Gun Dance/ModA: Difference between revisions

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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|lIQag0Sa4M8|400}}</div>
{{#ev:youtube|bC3rlFwcYtQ|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|Bloodia8.png}}
| {{Force|Bloodia8.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Shoot your revolvers in all directions.
| {{SkillType|SA|B|M}} Shoot your revolvers in all directions to deal damage that ignores defense.
|-
|
| <font color="FFCC00">'''Skilled Shooter'''</font>
*While using the skill, upon pressing the {{CZ}} or {{CX}} key, use all ECP to charge attack in an invincible state, putting enemies in [[Status Effects/Faint|[Stun]]] for 3 seconds.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Black Massacre]] || 99 || [[Gun Dance]]
! Class !! Level Required !! Skill Requirement
|-
| [[Black Massacre]] || 99 || {{mr|Gun Dance}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="3" | Mode !! colspan=3 | Damage (Physical) !! rowspan="3" | {{se||Faint}}<br>Duration !! colspan=2 | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Kick ECP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Random Fire !! colspan=2 | Kick !! rowspan=2 | Random Fire !! rowspan=2 | Kick
|- style="background:{{ColorSel|CharLight|Rose}}"
! Damage !! Defense Ignore
|-
|-
| '''{{PvE}}''' || 759% || 9247% || rowspan=2 | 70% || rowspan=2 | 3 Seconds || rowspan=2 | 11 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 100% ECP || rowspan=2 | 21 Seconds
! Mode !! Random Fire (Physical) !! Defense Ignore !! Max Hits !! MP Usage !! Cooldown
|-
|-
| '''{{PvP}}''' || 230% || 1001%
| {{PvE}} || 350% || 40% || rowspan=2 | 84 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
| {{PvP}} || 85% || 10%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Gun Dance|Light, Heavy|mp=300|cd=21}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Light Gun Dance !! colspan=2 | Heavy Gun Dance
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Rose}}"
! MP Cost !! Cooldown
|-
| {{SkillText|Light |80}} || 240 MP || {{SkillText|Heavy|144|120}} || 25.2 Seconds
|}
<br>
<br>


== Extra Information ==
== Total Damage ==
=== Total Damage ===
{{Damage|true|Rose
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|dmg=350
|- style="background:{{ColorSel|CharLight|Rose}}"
|pvp_dmg=85
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[ECP System|Over Strike]]
|hits=84
|- style="background:{{ColorSel|CharLight|Rose}}"
|avg_hits=26
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|passive1=ECP System
|- style="background:{{ColorSel|CharLight|Rose}}"
|append=1, Over Strike
!  Cancel !! Full !! Cancel !! Full !! Cancel !! Full !! Cancel!! Full
|heavy=true
|-
|passive2=Revolver Mastery
! {{PvE}}
}}
| {{formatnum:{{#expr: 759*8 + 9247}}}}% || {{formatnum:{{#expr: 759*11}}}}% <!-- regular no trait -->
*'''Average''' assumes 26 hits.
| {{formatnum:{{#expr: (759*8 + 9247)*1.44 round0}}}}% ||  {{formatnum:{{#expr: (759*11)*1.44 round0}}}}%<!-- regular heavy -->
| {{formatnum:{{#expr: (759*8 + 9247)*1.20}}}}%  || {{formatnum:{{#expr: (759*11)*1.20}}}}%<!-- over strike no trait -->
| {{formatnum:{{#expr: (759*8 + 9247)*1.44*1.20 round0}}}}% || {{formatnum:{{#expr: (759*11)*1.44*1.20 round0}}}}% <!-- over strike heavy -->
|-
! {{PvP}}
| {{formatnum:{{#expr: 230*8 + 1001}}}}% || {{formatnum:{{#expr: 230*11}}}}% <!-- regular no trait -->
| {{formatnum:{{#expr: (230*8 + 1001)*1.44 round0}}}}% || {{formatnum:{{#expr: (230*11)*1.44 round0}}}}% <!-- regular heavy -->
| {{formatnum:{{#expr: (230*8 + 1001)*1.20}}}}% || {{formatnum:{{#expr: (230*11)*1.20}}}}% <!-- over strike no trait -->
| {{formatnum:{{#expr: (230*8 + 1001)*1.44*1.20 round0}}}}% || {{formatnum:{{#expr: (230*11)*1.44*1.20 round0}}}}% <!-- over strike heavy -->
|}
*'''Cancel''' damage assumes 8 '''Random Fire''' hits with '''Kick'''.
*'''Full''' damage assumes 11 '''Random Fire''' hits without '''Kick'''.
<br>
<br>


{{ForceDifference
== Related Skills ==
|<!--Character-->Rose
{{SkillTable
|<!--Original Features-->
|Bloodia3.png; Revolver Mastery;
*Pressing {{CZ}} or {{CX}} will evade and shoot in front.
Bloodia9.png; Chain Powder;
**Recovers all ECP if evade shot is executed.
CRPassive2.png; Saw Blade
|<!--Changed Features-->
*Pressing {{CZ}} or {{CX}} will jump forward and kick while ignoring defense and stunning.
**Deplete all ECP if kick is executed.
}}
}}
<br>
<br>


== Related Skills ==
== Old Version ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|-
| width="40" | [[File:Bloodia3.png]]
|{{#ev:youtube|lIQag0Sa4M8|300}}
| align="center"  width="150" | [[Revolver Mastery]]
| Between its initial release and the 04/25/2024 KR Patch, {{mod|Gun Dance|1}} was very similar to its [[Gun Dance|original]] form, but finished with a kick that consumed all ECP instead.
| width="40" | [[File:CRPassive2.png]]
| align="center"  width="150" | [[Saw Blade]]
|}
|}
<br>
<br>


== Tips and Details ==
==Updates==
*Cancelling this skill while [[Frenzy]] is active will fully deplete the [[ECP System|ECP Gauge]] and refresh the duration of [[ECP System|Over Strike]], effectively prolonging the duration of the buff.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
**Because of this, it is almost always preferable to use this version of the skill.
|-
*It is not possible to deal all 11 '''Random Fire''' hits in addition to the '''Kick'''.
*While the '''Cancel''' damage represents an average of 8 '''Random Fire''' hits and the '''Kick''', the overall damage is dependent on when you cancel the fire. The theoretical maximum damage this skill can do is 29,094% (12/23/2021 KR Patch) with 10 '''Random Fire''' shots and the '''Kick''', however, it is safer and more efficient to cancel earlier to maintain [[Frenzy]] as well to use other skills.
<br>
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
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*{{buff|'''Kick''' damage increased.}}
*{{buff|'''Kick''' damage increased.}}
*{{buff|'''Kick''' will ignore defense.}}
*{{buff|'''Kick''' will ignore defense.}}
|-
| 04/25/2024 || rowspan=2 | 05/22/2024 || colspan=2 align="left" |
*Skill features changed.
|-
| 05/09/2024 || colspan=2 align="left"|
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
{{SkillNav - Black Massacre}}
{{SkillNav - Black Massacre}}

Latest revision as of 20:48, 22 May 2024

[Special Active: Bravery] [Mod]
Shoot your revolvers in all directions to deal damage that ignores defense.
Chain Revolver/Blade Skill
  • For every hit, Revolver Mastery has a chance to inflict  Enemy DebuffBleedEnemy DebuffBleed status effect.
Weapon Switch
  • Switches to [Revolvers] immediately upon cast.
Over Strike
  • Upon activating Over Strike, skill attack power increases.


Requirements

Class Level Required Skill Requirement
Black Massacre 99 [Force] Gun Dance (A)


Skill Information

Mode Random Fire (Physical) Defense Ignore Max Hits MP Usage Cooldown
PvE 350% 40% 84 300 MP 21 Seconds
PvP 85% 10%


Skill Traits

Light Gun DanceHeavy Gun Dance
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%240 MPDamage increased to 144%
Cooldown increased to 120%
25.2 Seconds


Total Damage

ModeBaseRevolver Mastery
NormalOver StrikeNormalOver Strike
NormalHeavyNormalHeavyNormalHeavyNormalHeavy
AverageMaxAverageMaxAverageMaxAverageMaxAverageMaxAverageMaxAverageMaxAverageMax
PvE9,100%29,400%13,104%42,336%10,920%35,280%15,724.8%50,803.2%10,283%33,222%14,807.52%47,839.68%12,339.6%39,866.4%17,769.02%57,407.62%
PvP2,210%7,140%3,182.4%10,281.6%2,652%8,568%3,818.88%12,337.92%2,353.65%7,604.1%3,389.26%10,949.9%2,824.38%9,124.92%4,067.11%13,139.88%
  • Average assumes 26 hits.


Related Skills


Old Version

Video Description
Between its initial release and the 04/25/2024 KR Patch, [Mod] Gun Dance was very similar to its original form, but finished with a kick that consumed all ECP instead.


Updates

Date Changes
KR NA PvE PvP
12/28/2017 02/07/2018
  • [Mod] Gun Dance added.
02/22/2018 04/18/2018
  • Damage increased.
04/05/2018
  • Damage increased.
  • Damage decreased.
08/01/2019 08/28/2019
  • Skilled Shooter activation is now quicker.
  • Can also activate Skilled Shooter during later part of the skill.
11/19/2020 12/16/2020
  • Random Fire damage increased.
  • Casting speed is 66% faster.
  • Random Fire hit count decreased.
12/23/2021 01/12/2022
  • Random Fire damage decreased.
  • Kick damage increased.
  • Kick will ignore defense.
04/25/2024 05/22/2024
  • Skill features changed.
05/09/2024
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 권총의 춤 Dance of Gun
China (Simplified Chinese) 乱射 Snapshot
Germany Pistolentanz Gun Dance
Spain Danza de pistolas Gun Dance
France Danse du pistolet Gun Dance
Italy Danza delle pistole Gun Dance
Poland Taniec Pistoletów Gun Dance
United Kingdom Pistol Dance
Brazil Dança Selvagem Wild Dance