Status Effects: Difference between revisions

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{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|-
! Status  
! Status
! Name
! Effect
! Effect
! How to activate
! How to activate
|-
|-
| [[Image:Status Burning.png|center|Status Burning.png]]  
| [[Image:Status Burning.png|center|Status Burning.png]]
|  
| Blaze
Name: Blaze  
|
 
*Constant drop in HP
Constant drop in HP  
*Possible to die by this Status Effect.  
 
Possible to die by this Status Effect.  
 
|  
|  
Hit by Fire Elstone Enchanted Weapons  
*Hit by Fire El Stone Enchanted Weapons  
 
*Hit by some flame-enchant related attacks and skills
Flame-enchant related attacks and skills (Except for Burning Fist)
 
|-
|-
| [[Image:Status Freeze.png|center|Status Freeze.png]]  
| [[Image:Status Freeze.png|center|Status Freeze.png]]  
| Freeze
|
*Certain percentage of Defense Ignored by attack.
*Reduces victim's Movement and Jump Speed.
|  
|  
Name: Freeze
*Hit by Ice El Stone Enchanted Weapons  
 
*Hit by Ice-enchant related attacks and skills  
Certain percentage of Defense Ignored by attack.
 
Slows down Run and Jump Speed.
 
|
Hit by Ice Elstone Enchanted Weapons  
 
Ice-enchant related attacks and skills  
 
|-
|-
| [[Image:Status Poison.png|center|Status Poison.png]]  
| [[Image:Status Poison.png|center|Status Poison.png]]  
|  
| Poison  
Name: Poison  
|
 
*Certain percentage of Attack Speed Reduced.  
Certain percentage of Attack Speed Reduced.  
*Constant drop in HP  
 
*Possible to die by this Status Effect
Constant drop in HP  
|
 
*Hit by Nature El Stone Enchanted Weapons  
|  
*Hit by Poison-enchant related attacks and skills
Hit by Poison Elstone Enchanted Weapons  
 
Poison-enchant related attacks and skills (E.g, Type H)
 
|-
|-
| [[Image:Status Stone.png|center|Status Stone.png]]  
| [[Image:Status Stone.png|center|Status Stone.png]]  
|  
| Petrify
Name: Stone
|
 
*Victim is encased in stone and cannot move and will not be knocked down for a period of time.  
Player cannot move and will not be knocked down for a period of time.  
*Victim's Defense while increase by 10% while turned into stone.
 
|
Player's Defence while increase by 10% while turned into stone.  
*Hit by Light El Stone Enchanted Weapons  
 
|  
Hit by Light Elstone Enchanted Weapons  
 
|-
|-
| [[Image:Status Armour Break.png|center|Status Armour Break.png|100px]]  
| [[Image:Status Armour Break.png|center|Status Armour Break.png|100px]]  
| Broken Armour
|
*Physical Defense is reduced to 0.
|  
|  
Name: Broken Armour
*Hit by "[[Armor Break]]" Skill.
 
Physical and Magical defence is reduced to 0.
 
|
Hit by "[[Armor Break|Armour Break]]" Skill  
 
|-
|-
| [[Image:Status Weapon Break.png|center|Status Weapon Break.png|100px]]  
| [[Image:Status Weapon Break.png|center|Status Weapon Break.png|100px]]  
| Broken Weapon
|
*Physical and Magical Attack is reduced by 70%.
|  
|  
Name: Broken Weapon
*Hit by "[[Weapon Breaker]]" Skill.
 
Physical and Magical Attack reduced by 70%
 
|
Hit by "[[Weapon Breaker|Weapon Breaker]]" Skill  
 
 
|-
|-
| [[Image:Status MagicDef Debuff.png|center|Status MagicDef Debuff.png]]  
| [[Image:Status MagicDef Debuff.png|center|Status MagicDef Debuff.png]]  
| Magic Defense Debuff
|
*Certain percentage of Magical Defense decreased.
|  
|  
Name: Magic Defense Debuff
*Attacked by a [[Rune Slayer]] with the Passive "[[Power Chain]]".
 
Certain percentage of Magical Defense decreased.
 
|
Attacked by a Rune Slayer with Passive, "[[Power Chain|Power Chain]]"  
 
|-
|-
| [[Image:Status Fracture.png|center|Status Fracture.png]]  
| [[Image:Status Fracture.png|center|Status Fracture.png]]  
| Fracture
|
*Lowers Attack and Movement Speed by a certain percentage.
|  
|  
Name: Fracture
*Hit by "[[Low Kick]]" Skill
 
Lowers Attack Speed by a certain percentage.
 
|
Hit by "[[Low Kick|Low Kick]]" Skill (Combat Ranger)
 
|-
|-
| [[Image:Status Binding.png|center|Status Binding.png]]  
| [[Image:Status Binding.png|center|Status Binding.png]]  
|  
| Speed Reduction  
Name: Speed Reduction  
|*Reduces Movement and Jump Speed by a certain percentage.
 
|
Speed Reduction
*Hit by "[[Binding Circle]]" Skill with [[Skill Note]]
 
|  
Hit by "[[Time Stop|Binding Circle]]" (Skill Noted) Skill  
 
|-
|-
| [[Image:Status Blind.png|center|Status Blind.png]]  
| [[Image:Status Blind.png|center|Status Blind.png]]  
|  
| Blind  
Name: Blind  
|
 
*Decreases victim's Accuracy by a certain percentage.
Accuracy Decreased(only towards the opponent that caused it it to you)
|
 
*Hit by "[[Sandstorm]]" Skill.
|  
Hit by [[Sandstorm|Sandstorm]] Lord Knight Skill  
 
|-
|-
| [[Image:Status DarkCloud.png|center|Status DarkCloud.png]]  
| [[Image:Status DarkCloud.png|center|Status DarkCloud.png]]  
| Dark Cloud Poison
|
*Constant Drop in HP.
|  
|  
Name: Dark Cloud Poison
Hit by "[[Dark Cloud]]" Skill.
 
Constant Drop in HP, Move and Jump Speed reduced.
 
|
Hit by "[[Dark Cloud|Dark Cloud]]" Dark Magician Skill  
 
|-
|-
| [[Image:Status Frostbite.png|center|Status Frostbite.png]]  
| [[Image:Status Frostbite.png|center|Status Frostbite.png]]  
| Frostbite
|
*Decreases Movement, Jump and Attack Speed by a certain percentage.
*Constant drop in HP.
|  
|  
Name: Frostbite
*Hit by Nasod Ice-related Attacks (E.g, [[4-4|Leviathan]]'s Gun)
 
*Hit by [[3x-6|Barud]]'s Icy Vomit.
Movement Speed, Jump Speed, Attack Speed Reduced
*Hit by Coral Sea Serpent's Ice Beam.
 
Constant drop in HP
 
|
Hit by Nasod Ice-related Attacks (E.g, Leviathan's Gun)  
 
Hit by Barud's Icy Vomit  
 
Hit by Coral Sea Serpent's Ice Beam
 
|-
|-
| [[Image:Status Confusion.png|center|Status Confusion.png]]  
| [[Image:Status Confusion.png|center|Status Confusion.png]]  
| Confusion
|
*Movement Controls reversed; In other words, left becomes right, right becomes left.
**Up and down not affected.
|  
|  
Name: Confusion
*Hit by [[4-3|Green Armadillo]].
 
*Hit by [[3x-3|Wise Dutor]]'s Magic Projectile and Cloud.
Movement Controls reversed.
 
In other words, left becomes right, right becomes left.
 
Up and down not affected.
 
|
Hit by Altera Green Armadillo  
 
Hit by Feita Higher Gullito Mages' Magic Particle and Cloud  
 
|-
|-
| [[Image:Status Senile.png|center|Status Senile.png]]  
| [[Image:Status Senile.png|center|Status Senile.png]]  
| Senile
|
*Decreases Movement, Jump and Attack Speed by a certain percentage.
*Constant drop in MP.
|  
|  
Name: Senile
*Hit by "[[Aging]]" Skill.
 
Movement Speed, Jump Speed, Attack Speed Reduced
 
|
Hit by skill, "[[Aging|Aging]]" (Dark Magician)
 
|-
|-
| [[Image:Status Targeted.png|center|Status Targeted.png]]  
| [[Image:Status Targeted.png|center|Status Targeted.png]]  
|  Targeted
|
*Increases damage done to the affected individual.
|  
|  
Name: Targeted
*Hit by "[[Stigma Snipe]]" Skill.
 
Increases damage done to the affected individual
 
|
Hit by skill, "[[Stigma Snipe|Stigma Snipe]]" (Grand Archer)
 
|-
|-
| [[Image:Status Stun.png|center|Status Stun.png]]  
| [[Image:Status Stun.png|center|Status Stun.png]]  
| Stunned
|
*Affected individual cannot move for a period of time.
*Ailment will disappear if affected individual is hit.
|  
|  
Name: Stunned
*Hit by "[[Double Slash]]" Skill.
 
*Hit by "[[Heaven's Fist]]" Skill.
Affected individual cannot move for a period of time<br>
*Hit by "[[Earth Breaker]]" Skill with [[Skill Note]].
 
*Hit by some lightning-based attacks.
Ailment will disappear if affected individual is hit<br>
 
<br>
 
|
Hit by skill, "[[Double Slash|Double Slash]]" (Sword Knight)
 
Hit by skill, "[[Heaven's Fist|Heaven's Fist]]" (Code Architecture)
 
Hit by skill, "[[Earth Breaker|Earth Breaker]] + Skill Note" (Taker)
 
Hit by lightning stone activated lightning.<br>
 
|-
|-
| [[Image:Status Flattened.png|center|Status Flattened.png]]  
| [[Image:Status Flattened.png|center|Status Flattened.png]]  
|  
| Flattened
Name: Flattened
|
 
*Victim has flattened.
Affected individual cannot attack  
*Affected individual cannot attack.
 
*Affected individual cannot be hit by any horizontal attacks.
Affected individual cannot be hit by any horizontal attacks  
|
 
*Hit by [[Peita/Feita(NA)|Glitter Pounder]] or [[Velder|Arc Glitter Dasher]]
|  
*Hit by [[Peita/Feita(NA)|Stone Golem's]] Body Slam.
Flattened by falling obstacles including:
*Hit by [[6-4|Victor's]] Body Slam.
 
Gulito Vanguard (moving)  
 
Swan Diving Golems&nbsp;
 
Crumbling Feita Pillars
 
Victor's Body Slam.
 
<br>
 
|-
|-
| [[Image:Status Stunned.png|center|Status Stunned.png]]  
| [[Image:Status Stunned.png|center|Status Stunned.png]]  
|  
| Monster Stun
Name: Monster_Stun
*Affected individual cannot move for a period of time.
 
*Ailment will disappear if affected individual is hit.
Affected individual cannot move for a period of time  
|
 
*Hit by [[Altera|Nasod Scout Type-L]]'s Lightning.
Ailment will disappear if affected individual is hit  
*Hit by [[Peita/Feita(NA)|Thunder Fly]].
 
|  
Hit by Nasod Lightning  
 
Hit by Feita Spirits ( X-4 and above )  
 
|-
|-
| [[Image:Status Bleeding.png|center|Status Bleeding.png]]  
| [[Image:Status Bleeding.png|center|Status Bleeding.png]]  
| Bleed
*Affected individual cannot run; is forced to walk.
*Constant drop in HP.
|  
|  
Name: Bleed
*Hit by "[[Cut Tendon]]" Skill
 
Hit by "[[Bloody Accel]]" Skill
Affected individual cannot run
*Hit by sword with "[[Bloody Accel]]" enchantment
 
*Hit by [[Hamel|Crabs]].
Constant drop in HP
 
|
Hit by skill, "[[Cut Tendon|Cut Tendon]]" (Sword Taker)
 
Hit by skill, "[[Bloody Excel|Bloody Excel]]" (Sword Taker)
 
Hit by sword with "[[Bloody Excel|Bloody Excel]]" enchantment (Sword Taker)
 
Hit by Crabs in Hamel
 
|}
|}


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|-
|-
| Super Armour
| Super Armour
| Character will have a red outline. <br/> You still receive damage, but cannot be knocked down
| *Character will have a red outline.
*You still receive damage, but cannot be knocked down.
|  
|  
- [[Stoic]]
*[[Stoic]].
- Armour auto Stoic
*Super Armor Buff.
 
*Knocked down Monsters.
- Knocked down Monsters
*Certain Character/Monster attacks.
 
*Coat of Non-Aggressive Arms.
- Pick up Super Armour item
|-
|-
| Invulnerability
| Invulnerability
| Visual effect varies over characters and entities. <br/> You basically cannot be hurt.
| *Visual effect varies over characters and entities.
*You will become intangible.
|  
|  
- Most Special Active [[Skills]] and some Active Skills.
*Most Special Active [[Skills]] and some Active Skills.
 
*Some monster skills can also grant them momentary invulnerability.
- Some monster skills can also grant them momentary invulnerability.
|-
|-
| Heavy Stance
| Heavy Stance
| Exclusive to [[Chung]]. Makes him unable to be knocked down, but cannot attack unless he makes use of a counterattack.
| *Exclusive to [[Chung]].
*Makes him unable to be knocked down, but cannot attack unless he makes use of a counterattack.
|  
|  
- [[Guard]]
*[[Guard]]
 
*Some attacks in Chung's combo gives him momentary Heavy Stance.
- Some attacks in Chung's combo gives him momentary Heavy Stance.
|-
|-
| Agility
| Agility
| You get an epic shadow that follows you frame by frame. <br/> Gives maximum run and jump speed. <br/> Sometimes this merely appears as a visual effect to skills.
| *You get an epic shadow that follows you frame by frame.
| Pick up the Agility Potion
*Provides 20% Movement and Jump Speed.
*Sometimes this merely appears as a visual effect to skills.
|*Sprinter's Potion
|-
|-
| Awakening
| Awakening
| Your character will have colours of various shades (varies over character).<br/>  For more information go to [[Awakening Mode]].
|*Your character will have colours of various shades (varies over character).
*For more information go to [[Awakening Mode]].
|  
|  
- Press Ctrl when you have at least 1 awakening bead.
*Press Ctrl when you have at least 1 Awakening Bead.
 
*[[2-3|Nasod Banthus]]'s Special Active.
- Benders can awaken too in [[2-3]]
|-
|-
| Mechanized Agility
| Mechanized Agility
| You get an blue epic shadow that follows you frame by frame <br/> Gives 20% more attack speed.
|*You get an blue epic shadow that follows you frame by frame
| An effect that occurs only in Mechanized Weapons obtained in [[2-x]]
*Gives 20% more attack speed.
| *An effect that occurs only in Mechanized Weapons obtained in [[2-x]].
|-
|-
| Phoenix Talon Agility
| Phoenix Talon Agility
| You get an red epic shadow that follows you frame by frame <br/> Gives maximum movement and jump speed.
| *You get an red epic shadow that follows you frame by frame.
| [[Phoenix Talon]]
*Provides 20% Movement and Jump Speed.
*Absorbs small projectiles and converts them to a certain amount of MP.
|*[[Phoenix Talon]]
|-
|-
| Dark Elf Agility
| Dark Elf Agility
| Creates a pink epic shadow that follows frame by frame <br/>
|*Creates a pink epic shadow that follows frame by frame.
| Exclusive to Chole and Chloe the Corrupt monsters.
|*Exclusive to [[5-2|Chloe]] and [[6-4|Chloe the Corrupt]].
|-
|-
| Aura of Darkness
| Aura of Darkness
| Turns the entity into a purple shade. <br/> Works only on mobs. This will greatly increase their defense. However, if this is inflicted on you, you will receive more damage.
| *Turns the entity into a purple shade.
| Aura emitted by Shadow Defender in the [[Hamel]] Region. Also induced by its ranged darts.
*Increases the Monster's Defense while decreasing the Character's Defense.
| *Aura emitted by [[Hamel|Shadow Defender]].
*Induced by its ranged darts.
|-
|-
| Bubble stun
| Bubble Stun
| Encapsulates you into a bubble. <br/> You will be unable to move.
| *Encapsulates players into a bubble.
| Aura emitted by Laguz and Is monsters in the [[Hamel]] Region.
*You will be unable to move.
| Aura emitted by [[Hamel|Laguz]] and [[Hamel|Is]].
|}
|}



Revision as of 10:31, 13 July 2011

Special Status Effects

Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character.

Status Name Effect How to activate
Status Burning.png
Status Burning.png
Blaze
  • Constant drop in HP
  • Possible to die by this Status Effect.
  • Hit by Fire El Stone Enchanted Weapons
  • Hit by some flame-enchant related attacks and skills
Status Freeze.png
Status Freeze.png
Freeze
  • Certain percentage of Defense Ignored by attack.
  • Reduces victim's Movement and Jump Speed.
  • Hit by Ice El Stone Enchanted Weapons
  • Hit by Ice-enchant related attacks and skills
Status Poison.png
Status Poison.png
Poison
  • Certain percentage of Attack Speed Reduced.
  • Constant drop in HP
  • Possible to die by this Status Effect
  • Hit by Nature El Stone Enchanted Weapons
  • Hit by Poison-enchant related attacks and skills
Status Stone.png
Status Stone.png
Petrify
  • Victim is encased in stone and cannot move and will not be knocked down for a period of time.
  • Victim's Defense while increase by 10% while turned into stone.
  • Hit by Light El Stone Enchanted Weapons
Status Armour Break.png
Status Armour Break.png
Broken Armour
  • Physical Defense is reduced to 0.
Status Weapon Break.png
Status Weapon Break.png
Broken Weapon
  • Physical and Magical Attack is reduced by 70%.
Status MagicDef Debuff.png
Status MagicDef Debuff.png
Magic Defense Debuff
  • Certain percentage of Magical Defense decreased.
Status Fracture.png
Status Fracture.png
Fracture
  • Lowers Attack and Movement Speed by a certain percentage.
Status Binding.png
Status Binding.png
Speed Reduction *Reduces Movement and Jump Speed by a certain percentage.
Status Blind.png
Status Blind.png
Blind
  • Decreases victim's Accuracy by a certain percentage.
Status DarkCloud.png
Status DarkCloud.png
Dark Cloud Poison
  • Constant Drop in HP.

Hit by "Dark Cloud" Skill.

Status Frostbite.png
Status Frostbite.png
Frostbite
  • Decreases Movement, Jump and Attack Speed by a certain percentage.
  • Constant drop in HP.
  • Hit by Nasod Ice-related Attacks (E.g, Leviathan's Gun)
  • Hit by Barud's Icy Vomit.
  • Hit by Coral Sea Serpent's Ice Beam.
Status Confusion.png
Status Confusion.png
Confusion
  • Movement Controls reversed; In other words, left becomes right, right becomes left.
    • Up and down not affected.
Status Senile.png
Status Senile.png
Senile
  • Decreases Movement, Jump and Attack Speed by a certain percentage.
  • Constant drop in MP.
Status Targeted.png
Status Targeted.png
Targeted
  • Increases damage done to the affected individual.
Status Stun.png
Status Stun.png
Stunned
  • Affected individual cannot move for a period of time.
  • Ailment will disappear if affected individual is hit.
Status Flattened.png
Status Flattened.png
Flattened
  • Victim has flattened.
  • Affected individual cannot attack.
  • Affected individual cannot be hit by any horizontal attacks.
Status Stunned.png
Status Stunned.png
Monster Stun
  • Affected individual cannot move for a period of time.
  • Ailment will disappear if affected individual is hit.
Status Bleeding.png
Status Bleeding.png
Bleed
  • Affected individual cannot run; is forced to walk.
  • Constant drop in HP.

Hit by "Bloody Accel" Skill

Unique Status Effects

Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways.

Status Effect How to activate
Super Armour *Character will have a red outline.
  • You still receive damage, but cannot be knocked down.
  • Stoic.
  • Super Armor Buff.
  • Knocked down Monsters.
  • Certain Character/Monster attacks.
  • Coat of Non-Aggressive Arms.
Invulnerability *Visual effect varies over characters and entities.
  • You will become intangible.
  • Most Special Active Skills and some Active Skills.
  • Some monster skills can also grant them momentary invulnerability.
Heavy Stance *Exclusive to Chung.
  • Makes him unable to be knocked down, but cannot attack unless he makes use of a counterattack.
  • Guard
  • Some attacks in Chung's combo gives him momentary Heavy Stance.
Agility *You get an epic shadow that follows you frame by frame.
  • Provides 20% Movement and Jump Speed.
  • Sometimes this merely appears as a visual effect to skills.
*Sprinter's Potion
Awakening *Your character will have colours of various shades (varies over character).
  • Press Ctrl when you have at least 1 Awakening Bead.
  • Nasod Banthus's Special Active.
Mechanized Agility *You get an blue epic shadow that follows you frame by frame
  • Gives 20% more attack speed.
*An effect that occurs only in Mechanized Weapons obtained in 2-x.
Phoenix Talon Agility *You get an red epic shadow that follows you frame by frame.
  • Provides 20% Movement and Jump Speed.
  • Absorbs small projectiles and converts them to a certain amount of MP.
*Phoenix Talon
Dark Elf Agility *Creates a pink epic shadow that follows frame by frame. *Exclusive to Chloe and Chloe the Corrupt.
Aura of Darkness *Turns the entity into a purple shade.
  • Increases the Monster's Defense while decreasing the Character's Defense.
*Aura emitted by Shadow Defender.
  • Induced by its ranged darts.
Bubble Stun *Encapsulates players into a bubble.
  • You will be unable to move.
Aura emitted by Laguz and Is.





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