Mecha Control: Difference between revisions
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*Over Strike buff duration increase when using Mecha Special Actives during Over Strike: 1 sec. | *Over Strike buff duration increase when using Mecha Special Actives during Over Strike: 1 sec. | ||
**Mecha Skills: [[RX-78 Land Runner]], [[Air Mecha: Gale Force]], [[EZ-8 Countdown]], [[EX-S Viper]], [[Sparrow Factory]], [[G-0 Battleroid]], [[Armored Tempest]] | **Mecha Skills: [[RX-78 Land Runner]], [[Air Mecha: Gale Force]], [[EZ-8 Countdown]], [[EX-S Viper]], [[Sparrow Factory]], [[G-0 Battleroid]], [[Armored Tempest]] | ||
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<font color="FFCC00">'''Auto Guns Enhance'''</font> | | | ||
| <font color="FFCC00">'''Auto Guns Enhance'''</font> | |||
*Auto Guns Attack Power Increase | *Auto Guns Attack Power Increase | ||
*Chance to activate {{se|201|Stigma||ed}} when attacking with Auto Guns | *Chance to activate {{se|201|Stigma||ed}} when attacking with Auto Guns | ||
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*This passive's ECP to MP conversion effect also affects G Transform Mode Standby, which is advised to use after entering [[ECP System|Over Strike]] with any 2 '''ECP Using Skills''' instead of activating it with G Transform Mode Standby and another '''ECP Using Skill'''. Due to the difference in ECP Usage, this will produce a noticeable delay and is therefore much less efficient. | *This passive's ECP to MP conversion effect also affects G Transform Mode Standby, which is advised to use after entering [[ECP System|Over Strike]] with any 2 '''ECP Using Skills''' instead of activating it with G Transform Mode Standby and another '''ECP Using Skill'''. Due to the difference in ECP Usage, this will produce a noticeable delay and is therefore much less efficient. | ||
**However, [[G-4 Frisbee]]'s extra ECP consumption still consumes ECP while under the effect. | **However, [[G-4 Frisbee]]'s extra ECP consumption still consumes ECP while under the effect. | ||
*Possible Bug: using [[Focused Strike!]] on [[Elesis]] does not work if [[Chivalry System#Knight of Annihilation|Knight of Annihilation]] or [[Chivalry System#Knight of Gale|Gale]] is active. | *'''Possible Bug''': using [[Focused Strike!]] on [[Elesis]] does not work if [[Chivalry System#Knight of Annihilation|Knight of Annihilation]] or [[Chivalry System#Knight of Gale|Gale]] is active. | ||
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Revision as of 05:29, 12 July 2023
Requirements
Class | Level Required |
---|---|
Prime Operator | 99 |
Skill Information
Skill Level | Level Required | Self BuffOver StrikeSelf BuffOver Strike Enhance | Auto Gun Enhance | Focused Strike! Target Damage Enhance | |||
---|---|---|---|---|---|---|---|
Over Strike Duration Increase | Additional Over Strike Duration | Auto Gun Command Damage Increase | Enemy DebuffStigmaEnemy DebuffStigma Chance (On hit with Auto Gun Commands) |
Enemy DebuffStigmaEnemy DebuffStigma Duration Increase | Enemy DebuffStigmaEnemy DebuffStigma Defense Reduction | ||
PvE | |||||||
1 | 99 | 10 Seconds | +1 Second | 100% | 100% | 2 seconds | 40% |
PvP | |||||||
1 | 99 | 10 Seconds | +1 Second | 10% | 10% | 2 seconds | 25% |
Affected Commands
Rose | Metal Heart | Optimus | Prime Operator |
---|---|---|---|
() | () | ||
() | () | ||
() | |||
Tips and Details
- Activating Over Strike will always increase its current duration by 10 seconds, making it possible to reach beyond 30 seconds or even 40 seconds through repeated activation.
- This passive's ECP to MP conversion effect also affects G Transform Mode Standby, which is advised to use after entering Over Strike with any 2 ECP Using Skills instead of activating it with G Transform Mode Standby and another ECP Using Skill. Due to the difference in ECP Usage, this will produce a noticeable delay and is therefore much less efficient.
- However, G-4 Frisbee's extra ECP consumption still consumes ECP while under the effect.
- Possible Bug: using Focused Strike! on Elesis does not work if Knight of Annihilation or Gale is active.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/08/2018 | 03/07/2018 |
| |
05/27/2021 | 06/23/2021 |
| |
|
| ||
07/08/2021 | 08/04/2021 |
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Alternative Names
Prime Operator - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Satellite Interceptor
- Satellite Interceptor
Force Active
Force Passive
Force Active
Force Passive