Forsaken Spirit Asylum: Difference between revisions
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| '''Hati''' - A red lion like creature that resides in the demon realm. | | '''Hati''' - A red lion like creature that resides in the demon realm. | ||
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*'''Ram:''' Dash forwards into targets. | |||
*'''Pounce:''' Leap forwards, and pounce on targets. | |||
*'''Warp Pounce:''' Teleport and pounce on targets. | |||
*'''Howl Aura:''' Their howls will release a red field aura. | |||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| '''Mata''' - A red wolf like creature that resides in the demon realm. | | '''Mata''' - A red wolf like creature that resides in the demon realm. | ||
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*'''Charge:''' Perform a quick charge forwards. | |||
*'''Jump Dive:''' Jump forwards into the air then dive straight down in a shockwave. | |||
*'''Tail Whip:''' Spin in a circle, swiping targets with its tail. | |||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| '''Morphle''' - A insect creature that is able to emit balls of light. | | '''Morphle''' - A insect creature that is able to emit balls of light. | ||
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*'''Orb Generate:''' Create an orb or light that stays in place. | |||
*'''Orb Launch:''' Create an orb of light that slowly travels forwards. | |||
*'''Heal:''' It can heal itself. | |||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| '''Nyor''' - A anthropomorphic moth creature that excels in physical combat. | | '''Nyor''' - A anthropomorphic moth creature that excels in physical combat. | ||
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*'''Rushing Uppercut:''' Rush forwards then perform a jab and uppercut. | |||
*'''Backwards Dive Kick:''' Blink behind targets and perform a dive kick with a shockwave. | |||
*'''Stop:''' It can temporary render itself invincible but immobile. | |||
*'''Heal:''' It can heal itself. | |||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| '''Ino Nephilim''' - Smaller white version of Dark Nephilim. | | '''Ino Nephilim''' - Smaller white version of Dark Nephilim. | ||
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*'''Shards of Darkness:''' Howl to the sky and cause several shards to fall and strike the ground. | |||
*'''Ground Prism:''' Strike the ground and cause a field of hexagons to appear in front of it that deal damage. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Obstacle=<span style="display:none">{{</span> | | Obstacle=<span style="display:none">{{</span> | ||
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| '''Nephilim Lord''' - The greatest of the Nephilims. A giant white advanced Nephilim. The beast raises from the background and rests on the platforms. | | '''Nephilim Lord''' - The greatest of the Nephilims. A giant white advanced Nephilim. The beast raises from the background and rests on the platforms. | ||
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*'''Sweeping Laser:''' Fires its mouth laser downwards towards the ground and slowly drag it across the middle area of the map. | |||
*'''Ground Prism:''' Slam the ground and cause a field of hexagons to appear on the lowest floor that will deal damage. Nephilim Lord can perform this attack with either arm or both at once. | |||
*'''Shards of Darkness:''' Two large shards will drop from the sky on the outer part of the map. | |||
*'''Vortex Beam:''' Fire its laser straight forwards, this beam will have a suction force which will drag players into the laser. | |||
*'''Explosive Orb:''' He will howl into the air and cause an orb to appear around a player, it will slowly follow the player before exploding after a few seconds. | |||
*'''Counter Sigil:''' Nephilim Lord's weak points may sometime be replaced with a yellow star sigil, if the sigil is destroyed, it will explode. | |||
'''Note:''' | |||
*Nephilim Lord can only be harmed if the sigils on his hands and chest are attacked. If there are no sigils, that part cannot be harmed. | |||
**There will either be the hexagonal red sigil which is his primary weak point, but there may also be the yellow star sigil which will explode upon being hit enough. | |||
**Each sigil has a certain amount of HP and will disappear permanently if enough damage is dealt to each point. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| BDrop={{:12-4Bdrop1}} | | BDrop={{:12-4Bdrop1}} |
Revision as of 06:34, 16 July 2018
Barren Sanctuary of Spirits
“ | Barren Sanctuary of Spirits.
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” |
Details
Demon Realm
- The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 30%.
Mobs
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Obstacles
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Obstacles Image | Obstacles Description |
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Pitfall - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
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Boss
{{
{{
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Image | Name | Boss | Character | Stats |
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Accessory (Top Piece): +10% damage to enemies with more than 50% HP. -10% damage to enemies with less than 50% HP. |