Gun Guard/ModA: Difference between revisions

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|Character=Rose
|Character=Rose
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|CRActive7.png}}
| {{Force|CRActive7.png}}
| {{SkillType|A}}<br>{{SkillType|M}} Dodge incoming attacks and returns damage received. Gun Guard will be released when attacked from the back.
| {{SkillType|A|M}} Dodge incoming attacks and returns damage received. Gun Guard will be released when attacked from the back.
|-
|-
|
|
| <font color="FFCC00">'''Gun Guard'''</font>
| {{color|#FFCC00|Gun Guard|b=1}}
*Hold [Skill Key] to consume 10 ECP and maintain Gun Guard.
*Hold [Skill Key] to consume 10 ECP and maintain Gun Guard.
<font color="FFCC00">'''Front Counter'''</font>
|-
*When hit from the front, 100% chance to activate [ [[Bloody Chain]] ] (10 seconds cooldown)
|
| {{color|#FFCC00|Front Counter|b=1}}
*When hit from the front, 100% chance to activate [[Bloody Chain]] (10 seconds cooldown).
|-
|-
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Black Massacre]] || 99 || [[Camilla#Others|[Force] Gun Guard (A)]]
| [[Black Massacre]] || 99 || {{mr|Gun Guard}}
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Counterattack (Physical) !! colspan=3 | Withdraw Chainblade !! colspan=2 | ECP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Counterattack (Physical)<br>(Upon Being Hit) !! colspan=3 | Upon Being Hit From Front !! colspan=2 | ECP Usage !! rowspan=2 | Cooldown
|-
|-
! Activation Chance !! Damage (Physical) !! Reactivation Cooldown !! Initial !! Additional
! Chance !! Withdraw Chainblade (Physical) !! Reactivation Cooldown !! Initial !! Additional per Second
|-
|-
| '''{{PvE}}''' || 688% || rowspan=2 | 100% || 483% || rowspan=2 | 10 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 10 ECP per second || rowspan=2 | 10 Seconds
| {{PvE}} || 688% || rowspan=2 | 100% || 483% || rowspan=2 | 10 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 10 ECP || rowspan=2 | 10 Seconds
|-
|-
| '''{{PvP}}''' || 275% || 193%
| {{PvP}} || 275% || 193%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Gun Guard|Light, Haste|mp=35|ecp=true|cd=5|cd2=50}}
|-
! colspan=2 | Light Gun Guard !! colspan=2 | Haste Gun Guard
|-
! Attribute Effect !! ECP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|ECP|80}} || 28 ECP || {{SkillText|Haste|50}} || 5 Seconds
|}
<br>
<br>


== Extra Information ==
== Total Damage ==
=== Total Damage ===
{{Damage|true|Rose
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|dmg=688, 483
|-
|pvp_dmg=275, 193
! Mode !! Base
}}
|-
| {{PvE}}
| {{formatnum:{{#expr: 688+483}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 275+193}}}}%
|}
<br>
<br>


{{ForceDifference
==Related Skills==
|<!--Character-->Rose
{{SkillTable
|<!--Original Features-->
|Bloodia3.png; Revolver Mastery;
*If hit from the back while guarding, {{tt|100%|[Enhanced]}} chance to counter with a spin kick.
CRPassive1.png; Bloody Action;
*Counters with a spin kick.
CRPassive2.png; Saw Blade;
|<!--Changed Features-->
CrRTrans4.png; Awakened Will: Crimson Rose;
*If hit from the back while guarding, skill will immediately end.
CrRTrans5.png; Frenzy Locked-Trans2;
*Counters with [[Bloody Chain]].
BMEliminate Target.png; Target Elimination;
}}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Upon performing a counter attack, you will gain brief invincibility.
*Upon performing a counter attack, you will briefly gain invincibility.
<br>
<br>



Latest revision as of 17:29, 6 October 2024

  • English
[Active] [Mod]
Dodge incoming attacks and returns damage received. Gun Guard will be released when attacked from the back.
Gun Guard
  • Hold [Skill Key] to consume 10 ECP and maintain Gun Guard.
Front Counter
  • When hit from the front, 100% chance to activate Bloody Chain (10 seconds cooldown).
ECP Using Skill
  • Consumes ECP instead of MP.
  • Upon activating Over Strike, skill cannot be used.


Requirements

Class Level Required Skill Requirement
Black Massacre 99 [Force] Gun Guard (A)


Skill Information

Mode Counterattack (Physical)
(Upon Being Hit)
Upon Being Hit From Front ECP Usage Cooldown
Chance Withdraw Chainblade (Physical) Reactivation Cooldown Initial Additional per Second
PvE 688% 100% 483% 10 Seconds 35 ECP 10 ECP 10 Seconds
PvP 275% 193%


Skill Traits

Light Gun GuardHaste Gun Guard
Attribute EffectECP UsageAttribute EffectCooldown
MP Usage decreased to 80%28 ECPCooldown decreased to 50%2.5 Seconds


Total Damage

ModeBase
PvE1,171%
PvP468%


Related Skills


Tips and Details

  • Upon performing a counter attack, you will briefly gain invincibility.


Updates

Date Changes
KR NA PvE PvP
08/09/2018 08/22/2018
  • [Mod] Gun Guard added.
08/01/2019 08/28/2019
  • Damage decreased.
08/14/2019
  • Damage increased.
  • ECP Usage increased.


Alternative Names

Server Name Translation
South Korea 건 가드 Gun Guard
China (Simplified Chinese) 枪械格挡 Gun Guard
Germany Schützende Pistolen Protective Pistols
Spain Pistolas protectoras Protective Pistols
France Pistolets protecteurs Protective Pistols
Italy Pistole protettive Protective Pistols
Poland Obronne Pistolety Protective Pistols
United Kingdom Protective Pistols
Brazil Revólver Escudo Revolver Shield