Temple of Frozen Water: Difference between revisions
No edit summary |
IceSoulMOG (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{Languages|7-6}} | {{Languages|7-6}} | ||
{{DungeonPage | |||
| Color={{ColorSelCN|Village|6}} | |||
=Temple of Frozen Water | | SmallPic=6-6 Icon.png | ||
| BigPic=6-6new.jpg | |||
| DunName=Temple of Frozen Water | |||
| | | Quotation=We have finally arrived to the Temple of Frozen Water... '''Temple of Frozen Water''' has very icy cold winds... | ||
| Description=The El Search Party finally found their way to the Temple of Frozen Water. When they arrive they learn that the temple's priest Avalanche has been turned into an undead monster who guards the way to the Hall of Water where the Water Priestess Sasha is held. | |||
| LvNeed=57-59 | |||
| LvFit=47 | |||
| DunMap={{tabs|name=-|tab1=Normal|contents1=[[File:Frozen_Water_Temple_Map_N.png]] |tab2=Hard|contents2=[[File:Frozen_Water_Temple_Map_HVH.png]] |tab3=Very Hard|contents3=[[File:Frozen_Water_Temple_Map_HVH.png]]}} | |||
| Mob=<span style="display:none">{{</span> | |||
|[[File:Shadow_Port_Walker.jpg|60px]] | |||
|'''Shadow Port Walker''' - This is an stronger variant of the '''Shadow Walker''' that you have encountered in previous Hamel dungeons. They will use the same attacks but they are now more stronger and faster in their attacks. | |||
|- | |- | ||
| | |[[File:Shadow_Port_Trickster.jpg|60px]] | ||
|'''Shadow Port Trickster''' - A Shadow monster that attacks with lightning in front or summons "totems". The Fire Totem is red and casts a homing fireball that does moderate damage and should be dealt with as soon as possible if placed. The Buff Totem is blue and increases the stats of the mob. | |||
|- | |- | ||
| | |[[File:ShadowPortCharger_Head.jpg|60px]] | ||
|'''Shadow Port Charger''' - This is an stronger variant of the '''Shadow Charger''' that you have encountered in previous Hamel dungeons. They will use the same attacks but they are now more stronger and faster in their attacks. | |||
|- | |- | ||
|[[File:ShadowPortDefender_Head.jpg|60px]] | |||
| | |'''Shadow Port Defender''' - This is an stronger variant of the '''Shadow Defender''' that you have encountered in previous Hamel dungeons. They will use the same attacks but they are now more stronger and faster in their attacks. | ||
|- | |- | ||
| | |[[File:ShadowPortSniper_Head.jpg|60px]] | ||
|'''Shadow Port Sniper''' - This is an stronger variant of the '''Shadow Sniper''' that you have encountered in previous Hamel dungeons. The Sniper has been enhanced where it will aim for its target before firing its laser. | |||
|- | |- | ||
| | |[[File:Hamel-blood-linker.jpg|60px]] | ||
|'''Blood Linker''' - This is an alternate form of the Shadow Linker. When it links onto you, your attack speed will not be reduced. Instead, the link will only reduce your health. | |||
|- | |- | ||
| | |[[File:Hamel-mana-linker.jpg|60px]] | ||
|'''Mana Linker''' - This is an alternate form of the Shadow Linker. When it links onto you, your attack speed will not be reduced. Instead, the link will only reduce your mana. | |||
|- | |- | ||
| | |[[File:Hamel-shadow-linker.jpg|60px]] | ||
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[6-1| Shadow Master]]. Defeat it to prevent or stop the Soul Link. Although easily defeatable, multiple Shadow Linkers can be a pain. | |||
|- | |- | ||
| | |[[File:Hagalaz_Noah%27s_Grave.jpg|60px]] | ||
|'''Hagaluz''' - A spirit that attacks with icicle daggers or by spewing ice (The ice induces [[Status Effects|Frostbite]]). When they die a dark eye aura envelopes them. Contact with this aura will induce [[Status Effects|Curse]]. | |||
|- | |- | ||
| | |[[File:Laguz_Stricken_City.jpg|60px]] | ||
|'''Laguz''' - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict Frostbite. They can also release a bubble aura to encase any players in range in a bubble. After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move. | |||
|- | |- | ||
| | |[[File:Iz_Stricken_City.jpg|60px]] | ||
|'''Iz''' - A Ice Spirit that attacks by spewing frost breath in front, which induces Freezing. When defeated, they emit an aura thats freezes you. | |||
'''Iz''' - A Ice Spirit that attacks by spewing frost breath in front, which induces Freezing. When defeated, they emit an aura thats freezes you | |||
|- | |- | ||
| | |[[File:AncientIcedCrab_Head.jpg|60px]] | ||
|'''Ancient Iced Crab''' - This is an upgraded and larger form of the Ancient Crab. They can use the same attacks as the Ancient Crab but with the additional effect of inflicting [[Status Effects|Frostbite]]. | |||
|- | |- | ||
| | |[[File:ChillingHedgehog_Head.jpg|60px]] | ||
|'''Chilling Hedgehog''' - A small hedgehog-like monster. They attack by rolling into you or releasing ice shards around them (The shards induce [[Status Effects|Frostbite]]). They become [[Status Effects|Stoic]] when performing the ice shard attack. | |||
'''Giant Linker''' - A huge Linker that is exclusive to this dungeon. Appears on all difficulties. | <span style="display:none">}}</span> | ||
| MiniBoss=<span style="display:none">{{</span> | |||
|[[File:GiantLinker_Head.jpg|60px]] | |||
|'''Giant Linker''' - A huge Linker that is exclusive to this dungeon. Appears on all difficulties. | |||
| | |||
-''Summon:'' Giant Linker summons the various Linker series, such as Shadow Linker, Blood Linker, and Mana Linker. | -''Summon:'' Giant Linker summons the various Linker series, such as Shadow Linker, Blood Linker, and Mana Linker. | ||
<br> | <br> | ||
-''Link:'' Giant Linker attacks the player by putting a link on the player. Effects are identical to the attacks of the Linker series. | -''Link:'' Giant Linker attacks the player by putting a link on the player. Effects are identical to the attacks of the Linker series. | ||
|- | |||
'''Ice Stinger''' - The Ice Stinger is an upgraded form of the [[6-1|Shadow Stinger]]. It will use the exact same moves but its spikes will induce [[Status Effects|Frostbite]]. | |[[File:IceStinger_Head.jpg|60px]] | ||
|'''Ice Stinger''' - The Ice Stinger is an upgraded form of the [[6-1|Shadow Stinger]]. It will use the exact same moves but its spikes will induce [[Status Effects|Frostbite]]. | |||
| | |||
-''Forward Spikes:'' Jabs you with a few spikes when you stand in front of it. Pushes you backwards for some distance and induce [[Status Effects|Frostbite]]. | -''Forward Spikes:'' Jabs you with a few spikes when you stand in front of it. Pushes you backwards for some distance and induce [[Status Effects|Frostbite]]. | ||
<br> | <br> | ||
Line 81: | Line 68: | ||
<br> | <br> | ||
-''Crystal Stinger:'' Brings forth a crystal in its chest to poke you with it. Does quite a lot of damage. Induces KD. | -''Crystal Stinger:'' Brings forth a crystal in its chest to poke you with it. Does quite a lot of damage. Induces KD. | ||
<br> | |||
'''Note:''' | '''Note:''' | ||
<br> | <br> | ||
You will fight Ice Stinger on Hard or Very Hard mode. | -You will fight Ice Stinger on Hard or Very Hard mode. | ||
<br> | |||
-Has a stoic threshold of ?? hits. | |||
<span style="display:none">}}</span> | |||
| Obstacle=<span style="display:none">{{</span> | |||
|[[File:Ice_Trap.jpg|60px]] | |||
|'''Ice Trap''' - There will be many Ice Traps on the ground throughout the entire dungeon. When you step on one of them, they will activate and will trap and freeze any player inside, leaving them vulnerable to attacks. | |||
|- | |- | ||
| | |[[File:Ice_Pillar.jpg|60px]] | ||
|'''Ice Pillar''' - Drops icicles as it collapses. Unless you can faze through them, you need to destroy them in order to pass. | |||
<span style="display:none">}}</span> | |||
| Boss=<span style="display:none">{{</span> | |||
|[[File:Avalanche.jpg|60px]] | |||
|'''Avalanche''' | |||
'''Ice Pillar''' - Drops icicles as it collapses. Unless you can faze through them, you need to destroy them in order to pass. | | | ||
| | |||
'''Avalanche''' | |||
-''Icicle Crash:'' Avalanche will launch a large block of ice towards the direction he is facing. This attack will induce [[Status Effects|Frostbite]]. | -''Icicle Crash:'' Avalanche will launch a large block of ice towards the direction he is facing. This attack will induce [[Status Effects|Frostbite]]. | ||
<br> | <br> | ||
Line 115: | Line 99: | ||
*The megaliths will block out the ice shards helping you to escape from the flares. | *The megaliths will block out the ice shards helping you to escape from the flares. | ||
*He will become invincible during the later half of the animation for this skill. | *He will become invincible during the later half of the animation for this skill. | ||
<br> | |||
'''Note:''' | '''Note:''' | ||
<br> | <br> | ||
-Like [[6-5|Magmanta]], Avalanche has absolute immunity against Water elements, so you will not be able to inflict [[Status Effects|Frostbite]], [[Elements#Water_.28Freezing.29|Freezing]], or Frozen from skills or items. | -Like [[6-5|Magmanta]], Avalanche has absolute immunity against Water elements, so you will not be able to inflict [[Status Effects|Frostbite]], [[Elements#Water_.28Freezing.29|Freezing]], or Frozen from skills or items. | ||
<br> | |||
-Has a stoic threshold of ?? hits. Instead of a normal reaction when reaching the Stoic Threshold, Avalanche does possess a Stoic Threshold but any targets that are near him will not be knocked away. | |||
<br> | |||
'''Strategy:''' | '''Strategy:''' | ||
<br> | <br> | ||
Line 127: | Line 113: | ||
-Summon monster NPC will makes the missiles targeting them. However, their HP is not as much as their cooldown that they cannot be used anytime. | -Summon monster NPC will makes the missiles targeting them. However, their HP is not as much as their cooldown that they cannot be used anytime. | ||
*This is exceptional for Shadow Port Voider, who instead absorb them into HP. | *This is exceptional for Shadow Port Voider, who instead absorb them into HP. | ||
<span style="display:none">}}</span> | |||
| BDrop={{tabs|name=1|tab1=Avalanche's Staff|contents1={{:6-6Bdrop1}} |tab2=Avalanche's Blade|contents2={{:6-6Bdrop2}}}} | |||
| DBGM=[https://www.youtube.com/watch?v=NFcSv8KeQbI '''''music048_stage'''''] | |||
| BBGM=[https://www.youtube.com/watch?v=MXcxjP9dXHc '''''music049_boss'''''] | |||
| | | Gallery= | ||
<gallery widths=150px heights=150px> | |||
{{tabs|name=1|tab1=Avalanche's Staff|contents1={{:6-6Bdrop1}} |tab2=Avalanche's Blade|contents2={{:6-6Bdrop2}}}} | |||
| | |||
[https://www.youtube.com/watch?v=NFcSv8KeQbI '''''music048_stage'''''] | |||
[https://www.youtube.com/watch?v=MXcxjP9dXHc '''''music049_boss'''''] | |||
| | |||
File:6-6Concept1.png|Water Temple Concept Art | File:6-6Concept1.png|Water Temple Concept Art | ||
File:6-6Concept2.png|Water Temple Concept Art | File:6-6Concept2.png|Water Temple Concept Art | ||
File:LowBackgroundQualityBeauty6-6.jpg|Temple of Frozen Water when played on low background quality. | File:LowBackgroundQualityBeauty6-6.jpg|Temple of Frozen Water when played on low background quality. | ||
</gallery> | </gallery> | ||
| | | Video=[http://youtu.be/tV-xoZEzgj0 '''Rune Slayer with party run'''] | ||
}} | |||
[http://youtu.be/tV-xoZEzgj0 '''Rune Slayer with party run'''] | |||
Revision as of 10:03, 12 September 2014
Temple of Frozen Water
“ | We have finally arrived to the Temple of Frozen Water... Temple of Frozen Water has very icy cold winds...
|
” |
Monster Image | Monster Description | Monster Moves |
---|---|---|
Shadow Port Walker - This is an stronger variant of the Shadow Walker that you have encountered in previous Hamel dungeons. They will use the same attacks but they are now more stronger and faster in their attacks. | ||
Shadow Port Trickster - A Shadow monster that attacks with lightning in front or summons "totems". The Fire Totem is red and casts a homing fireball that does moderate damage and should be dealt with as soon as possible if placed. The Buff Totem is blue and increases the stats of the mob. | ||
Shadow Port Charger - This is an stronger variant of the Shadow Charger that you have encountered in previous Hamel dungeons. They will use the same attacks but they are now more stronger and faster in their attacks. | ||
Shadow Port Defender - This is an stronger variant of the Shadow Defender that you have encountered in previous Hamel dungeons. They will use the same attacks but they are now more stronger and faster in their attacks. | ||
Shadow Port Sniper - This is an stronger variant of the Shadow Sniper that you have encountered in previous Hamel dungeons. The Sniper has been enhanced where it will aim for its target before firing its laser. | ||
Blood Linker - This is an alternate form of the Shadow Linker. When it links onto you, your attack speed will not be reduced. Instead, the link will only reduce your health. | ||
Mana Linker - This is an alternate form of the Shadow Linker. When it links onto you, your attack speed will not be reduced. Instead, the link will only reduce your mana. | ||
Shadow Linker - A small Shadow monster that can Soul Link just like Shadow Master. Defeat it to prevent or stop the Soul Link. Although easily defeatable, multiple Shadow Linkers can be a pain. | ||
Hagaluz - A spirit that attacks with icicle daggers or by spewing ice (The ice induces Frostbite). When they die a dark eye aura envelopes them. Contact with this aura will induce Curse. | ||
Laguz - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict Frostbite. They can also release a bubble aura to encase any players in range in a bubble. After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move. | ||
Iz - A Ice Spirit that attacks by spewing frost breath in front, which induces Freezing. When defeated, they emit an aura thats freezes you. | ||
Ancient Iced Crab - This is an upgraded and larger form of the Ancient Crab. They can use the same attacks as the Ancient Crab but with the additional effect of inflicting Frostbite. | ||
Chilling Hedgehog - A small hedgehog-like monster. They attack by rolling into you or releasing ice shards around them (The shards induce Frostbite). They become Stoic when performing the ice shard attack.
|
Monster Image | Boss Description | Boss Moves |
---|---|---|
Giant Linker - A huge Linker that is exclusive to this dungeon. Appears on all difficulties. |
-Summon: Giant Linker summons the various Linker series, such as Shadow Linker, Blood Linker, and Mana Linker.
| |
Ice Stinger - The Ice Stinger is an upgraded form of the Shadow Stinger. It will use the exact same moves but its spikes will induce Frostbite. |
-Forward Spikes: Jabs you with a few spikes when you stand in front of it. Pushes you backwards for some distance and induce Frostbite.
|
Monster Image | Boss Description | Boss Moves |
---|---|---|
Avalanche |
-Icicle Crash: Avalanche will launch a large block of ice towards the direction he is facing. This attack will induce Frostbite.
-Frozen Tomb: After reaching his Stoic threshold or maximum mana, Avalanche will float into the air, and raise multiple frozen megaliths from the ground. In addition to that, two white flares emitting ice shards in every direction will drop onto the stage randomly and will explode after reaching ground level. A direct hit from a flare will do significant damage.
-There is a very easy way to escape a missile, it's to loop and lure them to your ally or another projectile to destroy it to your advantage.
|
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Accessory (Top Piece): [Unidentified * ?] Action Speed +2% |