Palace of Gold Medovine: Difference between revisions

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m (Added quote from dungeon loading screen)
(Expanding article! This dungeon hurts. Will add more info after work.)
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====Demon Realm====
====Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 90%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 90%.
====Gameplay====
Players must complete the '''Still Exhibition''' (right path) and/or the '''Artifact Exhibition''' (left path) in order to progress to the boss room. Additionally, there is the optional '''Plant Exhibit''' (bottom path) which is not necessary to complete in order to progress.
The '''Still Exhibition''' consists of multiple rooms of monsters which need to be defeated.<br>The '''Artifact Exhibition''' consists of two platforming rooms with '''Dark Elf Traps''' behind indestructible barriers. Two platforms will emit a golden light, and players must step on the correct platform in order to remove the barrier and disable the trap. Stepping on the wrong platform will either cause the platform to disappear, causing players to fall into a pit, or will teleport the player back to the start of the room.
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| DunMap=[[File:20-1map.png]]
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|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''???''' -  
| '''Sea Chameleon''' - A large chameleon creature transported from the depths of Rigomor. It is more vibrantly colored compared to its common counterpart, and kept in the Still Exhibition.
|
|
 
*'''Camouflage''': Turns itself invisible, partially blending into the environment. This attack deals no damage but can make it more difficult to spot the chameleon.
*'''Tongue Attack''': Shoots out its long tongue. It can angle this attack straight forwards or upwards.
*'''Charge''': Instantly charges forward, tackling targets in its path.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''???''' -  
| '''Armadulla''' - A large mollusk hiding inside a golden shell. It was specially transported from the depths of Rigomor, and kept in the Still Exhibition.
|
*'''Charge''': Retreats into its shell, drastically raising its defense before rushing forwards, dealing damage to whatever is in its way.
*'''Shell Sprout''': Flips itself over, causing a field of shells to sprout of the ground in front of it.
|-
| [[File:Dunno.png|60px]]
| '''Seren''' - A flying electrical jellyfish creature transported from the depths of Rigomor. It is more vibrantly colored compared to its common counterpart, and kept in the Still Exhibition.
|
*'''Teleport''': Disappears and reappears next to a target.
*'''Zap''': Rises up and releases an electric discharge from its tentacles.
*'''Whirlpool Shock''': Generates a whirlpool in front which sucks in players, dealing continuous damage. The attack prevents skill usage while being sucked in and inflicts no hitstun.
|-
| [[File:Dunno.png|60px]]
| '''Mata''' - A wolf-like creature that resides in the Demon Realm. It is kept in the Still Exhibition and has a more orange hue compared to its common counterpart.
|
*'''Charge''': Performs a quick charge forwards.
*'''Jump Dive''': Jumps forwards into the air then dives straight down, generating a shockwave upon landing.
*'''Tail Whip''': Spins in a circle, swiping targets with its tail.
|-
| [[File:Dunno.png|60px]]
| '''Njord''' - An anthropomorphic moth-like creature that resides in the Demon Realm. It is kept in the Still Exhibition and has a more greenish hue compared to its common counterpart.
|
*'''Rushing Uppercut''': Rushes forwards then performs a jab and uppercut.
*'''Backwards Dive Kick''': Blinks behind targets and perform a dive kick with a shockwave.
<!-- I haven't seen it use the below attack, but I presume it's capable of doing so. -- G123u
*'''Health Drain''': Temporary renders itself invincible but immobile. If players are near it, it will absorb their HP and heal itself. -->
|-
| [[File:Dunno.png|60px]]
| '''Hati''' - A lion-like creature that resides in the Demon Realm. It is kept in the Still Exhibition and unlike its common counterpart, has a majestic white body and golden mane.
|
*'''Ram''': Dashes forwards into targets.
*'''Pounce''': Leaps forwards and pounces on targets.
*'''Warp Pounce''': Teleports and pounce on targets.
*'''Howl Aura''': Howls loudly, emitting a red field aura. This aura lingers for a few seconds and will inflict damage to any players who enter its area.
|-
| [[File:Dunno.png|60px]]
| '''Vine Plant''' - A flower native to the Dark Elves' Forest. It has been specially bred in the Plant Exhibit to be larger and more vibrantly colored compared to its common counterpart.
|
*'''Vine Whip''': Whips its vines on both sides of itself.
*'''Poison Release''': Continuously emits a poisonous gas. This attack does not inflict hitstun but deals great damage to players nearby.
|-
| [[File:Dunno.png|60px]]
| '''Venomous Plant''' - A flower native to the Dark Elves' Forest. It has been specially bred in the Plant Exhibit to be larger and more vibrantly colored compared to its common counterpart.
|
*'''Vine Whip''': Whips its vines on both sides of itself.
*'''Poison Release''': Continuously emits a poisonous gas. This attack does not inflict hitstun but deals great damage to players nearby.
|-
| [[File:Dunno.png|60px]]
| '''Drugger Plant''' - A plant native to the cold regions of Pruinaum. It has been specially bred in the Plant Exhibit to be larger and more colorful, even sprouting flowers, compared to its common counterpart.
|
*'''Mana Leech''': Continuously emits an aura that deals damage as well to players nearby, as well as drains their MP.
|-
| [[File:Dunno.png|60px]]
| '''Icy Anemone''' - A plant-like creature native to the cold regions of Rigomor. It has been specially bred in the Plant Exhibit to be larger and more vibrantly colored compared to its common counterpart.
|
|
 
*'''Toxin Release''': Releases a cloud of toxic mist around itself, damaging players nearby.
*'''Surprise Attack''': Reveals a large claw-like mass that injects itself into the ground. This will cause some type of growth to shoot out of the ground underneath a player.
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| Obstacle=<dfn>{{</dfn>
| Obstacle=<dfn>{{</dfn>
|[[File:12-3 Mob 5.png|60px]]
| '''Dark Elf Trap''' - A Dark Elf turret that has been remodeled and integrated into the Artifact Exhibition's security system. It is protected by a barrier and must be disabled. It will occasionally fire arrows in a spread shot, dealing damage to any players hit.
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''???''' -  
| '''Exploding Plant''' - A spiked plant similar to the Frost Weeds of Rigomor. It has been specially bred in the Plant Exhibit to be more vibrantly colored compared to its common counterpart. It is harmless until a player enters its range, at which it will protrude its spikes, inflicting damage to players nearby, and then wilting.
<dfn>}}</dfn>
| MiniBoss=<dfn>{{</dfn>
|-
| colspan=3 align="center" class="tone-7" | [[File:Icon - Warning.png|20px]] '''Attacks highlighted in {{color|red|red}} bypass invincibility frames.'''
|-
|-
|[[File:Dunno.png|60px]]
| [[File:Dunno.png|60px]]
| '''???''' -  
| '''Plant Overlord (x3)''' - A mutant variation of the holy tree found in Feita. It has been specially bred in the Plant Exhibit to be more vibrantly colored, and more aggressive.
|
*'''Barrier''': Emits a barrier around its body. The Overlord can only be damaged when players are standing inside this barrier.
*{{color|red|Double Swing|b=1}}: Swings its two appendages, inflicting heavy damage.
*'''Bite''': Swings its appendages in front and bites down, inflicting heavy damage.
*{{color|red|Pollen Mist|b=1}}: Spews a pink mist from its mouth. This mist will linger on the field for a short duration, inflicting continuous damage without hitstun. Occasionally, all three Overlords will use this attack at the same time.
*'''Transform''': When two of the Overlords are killed and there is only one left, the remaining Overlord will transform into a stronger form, gaining increased power, speed, and defense.
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| Boss=<dfn>{{</dfn>
| Boss=<dfn>{{</dfn>
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*'''Rena:''' ''She transformed her body into a plant to live forever... It's more peaceful than Ran's method, but I don't think I'd ever understand.''
*'''Rena:''' ''She transformed her body into a plant to live forever... It's more peaceful than Ran's method, but I don't think I'd ever understand.''
*'''Raven:''' ''She's like a different, achoo, person when she's talking about the Land of Steel and Contamination. So the task to take care of the mansion was just, achoo! ... I've had enough of this. Let's get out of here.''
*'''Raven:''' ''She's like a different, achoo, person when she's talking about the Land of Steel and Contamination. So the task to take care of the mansion was just, achoo! ... I've had enough of this. Let's get out of here.''
*'''Eve:''' ''-''
*'''Eve:''' ''The fruit shown by the Queen of Gold was rotten and sickly. What in the world is happening in the Land of Steel?''
*'''Chung:''' ''-''
*'''Chung:''' ''-''
*'''Ara:''' ''-''
*'''Ara:''' ''-''
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}}
}}
|Trivia=<dfn>{{</dfn>
|Trivia=<dfn>{{</dfn>
 
*The skeletal display in the Artifact Exhibition can be stood on, despite the minimap not showing a viable platform there.
*In the background of the Artifact Exhibition areas, various monsters from other Demon Realm dungeons can be seen enclosed in display cases.
**Some of these cases are shattered and do not contain anything, referencing the monsters fought in the dungeon.
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|Updates=<dfn>{{</dfn>
|Updates=<dfn>{{</dfn>

Revision as of 19:33, 24 February 2024

Information: This article is currently under development. Please be patient while we're adding the finishing touches!
  • English

Palace of Gold Medovine

The palace is full of precious treasures and magic. The display inside is like a small curated world.

Description
The El Search Party receives the Queen's invitation and step foot inside the Queen of Gold's palace on the east side of the Red Demon Territory.
Recommended Level
99
Required Combat Power
5,000,000
Dungeon Layout
Details
{{

Demon Realm

  • The El's power does not reach into this realm, Attack and HP will be reduced by 90%.

Gameplay

Players must complete the Still Exhibition (right path) and/or the Artifact Exhibition (left path) in order to progress to the boss room. Additionally, there is the optional Plant Exhibit (bottom path) which is not necessary to complete in order to progress.

The Still Exhibition consists of multiple rooms of monsters which need to be defeated.
The Artifact Exhibition consists of two platforming rooms with Dark Elf Traps behind indestructible barriers. Two platforms will emit a golden light, and players must step on the correct platform in order to remove the barrier and disable the trap. Stepping on the wrong platform will either cause the platform to disappear, causing players to fall into a pit, or will teleport the player back to the start of the room.

}}
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Attacks highlighted in red bypass invincibility frames.
Sea Chameleon - A large chameleon creature transported from the depths of Rigomor. It is more vibrantly colored compared to its common counterpart, and kept in the Still Exhibition.
  • Camouflage: Turns itself invisible, partially blending into the environment. This attack deals no damage but can make it more difficult to spot the chameleon.
  • Tongue Attack: Shoots out its long tongue. It can angle this attack straight forwards or upwards.
  • Charge: Instantly charges forward, tackling targets in its path.
Armadulla - A large mollusk hiding inside a golden shell. It was specially transported from the depths of Rigomor, and kept in the Still Exhibition.
  • Charge: Retreats into its shell, drastically raising its defense before rushing forwards, dealing damage to whatever is in its way.
  • Shell Sprout: Flips itself over, causing a field of shells to sprout of the ground in front of it.
Seren - A flying electrical jellyfish creature transported from the depths of Rigomor. It is more vibrantly colored compared to its common counterpart, and kept in the Still Exhibition.
  • Teleport: Disappears and reappears next to a target.
  • Zap: Rises up and releases an electric discharge from its tentacles.
  • Whirlpool Shock: Generates a whirlpool in front which sucks in players, dealing continuous damage. The attack prevents skill usage while being sucked in and inflicts no hitstun.
Mata - A wolf-like creature that resides in the Demon Realm. It is kept in the Still Exhibition and has a more orange hue compared to its common counterpart.
  • Charge: Performs a quick charge forwards.
  • Jump Dive: Jumps forwards into the air then dives straight down, generating a shockwave upon landing.
  • Tail Whip: Spins in a circle, swiping targets with its tail.
Njord - An anthropomorphic moth-like creature that resides in the Demon Realm. It is kept in the Still Exhibition and has a more greenish hue compared to its common counterpart.
  • Rushing Uppercut: Rushes forwards then performs a jab and uppercut.
  • Backwards Dive Kick: Blinks behind targets and perform a dive kick with a shockwave.
Hati - A lion-like creature that resides in the Demon Realm. It is kept in the Still Exhibition and unlike its common counterpart, has a majestic white body and golden mane.
  • Ram: Dashes forwards into targets.
  • Pounce: Leaps forwards and pounces on targets.
  • Warp Pounce: Teleports and pounce on targets.
  • Howl Aura: Howls loudly, emitting a red field aura. This aura lingers for a few seconds and will inflict damage to any players who enter its area.
Vine Plant - A flower native to the Dark Elves' Forest. It has been specially bred in the Plant Exhibit to be larger and more vibrantly colored compared to its common counterpart.
  • Vine Whip: Whips its vines on both sides of itself.
  • Poison Release: Continuously emits a poisonous gas. This attack does not inflict hitstun but deals great damage to players nearby.
Venomous Plant - A flower native to the Dark Elves' Forest. It has been specially bred in the Plant Exhibit to be larger and more vibrantly colored compared to its common counterpart.
  • Vine Whip: Whips its vines on both sides of itself.
  • Poison Release: Continuously emits a poisonous gas. This attack does not inflict hitstun but deals great damage to players nearby.
Drugger Plant - A plant native to the cold regions of Pruinaum. It has been specially bred in the Plant Exhibit to be larger and more colorful, even sprouting flowers, compared to its common counterpart.
  • Mana Leech: Continuously emits an aura that deals damage as well to players nearby, as well as drains their MP.
Icy Anemone - A plant-like creature native to the cold regions of Rigomor. It has been specially bred in the Plant Exhibit to be larger and more vibrantly colored compared to its common counterpart.
  • Toxin Release: Releases a cloud of toxic mist around itself, damaging players nearby.
  • Surprise Attack: Reveals a large claw-like mass that injects itself into the ground. This will cause some type of growth to shoot out of the ground underneath a player.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Attacks highlighted in red bypass invincibility frames.
Plant Overlord (x3) - A mutant variation of the holy tree found in Feita. It has been specially bred in the Plant Exhibit to be more vibrantly colored, and more aggressive.
  • Barrier: Emits a barrier around its body. The Overlord can only be damaged when players are standing inside this barrier.
  • Double Swing: Swings its two appendages, inflicting heavy damage.
  • Bite: Swings its appendages in front and bites down, inflicting heavy damage.
  • Pollen Mist: Spews a pink mist from its mouth. This mist will linger on the field for a short duration, inflicting continuous damage without hitstun. Occasionally, all three Overlords will use this attack at the same time.
  • Transform: When two of the Overlords are killed and there is only one left, the remaining Overlord will transform into a stronger form, gaining increased power, speed, and defense.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Dark Elf Trap - A Dark Elf turret that has been remodeled and integrated into the Artifact Exhibition's security system. It is protected by a barrier and must be disabled. It will occasionally fire arrows in a spread shot, dealing damage to any players hit.
Exploding Plant - A spiked plant similar to the Frost Weeds of Rigomor. It has been specially bred in the Plant Exhibit to be more vibrantly colored compared to its common counterpart. It is harmless until a player enters its range, at which it will protrude its spikes, inflicting damage to players nearby, and then wilting.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Attacks highlighted in red bypass invincibility frames.
??? -

}}

}}
Dialogue
  • Rena: It seems the Artifacts are on the left, the Creatures on the right, and the Plants below.
  • Laby: Alright. Where should we go first?

Artifact exhibit:

  • Ain: This is the Artifact exhibit. Let's read the introduction.
  • Ain: 'The Artifact exhibit displays historic artifacts from Noctiluca...'
  • Elsword: It's nice and quiet here. It won't take... Gah?!
  • Eve: There are traps guarding the artifacts. Be.... Ah, never mind.

  • Ara: Queen of Gold.... Here?
  • Aisha: It's not actually her. It looks like the final security measure.

Creatures exhibit:

  • Elesis: Here in the Creatures exhibit, you can admire the still beauty of the rare
  • Elesis: 'Still' exhibition? You call this 'still'?
  • Chung: They must have escaped once the preservation magic lifted. Let's subdue them!

Plant exhibit:

  • Raven: Here's the introduction. 'The Plant exhibit ah, achoo, preserves endangered'
  • Lu: Are you alright? You don't have to force yourself.
  • Rena: These plants... Are they supposed to be this big?! Greenhouse plants are really different...

  • Add: Oh? Now that's a familiar face.
  • Noah: ...???

Completion of an exhibit:

  • Chung: One down. Shall we check out the others?
  • Ciel: We've done enough, right? We can end it here and receive our reward.
{{
Image Name Boss Character Stats
Queen of Gold Wings
Queen of Gold Wings
Queen of Gold Medovine
Common

Accessory (Top Piece):
Critical +4%
Maximize +4%

}}
Gallery
Trivia
{{
  • The skeletal display in the Artifact Exhibition can be stood on, despite the minimap not showing a viable platform there.
  • In the background of the Artifact Exhibition areas, various monsters from other Demon Realm dungeons can be seen enclosed in display cases.
    • Some of these cases are shattered and do not contain anything, referencing the monsters fought in the dungeon.
}}
Updates
{{
Date Changes
KR NA
08/03/2023 08/30/2023
  • Palace of Gold Medovine added.
}}
Alternative Names
{{
Server Name Translation
South Korea 황금성 메도바인 Golden Castle Medovine
}}


  • Region 19~20
  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous