconds.
{{*}}Deal 2% of total damage that was dealt to the target over 3 seconds.
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== Related Items ==
== Related Items ==
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File:DoxologyStages.png|Dachsologie's Different Stages
File:DoxologyStages.png|Dachsologie's Different Stages
</gallery>
</gallery>
<br>
== Tips and Details ==
*'''Yellow''' Spirit Stone 2 piece set effect Critical and Maximize buff is multiplicative to your current stats.
<br>
<br>


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*'''Hernia''''s Artifact is named after a short hymn of praises to God, used in various forms of Christian worship. The NA version "translated" the name to make it more German-sounding to match Ain's skills, but Dachsologie has no meaning. The correct German would simply be "Doxologie".
*'''Hernia''''s Artifact is named after a short hymn of praises to God, used in various forms of Christian worship. The NA version "translated" the name to make it more German-sounding to match Ain's skills, but Dachsologie has no meaning. The correct German would simply be "Doxologie".
*Master Artifacts are creatures sometimes created from the El during the Harmony Festival. These creatures have been debated whether or not they are actually living beings, but they are capable of following a master and will grow alongside them.
*Master Artifacts are creatures sometimes created from the El during the Harmony Festival. These creatures have been debated whether or not they are actually living beings, but they are capable of following a master and will grow alongside them.
<br>
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background-color: {{ColorSel|Misc}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background-color: {{ColorSel|Misc}}"
! KR !! NA
|-
| 07/22/2021 || - || colspan=2 align="left" |
*'''Artifact Spirit Stone System''' added.
|-
| 07/29/2021 || - || colspan=2 align="left" |
*'''Green''' Spirit Stone 2 Piece set effect application method changed.
**{{buff|HP/MP Recovery Amount increased.}}
**{{nerf|Will recover HP/MP only once per 20 seconds (overall value over time decreased).}}
*{{buff|'''Blue''' Spirit Stone 2 Piece set effect All Skill Damage Increase increased.}}
*{{buff|'''Red''' Spirit Stone 2 and 5 Piece set effect Damage Reduction Decrease decreased and the amount of damage redealt increased.}}
|}
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Revision as of 16:17, 31 July 2021

  • English
Artifact Menu

Upon advancing to Master Class, you will gain an Artifact. Artifacts have four stages, with one passive for each stage. Artifacts gain EXP as you do and will level up when they accumulate enough EXP. When they reach level 10, they will advance to the next stage and reset their level. Each master gives a different type of Artifacts. Unlike Pets, their benefits work in PvP and they can be toggled off as well.

Growth Stage Passives

Icon Growth Stage Effect
Stage 1 Physical/Magical Attack Power +3%
Stage 2 Master Skill Damage +20%
(+8% in PvP)
Stage 3 [3 Hidden Power effects]
Stage 4 +1 Force Passive Slot

Hidden Power

Hidden Power Menu

When an Artifact reaches Growth Stage 3, their third passive will grant them 3 random stat effects. Similar to identifying equipment, these effects can be rerolled for a different set of effects using Master Artifact Hidden Power Scroll.

Possible Stats

Stat Values
Row 1
All Master Skill Damage Increase 5%~15%
Stage 1/2/3/4 Master Skill Damage Increase 5%~15%
Row 2
All Master Skill Cooldown Decrease 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20%
Stage 1/2/3/4 Master Skill Cooldown Decrease 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20%
All Master Skill Size Increase Not overlapped 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20%
Stage 1/2/3/4 Master Skill Size Increase Not overlapped 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20%
Row 3
Physical Attack Increase 100 / 200 / 300 / 400 / 500 / 600
Magical Attack Increase 100 / 200 / 300 / 400 / 500 / 600
Critical Damage Increase 1%~5%
Damage dealt to Boss Monsters 1%~15%
Adaptation Increase 1% / 2% / 3%
Action Speed Increase 1%~8%
Movement Speed Increase 1%~12%
Master Artifact EXP Increase 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 24% / 26% / 28% / 30%


Artifact Accessories

Artifacts can be equipped with special Artifact Accessories. These accessories can be found as a random drop in Master Road dungeons. There are 5 available slots, two Ring Accessories, one Head Accessory, one Top Piece Accessory, and one Necklace Accessory.

Identifiable Stats

Stat Artifact Ring Artifact Circlet Artifact Armor Artifact Necklace
Hyper Active Skill Damage Increase 5%~10% 5%~10% 5%~10%
All Master Skill Damage Increase [2 × Growth Stage]% [2 × Growth Stage]% [2 × Growth Stage]%
All Master Skill Defense Ignore 1%~5%
Stage 1/2/3/4 Master Skill Damage Increase 1%~5% 3%~8% 3%~8% (only Stage 2 and 3) 3%~8%
Stage 1/2/3/4 Master Skill Cooldown Decrease 3%~8%
Stage 1/2/3/4 Master Skill MP Cost Decrease 3%~8%
Critical Increase 8%~12%
Critical Damage Increase 1%~5%
Maximize 8%~12%
Max HP Increase 8%~12%
Damage Reduction 8%~12%
Adaptation Increase 1%
All Element Resistance Increase 30 / 35 / 40 / 45 / 50

Possible Stats (Spirit Stone Socket)

Stat Maximum Values
Artifact Ring
Physical & Magical Attack Power Increase 2%
Ignore Enemy Physical & Magical Defense 2%
Critical Damage Increase 2%
All Skill Damage Increase 2%
Polarize: Damage Dealt / Received Increased 2%
Artifact Circlet
All Skill Cooldown Reduction 5%
Skill MP Cost Decrease 5%
Action Speed 8%
Maximize 8%
Critical 8%
Artifact Armor
Max HP Increase 8%
Damage Reduction 8%
Physical & Magical Defense Increase 8%
Damage Decrease from Boss Monsters 8%
All Elemental Resistance Increase 50
Artifact Necklace
Command & Active Skill Damage Increase 5%
Tenacity Skill Damage Increase 5%
Strength Skill Damage Increase 5%
Bravery Skill Damage Increase 5%
Hyper Active & Master Skill Damage Increase 5%

Set Effects

Set Color Effects
Blue Yellow Green Orange Red
2 Piece Effect
  • When the sum of All Attribute Resistance exceeds 1000, increase All Skill Damage by 4%.
  • Upon awakening, reduce All Skill Cooldown by -10% (10 sec. cooldown)
  • When awakened, increase Critical and Maximize by 8%.
  • When using a Special Active Skill, recover HP/MP by 4% to nearby party members (up to 24%, extra 4% per 500,000 CP) (20 sec. cooldown)
  • Increase Max HP by 5% when entering dungeons with Environmental Debuff.
  • Damage Reduction -2%
  • Deal 1% of total damage that was dealt to the target over 3 seconds.
3 Piece Effect
  • All Attribute Resistance +50
  • Damage Reduction +10%
  • Awakening Charge Speed +25%
  • Skill MP Cost -5%
  • All Skill Cooldown -5%
  • Adaptation +2% (Max 45%)
  • Polarize +3% (Max 45%) (Dungeon)
5 Piece Effect
  • Increase Physical and Magical Attack Power by 1% per 8% of Damage Reduction (up to 4%)
  • Upon awakening, increase Physical and Magical Attack Power by 4%.
  • Upon awakening, decrease Skill MP Cost by 5%.
  • Increase Physical and Magical Attack Power by 0.5% for nearby party members (up to 4%, extra 0.5% per 500,000 Combat Power)
  • When entering a dungeon with Environmental Debuff, damage to bosses will be increased by 10%.
  • Damage dealt by Boss Monsters -10%.
  • Damage Reduction -4%
  • Deal 2% of total damage that was dealt to the target over 3 seconds.


Related Items

Image Item Name How to Obtain Effect
Master Artifact EXP Potion
(마스터 아티팩트 경험치 포션)
Events Acquire Artifact EXP upon use. Can only be used on Artifact stages 1 and 2.
Master Artifact Hidden Power Scroll
(축복받은 마스터 아티팩트 잠재능력 주문서)
Master Road Dungeon Random Drop
Item Mall Purchase
Re-roll Hidden Power effects
Crystal of Courage
(용기의 결정체)
Dismantle Artifact Accessory Can be traded for Master Artifact Hidden Power Scroll at Denif.
Artifact Level Up Scroll
(아티팩트 레벨업 주문서)
Only exists in the database Level up Artifact Level by 1. Can only be used on Artifact stages 1 and 2.
Artifact EXP Medal
(아티팩트 경험치 메달)
Only exists in the database


Gallery

Gaia's Artifact

Rosso's Artifact

Ventus's Artifact


Denif's Artifact


Adrian's Artifact

Solace's Artifact

Hernia's Artifact


Tips and Details

  • Yellow Spirit Stone 2 piece set effect Critical and Maximize buff is multiplicative to your current stats.


Trivia

  • The background of the Artifact window will display the sigil of their corresponding master.
  • Aside from the obvious differences in color scheme, all artifacts wear an accessory based on the class they are for.
  • Gaia's Artifact is likely based on the Celtic god Cernunnos, which the English town of Cerne Abbas also gets its name from. It is usually seen as a god of nature and animals and is associated with stags.
    • While Cerne is pronounced officially with a K, many people pronounce it with an S, leading to the 세르네 (Serne) version of the word in Korean also seeing use alongside the official 케른 (Kern).
  • Rosso's Artifact is likely based on the East Slavic Simargl, a mythical creature that is depicted as a winged dog or lion cloaked in flames, though little else is known about its origins.
    • Its Korean name is as of yet uncertain, due to the many translations possible, all with their own distinct origins. The NA server's name is a modernized spelling of the name Alice, meaning "of a noble kind".
  • Ventus's Artifact is based on the mythical griffin, a winged lion-like creature with an eagle's head.
    • As L and R are interchangeable in Korean, the name itself is likely the Turkish name, which can be traced all the way back to the Levant, a historical area in the Middle East. People from this area were referred to as Leventis by the Greek, meaning "handsome" or "courageous man", but also has more unruly connotations in Italian, matching Ventus's appearance and flamboyant behavior. When spelled with an R instead, it could also mean the French word "rêvent", a form of the verb "to dream".
  • Denif's Artifact is based on a sea serpent, a type of dragon or snake-like creature that appears in various mythologies.
    • It is named after Lake Baikal, the largest freshwater lake in the world and both the deepest and oldest lake in general, fitting Denif's age and wisdom. The word itself originates from the Mongolian word for "natural lake".
  • Adrian's Artifact is a Nasod based on the mythical wyvern, a bipedal dragon often depicted with a long, barbed tail.
    • It is named after the French word for "chart"/"map", often used in both computing and topology in reference to a coordinate map.
  • Hernia's Artifact is named after a short hymn of praises to God, used in various forms of Christian worship. The NA version "translated" the name to make it more German-sounding to match Ain's skills, but Dachsologie has no meaning. The correct German would simply be "Doxologie".
  • Master Artifacts are creatures sometimes created from the El during the Harmony Festival. These creatures have been debated whether or not they are actually living beings, but they are capable of following a master and will grow alongside them.


Updates

Date Changes
KR NA
07/22/2021 -
  • Artifact Spirit Stone System added.
07/29/2021 -
  • Green Spirit Stone 2 Piece set effect application method changed.
    • HP/MP Recovery Amount increased.
    • Will recover HP/MP only once per 20 seconds (overall value over time decreased).
  • Blue Spirit Stone 2 Piece set effect All Skill Damage Increase increased.
  • Red Spirit Stone 2 and 5 Piece set effect Damage Reduction Decrease decreased and the amount of damage redealt increased.


Alternative Names

Server Name Translation
South Korea 세르네 Serne
Japan セルネ Serne
China (Simplified Chinese) 塞尔娜 Serne
North America Serne
Germany Serne
Spain Serne
France Serne
United Kingdom Serne


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