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  • | 99-2={{st|X|CodeSarielHyperActive.png|Carbon Detonation/fr|title=Explosion de carbone|locked}} | 99-4={{st|X|CodeSarielPassive1.png|Overload/fr|Surcharge}} ...
    565 bytes (90 words) - 20:11, 13 June 2023
  • | 99-2={{st|X|LiberatorHyperActive.png|The End/fr|title=Ultimatum|locked}} | 99-4={{st|X|LiberatorPassive1.png|Unfamiliar Dawn/fr|Crépuscule lunaire}} ...
    566 bytes (81 words) - 11:05, 8 July 2022
  • | 99-2={{st|X|VisHyper.png|Dragon Rage/fr|title=Fureur du dragon|locked}} | 99-4={{st|X|VisPassive1.png|Time of Enlightenment/fr|Période de l'illumination}} ...
    599 bytes (91 words) - 10:55, 8 July 2022
  • | 99-2={{st|X|BluHA.png|Finale/fr|title=Finalis|locked}} | 99-4={{st|X|BluPassive1.png|Shining Presence/fr|Influence positive}} ...
    561 bytes (85 words) - 10:55, 8 July 2022
  • | 99-2={{st|X|ESHyper.png|Code of Chivalry/fr|title=Volonté du chevalier|locked}} | 99-4={{st|X|ESPassive1.png|Protector of the Empire/fr|Épée du royaume}} ...
    575 bytes (88 words) - 11:08, 8 July 2022
  • | 99-2={{st|X|RadiantSoulHyper.png|Luminous/fr|title=Luminus|locked}} | 99-4={{st|X|RadiantSoulPassive1.png|Understanding You/fr|Compréhension}} ...
    647 bytes (92 words) - 01:58, 20 July 2023
  • | 99-2={{st|X|FlameLordHyperActive.png|Ignition Bomb/fr|title=Bombe grenade|locked}} | 99-4={{st|X|FlameLordPassive1.png|Heart of Fire/fr|Flamme intérieure}} ...
    678 bytes (94 words) - 10:12, 26 July 2023
  • | 99-2={{st|X|He1.png|Zerinnen/fr|title=Dilabi|locked}} | 99-4={{st|X|He2.png|Chaos Barrier/fr|Sphère d'influence du chaos}} ...
    604 bytes (92 words) - 11:09, 8 July 2022
  • | 99-2={{st|X|CUHyper.png|Odin Spear/fr|title=Javelot d'Odin|locked}} | 99-4={{st|X|CUPassive1.png|Reinforced Nasod Weapons/fr|Renforcement de l'arme nasod}} ...
    649 bytes (94 words) - 10:55, 8 July 2022
  • | 99-2={{st|X|CatHyper.png|Angra Mainyu/fr|title=Angramainu|locked}} | 99-4={{st|X|CatPassive1.png|Remnant of Fear/fr|Idée de la peur}} ...
    699 bytes (100 words) - 11:01, 8 July 2022
  • | 99-2={{st|X|RMEclipse.png|Eclipse/fr|title=Ténèbres|locked}} | 99-4={{st|X|RMPowerflow.png|Mana Flow/fr|Flux magique}} ...
    643 bytes (102 words) - 11:16, 8 July 2022
  • | 99-2={{st|X|MadParadoxHyperActive.png|Longing/fr|title=Nostalgie|locked}} | 99-4={{st|X|MadParadoxPassive1.png|Side Effect/fr|Effet secondaire}} ...
    690 bytes (100 words) - 16:37, 1 April 2024
  • | 99-2={{st|X|CECodeSociety.png|Code: Arcadia/fr|title=Code : Arcadia|locked}} | 99-4={{st|X|CEQueensMajesty.png|Queen's Dignity/fr|Dignité de la reine}} ...
    628 bytes (94 words) - 10:57, 8 July 2022
  • | 99-2={{st|X|Demon's_Light.PNG|Archon Ray/fr|title=Rayon d'Archon|locked}} | 99-4={{st|X|CodexGigas.PNG|Codex Gigas/fr|Codex Gigas}} ...
    755 bytes (101 words) - 11:00, 8 July 2022
  • | 99-2={{st|X|EternityWinnerHyper.png|Great Birth/fr|title=Nouvelle Laby|locked}} | 99-4={{st|X|EternityWinnerPassive1.png|I'm Okay Now/fr|Tout va bien}} ...
    670 bytes (95 words) - 11:01, 8 July 2022
  • | 99-2={{st|X|DoomBringerHyperActive.png|Plasma Burst/fr|title=Choc plasma|locked}} | 99-4={{st|X|DoomBringerPassive1.png|Blood Boil/fr|Sang bouillant}} ...
    721 bytes (97 words) - 17:44, 1 April 2024
  • | 99-2={{st|X|FinalBlade.png|Final Blade/fr|title=Lame ultime|locked}} | 99-4={{st|X|FuriousBladePassive1.png|Overpower/fr|Intimidation}} ...
    678 bytes (95 words) - 14:10, 9 August 2023
  • | 99-2={{st|X|NishaLabyrinthHyper.png|Kaleidoscope/fr|title=Caléidoscope|locked}} | 99-4={{st|X|NishaLabyrinthPassive1.png|Nisha Power/fr|Force de Nisha}} ...
    637 bytes (95 words) - 11:11, 8 July 2022
  • | 99-2={{st|X|BQ1.png|Blood Rain/fr|title=Pluie de sang|locked}} | 99-4={{st|X|BQ2.png|Blood Mastery/fr|Maître du sang}} ...
    609 bytes (99 words) - 10:57, 8 July 2022
  • | 99-2={{st|X|InnoHA.png|Sefirot Phantasma/fr|title=Vision de Sephiroth|locked}} | 99-4={{st|X|InnoPassive1.png|Innocent Duet/fr|Duo innocent}} ...
    680 bytes (96 words) - 11:04, 8 July 2022
  • | 99-2={{st|X|BMChain_Destroy.png|Destroyer's Chain/fr|title=Chaîne destructrice|locked}} | 99-4={{st|X|BMEliminate_Target.png|Target Elimination/fr|Extermination de cible}} ...
    667 bytes (104 words) - 10:58, 8 July 2022
  • | 99-2={{st|X|FPAzure_Finale.png|Azure Finale/fr|title=Finale d'Azur|locked}} | 99-4={{st|X|FPPhantom_Shooter.png|Phantom Shooter/fr|Tireur fantôme}} ...
    701 bytes (111 words) - 11:03, 8 July 2022
  • | 99-2={{st|X|AnemosHyperActive.png|Storm Strike/fr|title=Assaut du typhon|locked}} | 99-4={{st|X|AnemosPassive1.png|Immersed in Nature/fr|En symbiose avec la nature}} ...
    742 bytes (109 words) - 12:56, 22 May 2023
  • | 99-2={{st|X|Cet1.PNG|Hailstorm/fr|title=Tir laser|locked}} | 99-4={{st|X|Cet2.PNG|Kinetic Bombardment/fr|Sous le feu gravitationnel}} ...
    641 bytes (103 words) - 10:55, 8 July 2022
  • | 99-2={{st|X|DeathGrenade.png|Death Grenade/fr|title=Grenades de la mort|locked}} | 99-4={{st|X|GrenadeEnhancement.png|Enhanced Grenades/fr|Renforcement par grenade}} ...
    663 bytes (102 words) - 11:09, 8 July 2022
  • | 99-2={{st|X|TBHyper.png|Supersonic Buster/fr|title=Briseur supersonique|locked}} | 99-4={{st|X|TBPassive1.png|Steady Concentration/fr|Concentration}} ...
    702 bytes (107 words) - 11:16, 8 July 2022
  • | 99-2={{st|X|DaybreakerHyperActive.png|Wind Resonance/fr|title=Vent de la colère|locked}} | 99-4={{st|X|DaybreakerPassive1.png|Grand Arrow/fr|Flèche formidable}} ...
    743 bytes (110 words) - 18:41, 22 August 2023
  • | 99-2={{st|X|RicHyper.png|Funft · Glanzen Schwert/fr|title=Quintus gladius florensis|locked}} | 99-4={{st|X|RicPassive1.png|Apotheosis/fr|Divinité}} ...
    654 bytes (100 words) - 11:16, 8 July 2022
  • | 99-2={{st|X|Metamorphy - Hyperactive.png|My Magical Debut!/fr|title=Mon entrée en scène magique !|locked}} | 99-4={{st|X|Metamorphy - Passive 1.png|Makeup Enchant/fr|Maquillage par enchantement}} ...
    781 bytes (124 words) - 11:10, 8 July 2022
  • | 99-2={{st|X|Immortal - Hyperactive.png|Infinity Storm/fr|title=Tempête infinie|locked}} | 99-4={{st|X|Immortal - Passive 2.png|Master of Combat/fr|Maître combattant}} ...
    669 bytes (111 words) - 11:07, 8 July 2022
  • | 99-2={{st|X|Twilight - Hyperactive.png ‎|Ancient Soul/fr|title=Âme très ancienne|locked}} | 99-4={{st|X|Twilight - Passive 2.png|Soul Memory/fr|Souvenir spirituel}} ...
    648 bytes (108 words) - 11:18, 8 July 2022
  • | 99-2={{st|X|RHpenetrateenemy.png|Annihilate Forces/fr|title=Force de la destruction|locked}} | 99-4={{st|X|RageHeartsPassive1.png|Relentless Power/fr|Force tumultueuse}} ...
    780 bytes (108 words) - 20:00, 18 April 2023
  • | 99-2={{st|X|Nova Imperator - Hyperactive.png|To the Gates of Hell/fr|title=Descente aux enfers|locked}} | 99-4={{st|X|Nova Imperator - Passive 1.png|Last Resort/fr|Planche de salut}} ...
    694 bytes (117 words) - 11:10, 8 July 2022
  • | 99-2={{st|X|OzSorcererHyperActive.png|Oz Plasma Blast/fr|title=Plasma d'Oz|locked}} | 99-4={{st|X|OzSorcererPassive1.png|Oz's Dream/fr|Rêve d'Oz}} ...
    703 bytes (107 words) - 20:56, 8 August 2023
  • | 99-2={{st|X|ASHyper.png|Aether Immersion/fr|title=Immersion éthérée|locked}} | 99-4={{st|X|ASPassive1.png|Double Casting/fr|Double sort}} ...
    680 bytes (108 words) - 10:55, 8 July 2022
  • | 99-2={{st|X|ShivaHA.png|Become One with the Demonic Fox/fr|title=Fusion avec le dieu renard|locked}} | 99-4={{st|X|ShivaPasssive1.png|Mana Release/fr|Magie diffusée}} ...
    820 bytes (122 words) - 11:17, 8 July 2022
  • | 99-2={{st|X|CCHyper.png|Tiamat/fr|title=Tiamat|locked}} | 99-4={{st|X|CCPassive1.png|Crusader's Armor/fr|Tortue du temple}} ...
    672 bytes (99 words) - 10:57, 8 July 2022
  • | 99-2={{st|X|HellInferno.png|Avici Naraka/fr|title=Abîme infernal|locked}} | 99-4={{st|X|BSPasssive1.png|Chi Release/fr|Irradiation de l'énergie spirituelle}} ...
    748 bytes (111 words) - 10:58, 8 July 2022
  • | 99-2={{st|X|KnightEmperorHyperActive.png|Absolute Judgement/fr|title=Sentence finale|locked}} | 99-4={{st|X|KnightEmperorPassive1.png|Persistence/fr|Volonté}} ...
    790 bytes (122 words) - 20:07, 13 August 2023
  • | 99-2={{st|X|Prime Operator - Hyperactive.png|Satellite Drop/fr|title=Chute de satellite|locked}} | 99-4={{st|X|Prime Operator - Passive 1.png|Mecha Control/fr|Contrôle de méca}} ...
    824 bytes (117 words) - 11:09, 8 July 2022
  • | 99-2={{st|X|DominatorHyperActive.png|Distortion Zone/fr|title=Zone de distorsion|locked}} | 99-4={{st|X|DominatorPassive1.png|Energy Flow/fr|Flots énergétiques}} ...
    835 bytes (121 words) - 13:56, 1 April 2024
  • | width="40" | [[File:Zero Stage1.png]] | align="center" width="150" | [[Zero/Stage 1/fr|Niveau 1]] ...
    680 bytes (76 words) - 18:01, 15 May 2022
  • | align="center" width="150" | [[Nirvana/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Nirvana/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    710 bytes (71 words) - 18:03, 15 May 2022
  • | align="center" width="150" | [[Majesty/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Majesty/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    703 bytes (71 words) - 18:02, 15 May 2022
  • | align="center" width="150" | [[Destruction/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Destruction/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    742 bytes (75 words) - 18:06, 15 May 2022
  • | align="center" width="150" | [[Meister/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Meister/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    707 bytes (75 words) - 18:03, 15 May 2022
  • | align="center" width="150" | [[Schweigen/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Schweigen/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    726 bytes (75 words) - 18:05, 15 May 2022
  • | align="center" width="150" | [[Dignity/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Dignity/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    707 bytes (75 words) - 18:08, 15 May 2022
  • | align="center" width="150" | [[Lumen Tellus/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Lumen Tellus/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    743 bytes (76 words) - 18:06, 15 May 2022
  • | align="center" width="150" | [[Encroaching Well/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Encroaching Well/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    788 bytes (85 words) - 18:06, 15 May 2022
  • | align="center" width="150" | [[Infernal Gate/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Infernal Gate/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    759 bytes (76 words) - 18:05, 15 May 2022
  • | align="center" width="150" | [[Darkest Diangelion/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Darkest Diangelion/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    801 bytes (76 words) - 18:02, 15 May 2022
  • | align="center" width="150" | [[Final Catastrophe/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Final Catastrophe/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    789 bytes (76 words) - 18:08, 15 May 2022
  • | align="center" width="150" | [[Preying Innocent/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Preying Innocent/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    767 bytes (76 words) - 18:05, 15 May 2022
  • | align="center" width="150" | [[Symmetric Identity/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Symmetric Identity/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    780 bytes (77 words) - 17:44, 1 April 2024
  • | align="center" width="150" | [[Teacher Punch/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Teacher Punch/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    753 bytes (76 words) - 18:04, 15 May 2022
  • | align="center" width="150" | [[Atomic Cutting/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Atomic Cutting/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    764 bytes (77 words) - 18:03, 15 May 2022
  • | align="center" width="150" | [[Var Dream/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Var Dream/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    732 bytes (77 words) - 18:05, 15 May 2022
  • | align="center" width="150" | [[Moon Eclipse/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Moon Eclipse/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    747 bytes (76 words) - 18:03, 15 May 2022
  • | align="center" width="150" | [[Bloody Demon/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Bloody Demon/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    746 bytes (77 words) - 18:01, 15 May 2022
  • | align="center" width="150" | [[Checkmate/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Checkmate/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    728 bytes (77 words) - 18:05, 15 May 2022
  • | align="center" width="150" | [[Sunrise/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Sunrise/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    714 bytes (77 words) - 18:07, 15 May 2022
  • | align="center" width="150" | [[Event Horizon/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Event Horizon/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    757 bytes (78 words) - 16:37, 1 April 2024
  • | align="center" width="150" | [[Deep Impact/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Deep Impact/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    745 bytes (84 words) - 18:05, 15 May 2022
  • | align="center" width="150" | [[Giga Blaster/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Giga Blaster/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    747 bytes (84 words) - 18:05, 15 May 2022
  • | align="center" width="150" | [[Rhythmical Quake/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Rhythmical Quake/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    792 bytes (84 words) - 18:02, 15 May 2022
  • | align="center" width="150" | [[Silent Wind/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Silent Wind/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    741 bytes (84 words) - 18:08, 15 May 2022
  • | align="center" width="150" | [[Energetic Pump/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Energetic Pump/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    774 bytes (85 words) - 18:07, 15 May 2022
  • | align="center" width="150" | [[Last Legacy/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Last Legacy/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    751 bytes (85 words) - 18:08, 15 May 2022
  • | align="center" width="150" | [[Armageddon Disaster/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Armageddon Disaster/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    817 bytes (85 words) - 18:08, 15 May 2022
  • | align="center" width="150" | [[Plain Madness/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Plain Madness/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    757 bytes (84 words) - 18:03, 15 May 2022
  • | align="center" width="150" | [[Aether Splash/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Aether Splash/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    766 bytes (85 words) - 18:01, 15 May 2022
  • | align="center" width="150" | [[Mountain Blast/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Mountain Blast/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    772 bytes (84 words) - 18:01, 15 May 2022
  • | align="center" width="150" | [[Whispering Wind/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Whispering Wind/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    785 bytes (85 words) - 18:05, 15 May 2022
  • | align="center" width="150" | [[Wolven Bullet/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Wolven Bullet/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    765 bytes (85 words) - 18:03, 15 May 2022
  • | align="center" width="150" | [[Hydro Cannon/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Hydro Cannon/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    751 bytes (84 words) - 18:03, 15 May 2022
  • | align="center" width="150" | [[Satellite Interceptor/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Satellite Interceptor/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    837 bytes (85 words) - 18:06, 15 May 2022
  • | align="center" width="150" | [[Gotts · Urteil/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Gotts · Urteil/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    763 bytes (84 words) - 18:05, 15 May 2022
  • | align="center" width="150" | [[Dance of the Butterfly/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Dance of the Butterfly/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    802 bytes (85 words) - 18:02, 15 May 2022
  • | align="center" width="150" | [[Phantom Fox: Shadow Possession/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Phantom Fox: Shadow Possession/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    860 bytes (93 words) - 18:07, 15 May 2022
  • | align="center" width="150" | [[Sword of the Sun - Solarius/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Sword of the Sun - Solarius/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    822 bytes (96 words) - 18:07, 15 May 2022
  • | align="center" width="150" | [[Dynamo Factory Add-on - Flotilla/Stage 1/fr|Niveau 1]] | align="center" width="150" | [[Dynamo Factory Add-on - Flotilla/Stage 2/fr|Niveau 2]] {{Locked SkillFR|Master1}} ...
    842 bytes (91 words) - 13:56, 1 April 2024
  • ...ance of reducing the cooldown of all skills by 50% according to the growth stage. (Hyperactive/Bond Skills Excluded) ...chsel]] !! colspan=6 | Enhanced {{se|366|Seed Absorption}} Buff !! colspan=4 | Twisted Authority ...
    3 KB (295 words) - 04:38, 16 July 2023
  • ...t Laby receives. Laby's MP Recovery Stat increases depending on the growth stage of the Memory of the Forest. | [[Daydreamer]] || 60 || {{SkillText|SkillQuest|4}} ...
    2 KB (256 words) - 02:07, 28 February 2024
  • ...st's Sacrifice Increases. Skill Cooldown decreases depending on the Growth Stage of the Sacrificed Summon. (Excludes [[Andromeda!]]/Summon Skill/Bond Skill/ ...growth stage.<br>Skill Cooldown decreases depending on the current growth stage. (Excludes [[Andromeda!]]/Summon Skill/Bond Skill/Hyper Active) ...
    5 KB (637 words) - 02:37, 20 April 2024
  • *Depending on the stage, cast additional slashes. *Stage 1 [Horizontal Slash], Stage 2 [Vertical Slash], Stage 3 [Raising Slash]. ...
    5 KB (493 words) - 05:12, 12 July 2023
  • .../Magical Attack and Critical Damage for 15 seconds depending on the growth stage (7.5 seconds in PvP). ! Stage 1 !! Stage 2 !! Stage 3 !! Stage 1 !! Stage 2 !! Stage 3 ...
    4 KB (425 words) - 22:51, 30 March 2024
  • *Stage 1: HP 51%~70% *Stage 2: HP 31%~50% ...
    3 KB (336 words) - 10:33, 27 September 2022
  • | [[Night Watcher]] || Lv. 20 || 50 || 4 || [[Sharpen Arrow]] | align="left" | 1 || rowspan="2" | 50 || -1 x ([Stack] - 1) || 4 x (4 + [Stack])% || 20% ~ 56% || [Stack] x 0.3% || rowspan="8" | 10 Stacks || ro ...
    4 KB (450 words) - 19:30, 23 March 2024
  • ! rowspan=3 | Mode !! colspan=6 | Damage (Magical) !! colspan=4 | Max Hits !! colspan=2 | MP Usage !! rowspan=3 | Cooldown ...age 2 !! Stage 3 !! Stage 1 !! Stage 2 !! Stage 3 !! Stage 1 !! Stage 2 !! Stage 3 ...
    5 KB (547 words) - 19:33, 23 March 2024
  • *Auto create Stage 1 when entering battle field. *Grow to Stage 2 when Absorption 40 is reached and grow to Stage 3 when Absorption 80 is reached. ...
    8 KB (1,028 words) - 21:14, 31 March 2024
  • ! Stage 1 !! Stage 2 !! Stage 3 | {{PvE}} || 511% || rowspan=2 | 4 || rowspan=2 | 8 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 12 ...
    3 KB (315 words) - 02:53, 9 April 2024
  • __NOTOC__{{DISPLAYTITLE:大灾变 (4阶段)}}{{Languages|Armageddon Disaster/Stage 4}} |FR=Désastre d'Armageddon |FRName=大灾变 ...
    2 KB (119 words) - 19:30, 23 March 2024
  • *Each Growth Stage will increase cooldown reduction by 0.2 seconds. | colspan="4" | '''Normal''' ...
    5 KB (618 words) - 01:47, 28 February 2024
  • {{Languages|Elsword: Evolution}}{{Development/fr}}{{DISPLAYTITLE:Els: Evolution}} Actuellement, il n'y a que 4 personnages disponibles : Elsword, Aisha, Rena et Raven. ...
    4 KB (709 words) - 08:14, 10 May 2021
  • | {{SkillText|Ciel|4}} ...Seconds || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 12 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds ...
    6 KB (767 words) - 01:22, 25 March 2024
  • ...owspan=2 | MP Burn per Hit !! rowspan=2 | {{se||Burn}} Duration !! colspan=4 | Max Hits !! colspan=2 | MP Usage !! rowspan=2 | Cooldown ...itial !! Stage 1 !! Stage 2 !! Stage 3 !! Initial !! Stage 1 !! Stage 2 !! Stage 3 !! Initial !! Additional ...
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  • *Each Growth Stage will increase {{se||Bleed|bleeding}} debuff stacks. ...3 | Mode !! colspan=7 | Bite<br>(On [Laby's Friend?] Skill Use) !! colspan=4 | On Skill Re-use ...
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  • ...!! colspan=4 | Geladen !! colspan=3 | [[Status effects/de|Hilflos]]<br>(At Stage 5) !! colspan=3 | Max. Treffer !! colspan=2 | MP Kosten !! rowspan=2 | Cool ...|| -10% || -15% || rowspan=2 | 10 Sekunden || rowspan=2 | 4 || rowspan=2 | 4 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 10~50 MP || rowspan=2 ...
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  • ...2 | 50 MP || rowspan=2 | 7% || 30 Seconds || rowspan=2 | 26 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan="2" | 14 Seconds ...2 | 50 MP || rowspan=2 | 7% || 30 Seconds || rowspan=2 | 26 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan="2" | 14 Seconds ...
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  • ...asod King uses his gigantic hands and smashes them on the far sides of the stage, creating a large tremor to knock any player down. This also summons Nasod ...Flatten):'' The Nasod King uses his gigantic hands and slams them into the stage twice, while this does not generate a tremor or summon minions, this will f ...
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  • | DunMap=Consists of 24 consecutive stages with rest areas at stage 15 and 24. Bosses are now selected randomly in any order each week.<dfn>{{< ! Stage !! Boss Group !! Stage !! Boss Group !! Stage !! Boss Group !! Stage !! Boss Group ...
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  • *Each Growth Stage will increase Spin Attack damage by 10%. ! rowspan=2 | Mode !! colspan=4 | Spin Attack<br>(On [Laby's Friend?] Skill Use) !! colspan=3 | On Skill Re ...
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  • ...the wrong time or allowing the timer to run out will boot you back to the stage. ...uts and press '''SPACE''' within a narrow margin within 4 seconds. Fills 1/4 of the completion meter if successful.<br> ...
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  • {{DISPLAYTITLE:Classe de maître}}{{Languages|Master Class}}{{Development/fr}} Après avoir terminé leur troisième spécialisation et atteint [[Rigomor/fr|Rigomor]], les joueurs sont capables de faire ressortir leurs capacités au- ...
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  • *'''If the stage fails to load or you disconnect while loading, it will still consume one of *Dead party members will be revived upon party entering Rest Area stage. ...
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  • ...AYTITLE:Einflüsterungen der Geister (Stufe 1)}}{{Languages|Whispering Wind/Stage 1}} {{#vardefine:hits_single_avg |4 }} ...
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  • *'''If the stage fails to load or you disconnect while loading, it will still consume one of *Dead party members will be revived upon party entering Rest Area stage. ...
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  • *'''If the stage fails to load or you disconnect while loading, it will still consume one of ...party members will be revived upon party entering Rest Area stage or Boss stage (Demon General Scar only). ...
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  • | SmallPic=L1-4.png |[[File:L1-4 Cannon.png|60px]] ...
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  • {{DISPLAYTITLE:Henir's Time and Space (Version 4)}} {{Languages|Henir's Time and Space/Season 4}} ...
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  • ...Time and Space/fr|Espace-temps d'Ymir]]'' et ''[[William's Time and Space/fr|Espace-temps de Tokar]]''.<br/> ...és dans leDead party members will be revived upon party entering Rest Area stage. ...
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  • *Each Growth Stage will increase damage of homing projectiles by 10%. ! rowspan=2 | Mode !! colspan=4 | Pretty Flower Projectile<br>(On [Laby's Friend?] Skill Use) !! colspan=3 ...
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  • *'''If the stage fails to load or you disconnect while loading, it will still consume one of ...party members will be revived upon party entering Rest Area stage or Boss stage (Demon General Scar only) ...
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  • {{DISPLAYTITLE:Henir's Time and Space (Version 4)}}{{#css: {{Languages|Henir's Time and Space/Season 4}} ...
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  • ...span=4 | Schaden !! rowspan=3 | Maximale<br>Überhitzt<br>Stacks !! colspan=4 | Maximale Treffer !! rowspan=3 | MP-Verbrauch !! rowspan=3 | Cooldown ...an=3 | Faust (Physisch) !! rowspan="2" | Explosion<br>(Magisch) !! colspan=4 | Normal (Überhitzt) ...
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  • ...cal) !! colspan=4 | Charged !! colspan=2 | {{se|343|Overwhelm||ed}}<br>(At Stage 2) !! colspan=6 | Max Hits !! colspan=2 | MP Usage !! rowspan=3 | Cooldown ...25% per Stage || rowspan=2 | +50% per Stage || rowspan=2 | 0.5 Seconds per Stage || rowspan=2 | 2 || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 2 || rowsp ...
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  • ! colspan=4 | Critical Reverse Stigma !! colspan=4 | Empowered Reverse Stigma ...tigma''' can also recall targets that have moved to separate levels of the stage via teleportation. ...
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  • | [[Noblesse]] || 60 || {{SkillText|SkillQuest|4}} | align="left" | 1 || 60 || 15% || rowspan=4 | 2 || rowspan=2 | 1% ...
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  • | colspan="4" | {{PvE}} | align="left" | 4 || 93 || 20% || 1.25 MP ...
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  • | align="left" | 1 || 99 || 4% || 2.5% || 5 ...the benefits from the Critical Damage increase unless they are used during Stage 3 Awakening. ...
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  • ...ulate enough EXP. When they reach level 10, they will advance to the next stage and reset their level. Each master gives a different type of Artifacts. Unl == Growth Stage Passives == ...
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  • ! rowspan=3 | Stage !! colspan=3 | Light Sonic Assault !! colspan=2 | Heavy Sonic Assault ...e !! colspan=4 rowspan=2 | Base !! colspan=4 | [[Empire Sword]] !! colspan=4 | [[Bloody Queen]] ...
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  • | align="left" | Elite || 4 Seconds || 170 seconds ...u activate [[Hyper Acceleration]] prior to using this skill right before a stage transition and hold up and left/right keys simultaneously, you will be able ...
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  • | Inventory=4 → 8 → 12 ...% || {{formatnum:{{#expr: 120*10*1.1}}}}% || {{formatnum:{{#expr: 120*10*1.4}}}}% ...
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  • *Summon 4 Reflex Spheres. (Duration: 10 Seconds) | {{PvE}} || 72% || 479% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | N/A || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowsp ...
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  • **Skills do not use Gathered Souls in stage 3 [[Awakening Mode|Awakening]]. ...="2" | Level Required !! colspan=3 | Magic Bullet Strengthening !! colspan=4 | {{se|248|Gathered Soul}} ...
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  • ! rowspan=3 | Mode !! colspan=4 | {{se|1063|Power Aura||pb}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldow ...transitions, since it is unlikely to get stored and unleashed on the next stage. ...
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  • | Color={{ColorSel|Village|4}} | DunButton=4-6Button.png ...
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  • ! rowspan="2" | Mode !! colspan="4" | Damage (Physical) !! colspan="4" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan= ...idge]], [[Harmony Road]], [[Judge's Sanctuary]], or [[Garpai Rock]]'s boss stage. ...
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  • ...e 1|Benediction]], [[Eternal Demersio/Stage 1|Eternal Demersio]] or [[Aaru/Stage 1|Aaru]]. ...!! rowspan=2 | Cooldown Decrease !! rowspan=2 | HP/MP Recovery !! colspan=4 | {{se|239|Gain the Capacity to Defy Time||pb}} !! rowspan=2 | MP Usage !! ...
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  • ...span=4 | [[Poco...!|Poco]] !! colspan="3" | [[Wooki...!|Wooki]] !! colspan=4 | [[Zumyu...!|Zumyu]] !! colspan=3 | [[Bibi...!|Bibi]] ...not explicitly listed, the additional cooldown reduction per '''Growth''' stage for [[Wooki...!|Wooki]]'s CD reduction effect is increased to 0.3 seconds e ...
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  • | Color={{ColorSel|Village|4}} | DunButton=4-6Button.png ...
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  • ...eurs autres, ce donjon n'est disponible qu'après avoir rejoint une [[Guild/fr|guilde]]. ...ild Banner System/fr|drapeau de guilde]] en les échangeant auprès de [[Myu/fr|Miyu]] contre des éléments de drapeau. Les Points de drapeau sont distribué ...
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  • | Color={{ColorSel|Village|4}} | DunButton=4-2Button.png ...
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  • {{DISPLAYTITLE:11-4: Debrian-Labor}} | SmallPic=11-4.png ...
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  • | '''''Banner Points''''' || 50 || 40 || 30 || 20 || 10 || 8 || 6 || 4 ! Stage !! Reward for First Clear ...
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  • ! rowspan=3 | Modo !! rowspan=3 | Liberação<br>(Físico) !! colspan=4 | Gleipnir !! rowspan=3 | Custo de MP !! rowspan=3 | Tempo de Espera ! rowspan=2 | Stage !! colspan=2 | Mortal (1) Correntes Sagradas !! Empoderado Correntes Sagrad ...
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  • |[[File:3-5-4.jpg|60px]] |[[File:4-2_2.png|60px]] ...
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  • ...the wrong time or allowing the timer to run out will boot you back to the stage. ...uts and press '''SPACE''' within a narrow margin within 4 seconds. Fills 1/4 of the completion meter if successful.<br> ...
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  • *Homing error in [[Halted Sun's Memory|10-7]] stage 4-3 fixed. |FR=Abyssus |FRName=Abyssus ...
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  • *'''Eissplitter-Sturm'''kann insgesamt 17,760% (4,464% in PvP) Magischen Schaden erzielen, wenn alle Treffer die Gegner triff ...oße Gegner, um die maximale Anzahl an Treffern zu erzielen und eine gerade Stage zu clearn. ...
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  • | SmallPic=11-4.png |[[File:11-4 Obstacle 1.png|60px]] ...
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  • | HP=4 | PDEF=4 ...
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  • ! rowspan=3 | Levelvoraussetzung !! rowspan=3 | Attributeffekt !! colspan=4 | Details !! rowspan=3 | Levelvoraussetzung !! rowspan=3 | Attributeffekt ! ...er in den Zustand [[Stoic Thresholds/de|K.O.-Schutz]] bringt, oder sie die Stage wechseln. Damit wird der dauerhafte Kontakt mit dem Boss unmöglicher. ...
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  • |{{SkillText|Lu|4}} | {{PvE}} || 149% || 421% || rowspan=2 | 12 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds ...
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  • | HP=4 | MATK=4 ...
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  • ...up their laser and then fires it. The laser will travel across the entire stage. ...attack where the warrior summons '''Whirlwind Slyphs''' to move across the stage and attack their targets. ...
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  • ! rowspan=3 | Mode !! colspan=4 |{{se|168|Wisdom Aura||pb}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown ...uff if you get hit while casting the skill, or when casting right before a stage transition. ...
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  • ...in the final stage, plus one for each that escaped during the autographing stage. Each remaining Paparazzi Phoru buffs Banthus, so prioritize defeating them |10 || 8 || 6 || 4 || 2 ...
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  • ...ce of Time and Space||ed}} : Spacetime pockets will vibrate all across the stage, silencing everyone on the map for 10 seconds. The debuff will be constantl ...ul Tail - Swipe''': Drabaki uses his tail to sweep the field, indicated by 4 orange targetting areas ...
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  • ! rowspan=2 | Stage !! rowspan=2 | Mode !! colspan=3 | Killing Blow (1) Armageddon Blade !! col ...pan=2 | N/A || rowspan=4 | {{SkillText|Regenerating (1)|15|50}} || rowspan=4 | 150 MP ...
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  • **1~4 players. (Story) ...so in later portions of the fight is capable of destroying portions of the stage itself. ...
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  • | Orient=4 ...(Phase 1)''' - Four objects located in the corners of the Abyss Worshipper stage. Their attacks will inflict various debuffs on players. ...
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  • Berthe, with the help of the demon, [[Barkat]], stage a coup against the White-Ghost King, [[Aegirp]]. They managed to kill the r After Haivan obtained the final two soul fragments Berthe began the initial stage of his new invasion of Elrios. While the Red-Demon Army did not show, the d ...
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  • ! rowspan=2 | Mode !! rowspan=2 | Shockwave<br>(Magical) !! colspan=4 | {{se|153|Einherjar}} !! rowspan=2 | Party Special Active Skill<br>Cooldow ...=2 | 2 || rowspan=2 | 2 Seconds || rowspan="2" | 19 Seconds || rowspan=2 | 4 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds ...
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  • ...le:American Flag.png|20px]] 6 July 2011<br>[[File: Chinese Flag.png|20px]] 4 January 2012<br>[[File:Brazil Flag.png|20px]] 31 July 2013 ...lso not so shallow that defeating few enemies would propel you to the next stage. Perhaps you didn't have enough time to review what you have learned becaus ...
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  • ...up their laser and then fires it. The laser will travel across the entire stage. Unlike the normal '''Shadow Sniper''' the laser can be aimed in all direct *'''Ice Traps:''' Avalanche will summon up to 4 Ice Traps on the stage floor in an attempt to trap you. If the traps aren't activated, they will a ...
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  • ...the battle against Perkisas, various orbs will be scattered throughout the stage. These orbs can be used to gain various effects that will benefit the playe Throughout the raid, various treasure chests will be scattered across the stage. These chests can be opened by attacks and can give various items, such as: ...
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  • | MATK=4 | MDEF=4 ...
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  • | 4-0=[[File:Icon - Aisha.png|40px|link=Aisha]] | 4-1=[[File:Icon - Wiz Magician.png|40px|link=Wiz Magician]] ...
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  • ! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]] *Fixed characters freezing for 10 seconds when using the skill right before stage clear. ...
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  • | SmallPic=7-4.png ...attack where the warrior summons '''Whirlwind Slyphs''' to move across the stage and attack their targets. ...
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  • ...reach the portal to advance to the next checkpoint. One of three possible stage maps will appear randomly, and each map can only appear once in each dungeo '''Natural MP recovery: {{color|{{ColorSel|ItemRarity|Elite}}|+4}}''' ...
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  • **1~4 players. (Story) ...rs are tasked with destroying the thorns as fast as possible and cause the 4 '''Silent Observer''' flower buds in the back to bloom. Every 30 seconds, b ...
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  • ! rowspan=2 | Mode !! rowspan=2 | Shockwave (Magical) !! colspan=4 | {{se|380|Queen's Throne}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown ! rowspan=2 | Mode !! rowspan=2 | Shockwave (Magical) !! colspan=4 | {{se|380|Queen's Throne}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown ...
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  • ...up their laser and then fires it. The laser will travel across the entire stage. Unlike the normal '''Shadow Sniper''' the laser can be aimed in all direct ...A portal transports players between the foreground stage to the background stage where '''Shadow Port Snipers''' are located. ...
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  • |'''Harpy Nest''' - When destroyed, 3 or 4 Baby Harpies will spawn. There is a chance of a baby being replaced with a ...le on the ground Aello will use her wings to slash around her and send out 4 disks at the same time, damaging anyone near or in front of her. ...
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  • | rowspan=4 | {{calc|get_def|3|99}} | rowspan=4 | {{calc|get_def|3|99|true}} ...
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  • ...ne will listen to his music. Now the rebellious Phoru is wreaking havoc on stage! Stop his madness and reap the rewards! |1 || 2 || 3 || 4 || 5 ...
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  • ...e player will receive a "Relic of Sinister Intent" and move on to the next stage to fight a more difficult adventurer the next time they enter the dungeon. *'''Roar:''' If a player is out of range for too long, she will perform a stage wide roar which will burn your MP. ...
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  • ...up their laser and then fires it. The laser will travel across the entire stage. |[[File:7-4 Portal.png|60px]] ...
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  • ...will be shown on the map, and a second later, Berthe will swipe across the stage horizontally in the marked area, pushing away everyone hit. ...age on contact. This move is always used twice in a row above 150x HP, and 4 times in a row below 150x HP, interchangeably with the delayed variant belo ...
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  • ...energy for a prolonged period of time before releasing a long, continuous, stage wide wave of energy.<br> Players must deal enough command hits. The amount *'''Rose''': ''Zero, you were mapping out the area, right? What? You weren't?!'' ...
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  • ...ya|CODE-Maya]]. It is not necessary to defeat her in order to progress the stage. ...ly drains players' MP. If you manage to avoid getting hit by all lasers in stage 2, you will skip stages 3. Destroy the '''Spear Organic Core''' in order to ...
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  • | <!-- [Quest 4 Description] --> Denif was able to make a compass that works even in midst ...e El during [[Absolute Judgement]] and [[Sword of the Sun - Solarius/Stage 4|Sword of the Sun - Solarius]], his eyes turn blue entirely. ...
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  • | <!-- [Quest 4 Description] -->Denif was able to make a compass that works even in midst o ...her only completely water-based and not ice-based skill is [[Aether Splash/Stage 1|Aether Splash]]. ...
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  • |'''Portal''' - This portal which will take you to various points on the stage. ...''Iserlohn Guarder Type-W''' to swarm the central room and dash across the stage, hitting players in their path. ...
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  • ...losest to the player. Similar to the ones that appear in [[The Black Crow|4-1]]. ...ially for melee characters, stay at the top platform of either side of the stage and wait for the Nasod Inspector to come to you. The Mini-Cannon would be j ...
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  • {{CZ}} 109% Phy. Damage x2~4 {{CZ}} 131% Phy. Damage x2~4 ...
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  • #Collecter 4 ''' Perles fines de purification''' dans la [[Shadow Forest/fr|Forêt obscure]], que l'on obtient sur les '''Sorciers ténébreux'''. ...ieux''' en tuant le '''Sylvanien furieux''', le boss de la [[Shadow Forest/fr|Forêt obscure]]. ...
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  • *There will always be 4 '''Elite Guards''', two located on each side, one on each platform. They wi ...es in place then performs a devastating punch that fires a beam across the stage. The beam deals heavy damage and hits multiple times. ...
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  • ...u es von allen Lasern in Stage 2 nicht getroffen zu werden, ist es möglich Stage 3 zu überspringen. Zerstöre '''Speer - Orgarnischer Kern''' um die Laser zu ...3 dunkle Schwertscheiden und 3 weiße Schwertscheiden an 6 Stellen auf der Stage in einer zufälligen Reihenfolge. Schafft es Solace 3 davon zu regenerieren, ...
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  • |[[File:3-4-trap.jpg|60px]] |[[File:3-4-boss.jpg|60px]] ...
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  • ...e player will receive a "Relic of Sinister Intent" and move on to the next stage to fight a more difficult adventurer the next time they enter the dungeon. *'''Schrei:''' If a player is out of range for too long, she will perform a stage wide roar which will burn your MP. ...
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  • | Color={{ColorSel|Village|4}} | DunButton=4-XButton.png ...
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  • | <!-- [Quest 4 Description] --> 데니프의 도움으로 헤니르의 기운 속에서도 작동하는 나침반을 만들었다. 하지만 어딘가 부족하다는 생각이 든 ...e El during [[Absolute Judgement]] and [[Sword of the Sun - Solarius/Stage 4|Sword of the Sun - Solarius]], his eyes turn blue entirely. ...
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  • ...Ara practiced the secret arts of Exorcism with Eun, she finally came to a stage where she believe she completed the secret arts. Let's try out this new pow |FR=Petit spectre |FRName=Little Specter ...
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  • | <!-- [Quest 4 Description] --> The front. It's not a place an artilleryman would occupy, *Late stage concept art shown for '''Iron Paladin''' show that his armor was supposed t ...
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  • *'''Bubble Attack:''' She'll releasing a chain of 4 bubbles that pop in front of her. *'''Water Upper:''' She will swim around the stage out of range. Then an area will bubble for a moment before she bursts out f ...
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  • The strongest magical girl that makes space and time into her stage. A job that pulverizes enemies with explosive energy release and elegant cl | <!-- [Quest 4 Description] -->She tried using Refined Henir Energy but her magic was stil ...
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  • | 4-1=[[File:Icon - Lofty Schreier.png|40px|link=Lofty: Schreier]] | 4-2=[[File:Icon - Schatz Reprise.png|40px|link=Schatz Reprise]] ...
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  • *The third {{CZ}} during her combo will instead hit 2 + 4 times should you not press the 4th {{CZ}}. ...ue where the skill will be canceled when using it during entering the next stage. ...
    12 KB (1,642 words) - 09:02, 9 May 2024
  • ...tack is virtually similar when he appears as a miniboss in [[Dragon Nest|3-4]]. |[[File:3-4-trap.jpg|60px]] ...
    18 KB (2,926 words) - 15:43, 3 February 2024
  • ...up their laser and then fires it. The laser will travel across the entire stage. Unlike the normal '''Shadow Sniper''' the laser can be aimed in all direct ...ire Claw:''' Ran will ascend to the air and will move left or right of the stage for a small distance. He will use '''Black Fire Claw''' to swipe anyone tha ...
    20 KB (3,397 words) - 04:09, 6 February 2024
  • | <!-- [Quest 4 Description] -->Denif was able to make a compass that works even in midst o ...[[Twilight Judgment/ModA|[Mod] Twilight Judgment]], and [[Preying Innocent/Stage 1|Preying Innocent]]. All other attacks will still use the blue blaster fro ...
    14 KB (1,922 words) - 19:28, 23 March 2024
  • ...ially for melee characters, stay at the top platform of either side of the stage and wait for the Nasod Inspector to come to you. The Mini-Cannon would be j *The HP thresholds are 35.9, 31.2, 17.9, and 7.4 Bars. ...
    22 KB (3,617 words) - 03:21, 14 July 2023
  • | 4-1=[[File:Icon - Lofty Schreier.png|40px|link=Lofty: Schreier]] | 4-2=[[File:Icon - Schatz Reprise.png|40px|link=Schatz Reprise]] ...
    20 KB (3,048 words) - 07:22, 13 May 2024