Mecha Control: Difference between revisions
From Elwiki
No edit summary |
Shironsaki (talk | contribs) No edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 39: | Line 39: | ||
| colspan="8" | {{PvE}} | | colspan="8" | {{PvE}} | ||
|- | |- | ||
| align="left" | 1 || 99 || 10 Seconds || 1 Second || 100% || 100% || 2 Seconds || | | align="left" | 1 || 99 || 10 Seconds || 1 Second || 100% || 100% || 2 Seconds || 30% | ||
|- | |- | ||
| colspan="8" | {{PvP}} | | colspan="8" | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 99 || 10 Seconds || 1 Second || 10% || 10% || 2 Seconds || | | align="left" | 1 || 99 || 10 Seconds || 1 Second || 10% || 10% || 2 Seconds || 20% | ||
|}<br> | |} | ||
<br> | |||
=== Affected Commands === | === Affected Commands === | ||
Line 109: | Line 110: | ||
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" | | | 07/08/2021 || 08/04/2021 || colspan=2 align="left" | | ||
*Fixed '''Auto Gun Enhance''' applying even when not using Auto Guns. | *Fixed '''Auto Gun Enhance''' applying even when not using Auto Guns. | ||
|- | |||
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" | | |||
*{{nerf|'''Defense Decrease''' decreased.}} | |||
|} | |} | ||
<br> | <br> |
Latest revision as of 10:25, 22 May 2024
[Passive] Enhance Mecha control allowing more effective command over mecha units. Can use ECP skills during Over Strike using MP instead. | |
Over Strike Enhance
| |
Auto Guns Enhance |
Requirements
Class | Level Required |
---|---|
Prime Operator | 99 |
Skill Information
Skill Level | Level Required | Self BuffOver StrikeSelf BuffOver Strike Enhance | Auto Gun Enhance | Focused Strike! Target Damage Enhance | |||
---|---|---|---|---|---|---|---|
Over Strike Duration Increase | Over Strike Duration Extension (Upon Using Mecha Skill) | Auto Gun Command Damage Increase | Enemy DebuffStigmaEnemy DebuffStigma Chance (On hit with Auto Gun Commands) |
Enemy DebuffStigmaEnemy DebuffStigma Duration Increase |
Enemy DebuffStigmaEnemy DebuffStigma Defense Decrease | ||
PvE | |||||||
1 | 99 | 10 Seconds | 1 Second | 100% | 100% | 2 Seconds | 30% |
PvP | |||||||
1 | 99 | 10 Seconds | 1 Second | 10% | 10% | 2 Seconds | 20% |
Affected Commands
Rose | Metal Heart | Optimus | Prime Operator |
---|---|---|---|
() | () | ||
() | () | ||
() | |||
Related Skills
Tips and Details
- Activating Over Strike will always increase its current duration by 10 seconds, making it possible to reach beyond 30 seconds or even 40 seconds through repeated activation.
- This passive's ECP to MP conversion effect also affects G Transform Mode Standby, which is advised to use after entering Over Strike with any 2 ECP Using Skills instead of activating it with G Transform Mode Standby and another ECP Using Skill. Due to the difference in ECP Usage, this will produce a noticeable delay and is therefore much less efficient.
- However, G-4 Frisbee's extra ECP consumption still consumes ECP while under the effect.
- Possible Bug: using Focused Strike! on Elesis does not work if Knight of Annihilation or Gale is active.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/08/2018 | 03/07/2018 |
| |
05/27/2021 | 06/23/2021 |
| |
|
| ||
07/08/2021 | 08/04/2021 |
| |
04/25/2024 | 05/22/2024 |
|
Alternative Names
Prime Operator - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Satellite Interceptor
- Satellite Interceptor
Force Active
Force Passive
Force Active
Force Passive