Shadow Ambush/ModA: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Noah | |Character=Noah | ||
}} | }} | ||
{{#ev:youtube|cvIQlLsruSY|400|right}} | {{#ev:youtube|cvIQlLsruSY|400|right}} | ||
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== Total Damage == | == Total Damage == | ||
{{ | {{Columns| | ||
<div> | |||
| | === Normal === | ||
{{Damage|true|Noah | |||
| | |dmg=10681 | ||
|pvp_dmg=4069 | |||
|heavy=true | |||
}} | |||
</div> | |||
<div> | |||
| | === [[Obsidian Moon|{{SkillText|ObsidianDarkness}}]] === | ||
{{Damage|true|Noah | |||
| | |dmg=10681, 1068 | ||
| | |pvp_dmg=4069, 406 | ||
| | |heavy=true | ||
| | |passive1=Memory's End | ||
| | }} | ||
</div> | |||
}} | |||
*Does not account for splash damage. | *Does not account for splash damage. | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*Damage will be dealt after | *Damage will be dealt after Noah crosses to the other side. '''Ambush''' and '''Shadow Ambush''' damage will be dealt at the same time for the Obsidian Darkness version. | ||
*The Obsidian Darkness version's '''Shadow Ambush''' deals splash damage, allowing for high damage on tightly grouped enemies. | *The Obsidian Darkness version's '''Shadow Ambush''' deals splash damage, allowing for high damage on tightly grouped enemies. | ||
*Enemies will always be hit by both the '''Ambush''' and '''Shadow Ambush''', regardless of which of the two they were hit by before the skill deals damage. | *Enemies will always be hit by both the '''Ambush''' and '''Shadow Ambush''', regardless of which of the two they were hit by before the skill deals damage. | ||
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|Color={{ColorSel|CharLight|Noah}} | |Color={{ColorSel|CharLight|Noah}} | ||
|KR=암흑의 습격 |KRName=Dark Assault | |KR=암흑의 습격 |KRName=Dark Assault | ||
|CN=黑暗袭击 |CNName= | |CN=黑暗袭击 |CNName=Dark Ambush | ||
|BR=Emboscada das Sombras |BRName=Shadow Ambush | |BR=Emboscada das Sombras |BRName=Shadow Ambush | ||
|DE=Schattenüberfall |DEName=Shadow Assault | |DE=Schattenüberfall |DEName=Shadow Assault |
Revision as of 00:52, 21 July 2023
- English
[Special Active: Bravery] [Mod] Charge forward and leave a trail of shadows. Viciously attack enemies within the trail. | |
[Obsidian Darkness] The shadow attacks the enemy at the same time. |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Liberator | 99 | [Force] Shadow Ambush (A) |
Skill Information
Mode | Ambush (Physical) | [Obsidian Darkness] | MP Usage | Cooldown |
---|---|---|---|---|
Shadow Ambush (Physical) | ||||
PvE | 10681% | 1068% | 300 MP | 21 Seconds |
PvP | 4069% | 406% |
Skill Traits
Heavy Shadow Ambush | Critical Shadow Ambush | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 25.2 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 360 MP |
Total Damage
Normal
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 10,681% | 15,380.64% |
PvP | 4,069% | 5,859.36% |
[Obsidian Darkness]
Mode | Base | Memory's End | ||
---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |
PvE | 11,749% | 16,918.56% | 13,511.35% | 19,456.34% |
PvP | 4,475% | 6,444% | 4,810.63% | 6,927.3% |
- Does not account for splash damage.
Related Skills
Tips and Details
- Damage will be dealt after Noah crosses to the other side. Ambush and Shadow Ambush damage will be dealt at the same time for the Obsidian Darkness version.
- The Obsidian Darkness version's Shadow Ambush deals splash damage, allowing for high damage on tightly grouped enemies.
- Enemies will always be hit by both the Ambush and Shadow Ambush, regardless of which of the two they were hit by before the skill deals damage.
Trivia
- Despite numerous shadows appearing during the Obsidian Darkness version, only 1 extra hit will be dealt.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
06/09/2021 | 07/07/2021 |
|
Alternative Names
Liberator - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Moon Eclipse
- Moon Eclipse
Force Active
Force Passive
Force Active
Force Passive