Atlas City/fr: Difference between revisions

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| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:10-2mob1.jpg|60px]]
|[[File:10-2mob1.jpg|60px]]
| '''CODE_C_Proto''' - Nasod security robots.
| '''Prototype Code_C''' - Nasod security robots.
|
|
*'''Energy Spike:''' Stab with its robotic appendage.
*'''Energy Spike:''' Stab with its robotic appendage.
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|-
|-
|[[File:Silence_Head.jpg|60px]]
|[[File:Silence_Head.jpg|60px]]
| '''CODE_C_Silence''' - A tall humanoid Nasod security unit armed with blades on its arms.
| '''Fouineur Code_C''' - A tall humanoid Nasod security unit armed with blades on its arms.
|
|
*'''Cloak:''' This unit is capable of making itself completely invisible as well as invincible. A faint trail of sparkles will emit from it while invisible.
*'''Cloak:''' This unit is capable of making itself completely invisible as well as invincible. A faint trail of sparkles will emit from it while invisible.
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|-
|-
|[[File:Prober_Head.jpg|60px]]
|[[File:Prober_Head.jpg|60px]]
| '''CODE_C_Prober''' - A Nasod security unit armed with two ion cannons on its arms.
| '''Sonde Code_C''' - A Nasod security unit armed with two ion cannons on its arms.
|
|
*'''Plasma Shot:''' Rearrange itself then fire a short range pulse of plasma.
*'''Plasma Shot:''' Rearrange itself then fire a short range pulse of plasma.
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|-
|-
|[[File:Defender_Head.jpg|60px]]
|[[File:Defender_Head.jpg|60px]]
| '''CODE_C_Defender''' - A large Nasod security unit capable of arranging it parts in varying shapes.
| '''Défenseur Code_C''' - A large Nasod security unit capable of arranging it parts in varying shapes.
|
|
*'''Ram''' - It will rotate then ram into players.
*'''Ram''' - It will rotate then ram into players.
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|-
|-
|[[File:10-2mob5.jpg|60px]]
|[[File:10-2mob5.jpg|60px]]
| '''CODE_C_Decepter''' - A flying Nasod security unit.
| '''Récepteur Code_C''' - A flying Nasod security unit.
|
|
*'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters.
*'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters.
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|-
|-
|[[File:10-2mob1.jpg|60px]]
|[[File:10-2mob1.jpg|60px]]
| '''CODE_D_Proto''' - Nasod security robots that will drop in to intervene.
| '''Prototype Code_D''' - Nasod security robots that will drop in to intervene.
|
|
*'''Energy Spike:''' Stab with its robotic appendage.
*'''Energy Spike:''' Stab with its robotic appendage.
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| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<span style="display:none">{{</span>
|[[File:New_Defender_Head.jpg|60px]]
|[[File:New_Defender_Head.jpg|60px]]
| '''CODE_B_New_Defender''' - A larger more powerful version of a '''CODE_C_Defender'''.
| '''Nouveau défenseur Code_B''' - A larger more powerful version of a '''CODE_C_Defender'''.
|
|
*'''Ram''' - It will rotate then ram into players.
*'''Ram''' - It will rotate then ram into players.
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|-
|-
|[[File:CODE_A_Surverylon.png|60px]]
|[[File:CODE_A_Surverylon.png|60px]]
|'''CODE_A_Surveillan''' - Surveillan will patrol in the background and fire at players in sets of three shots indicated by an aiming reticle.
|'''Surveillant Code_A''' - Surveillan will patrol in the background and fire at players in sets of three shots indicated by an aiming reticle.
*He will fire 3 shots at each player simultaneously, making a potential 12 shots per round. This makes party play in this section hazardous.
*He will fire 3 shots at each player simultaneously, making a potential 12 shots per round. This makes party play in this section hazardous.
<span style="display:none">}}</span>
<span style="display:none">}}</span>

Revision as of 19:41, 22 May 2016

Cité d'Atlas

« 
Cité d'Atlas. C'est dans cette gigantesque ville nasod que sont produites les marchandises transportées à Elysion. Il devrait être possible d'y trouver un indice sur le maître d'Élios.
 »
Description
Une immense cité nasod qui produit des marchandises envoyées vers Elysion. Nous devons trouver un indice du passage de Solace ici.
Niveau recommandé
81-83
Capacité de combat requise
Plan du donjon
Monstres
{{ {{
Image Description Attaques
Prototype Code_C - Nasod security robots.
  • Energy Spike: Stab with its robotic appendage.
  • Jet Trust: Rearrange itself into a jet and propel itself forward into players.
Fouineur Code_C - A tall humanoid Nasod security unit armed with blades on its arms.
  • Cloak: This unit is capable of making itself completely invisible as well as invincible. A faint trail of sparkles will emit from it while invisible.
  • Cross Slash: Attack with its two blade arms launching players. Typically done once it has revealed itself from cloaking.
  • Blade Slash: Slash once with its blade.
Sonde Code_C - A Nasod security unit armed with two ion cannons on its arms.
  • Plasma Shot: Rearrange itself then fire a short range pulse of plasma.
  • Plasma Web: Fires a web of plasma out of its arms.
Défenseur Code_C - A large Nasod security unit capable of arranging it parts in varying shapes.
  • Ram - It will rotate then ram into players.
  • X Barrier - It will active a protective wall then push forward into players.
Récepteur Code_C - A flying Nasod security unit.
  • Jet Blasters: The unit will fire beams straight down out of its two blasters.
  • Plasma Buster: Take in energy around itself then fire a concentrated ball of plasma downwards.
Prototype Code_D - Nasod security robots that will drop in to intervene.
  • Energy Spike: Stab with its robotic appendage.
  • Jet Trust: Rearrange itself into a jet and propel itself forward into players.

}}

}}
Boss intermédiaire
{{ {{
Image Description Attaques
Nouveau défenseur Code_B - A larger more powerful version of a CODE_C_Defender.
  • Ram - It will rotate then ram into players.
  • Top Spin: - Rearrange its parts and twirl them around itself.
  • X Barrier - It will active a protective wall then push forward into players.

Note:

  • Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.

}}

}}
Obstacles
{{ {{
Image Description
Launch Pad - A platform which propels players high into the air to reach places they would normally be unable to.
Surveillant Code_A - Surveillan will patrol in the background and fire at players in sets of three shots indicated by an aiming reticle.
  • He will fire 3 shots at each player simultaneously, making a potential 12 shots per round. This makes party play in this section hazardous.

}}

}}
Boss
{{ {{
Image Description Attaques
Surveillant Code_A - An A grade Nasod. The master defense system for Atlas City.
  • Top Spin: Surveillan will lower its arms close to the ground and spin in circles while moving forward doing continuous hits.
  • Barrage Punch: Surveillan will perform several jabs then finish off with a plasma punch.
  • Plasma Shot: He will twirl then fire a large plasma ball which lingers and does rapid number of hits.
  • Aerial Gatling: Surveillan will ascend into the air then fire a barrage of shots out of its arm starting at a distance and progressively firing closer to itself.
  • Jet Mode: He will transform into his mobile jet form and fly to one side of the map striking any players in its path before retreating into the background.
  • Security Call: While in the background he will summon swarms of varying Nasod units.
  • Assault Blaster: While in the background he will fire at players in sets of six shots indicated by an aiming reticle.
    • He will fire 6 shots at each player simultaneously, making a potential 24 shots per round. This makes party play hazardous.

Note:

  • Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.

}}

}}
Dialogue
  • Surveillant : Intrus attrapés. Mode combat activé.
Butins de bossMusique de fond
{{

Image Nom Boss Personnage Effets
Épée longue de Decitium d'Atlas
Cette arme légère mais résistante a été fabriquée avec du Decitium, l'essence de la haute technologie d'Atlas.
Wouah ! Ça va peut-être même me permettre de vaincre Elesis ! - Elsword
Nouveau défenseur Code_B
Elsword

Arme pour Elsword niv. 82 :

Attaque +4874

Attaque magique +4874


Ravage +3%

Dégâts supplémentaires +3%

Rapidité +3%

}}
{{

Donjon

music076_stage

Boss

music077_boss

}}
Galerie
Noms alternatifs
{{
Serveur Nom Traduction
Corée du Sud 아틀라스 시티 Cité d'Atlas
Chine (chinois simplifié) 阿特拉斯都市 Cité d'Atlas
Espagne Ciudad Atlas Cité Atlas
}}


Donjons