G-0 Battleroid/ModA: Difference between revisions

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|-
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| {{Force|OptSActive1.png}}
| {{Force|OptSActive1.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Summon Air Mecha [G-0 Battleroid].
| {{SkillType|SA|B|M}} Summon Air Mecha [{{Color|#FFCC00|G-0 Battleroid}}].<br>G-0 Battleroid will guard and automatically track and attack nearby enemies for 60 seconds.
 
G-0 Battleroid will guard and automatically track and attack nearby enemies for 60 sec.
|-
|-
|
|
| {{SkillText|Robot Bomb Reaction Skill}}
| {{SkillText|Robot Bomb Reaction Skill|G-0Battleroid}}
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Prime Operator]] || 99 || [[Camilla#Others|[Force] G-0 Battleroid (A)]]
| [[Prime Operator]] || 99 || {{mr|G-0 Battleroid}}
|}
|}
<br>
<br>
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! HP !! Duration
! HP !! Duration
|-
|-
| '''{{PvE}}''' || 221% || 100% of the caster || rowspan=2 | 60 Seconds || rowspan=2 | 24 ({{tt|[[Limit Over|34]]|[[File:MHBuff.png|20px]] Limit Over}}) || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 221% || 100% of caster's || rowspan=2 | 60 Seconds || rowspan=2 | 24 ({{tt|[[Limit Over|34]]|[[File:MHBuff.png|20px]] Limit Over}}) || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 93% || ?% of the caster
| {{PvP}} || 93% || 20% of caster's
|}
|}
<br>
<br>
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! rowspan="2" | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits  
! rowspan="2" | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits  
|-
|-
! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruct !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruct
! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction
|-
|-
| '''{{PvE}}''' || 96% || 221% || 126% || 322% || rowspan=2 | 22 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 1
| {{PvE}} || 96% || 221% || 126% || 322% || rowspan=2 | 22 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 1
|-
|-
| '''{{PvP}}''' || 38% || 93% || 50% || 129%
| {{PvP}} || 38% || 93% || 50% || 129%
|}
|}
<br>
<br>
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== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{:Limit Over}}
<!-- awk = Limit Over -->
<!-- awk = Limit Over -->
{{Damage
{{Damage|true|Rose
|dmg=221
|dmg=221
|pvp_dmg=93
|pvp_dmg=93
|hits=24
|hits=24
|awk_dmg=i*{{#arrayindex:Limit Over|0}}
|pvp_awk_dmg=i*{{#arrayindex:Limit Over|1}}
|awk_hits=34
|awk_hits=34
|heavy=true
|heavy=true
|passive1=ECP System
|passive1=ECP System
|passive2=Mechanic Mastery
|passive2=Mechanic Mastery
|passive3=Limit Over
|append=1, Over Strike
|awk_alias=Limit Over
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Mechanic Mastery]]/[[Limit Over]]
|-
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|-
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
| {{PvE}}
| {{#var: total_damage}}
| {{#var: total_damage_heavy}}
| {{#var: total_damage_passive1}}
| {{#var: total_damage_heavy_passive1}}
| {{#var: total_damage_awk_passive2_passive3}}
| {{#var: total_damage_awk_heavy_passive2_passive3}}
| {{#var: total_damage_awk_passive1_passive2_passive3}}
| {{#var: total_damage_awk_heavy_passive1_passive2_passive3}}
|-
| {{PvP}}
| {{#var: total_damage_pvp}}
| {{#var: total_damage_heavy_pvp}}
| {{#var: total_damage_passive1_pvp}}
| {{#var: total_damage_heavy_passive1_pvp}}
| {{#var: total_damage_awk_passive2_passive3_pvp}}
| {{#var: total_damage_awk_heavy_passive2_passive3_pvp}}
| {{#var: total_damage_awk_passive1_passive2_passive3_pvp}}
| {{#var: total_damage_awk_heavy_passive1_passive2_passive3_pvp}}
|}


=== Support Mode Total Damage ===
=== Total Damage: G-0 Battleroid Support Mode ===
{{Damage
{{Damage
|dmg=96
|dmg=96
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! colspan=4 | Normal !! colspan=4 | Heavy !! colspan=4 | Normal !! colspan=4 | Heavy
! colspan=4 | Normal !! colspan=4 | Heavy !! colspan=4 | Normal !! colspan=4 | Heavy
|-
|-
! Gatling Shot !! Guided Missile !! Laser Beam !! Self-destruct !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-destruct !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-destruct !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-destruct
! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction
|-  
|-  
| {{PvE}}  
| {{PvE}}  
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| {{#var: destruct_total_damage_heavy_passive1}}
| {{#var: destruct_total_damage_heavy_passive1}}
|-
|-
| '''{{PvP}}'''
| {{PvP}}  
| {{#var: shot_total_damage_pvp}}
| {{#var: shot_total_damage_pvp}}
| {{#var: missile_total_damage_pvp}}
| {{#var: missile_total_damage_pvp}}
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! Affected By Action Speed
! Affected By Action Speed
|-
|-
| {{Check|Y}}*
| {{Check|P}}
|}
|}
* *Only casting animation, not the hitbox itself.
<br>
<br>


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MHPassive.png; Mechanic Mastery;
MHPassive.png; Mechanic Mastery;
MHBuff.png; Limit Over;
MHBuff.png; Limit Over;
OptPassive1.png; G-Extension;
OptPassive2.png; Mecha Generator;
OptPassive2.png; Mecha Generator;
OptTrans4.png; Awakened Will: Optimus;
Prime Operator - Passive 1.png; Mecha Control;
Prime Operator - Passive 1.png; Mecha Control;
Prime Operator - Passive 2.png; G-Upgrade;
}}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The summon will be invincible when firing '''Guided Missile''' during initial cast.
*The summon will be invincible when firing '''Guided Missile''' during the initial cast.
*Just like [[Air Mecha: Gale Force]], all the '''Support Mode''' attacks will only benefit from Skill Damage Increase buffs if the unit was summoned while they were already up.
*Just like [[Air Mecha: Gale Force]], all the '''Support Mode''' attacks will only benefit from Skill Damage Increase buffs if the unit was summoned while the buffs were already active.
*Unlike [[Air Mecha: Gale Force]], this mecha's machine gun fire sequence is very reliable, boasting a larger hitbox and duration, often resulting in catching and hitlocking multiple enemies in front of it.
*Unlike [[Air Mecha: Gale Force]], this mecha's machine gun fire sequence is very reliable, boasting a larger hitbox and duration, often resulting in catching and hitlocking multiple enemies in front of it.
*Due to the [[Mecha Generator]] passive, this version of the skill recovers 360 MP over its full duration, resulting in a net gain in MP even with its base MP cost, let alone with the Light trait and/or [[G-Mastery]] buff.
*Due to the [[Mecha Generator]] passive, this version of the skill recovers 360 MP over its full duration, resulting in a net gain in MP even with its base MP cost, let alone with the Light trait and/or [[G-Mastery]] buff.
*If this skill is reused while the first mecha is still active, the first mecha will be destroyed.
*If this skill is reused while the first Battleroid is still active, the first Battleroid will be destroyed.
*[[Limit Over]] increases the '''Guided Missile''' count from the initial skill cast, but does '''not''' increase it from Support Mode.
*[[Limit Over]] increases the '''Guided Missile''' count during the initial skill cast, but does '''not''' increase it during Support Mode.
*During Support Mode, G-0 Battleroid will cycle through performing '''Gatling Shot''' and '''Guided Missiles'''. It only uses '''Laser Beam''' once its duration is over or when replaced by a new G-0 Battleroid summon.
*During Support Mode, G-0 Battleroid will cycle through performing '''Gatling Shot''' and '''Guided Missiles'''. It only uses '''Laser Beam''' once its duration is over or when replaced by a new G-0 Battleroid summon.
**Can be commanded to use '''Self-Destruct''' by using [[Robot Detonation]] (despite the name, doing so won't actually destroy G-0 Battleroid).
**It can be commanded to use '''Self-Destruction''' by using [[Robot Detonation]].
*Does not apply any hitstun in PvP.
*G-0 Battleroid's attacks do not apply hitstun in PvP.
*'''Glitch''': When summoned, G-0 Battleroid may sometimes disappear right away without performing any actions other than its (rather useless) finishing move '''Laser Beam'''.
*'''Bug''': When summoned, G-0 Battleroid may sometimes disappear right away without performing any actions other than its finishing move '''Laser Beam'''. This commonly happens when the host has connectivity problems.
*Right after casting, the summoned G-0 Battleroid will stay in the place it was cast from to fire the '''Guided Missiles''' until it is over. However, using [[Robot Detonation]] can free the summon from its animation, making it enter Support Mode directly after being summoned. All '''Guided Missiles''' will still be fired regardless.
*Right after casting, the summoned G-0 Battleroid will stay in the place it was cast from to fire the '''Guided Missiles''' until it is over. However, using [[Robot Detonation]] can free the summon from its animation, making it enter Support Mode directly after being summoned. All '''Guided Missiles''' will still be fired regardless.
*Just like [[Air Mecha: Gale Force]], the missiles and shots are capable of skipping certain boss mechanics due to their hitstun-locking nature.
*Just like [[Air Mecha: Gale Force]], the missiles and shots are capable of skipping certain boss mechanics due to their hitstun-locking nature.
*You cannot switch [[Force Skills|Mod Skills]] or skill pages when the summon is active, though this applies to all [Mod] summon skills (with '''[Mod] G-0 Battleroid''' being the only one by far).
*You cannot switch [[Force Skills|Mod Skills]] or skill pages when the summon is active, though this applies to all [Mod] summon skills.
*Only '''Rose''''s casting animation is affected by action speed.
<br>
<br>



Revision as of 19:33, 23 March 2024

  • English
[Special Active: Bravery] [Mod]
Summon Air Mecha [G-0 Battleroid].
G-0 Battleroid will guard and automatically track and attack nearby enemies for 60 seconds.
Robot Detonation Reaction Skill
  • Upon casting [Robot Detonation], explodes at a specified location. (Summoned again after explosion)
Over Strike
  • Upon activating Over Strike, skill attack power increases.


Requirements

Class Level Required Skill Requirement
Prime Operator 99 [Force] G-0 Battleroid (A)


Skill Information

Mode Guided Missile (Magical)  Self BuffG-0 BattleroidSelf BuffG-0 Battleroid Max Hits MP Usage Cooldown
HP Duration
PvE 221% 100% of caster's 60 Seconds 24 (
Limit Over
)
300 MP 22 Seconds
PvP 93% 20% of caster's


G-0 Battleroid Support Mode

Mode Damage (Magical) Max Hits
Gatling Shot Guided Missile Laser Beam Self-Destruction Gatling Shot Guided Missile Laser Beam Self-Destruction
PvE 96% 221% 126% 322% 22 24 8 1
PvP 38% 93% 50% 129%


Skill Traits

Heavy G-0 BattleroidLight G-0 Battleroid
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
26.4 SecondsMP Usage decreased to 80%240 MP


Extra Information

Total Damage

ModeBaseMechanic Mastery
NormalOver StrikeNormalOver Strike
RegularLimit OverRegularLimit OverRegularLimit OverRegularLimit Over
NormalHeavyNormalHeavyNormalHeavyNormalHeavyNormalHeavyNormalHeavyNormalHeavyNormalHeavy
PvE5,304%7,637.76%8,641.1%12,443.18%6,364.8%9,165.31%10,369.32%14,931.82%7,956%11,456.64%12,961.65%18,664.78%9,547.2%13,747.97%15,553.98%22,397.73%
PvP2,232%3,214.08%3,478.2%5,008.61%2,678.4%3,856.9%4,173.84%6,010.33%2,790%4,017.6%4,347.75%6,260.76%3,348%4,821.12%5,217.3%7,512.91%

Total Damage: G-0 Battleroid Support Mode

Mode Base Mechanic Mastery
Normal Heavy Normal Heavy
Gatling Shot Guided Missile Laser Beam Self-Destruction Gatling Shot Guided Missile Laser Beam Self-Destruction Gatling Shot Guided Missile Laser Beam Self-Destruction Gatling Shot Guided Missile Laser Beam Self-Destruction
PvE 2,112% 5,304% 1,008% 322% 3,041.28% 7,637.76% 1,451.52% 463.68% 3,168% 7,956% 1,512% 483% 4,561.92% 11,456.64% 2,177.28% 695.52%
PvP 836% 2,232% 400% 129% 1,203.84% 3,214.08% 576% 185.76% 1,045% 2,790% 500% 161.25% 1,504.8% 4,017.6% 720% 232.2%

Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Related Skills


Tips and Details

  • The summon will be invincible when firing Guided Missile during the initial cast.
  • Just like Air Mecha: Gale Force, all the Support Mode attacks will only benefit from Skill Damage Increase buffs if the unit was summoned while the buffs were already active.
  • Unlike Air Mecha: Gale Force, this mecha's machine gun fire sequence is very reliable, boasting a larger hitbox and duration, often resulting in catching and hitlocking multiple enemies in front of it.
  • Due to the Mecha Generator passive, this version of the skill recovers 360 MP over its full duration, resulting in a net gain in MP even with its base MP cost, let alone with the Light trait and/or G-Mastery buff.
  • If this skill is reused while the first Battleroid is still active, the first Battleroid will be destroyed.
  • Limit Over increases the Guided Missile count during the initial skill cast, but does not increase it during Support Mode.
  • During Support Mode, G-0 Battleroid will cycle through performing Gatling Shot and Guided Missiles. It only uses Laser Beam once its duration is over or when replaced by a new G-0 Battleroid summon.
  • G-0 Battleroid's attacks do not apply hitstun in PvP.
  • Bug: When summoned, G-0 Battleroid may sometimes disappear right away without performing any actions other than its finishing move Laser Beam. This commonly happens when the host has connectivity problems.
  • Right after casting, the summoned G-0 Battleroid will stay in the place it was cast from to fire the Guided Missiles until it is over. However, using Robot Detonation can free the summon from its animation, making it enter Support Mode directly after being summoned. All Guided Missiles will still be fired regardless.
  • Just like Air Mecha: Gale Force, the missiles and shots are capable of skipping certain boss mechanics due to their hitstun-locking nature.
  • You cannot switch Mod Skills or skill pages when the summon is active, though this applies to all [Mod] summon skills.
  • Only Rose's casting animation is affected by action speed.


Updates

Date Changes
KR NA PvE PvP
08/09/2018 08/22/2018
  • [Mod] G-0 Battleroid added.
04/25/2019 05/22/2019
  • Summon unit affected by Critical Damage and Physical/Magical Damage Increase effects.
08/14/2019 08/28/2019
  • Cooldown decreased.
  • Enhanced trait changed to Empowered.
  • Reversed trait changed to Light.
03/12/2020 04/08/2020
  • Summon unit affected by Skill Damage Increase effects.
05/27/2021 06/23/2021
  • Increased AI action speed and attack frequency.


Alternative Names

Server Name Translation
South Korea G-0 배틀로이드 G-0 Battleroid
China (Simplified Chinese) G-0战争领主 G-0 Battle Lord
Germany G-0 Riesen-Mecha G-0 Giant Mecha
Spain Meca gigante G-0 G-0 Giant Mecha
France Méca géant G-0 G-0 Giant Mecha
Italy Mecha gigante G-0 G-0 Giant Mecha
Poland G-0 Olbrzymi Mecha G-0 Giant Mecha
United Kingdom G-0 Giant Mecha