Stoic Thresholds: Difference between revisions

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{{Languages|Stoic Thresholds}}
{{Languages|Stoic Thresholds}}
[[File:Dark Phoru.png|right|thumb|300px|[[1-3|Ancient Phoru]]'s brief change in appearance after reaching the Stoic Threshold]]
[[File:Dark Phoru.png|right|thumb|300px|[[White Mist Swamp|Ancient Phoru]]'s brief change in appearance after reaching the Stoic Threshold]]
== What is a Stoic Threshold? ==
== What is a Stoic Threshold? ==
A Stoic Threshold is a feature possessed by certain bosses and monsters of Elsword. The main purpose behind this mechanic is to prevent bosses from being stunlocked. A monster's Stoic Threshold is the number of hits that they could take before they automatically enter Super Armored status. Any hits that are inflicted upon them when they are already under in Super Armor will not count towards the Stoic Threshold.  
A Stoic Threshold is a feature possessed by certain bosses and monsters of Elsword. The main purpose behind this mechanic is to prevent bosses from being stunlocked. A monster's Stoic Threshold is the number of hits that they could take before they automatically enter Super Armored status. All attacks will contribute to the Stoic Threshold, '''even if the attack does not provide hitstun'''. Any hits that are inflicted upon them when they are already under in Super Armor will not count towards the Stoic Threshold.  


When a monster reached their Stoic Threshold, they will obtain Super Armor for a brief amount of time and their appearance will temporarily change to pitch black with a red outline. Any target within close proximity will be pushed back and knocked down, similar to the effect of [[Stoic - Strong]]. This will be considered an attack, meaning it can trigger certain skills / Character-exclusive system and is affected by evasion. It will also contribute to your hit counter at the dungeon results screen, which means you must take this feature into account when performing speed runs for certain [[titles]].  
When a monster reached their Stoic Threshold, they will obtain Super Armor for a brief amount of time, changing their outlines to red. Any target within close proximity will be pushed back and knocked down, similar to the effect of [[Iron Body - Strong]] before the 07/27/2017 patch on the Korean Server. This will be considered an attack, meaning it can trigger certain skills / character-exclusive systems. It will also contribute to your hit counter at the dungeon results screen, which means you must take this feature into account when performing speed runs for certain [[Titles]].  


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== List of Stoic Thresholds ==
== List of Stoic Thresholds ==
{{Development}}
{| class="wikitable" border="1" style="border-collapse: collapse; text-align: center" width=100%
{| class="wikitable" border="1" style="border-collapse: collapse; text-align: center" width=100%
|-
|-
! width=10% | Dungeon
! width=10% | Area
! width=15% | Opponent
! width=15% | Opponent
! width=7% | Threshold Count
! width=7% | Threshold Count
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! width=61% | Details
! width=61% | Details
|-
|-
| [[1-3]] || Ancient Phoru || 25 Hits || ||
| rowspan=10 |  [[Wally's Underground Laboratory]] || Royal Guardian || 10 Hits || 0 Seconds ||
|-
|-
| [[2-1]] || Ent || 30 Hits || ||
| Royal Big Brother || 10 Hits || 0 Seconds ||
|-
|-
| rowspan=3 | [[2-2]] || Giant Phoru || || ||
| Infected Rat || 20 Hits || 2 Seconds ||
|-
|-
| Bat King || 30 Hits || ||
| Brutal Fire Cross || 30 Hits || 5 Seconds ||
|-
|-
| Awakened Banthus || 30 Hits || ||
| Brutal Poison Arrow || 30 Hits || 5 Seconds ||
|-
|-
| [[2-3]] || Nasod Banthus || 30 Hits || ||
| Brutal Kauno || 30 Hits || 5 Seconds ||
|-
|-
| [[2-4]] || William Phoru || 25 Hits || ||
| Brutal Zes || 30 Hits || 5 Seconds ||
|-
|-
| rowspan=2 | [[2-5]] || Vergnert || 20 Hits || ||
| Brutal Uool || 30 Hits || 5 Seconds ||
|-
| Wally No. 8 || 30 Hits || ||  
|-
|-
| rowspan=3 |  [[2-x]] || Royal Guardian || || ||
| Brutal Illy || 30 Hits || 5 Seconds ||
|-
|-
| Royal Big Brother || || ||
| Wally No. 7 || 25 Hits || 5 Seconds || Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use ''Thrust'', ''Smash'', ''Homing Missile'' or ''Laser!''.
|-
|-
| Infected Rat || || ||
| rowspan=8 | [[Dragon Nest: Abyss]] || Saurus Guardian || 18 Hits || 0 Seconds ||
|-
|-
| rowspan=2 | [[3-1]] || Scorpion King || 20 Hits || 2 Seconds||
| Brainwished Lizardman Saurus || 30 Hits || 5 Seconds ||
|-
|-
| Lizardman Warrior || 30 Hits || ||
| Brainwashed Lizardman Chieftain || 30 Hits || 5 Seconds ||
|-
|-
| [[3-2]] || Berauk || 30 Hits || ||
| Brainwished Lizardman Warrior || 30 Hits || 5 Seconds ||
|-
|-
| [[3-3]] || Saurus Supervisor || 20 Hits || ||
| Shadow Warrior || 20 Hits || 3 Seconds ||
|-
|-
| [[3-3]], [[3-x]] || Shadow Warrior || 20 Hits || ||
| Dark Berauk || 20 Hits || 3 Seconds ||
|-
|-
| [[3-4]], [[3-x]] || Dark Berauk || 20 Hits || ||
| Kayak the Shadow Shaman || 25 Hits || 3 Seconds ||
|-
|-
| [[3-4]] || Kayak the Shaman || 30 Hits || ||
| Kayak the Shadow Shaman (Clone) || 20 Hits || 3 Seconds ||
|-
|-
| rowspan=2 | [[3-5]] || Nasod Driller || 20 Hits || ||
| rowspan=2 | [[Transporting Tunnel: Contaminated Area]] || Enroded Nasod Miner || 30 Hits || 5 Seconds ||
|-
|-
| Wally No. 8 MK-2 || 20 Hits || ||  
| Enroded Nasod Driller || 30 Hits || 5 Seconds ||
|-
|-
| rowspan=2 | [[3-6]] || Wally No. 9 Armor || 20 Hits || 3 Seconds ||
| [[Pilgrim's Site]], [[Dead Man's Hill]] || Bater || 30 Hits || 5 Seconds ||  
|-
|-
| Wally No. 9 || 30 Hits || ||
| rowspan=2 | [[The Prosperity Road]], [[The Peace Road]], [[Harmony Road]], [[Port Lurensia]] || Lanos || 30 Hits || 5 Seconds ||  
|-
|-
| rowspan=4 | [[3-x]] || Saurus Guardian || || ||
| Shinee || 25 Hits || 3 Seconds ||  
|-
|-
| Saurus General || || ||
| [[Velder's Hallucination]] || Joaquin's Hallucination || 30 Hits || 3 Seconds ||
|-
|-
| Lizardman General || || ||
| [[Elime's Wave]], [[Stricken City]], [[Circular Waterway]], [[Noah's Grave]] || Stone God || 30 Hits || 5 Seconds ||  
|-
|-
| Captain Vescoo || || ||
| [[Magmanta's Cave]] || Magmanta || 60 Hits || 1 Second || Instead of a normal reaction when reaching the Stoic Threshold, Magmanta will instead use ''Prepare Attack'' and escape into the background.
|-
|-
| [[4-1]] || Raven || || ||
| [[Temple of Frozen Water]] || Avalanche || 60 Hits || 10 Seconds || Avalanche does possess a Stoic Threshold but any targets that are near him will not be knocked away.
|-
|-
| [[4-2]] || Corrupt Nasod Driller || || ||
| [[Halls of Water]] || Ran || 20 Hits || 10 Seconds ||
|-
|-
| [[4-3]] || Sonic Bat || 20 Hits|| 8 Seconds ||
| rowspan=13 | [[Temple of Trials]] || Brutal Walker || 30 Hits || 5 Seconds ||
|-
|-
| rowspan=2 | [[4-4]], [[4-6]] || Ignis || || ||
| Brutal Defender || 30 Hits || 5 Seconds ||
|-
|-
| Leviathan || || ||
| Brutal Charger || 30 Hits || 5 Seconds ||
|-
|-
| [[4-5]], [[4-6]] || Crow Rider || 40 Hits || ||
| Brutal Voider || 30 Hits || 5 Seconds ||
|-
|-
| rowspan=4 | [[4-x]] || Infected Nasod Excavator || || ||
| Brutal Trickster || 30 Hits || 5 Seconds ||
|-
|-
| Infected Nasod Driller || || ||
| Twinky Linker || 30 Hits || 5 Seconds ||
|-
|-
| Infected Wally No.9 || || ||
| Cold-hearted Brutal Walker || 30 Hits || 5 Seconds ||
|-
|-
| Infected Nasod Scorpion King || || ||
| Cold-hearted Brutal Stinger || 30 Hits || 5 Seconds ||
|-
|-
| [[X-1]] || Dullahan || || ||
| Cold-hearted Brutal Charger || 30 Hits || 5 Seconds ||
|-
|-
| [[X-2]] || Teach the Tyrant || || ||
| Cold-hearted Brutal Defender || 30 Hits || 5 Seconds |||
|-
|-
| [[5-1]] || Uno Hound || || ||
| Cold-hearted Brutal Trickster || 30 Hits || 5 Seconds ||
|-
|-
| [[5-4]] || Crazy Puppet || || || Crazy Puppet does possess a Stoic Threshold but any targets that are near him will not be knocked away.
| Cold-hearted Brutal Bobosse || 30 Hits || 5 Seconds ||
|-
|-
| [[5-5]] || Spriggan || || ||
| Shadow Priest || 30 Hits || 5 Seconds ||
|-
|-
| rowspan=4 | [[5-x]] || Bloody Elite Glitter: Taker || || ||
| [[Temple of the Wind]], [[Caluso Tribe Territory]], [[Sandtilus Grave]], [[Behemoth Crater]] || Cerberus || 30 Hits || 5 Seconds ||  
|-
|-
| Bloody Elite Glitter: Ranger || || ||
| [[Sandtilus]] || Karis || 50 Hits || 20 Seconds ||
|-
|-
| Bloody Elite Glitter: Magician || || ||
| [[Volcanic Flame Entrance]], [[Grand Cavern: Chasm of the Divided Land]] || Traitor Ignia || 3 Hits || 0 Seconds || Stoic Threshold can only be activated during '''Flame Shield'''.
|-
|-
| Joaquin's Hallucination || || ||
| [[Collapsing Temple of Fire]] || Bound Ifritan || ?? Hits || ?? Seconds ||
|-
|-
| [[6-1]], [[6-7]] || Shadow Stinger || 30 Hits || ||
| rowspan=2 | [[Grand Cavern: Chasm of the Divided Land]] || Demon General Scar || 25 Hits || 0 Seconds ||
|-
|-
| [[6-1]] || Shadow Master || || || Instead of a normal reaction when reaching the Stoic Threshold, Shadow Master will instead use ''Shadow Storm''.
| Demon General Scar (Awaken) || 35 Hits || 0 Seconds ||
|-
|-
| rowspan=2 | [[6-4]], [[6-7]] || Fallen Chloe || 20 Hits || ||
| rowspan=2 | [[Add's Energy Fusion Theory]] || Energy Frame: Type - Bug Walk || ?? Hits || ?? Seconds ||
|-
|-
| Victor || 30 Hits || ||
| Apocalypse Type - Void || 5 Hits || ?? Seconds ||
|-
| [[6-5]], [[6-7]] || Giant Hammer Bobosse || 30 Hits || ||
|-
| [[6-5]] || Magmanta || 60 Hits || || Instead of a normal reaction when reaching the Stoic Threshold, Magmanta will instead use ''Prepare Attack'' and escape into the background.
|-
| [[6-6]] || Avalanche ||  || || Avalanche does possess a Stoic Threshold but any targets that are near him will not be knocked away.
|-
| rowspan=2 | [[6-7]] || Fallen Red Knight || 25 Hits || 4 Seconds ||
|-
| Ran || 20 Hits || 10 Seconds ||
|-
| rowspan=7 | [[6-x]] || Cold-hearted Brutal Walker || || ||
|-
| Cold-hearted Brutal Stinger || || ||
|-
| Cold-hearted Brutal Charger || || ||
|-
| Cold-hearted Brutal Defender || || ||
|-
| Cold-hearted Brutal Trickster || || ||
|-
| Cold-hearted Brutal Bobosse || || ||
|-
| Cold-hearted Ancient Magmanta || || ||
|-
| [[7-1]] || Waldo || 50 Hits || 5 Seconds ||
|-
| [[7-5]] || Karis || 50 Hits || 20 Seconds ||
|}
|}
 
<br>


{{Guides}}
{{Guides}}

Latest revision as of 09:01, 29 July 2022

Ancient Phoru's brief change in appearance after reaching the Stoic Threshold

What is a Stoic Threshold?

A Stoic Threshold is a feature possessed by certain bosses and monsters of Elsword. The main purpose behind this mechanic is to prevent bosses from being stunlocked. A monster's Stoic Threshold is the number of hits that they could take before they automatically enter Super Armored status. All attacks will contribute to the Stoic Threshold, even if the attack does not provide hitstun. Any hits that are inflicted upon them when they are already under in Super Armor will not count towards the Stoic Threshold.

When a monster reached their Stoic Threshold, they will obtain Super Armor for a brief amount of time, changing their outlines to red. Any target within close proximity will be pushed back and knocked down, similar to the effect of Iron Body - Strong before the 07/27/2017 patch on the Korean Server. This will be considered an attack, meaning it can trigger certain skills / character-exclusive systems. It will also contribute to your hit counter at the dungeon results screen, which means you must take this feature into account when performing speed runs for certain Titles.


List of Stoic Thresholds

Area Opponent Threshold Count Duration Details
Wally's Underground Laboratory Royal Guardian 10 Hits 0 Seconds
Royal Big Brother 10 Hits 0 Seconds
Infected Rat 20 Hits 2 Seconds
Brutal Fire Cross 30 Hits 5 Seconds
Brutal Poison Arrow 30 Hits 5 Seconds
Brutal Kauno 30 Hits 5 Seconds
Brutal Zes 30 Hits 5 Seconds
Brutal Uool 30 Hits 5 Seconds
Brutal Illy 30 Hits 5 Seconds
Wally No. 7 25 Hits 5 Seconds Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use Thrust, Smash, Homing Missile or Laser!.
Dragon Nest: Abyss Saurus Guardian 18 Hits 0 Seconds
Brainwished Lizardman Saurus 30 Hits 5 Seconds
Brainwashed Lizardman Chieftain 30 Hits 5 Seconds
Brainwished Lizardman Warrior 30 Hits 5 Seconds
Shadow Warrior 20 Hits 3 Seconds
Dark Berauk 20 Hits 3 Seconds
Kayak the Shadow Shaman 25 Hits 3 Seconds
Kayak the Shadow Shaman (Clone) 20 Hits 3 Seconds
Transporting Tunnel: Contaminated Area Enroded Nasod Miner 30 Hits 5 Seconds
Enroded Nasod Driller 30 Hits 5 Seconds
Pilgrim's Site, Dead Man's Hill Bater 30 Hits 5 Seconds
The Prosperity Road, The Peace Road, Harmony Road, Port Lurensia Lanos 30 Hits 5 Seconds
Shinee 25 Hits 3 Seconds
Velder's Hallucination Joaquin's Hallucination 30 Hits 3 Seconds
Elime's Wave, Stricken City, Circular Waterway, Noah's Grave Stone God 30 Hits 5 Seconds
Magmanta's Cave Magmanta 60 Hits 1 Second Instead of a normal reaction when reaching the Stoic Threshold, Magmanta will instead use Prepare Attack and escape into the background.
Temple of Frozen Water Avalanche 60 Hits 10 Seconds Avalanche does possess a Stoic Threshold but any targets that are near him will not be knocked away.
Halls of Water Ran 20 Hits 10 Seconds
Temple of Trials Brutal Walker 30 Hits 5 Seconds
Brutal Defender 30 Hits 5 Seconds
Brutal Charger 30 Hits 5 Seconds
Brutal Voider 30 Hits 5 Seconds
Brutal Trickster 30 Hits 5 Seconds
Twinky Linker 30 Hits 5 Seconds
Cold-hearted Brutal Walker 30 Hits 5 Seconds
Cold-hearted Brutal Stinger 30 Hits 5 Seconds
Cold-hearted Brutal Charger 30 Hits 5 Seconds
Cold-hearted Brutal Defender 30 Hits 5 Seconds
Cold-hearted Brutal Trickster 30 Hits 5 Seconds
Cold-hearted Brutal Bobosse 30 Hits 5 Seconds
Shadow Priest 30 Hits 5 Seconds
Temple of the Wind, Caluso Tribe Territory, Sandtilus Grave, Behemoth Crater Cerberus 30 Hits 5 Seconds
Sandtilus Karis 50 Hits 20 Seconds
Volcanic Flame Entrance, Grand Cavern: Chasm of the Divided Land Traitor Ignia 3 Hits 0 Seconds Stoic Threshold can only be activated during Flame Shield.
Collapsing Temple of Fire Bound Ifritan ?? Hits ?? Seconds
Grand Cavern: Chasm of the Divided Land Demon General Scar 25 Hits 0 Seconds
Demon General Scar (Awaken) 35 Hits 0 Seconds
Add's Energy Fusion Theory Energy Frame: Type - Bug Walk ?? Hits ?? Seconds
Apocalypse Type - Void 5 Hits ?? Seconds


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