Unfamiliar Dawn: Difference between revisions
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! Damage Per Second (Average Attack Power) !! Duration !! Enemy Damage Taken Increase !! Duration | ! Damage Per Second (Average Attack Power) !! Duration !! Enemy Damage Taken Increase !! Duration | ||
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| align="left" | 1 || 99 || +1 || 50% || 1519% || -2 || 30% / 66% / 102% || 5 Seconds || 20% || 5 Seconds | | align="left" | 1 || 99 || +1 || 50% || 1519% || -2 || 30% / 66% / 102% || 5 Seconds || 20% || 5 Seconds | ||
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| colspan="10" | {{PvP}} | |||
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| align="left" | 1 || 99 || +1 || 50% || 151% || -2 || 30% / 66% / 102% || 5 Seconds || 10% || 5 Seconds | | align="left" | 1 || 99 || +1 || 50% || 151% || -2 || 30% / 66% / 102% || 5 Seconds || 10% || 5 Seconds |
Revision as of 23:13, 29 August 2022
- English
[Passive] Silver full moon. When calm smile faded away from the memory, the night that shined with moonlight and the dawn you've greeted together were gone. A storming darkness now became a cradle of shadow, and the fading moonlight finally feels clear. The approaching dawn that chases away the darkness was no longer a subject of fear. All command attacks have a chance to leave a Dark Mark, and you can obtain Obsidian upon awakening. Upon gaining 3 Dark Mark stacks, consume 2 stacks to deal Shadow Wound to the target and give Bleeding effect. When Shadow Wound is activated during awakening, additional Received Damage Increase debuff effect will be applied. |
Requirements
Class | Level Required |
---|---|
Liberator | 99 |
Skill Information
Skill Level | Level Required | Obsidian Point Gain (On awakening) |
Enemy DebuffDark MarkEnemy DebuffDark Mark Enhancement | ||||||
---|---|---|---|---|---|---|---|---|---|
Stack Chance (On hit with commands) |
Shadow Wound (On reaching 3 stacks) | ||||||||
Damage (Physical) | Dark Mark Stack Count | Enemy DebuffBleedEnemy DebuffBleed | When triggered in awakening | ||||||
Damage Per Second (Average Attack Power) | Duration | Enemy Damage Taken Increase | Duration | ||||||
PvE | |||||||||
1 | 99 | +1 | 50% | 1519% | -2 | 30% / 66% / 102% | 5 Seconds | 20% | 5 Seconds |
PvP | |||||||||
1 | 99 | +1 | 50% | 151% | -2 | 30% / 66% / 102% | 5 Seconds | 10% | 5 Seconds |
Tips and Details
- This passives allows all commands to trigger the Dark Mark at a chance instead of only a select few. Commands that already applied a mark will continue to do so guaranteed, and are as a result, the best ones to use when trying to trigger Shadow Wound.
- Due to 2 stacks being consumed to trigger Shadow Wound, the final in can no longer gain the full damage increase bonus from detonating 3 stacks. The same hit also remains unable to stack a mark.Upon successful [X]~[XXX] attack, leave a [Dark Mark].
Deal more damage when using XXX[X] commands to enemies with more [Dark Mark] stacks. - Multi-hit commands such as 's final and 's second will consider the 50% chance to apply a Dark Mark per use rather than per hit. As such, when they apply a mark, they will do so on every hit, allowing them to quickly trigger multiple instances of Shadow Wound in succession.
- Enemy Damage Received Increase is additive to Awakening multiplier.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/17/2020 | 01/13/2021 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 낯선 새벽 | Unfamiliar Dawn |
France | Crépuscule lunaire | Moon Twilight |
Poland | Zmierzch Księżyca | Moon Twilight |
Brazil | Aurora Desconhecida | Unfamiliar Dawn |
Liberator - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Moon Eclipse
- Moon Eclipse
Force Active
Force Passive
Force Active
Force Passive