Double Gunhawk/ModA: Difference between revisions
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|Character=Rose | |Character=Rose | ||
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|Bloodia2.png}}<br>{{Force|Bloodia10.png}} | | {{Force|Bloodia2.png}}<br>{{Force|Bloodia10.png}} | ||
| {{SkillType|SA|S | | {{SkillType|SA|S|M}} Throw revolvers set to automatic fire mode up to 3 times. | ||
|- | |- | ||
| | | | ||
| | | {{color|#FFCC00|Tracking Hawk|b=1}} | ||
*Press the skill key to thrown an additional 2 times. | *Press the skill key to thrown an additional 2 times. | ||
*When the revolvers return, the duration increases by 1 | *When the revolvers return, the duration increases by 1 second. | ||
*Additional throws | *Additional throws grant {{se||Super Armor}} and immunity against disable type status effects. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Black Massacre]] || 99 || | | [[Black Massacre]] || 99 || {{mr|Double Gunhawk}} | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! rowspan= | ! rowspan=2 | Mode !! rowspan=2 | Revolving Throw (Physical) !! colspan=3 | Max Hits Per Throw !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Stage 1 !! Stage 2 !! Stage 3 | ! Stage 1 !! Stage 2 !! Stage 3 | ||
|- | |- | ||
| | | {{PvE}} || 511% || rowspan=2 | 4 || rowspan=2 | 8 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 131% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Rose|Double Gunhawk|Light, Heavy|mp=200|cd=12}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | |||
{{Damage|true|Rose | |||
|dmg=511, 511, 511 | |||
|pvp_dmg=131, 131, 131 | |||
|hits=4, 8, 12 | |||
|heavy=true | |||
|passive1=ECP System | |||
|append=1, Over Strike | |||
}} | |||
*Assumes single target. | |||
| | |||
| | |||
* | |||
<br> | <br> | ||
{{ | ==Related Skills== | ||
{{SkillTable| | |||
Bloodia9.png; Chain Powder; | |||
| | |||
}} | }} | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" | | | 12/23/2021 || 01/12/2022 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
*{{buff|'''Spinning Throw''' projectile speed and tracking range increased.}} | *{{buff|'''Spinning Throw''' projectile speed and tracking range increased.}} | ||
|} | |} | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Rose}} | |Color={{ColorSel|CharLight|Rose}} | ||
|KR= 더블 건호크 |KRName=Double | |KR= 더블 건호크 |KRName=Double Gunhawk | ||
|DE=Falkenschuss|DEName=Falcon Shot | |||
|BR=Revólver Bumerangue |BRName=Boomerang Revolver | |BR=Revólver Bumerangue |BRName=Boomerang Revolver | ||
|FR=Tir de faucon |FRName=Falcon Shot | |FR=Tir de faucon |FRName=Falcon Shot | ||
|PL=Sokoli Strzał |PLName=Falcon Shot | |||
|CN=双鹰回旋 |CNName=Double Hawk Boomerang | |CN=双鹰回旋 |CNName=Double Hawk Boomerang | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Black Massacre}} | {{SkillNav - Black Massacre}} |
Latest revision as of 01:53, 9 April 2024
- English
[Special Active: Strength] [Mod] Throw revolvers set to automatic fire mode up to 3 times. | |
Tracking Hawk
| |
Over Strike
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Black Massacre | 99 | [Force] Double Gunhawk (A) |
Skill Information
Mode | Revolving Throw (Physical) | Max Hits Per Throw | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Stage 1 | Stage 2 | Stage 3 | ||||
PvE | 511% | 4 | 8 | 12 | 200 MP | 12 Seconds |
PvP | 131% |
Skill Traits
Light Double Gunhawk | Heavy Double Gunhawk | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 160 MP | Damage increased to 144% Cooldown increased to 120% | 14.4 Seconds |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Over Strike | |||
Normal | Heavy | Normal | Heavy | |
PvE | 12,264% | 17,660.16% | 14,716.8% | 21,192.19% |
PvP | 3,144% | 4,527.36% | 3,772.8% | 5,432.83% |
- Assumes single target.
Related Skills
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/09/2018 | 08/22/2018 |
| |
08/23/2018 | 09/06/2018 |
| |
03/07/2019 | 03/27/2019 |
| |
08/19/2021 | 09/15/2021 |
| |
12/23/2021 | 01/12/2022 |
|
Alternative Names
Black Massacre - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Plain Madness
- Plain Madness
Force Active
Force Passive
Force Active
Force Passive