Diabolic Armor: Difference between revisions

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m (Text replacement - "▪ Evasion" to "▪ MP Gain on Receiving Attack")
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| Resell=0 ED
| Resell=0 ED
| Trade=<font color="red">Impossible</font>
| Trade=<font color="red">Impossible</font>
| AddEffect= ▪ Evasion +1%<br>▪ Critical +1%<br>▪ All Elemental Resistance +5
| AddEffect= ▪ MP Gain on Receiving Attack +1%<br>▪ Critical +1%<br>▪ All Elemental Resistance +5
| Description='''[Accessory (Arm)]''' The ability... Of not contracting... Bugs... A sense of fear... Ku Kuk
| Description='''[Accessory (Arm)]''' The ability... Of not contracting... Bugs... A sense of fear... Ku Kuk
| Obtain=Event Reward {{!}}{{!}} N/A {{!}}{{!}} [[Diabolic Esper]] Release Event {{*}}[[File:Flag-us.png|24px]] 03/31/2015 ~ 04/14/2015
| Obtain=Event Reward {{!}}{{!}} N/A {{!}}{{!}} [[Diabolic Esper]] Release Event {{*}}[[File:Flag-us.png|24px]] 03/31/2015 ~ 04/14/2015

Revision as of 15:33, 7 April 2016

  • English

[Accessory (Arm)] The ability... Of not contracting... Bugs... A sense of fear... Ku Kuk

Diabolic Armor
[Normal]

▪ MP Gain on Receiving Attack +1%
▪ Critical +1%
▪ All Elemental Resistance +5

Diabolic Armor
Rarity
Normal
Item Type
Accessory (Arm)
Level Requirement
0
How to Obtain
Method Location(s) Requirements
Event Reward N/A Diabolic Esper Release Event
  • 03/31/2015 ~ 04/14/2015
Base Stats
Class Physical Attack Magical Attack Physical Defense Magical Defense
All Classes 10 10 10 10
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