Temple of Frozen Water
Temple of Frozen Water
“ | We have finally arrived to the Temple of Frozen Water... Temple of Frozen Water has very icy cold winds...
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Monster Image | Monster Description | Monster Moves |
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Shadow Port Walker - This is an stronger variant of the Shadow Walker that you have encountered in previous Hamel dungeons. |
-Claw Attack: A basic 3 hit combo with their claws. | |
Shadow Port Trickster - A large Shadow monster with advanced magical capabilities. |
-Wind Totem: A blue totem that creates a sphere of wind that increases the stats of the mobs.
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Shadow Port Charger - This is an stronger variant of the Shadow Charger that you have encountered in previous Hamel dungeons. |
-Charge: It will run forward, damaging any players within its path.
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Shadow Port Defender - This is an stronger variant of the Shadow Defender that you have encountered in previous Hamel dungeons. |
-Shadow Spear: It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
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Shadow Port Sniper - This is an stronger variant of the Shadow Sniper that you have encountered in previous Hamel dungeons. |
-Aimed Light Beam: Slowly charges up their laser and then fires it. The laser will travel across the entire stage. Unlike the normal Shadow Sniper the laser can be aimed in all directions including into the back and foreground. | |
Blood Linker - This is a red alternate form of the Shadow Linker. |
-Blood Link: The Blood Linker will link itself with a player eating away at their health gradually. | |
Mana Linker - This is a blue alternate form of the Shadow Linker. |
-Mana Link: The Mana Linker will link itself with a player eating away at their mana gradually. | |
Shadow Linker - A small Shadow monster that can Soul Link just like Shadow Master. |
-Link: The Shadow Linker will link itself with a player causing them to have significantly reduced movement and attack speed. | |
Hagaluz - A spirit much like Laguz and Iz with power of ice and darkness. |
-Ice Saw: She will create a saw of ice in front of her inflicting Frostbite.
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Laguz - This Water Spirit mermaid. |
-Bubble Attack: She can release 3 bubbles in front of her and popping them, which will damage and inflict Frostbite.
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Iz - An Ice Spirit mermaid. |
-Ice Breath: She can spew her frost breath in front of her, which induces Freezing.
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Ancient Iced Crab - This is an upgraded and larger form of the Ancient Crab. |
-Defend: They can defend oncoming attacks from the front with its claw.
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Chilling Hedgehog - A small hedgehog-like monster. |
-Roll: Rolls into players.
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Monster Image | Boss Description | Boss Moves |
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Giant Linker - A huge Linker that is exclusive to this dungeon. Appears on all difficulties. |
-Summon: Giant Linker summons the various Linker series, such as Shadow Linker, Blood Linker, and Mana Linker.
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Ice Stinger - The Ice Stinger is an upgraded form of the Shadow Stinger. It will use the exact same moves but its spikes will induce Frostbite. |
-Forward Spikes: Jabs you with a few spikes when you stand in front of it. Pushes you backwards for some distance and induce Frostbite.
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Monster Image | Boss Description | Boss Moves |
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Avalanche |
-Icicle Crash: Avalanche will launch a large block of ice towards the direction he is facing. This attack will induce Frostbite.
-Frozen Tomb: After reaching his Stoic threshold or maximum mana, Avalanche will float into the air, and raise multiple frozen megaliths from the ground. In addition to that, two white flares emitting ice shards in every direction will drop onto the stage randomly and will explode after reaching ground level. A direct hit from a flare will do significant damage.
-There is a very easy way to escape a missile, it's to loop and lure them to your ally or another projectile to destroy it to your advantage.
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Image | Name | Boss | Character | Stats |
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Lv58 Wand: Magical Attack +3701 [Unidentified * ?] [Unidentified * ?] Critical +5% Ice Element Resistance +40 |