Double Gunhawk/ModA: Difference between revisions

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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|sjXjwjaGxus|400}}</div>
{{#ev:youtube|sjXjwjaGxus|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|Bloodia2.png}}{{Force|Bloodia10.png}}
| {{Force|Bloodia2.png}}<br>{{Force|Bloodia10.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Throw revolvers set to automatic fire mode up to 3 times.
| {{SkillType|SA|S|M}} Throw revolvers set to automatic fire mode up to 3 times.
|-
|-
|
|
| <font color="FFCC00">'''Tracking Hawk'''</font>
| {{color|#FFCC00|Tracking Hawk|b=1}}
*Press the skill key to thrown an additional 2 times.
*Press the skill key to thrown an additional 2 times.
*When the revolvers return, the duration increases by 1 sec.
*When the revolvers return, the duration increases by 1 second.
*Additional throws grants Super Armor effect and immunity against disable type status effects.
*Additional throws grant {{se||Super Armor}} and immunity against disable type status effects.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Level Required !! Skill Requirement
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class         !! Level Required !! Base Skill
|-
|-
| [[Black Massacre]] || 99 || [[Double Gunhawk]]
| [[Black Massacre]] || 99 || {{mr|Double Gunhawk}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan="2" | Mode !! rowspan=2 | Revolving Throw (Physical) !! colspan=3 | Max Hits per throw !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Revolving Throw (Physical) !! colspan=3 | Max Hits Per Throw !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Stage 1 !! Stage 2 !! Stage 3
! Stage 1 !! Stage 2 !! Stage 3
|-
|-
| '''{{PvE}}''' || 511% || rowspan=2 | 4 || rowspan=2 | 8 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
| {{PvE}} || 511% || rowspan=2 | 4 || rowspan=2 | 8 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
|-
| '''{{PvP}}''' || 131%
| {{PvP}} || 131%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Double Gunhawk|Light, Heavy|mp=200|cd=12}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Light Double Gunhawk !! colspan=2 | Heavy Double Gunhawk
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! MP Cost !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Heavy|144|120}} || 14.4 Seconds
|}
<br>
<br>


== Extra Information ==
== Total Damage ==
=== Total Damage ===
{{Damage|true|Rose
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|dmg=511, 511, 511
|- style="background:{{ColorSel|CharLight|Rose}}"
|pvp_dmg=131, 131, 131
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]]
|hits=4, 8, 12
|- style="background:{{ColorSel|CharLight|Rose}}"
|heavy=true
! Normal !! Heavy !! Normal !! Heavy
|passive1=ECP System
|-
|append=1, Over Strike
! {{PvE}}
}}
| {{formatnum:{{#expr:(511*4)+(511*8)+(511*12)}}}}% || {{formatnum:{{#expr:((511*4)+(511*8)+(511*12))*1.44 round2}}}}%
*Assumes single target.
| {{formatnum:{{#expr:((511*4)+(511*8)+(511*12))*1.2}}}}% || {{formatnum:{{#expr:((511*4)+(511*8)+(511*12))*1.44*1.2 round2}}}}%
|-
! {{PvP}}
|  {{formatnum:{{#expr:(131*4)+(131*8)+(131*12)}}}}% || {{formatnum:{{#expr:((131*4)+(131*8)+(131*12))*1.44 round2}}}}%
| {{formatnum:{{#expr:((131*4)+(131*8)+(131*12))*1.2}}}}% || {{formatnum:{{#expr:((131*4)+(131*8)+(131*12))*1.44*1.2 round2}}}}%
|}
*Maximum damage on a single target.
<br>
<br>


{{ForceDifference
==Related Skills==
|<!--Character-->Rose
{{SkillTable|
|<!--Original Features-->
Bloodia9.png; Chain Powder;
*Throws guns in a fixed range that will return to user.
|<!--Changed Features-->
*Thrown guns will continuously track enemies for a set duration.
}}
}}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|'''Spinning Throw''' projectile speed and tracking range increased.}}
*{{buff|'''Spinning Throw''' projectile speed and tracking range increased.}}
|}
|}
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rose}}
|Color={{ColorSel|CharLight|Rose}}
|KR= 더블 건호크 |KRName=Double Gun Hawk
|KR= 더블 건호크 |KRName=Double Gunhawk
|DE=Falkenschuss|DEName=Falcon Shot
|BR=Revólver Bumerangue |BRName=Boomerang Revolver
|BR=Revólver Bumerangue |BRName=Boomerang Revolver
|FR=Tir de faucon |FRName=Falcon Shot
|FR=Tir de faucon |FRName=Falcon Shot
|PL=Sokoli Strzał |PLName=Falcon Shot
|CN=双鹰回旋 |CNName=Double Hawk Boomerang
|CN=双鹰回旋 |CNName=Double Hawk Boomerang
}}
}}
<br>
<br>
{{BlMSkills}}
{{SkillNav - Black Massacre}}

Latest revision as of 01:53, 9 April 2024

  • English

[Special Active: Strength] [Mod]
Throw revolvers set to automatic fire mode up to 3 times.
Tracking Hawk
  • Press the skill key to thrown an additional 2 times.
  • When the revolvers return, the duration increases by 1 second.
  • Additional throws grant  Self BuffSuper ArmorSelf BuffSuper Armor and immunity against disable type status effects.
Over Strike
  • Upon activating Over Strike, skill attack power increases.


Requirements

Class Level Required Skill Requirement
Black Massacre 99 [Force] Double Gunhawk (A)


Skill Information

Mode Revolving Throw (Physical) Max Hits Per Throw MP Usage Cooldown
Stage 1 Stage 2 Stage 3
PvE 511% 4 8 12 200 MP 12 Seconds
PvP 131%


Skill Traits

Light Double GunhawkHeavy Double Gunhawk
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%160 MPDamage increased to 144%
Cooldown increased to 120%
14.4 Seconds


Total Damage

ModeBase
NormalOver Strike
NormalHeavyNormalHeavy
PvE12,264%17,660.16%14,716.8%21,192.19%
PvP3,144%4,527.36%3,772.8%5,432.83%
  • Assumes single target.


Related Skills


Updates

Date Changes
KR NA PvE PvP
08/09/2018 08/22/2018
  • [Mod] Double Gunhawk added.
08/23/2018 09/06/2018
  • Not longer has hitstun after 1 second.
03/07/2019 03/27/2019
  • Cooldown decreased.
08/19/2021 09/15/2021
  • Evil trait changed to Heavy.
12/23/2021 01/12/2022
  • Damage increased.
  • Spinning Throw projectile speed and tracking range increased.


Alternative Names

Server Name Translation
South Korea 더블 건호크 Double Gunhawk
China (Simplified Chinese) 双鹰回旋 Double Hawk Boomerang
Germany Falkenschuss Falcon Shot
France Tir de faucon Falcon Shot
Poland Sokoli Strzał Falcon Shot
Brazil Revólver Bumerangue Boomerang Revolver