Stoic Thresholds
From Elwiki
What is a Stoic Threshold?
A Stoic Threshold is a feature possessed by certain bosses and monsters of Elsword. A monster's Stoic Threshold is the number of hits that they could take before they automatically enter Super Armored status. Any hits that are inflicted upon them when they are already under in Super Armor will not count towards the Stoic Threshold.
When a monster reached their Stoic Threshold, they will obtain Super Armor for a brief amount of time and their appearance will temporarily change to pitch black with a red outline. Any target within close proximity will be pushed back and knocked down, similar to the effect of Stoic - Strong.
The main purpose behind this mechanic is to prevent bosses from being stunlocked.
List of Stoic Thresholds
Dungeon | Opponent | Threshold Count | Details |
---|---|---|---|
1-3 | Ancient Phoru | 30 Hits | |
2-1 | Ent | 30 Hits | |
2-2 | Bat King | 30 Hits | |
Awakened Banthus | 30 Hits | ||
2-3 | Nasod Banthus | 30 Hits | |
2-4 | William Phoru | 30 Hits | |
2-5 | Vergnert | 20 Hits | |
Wally No. 8 | 30 Hits | ||
3-1 | Lizardman Warrior | 30 Hits | |
3-2 | Berauk | 30 Hits | |
3-3 | Saurus Supervisor | 20 Hits | |
3-3, 3-x | Shadow Warrior | 20 Hits | |
3-4 | Kayak the Shaman | 30 Hits | |
3-5 | Nasod Driller | 20 Hits | |
4-1 | Raven | ||
4-2 | Corrupt Nasod Driller | ||
X-1 | Dullahan | ||
X-2 | Teach the Tyrant | ||
6-1 | Shadow Stinger | 30 Hits | |
6-4, 6-7 | Fallen Chloe | 20 Hits | |
Victor | 30 Hits | ||
6-5, 6-7 | Giant Hammer Bobosse | 30 Hits | |
6-5 | Magmanta | 60 Hits | Instead of a normal reaction when reaching the Stoic Threshold, Magmanta will instead use Prepare Attack and escape into the background. |
6-7 | Ran | 20 Hits | |
7-5 | Karis | 50 Hits |
General Guides
{{
}}
Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media