Forsaken Spirit Asylum: Difference between revisions

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| '''Hati''' - A red lion like creature that resides in the demon realm.
| '''Hati''' - A red lion like creature that resides in the demon realm.
|
|
 
*'''Ram:''' Dash forwards into targets.
*'''Pounce:''' Leap forwards, and pounce on targets.
*'''Warp Pounce:''' Teleport and pounce on targets.
*'''Howl Aura:''' Their howls will release a red field aura.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''Mata''' - A red wolf like creature that resides in the demon realm.
| '''Mata''' - A red wolf like creature that resides in the demon realm.
|
|
 
*'''Charge:'''  Perform a quick charge forwards.
*'''Jump Dive:''' Jump forwards into the air then dive straight down in a shockwave.
*'''Tail Whip:''' Spin in a circle, swiping targets with its tail.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''Morphle''' - A insect creature that is able to emit balls of light.
| '''Morphle''' - A insect creature that is able to emit balls of light.
|
|
 
*'''Orb Generate:''' Create an orb or light that stays in place.
*'''Orb Launch:''' Create an orb of light that slowly travels forwards.
*'''Heal:''' It can heal itself.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''Nyor''' - A anthropomorphic moth creature that excels in physical combat.
| '''Nyor''' - A anthropomorphic moth creature that excels in physical combat.
|
|
 
*'''Rushing Uppercut:''' Rush forwards then perform a jab and uppercut.
*'''Backwards Dive Kick:''' Blink behind targets and perform a dive kick with a shockwave.
*'''Stop:''' It can temporary render itself invincible but immobile.
*'''Heal:''' It can heal itself.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''Ino Nephilim''' - Smaller white version of Dark Nephilim.
| '''Ino Nephilim''' - Smaller white version of Dark Nephilim.
|
|
 
*'''Shards of Darkness:''' Howl to the sky and cause several shards to fall and strike the ground.
*'''Ground Prism:''' Strike the ground and cause a field of hexagons to appear in front of it that deal damage.
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| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
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| '''Nephilim Lord''' - The greatest of the Nephilims. A giant white advanced Nephilim. The beast raises from the background and rests on the platforms.
| '''Nephilim Lord''' - The greatest of the Nephilims. A giant white advanced Nephilim. The beast raises from the background and rests on the platforms.
|
|
 
*'''Sweeping Laser:''' Fires its mouth laser downwards towards the ground and slowly drag it across the middle area of the map.
*'''Ground Prism:''' Slam the ground and cause a field of hexagons to appear on the lowest floor that will deal damage. Nephilim Lord can perform this attack with either arm or both at once.
*'''Shards of Darkness:''' Two large shards will drop from the sky on the outer part of the map.
*'''Vortex Beam:''' Fire its laser straight forwards, this beam will have a suction force which will drag players into the laser.
*'''Explosive Orb:''' He will howl into the air and cause an orb to appear around a player, it will slowly follow the player before exploding after a few seconds.
*'''Counter Sigil:''' Nephilim Lord's weak points may sometime be replaced with a yellow star sigil, if the sigil is destroyed, it will explode.
'''Note:'''
*Nephilim Lord can only be harmed if the sigils on his hands and chest are attacked. If there are no sigils, that part cannot be harmed.
**There will either be the hexagonal red sigil which is his primary weak point, but there may also be the yellow star sigil which will explode upon being hit enough.
**Each sigil has a certain amount of HP and will disappear permanently if enough damage is dealt to each point.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| BDrop={{:12-4Bdrop1}}
| BDrop={{:12-4Bdrop1}}

Revision as of 06:34, 16 July 2018

Barren Sanctuary of Spirits

Barren Sanctuary of Spirits.

Description
-
Recommended Level
99
Required Combat Power
180,000
Dungeon Layout
Details
{{

Demon Realm

  • The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 30%.
}}
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Hati - A red lion like creature that resides in the demon realm.
  • Ram: Dash forwards into targets.
  • Pounce: Leap forwards, and pounce on targets.
  • Warp Pounce: Teleport and pounce on targets.
  • Howl Aura: Their howls will release a red field aura.
Mata - A red wolf like creature that resides in the demon realm.
  • Charge: Perform a quick charge forwards.
  • Jump Dive: Jump forwards into the air then dive straight down in a shockwave.
  • Tail Whip: Spin in a circle, swiping targets with its tail.
Morphle - A insect creature that is able to emit balls of light.
  • Orb Generate: Create an orb or light that stays in place.
  • Orb Launch: Create an orb of light that slowly travels forwards.
  • Heal: It can heal itself.
Nyor - A anthropomorphic moth creature that excels in physical combat.
  • Rushing Uppercut: Rush forwards then perform a jab and uppercut.
  • Backwards Dive Kick: Blink behind targets and perform a dive kick with a shockwave.
  • Stop: It can temporary render itself invincible but immobile.
  • Heal: It can heal itself.
Ino Nephilim - Smaller white version of Dark Nephilim.
  • Shards of Darkness: Howl to the sky and cause several shards to fall and strike the ground.
  • Ground Prism: Strike the ground and cause a field of hexagons to appear in front of it that deal damage.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Pitfall - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Nephilim Lord - The greatest of the Nephilims. A giant white advanced Nephilim. The beast raises from the background and rests on the platforms.
  • Sweeping Laser: Fires its mouth laser downwards towards the ground and slowly drag it across the middle area of the map.
  • Ground Prism: Slam the ground and cause a field of hexagons to appear on the lowest floor that will deal damage. Nephilim Lord can perform this attack with either arm or both at once.
  • Shards of Darkness: Two large shards will drop from the sky on the outer part of the map.
  • Vortex Beam: Fire its laser straight forwards, this beam will have a suction force which will drag players into the laser.
  • Explosive Orb: He will howl into the air and cause an orb to appear around a player, it will slowly follow the player before exploding after a few seconds.
  • Counter Sigil: Nephilim Lord's weak points may sometime be replaced with a yellow star sigil, if the sigil is destroyed, it will explode.

Note:

  • Nephilim Lord can only be harmed if the sigils on his hands and chest are attacked. If there are no sigils, that part cannot be harmed.
    • There will either be the hexagonal red sigil which is his primary weak point, but there may also be the yellow star sigil which will explode upon being hit enough.
    • Each sigil has a certain amount of HP and will disappear permanently if enough damage is dealt to each point.

}}

}}
{{
Image Name Boss Character Stats
Code of Honor
Code of Honor
Nephilim Lord
Common

Accessory (Top Piece):

+10% damage to enemies with more than 50% HP.

-10% damage to enemies with less than 50% HP.

}}
Gallery
Alternative Names
{{
Server Name Translation
South Korea 메마른 정령의 안식처 Barren Sanctuary of Spirits
}}


  • Region 7~12
  • Region 1~6
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous