Gun Dance/ModA: Difference between revisions
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|Character=Rose | |Character=Rose | ||
}} | }} | ||
{{#ev:youtube|bC3rlFwcYtQ|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|Bloodia8.png}} | | {{Force|Bloodia8.png}} | ||
| {{SkillType|SA|B | | {{SkillType|SA|B|M}} Shoot your revolvers in all directions. | ||
|- | |- | ||
| | | | ||
| {{ | | {{color|#FFCC00|Skilled Shooter|b=1}} | ||
*While using the skill, upon pressing the {{CZ}} or {{CX}} key, use all ECP to charge attack in an invincible state, putting enemies in {{se||Faint|Stun}} for 3 seconds. | |||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| [[Black Massacre]] || 99 || | ! Class !! Level Required !! Skill Requirement | ||
|- | |||
| [[Black Massacre]] || 99 || {{mr|Gun Dance}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | <tabber> | ||
\\NA= | |||
! rowspan=" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! Random Fire !! | ! rowspan="3" | Mode !! colspan=3 | Damage (Physical) !! rowspan="3" | {{se||Faint}}<br>Duration !! colspan=2 | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Kick ECP Usage !! rowspan="3" | Cooldown | ||
|- | |||
! rowspan=2 | Random Fire !! colspan=2 | Kick !! rowspan=2 | Random Fire !! rowspan=2 | Kick | |||
|- | |||
! Damage !! Defense Ignore | |||
|- | |||
| {{PvE}} || 759% || 9274% || rowspan=2 | 70% || rowspan=2 | 3 Seconds || rowspan=2 | 11 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 100% ECP || rowspan=2 | 21 Seconds | |||
|- | |||
| {{PvP}} || 230% || 1001% | |||
|} | |||
\\KR (05/09/2024)= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
! Mode !! Random Fire (Physical) !! Defense Ignore !! Max Hits !! MP Usage !! Cooldown | |||
|- | |- | ||
| | | {{PvE}} || 350% || 40% || rowspan=2 | 84 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 85% || 10% | ||
|} | |} | ||
</tabber> | |||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Rose|Gun Dance|Light, Heavy|mp=300|cd=21}} | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
<tabber> | |||
\\NA= | |||
===Cancel=== | |||
| | {{Damage|true|Rose | ||
|dmg=759, 9274 | |||
| | |pvp_dmg=230, 1001 | ||
|hits=1, 1 | |||
|hits_max=10, 1 | |||
|avg_hits=8, 1 | |||
| | |passive1=ECP System | ||
|append=1, Over Strike | |||
| | |heavy=true | ||
| | |passive2=Revolver Mastery | ||
}} | |||
* | *Damage calculations range from 1~10 hits of '''Random Fire'''. | ||
*Average assumes 8 '''Random Fire''' hits and 1 hit of '''Kick'''. | |||
===Full=== | |||
{{Damage|true|Rose | |||
|dmg=759 | |||
|pvp_dmg=230 | |||
|hits=11 | |||
|passive1=ECP System | |||
|append=1, Over Strike | |||
|heavy=true | |||
|passive2=Revolver Mastery | |||
}} | |||
*Damage calculations assume 11 hits of '''Random Fire''' and 0 hits of '''Kick'''. | |||
<br> | <br> | ||
\\KR (05/09/2024)= | |||
{{Damage|true|Rose | |||
|dmg=350 | |||
|pvp_dmg=85 | |||
|hits=84 | |||
|avg_hits=26 | |||
|passive1=ECP System | |||
|append=1, Over Strike | |||
|heavy=true | |||
|passive2=Revolver Mastery | |||
}} | |||
*'''Average''' assumes 26 hits. | |||
</tabber> | |||
== Related Skills == | == Related Skills == | ||
{| style="border-collapse: collapse;" | {{SkillTable | ||
|Bloodia3.png; Revolver Mastery; | |||
Bloodia9.png; Chain Powder; | |||
CRPassive2.png; Saw Blade | |||
}} | |||
<br> | |||
== Tips and Details == | |||
*Cancelling this skill while [[Frenzy]] is active will fully deplete the [[ECP System|ECP Gauge]] and refresh the duration of [[ECP System|Over Strike]], effectively prolonging the duration of the buff. | |||
**Because of this, it is almost always preferable to use this version of the skill. | |||
*It is not possible to deal all 11 '''Random Fire''' hits in addition to the '''Kick'''. | |||
*While the '''Cancel''' damage represents an average of 8 '''Random Fire''' hits and the '''Kick''', the overall damage is dependent on when you cancel the fire. The theoretical maximum damage this skill can do is 29,094% (12/23/2021 KR Patch) with 10 '''Random Fire''' shots and the '''Kick''', however, it is safer and more efficient to cancel earlier to maintain [[Frenzy]] as well to use other skills. | |||
<br> | |||
== Old Version == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |- | ||
! width="300px" | Video | |||
| | ! Description | ||
| | |- | ||
| | |{{#ev:youtube|lIQag0Sa4M8|300}} | ||
| Between its initial release and the 04/25/2024 KR Patch, {{mod|Gun Dance|1}} was very similar to its [[Gun Dance|original]] form, but finished with a kick that consumed all ECP instead. | |||
|} | |} | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/05/2018 || align="left" | | | 04/05/2018 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
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|- | |- | ||
| 11/19/2020 || 12/16/2020 || colspan=2 align="left" | | | 11/19/2020 || 12/16/2020 || colspan=2 align="left" | | ||
*{{buff|Random Fire damage increased.}} | *{{buff|'''Random Fire''' damage increased.}} | ||
*{{buff|Casting speed is 66% faster.}} | *{{buff|Casting speed is 66% faster.}} | ||
*{{nerf|Random Fire hit count decreased.}} | *{{nerf|'''Random Fire''' hit count decreased.}} | ||
|- | |||
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" | | |||
*{{nerf|'''Random Fire''' damage decreased.}} | |||
*{{buff|'''Kick''' damage increased.}} | |||
*{{buff|'''Kick''' will ignore defense.}} | |||
|- | |||
| 04/25/2024 || rowspan=2 | <!-- Approx 05/22/2024--> || colspan=2 align="left" | | |||
*Skill features changed. | |||
|- | |||
| 05/09/2024 || colspan=2 align="left"| | |||
*{{nerf|'''Damage''' decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Black Massacre}} | |||
{{ |
Revision as of 23:39, 14 May 2024
[Special Active: Bravery] [Mod] Shoot your revolvers in all directions. | |
Skilled Shooter
| |
Chain Revolver/Blade Skill
| |
Weapon Switch
| |
Over Strike
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Black Massacre | 99 | [Force] Gun Dance (A) |
Skill Information
- NA
- KR (05/09/2024)
Mode | Damage (Physical) | Enemy DebuffFaintEnemy DebuffFaint Duration |
Max Hits | MP Usage | Kick ECP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Random Fire | Kick | Random Fire | Kick | ||||||
Damage | Defense Ignore | ||||||||
PvE | 759% | 9274% | 70% | 3 Seconds | 11 | 1 | 300 MP | 100% ECP | 21 Seconds |
PvP | 230% | 1001% |
Skill Traits
Light Gun Dance | Heavy Gun Dance | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 240 MP | Damage increased to 144% Cooldown increased to 120% | 25.2 Seconds |
Total Damage
- NA
- KR (05/09/2024)
Cancel
Mode | Base | Revolver Mastery | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | Over Strike | Normal | Over Strike | |||||||||||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |||||||||
Average | Max | Average | Max | Average | Max | Average | Max | Average | Max | Average | Max | Average | Max | Average | Max | |
PvE | 15,346% | 10,033% ~ 16,864% | 22,098.24% | 14,447.52% ~ 24,284.16% | 18,415.2% | 12,039.6% ~ 20,236.8% | 26,517.89% | 17,337.02% ~ 29,140.99% | 17,340.98% | 11,337.29% ~ 19,056.32% | 24,971.01% | 16,325.7% ~ 27,441.1% | 20,809.18% | 13,604.75% ~ 22,867.58% | 29,965.21% | 19,590.84% ~ 32,929.32% |
PvP | 2,841% | 1,231% ~ 3,301% | 4,091.04% | 1,772.64% ~ 4,753.44% | 3,409.2% | 1,477.2% ~ 3,961.2% | 4,909.25% | 2,127.17% ~ 5,704.13% | 3,025.67% | 1,311.02% ~ 3,515.56% | 4,356.96% | 1,887.86% ~ 5,062.41% | 3,630.8% | 1,573.22% ~ 4,218.68% | 5,228.35% | 2,265.43% ~ 6,074.9% |
- Damage calculations range from 1~10 hits of Random Fire.
- Average assumes 8 Random Fire hits and 1 hit of Kick.
Full
Mode | Base | Revolver Mastery | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Over Strike | Normal | Over Strike | |||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 8,349% | 12,022.56% | 10,018.8% | 14,427.07% | 9,434.37% | 13,585.49% | 11,321.24% | 16,302.59% |
PvP | 2,530% | 3,643.2% | 3,036% | 4,371.84% | 2,694.45% | 3,880.01% | 3,233.34% | 4,656.01% |
- Damage calculations assume 11 hits of Random Fire and 0 hits of Kick.
Related Skills
Tips and Details
- Cancelling this skill while Frenzy is active will fully deplete the ECP Gauge and refresh the duration of Over Strike, effectively prolonging the duration of the buff.
- Because of this, it is almost always preferable to use this version of the skill.
- It is not possible to deal all 11 Random Fire hits in addition to the Kick.
- While the Cancel damage represents an average of 8 Random Fire hits and the Kick, the overall damage is dependent on when you cancel the fire. The theoretical maximum damage this skill can do is 29,094% (12/23/2021 KR Patch) with 10 Random Fire shots and the Kick, however, it is safer and more efficient to cancel earlier to maintain Frenzy as well to use other skills.
Old Version
Video | Description |
---|---|
Between its initial release and the 04/25/2024 KR Patch, [Mod] Gun Dance was very similar to its original form, but finished with a kick that consumed all ECP instead. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
02/22/2018 | 04/18/2018 |
| |
04/05/2018 |
|
| |
08/01/2019 | 08/28/2019 |
| |
11/19/2020 | 12/16/2020 |
| |
12/23/2021 | 01/12/2022 |
| |
04/25/2024 |
| ||
05/09/2024 |
|
Alternative Names
Black Massacre - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Plain Madness
- Plain Madness
Force Active
Force Passive
Force Active
Force Passive