Heart of the Ancient Waterway/it: Difference between revisions
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-''Air Kick Combo 1 & a half:'' Chloe performs the Triple Air Kick maneuver. However, she only stops at the second kick and starts combo-ing you later.Similar to Combat Ranger combo →→↑ZZZ canceled on second Z. | -''Air Kick Combo 1 & a half:'' Chloe performs the Triple Air Kick maneuver. However, she only stops at the second kick and starts combo-ing you later.Similar to Combat Ranger combo →→↑ZZZ canceled on second Z. | ||
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-''Nature Force: Dark Ver.:'' Chloe imbues her attacks with the power of darkness. Similar to Wind Sneaker's [[Nature Force]] active skill. | -''Nature Force: Dark Ver.:'' Chloe imbues her attacks with the power of darkness. Similar to Wind Sneaker's [[Nature's Force]] active skill. | ||
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-''Spinning Kick: Dark Ver.:'' Chloe spins horizontally, drilling into opponents with her feet. Similar to Combat Ranger's [[Spinning Kick]] special active skill. This does substantial damage. | -''Spinning Kick: Dark Ver.:'' Chloe spins horizontally, drilling into opponents with her feet. Similar to Combat Ranger's [[Spinning Kick]] special active skill. This does substantial damage. |
Revision as of 13:06, 7 January 2015
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