Resiam Outskirts: Difference between revisions
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*'''Fire Path:''' Leaves a few dark fireballs in his path every time he moves. Can be easily avoided but deal high damage over time. | *'''Fire Path:''' Leaves a few dark fireballs in his path every time he moves. Can be easily avoided but deal high damage over time. | ||
*'''Dark Explosion:''' Puts a bomb on you and blows you up as he clenches his fist. Impossible to avoid unless a Skill or Awakening is carried out. | *'''Dark Explosion:''' Puts a bomb on you and blows you up as he clenches his fist. Impossible to avoid unless a Skill or Awakening is carried out. | ||
*'''Shadow Link:''' Shadow Master links his dark ball to you, reducing your attack speed. | *'''Shadow Link:''' Shadow Master links his dark ball to you, reducing your attack speed. '''Note''': this is different from Action Speed, since it also reduces casting speed of skills that are normally not affected. | ||
**This leaves him very open to combos. | **This leaves him very open to combos. | ||
**Can be broken by running away from him. | **Can be broken by running away from him. | ||
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*'''Shadow Storm:''' Happens right after his stoic. Summons spheres of darkness that fall from the top of the stage. Can be avoided by standing on the platforms on either side of the stage, or using any move that has invincibility frames. Does moderate damage and has a cooldown of around 30 seconds. He is invincible during this move.<br> | *'''Shadow Storm:''' Happens right after his stoic. Summons spheres of darkness that fall from the top of the stage. Can be avoided by standing on the platforms on either side of the stage, or using any move that has invincibility frames. Does moderate damage and has a cooldown of around 30 seconds. He is invincible during this move.<br> | ||
**This skill starts out in cooldown when he spawns so if you put him into stoic in the first ~30 seconds he will stand frozen and do nothing until his stoic ends. | **This skill starts out in cooldown when he spawns so if you put him into stoic in the first ~30 seconds he will stand frozen and do nothing until his stoic ends. | ||
*'''Shadow Orbs:''' Usually used right after '''Shadow Storm''', summons shadow orbs that will blow up after a few seconds. Can be destroyed by hitting them | *'''Shadow Orbs:''' Usually used right after '''Shadow Storm''', summons shadow orbs that will blow up after a few seconds. Can be destroyed by hitting them. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Dialogue= | | Dialogue= |
Revision as of 20:22, 20 March 2022
Resiam Outskirts
“ | The city, Resiam, is crumbling into ruins. There is an evil aura of darkness appearing down the road.
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” |
Description
A city being flooded by the power of water. Demons started to appear from within the city.
Recommended Level
58-60
Required Combat Power
7,420
Mobs
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Monster Image | Monster Description | Monster Moves |
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Shadow Walker - This is the basic Shadow monster. |
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Shadow Charger - A large Shadow monster. |
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Shadow Defender - A Shadow monster will a sharper less humanoid build. |
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Laguz - This Water Spirit mermaid. |
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Shadow Sniper - This Shadow monster attacks by slowly charging up their laser and then firing it. |
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Mini Boss
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Obstacles
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Boss
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Dialogue
- Shadow Master: For the army of darkness to be born once again... Go my soldiers of Darkness! Devour all of Hamel!
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Image | Name | Boss | Character | Stats |
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Lv54 Great Sword: Physical Attack +3446 Magical Attack +3446 [Unidentified * ?] [Unidentified * ?] Critical +4% Action Speed +2% |
Gallery
Videos
Updates
Date | Changes | |
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KR | NA | |
- | - |
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07/08/2021 | 08/04/2021 |
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Alternative Names
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