Laser Rifle/ModA: Difference between revisions

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m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Clean up! Changed Total Damage to use template but it feels messy (gomen))
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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|46abtwqEDzw|400}}</div>
{{#ev:youtube|46abtwqEDzw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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When firing the laser, hold the skill key to charge.<br>
When firing the laser, hold the skill key to charge.<br>
Stage 1 charge will increase the attack power and range.<br>
Stage 1 charge will increase the attack power and range.<br>
Stage 2 charge will increase the attack power even further but reduce the range.
Stage 2 charge will increase the attack power even further but reduce the range.<br>
Grants {{se|045|Super Armor}} effect and immunity against disable while charging.
|-
|-
|
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Laser Rifle|Empowered, Light|mp=180}}
|-
! Empowered Laser Rifle !! colspan=2 | Light Laser Rifle
|-
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Light|80}} || 144 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{Damage
|dmg=2531
|pvp_dmg=817
|empowered=true
|passive1=ECP System
|append=1, Over Strike
|prefix=stage0
}}
{{Damage
|dmg=3037
|pvp_dmg=980
|empowered=true
|passive1=ECP System
|append=1, Over Strike
|prefix=stage1
}}
{{Damage
|dmg=3797
|pvp_dmg=1226
|empowered=true
|passive1=ECP System
|append=1, Over Strike
|prefix=stage2
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
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|-  
|-  
| {{PvE}}  
| {{PvE}}  
| 2531% || {{formatnum:{{#expr: 2531*1.2}}}}% || 3037% || {{formatnum:{{#expr: 3037*1.2}}}}% || 3797% || {{formatnum:{{#expr: 3797*1.2}}}}%
| {{#var: stage0_total_damage}}
| {{formatnum:{{#expr: 2531*1.2}}}}% || {{formatnum:{{#expr: 2531*1.2*1.2}}}}% || {{formatnum:{{#expr: 3037*1.2}}}}% || {{formatnum:{{#expr: 3037*1.2*1.2}}}}% || {{formatnum:{{#expr: 3797*1.2}}}}% || {{formatnum:{{#expr: 3797*1.2*1.2}}}}%
| {{#var: stage0_total_damage_empowered}}
|-  
| {{#var: stage1_total_damage}}
| {{#var: stage1_total_damage_empowered}}
| {{#var: stage2_total_damage}}
| {{#var: stage2_total_damage_empowered}}
<!--Over Strike-->
| {{#var: stage0_total_damage_passive1}}
| {{#var: stage0_total_damage_empowered_passive1}}
| {{#var: stage1_total_damage_passive1}}
| {{#var: stage1_total_damage_empowered_passive1}}
| {{#var: stage2_total_damage_passive1}}
| {{#var: stage2_total_damage_empowered_passive1}}
|-
| {{PvP}}  
| {{PvP}}  
| 817% || {{formatnum:{{#expr: 817*1.2}}}}% || 980% || {{formatnum:{{#expr: 980*1.2}}}}% || 1226% || {{formatnum:{{#expr: 1226*1.2}}}}%
| {{#var: stage0_total_damage_pvp}}
| {{formatnum:{{#expr: 817*1.2}}}}% || {{formatnum:{{#expr: 817*1.2*1.2}}}}% || {{formatnum:{{#expr: 980*1.2}}}}% || {{formatnum:{{#expr: 980*1.2*1.2}}}}% || {{formatnum:{{#expr: 1226*1.2}}}}% || {{formatnum:{{#expr: 1226*1.2*1.2}}}}%
| {{#var: stage0_total_damage_empowered_pvp}}
| {{#var: stage1_total_damage_pvp}}
| {{#var: stage1_total_damage_empowered_pvp}}
| {{#var: stage2_total_damage_pvp}}
| {{#var: stage2_total_damage_empowered_pvp}}
<!--Over Strike-->
| {{#var: stage0_total_damage_passive1_pvp}}
| {{#var: stage0_total_damage_empowered_passive1_pvp}}
| {{#var: stage1_total_damage_passive1_pvp}}
| {{#var: stage1_total_damage_empowered_passive1_pvp}}
| {{#var: stage2_total_damage_passive1_pvp}}
| {{#var: stage2_total_damage_empowered_passive1_pvp}}
|}
|}
<br>
<br>
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! Affected By Action Speed
! Affected By Action Speed
|-
|-
| {{Check|Y}}*
| {{Check|Y}}*See Tips and Details
|}
|}
*Only caster's firing animation.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|StTTrans5.png; Code: War Machine Locked-Trans2;
| width="40" | [[File:HeavyBarrel9.png]]
TBPassive1.png; Steady Concentration;
| align="center" width="150" |  [[Miracle Vision]]
TBPassive2.png; Enhanced Heavy Weaponry;
| width="40" | [[File:StormTrooper3.png]]
}}
| align="center" width="150" |  [[Shear Plate]]
| width="40" | [[File:StormTrooper9.png]]
| align="center" width="150" |  [[Heavy Weapon Mastery]]
| width="40" | [[File:StTTrans4.png]]
| align="center" width="150" |  [[Awakened Will: Storm Trooper]]
| width="40" | [[File:StTTrans5.png]]
| align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}}
| width="40" | [[File:TBPassive1.png]]
| align="center" width="150" |  [[Steady Concentration]]
| width="40" | [[File:TBPassive2.png]]
| align="center" width="150" |  [[Enhanced Heavy Weaponry]]
|}
<br>
<br>
==Tips and Details==
*Max charge time is approximately 1 second.
*Only the firing animation is affected by Action Speed.


==Updates==
==Updates==

Revision as of 01:00, 3 July 2023

[Special Active: Strength] [Mod]
Fire a laser forward. A narrow laser will fire a long range beam and attacks multiple enemies in front.

When firing the laser, hold the skill key to charge.
Stage 1 charge will increase the attack power and range.
Stage 2 charge will increase the attack power even further but reduce the range.
Grants  Self BuffSuper ArmorSelf BuffSuper Armor effect and immunity against disable while charging.

Over Strike
  • Upon activating Over Strike, skill attack power increases.


Requirements

Class Level Required Skill Requirement
Tempest Burster 99 [Force] Laser Rifle (A)


Skill Information

Mode Damage (Physical) Charged MP Usage Cooldown
Laser Stage 1 Stage 2 Range Duration
Stage 1 Stage 2 Stage 1 Stage 2
PvE 2531% 3037% 3797% +30% -60% 0.4 Seconds 0.8 Seconds 180 MP 14 Seconds
PvP 817% 980% 1226%


Skill Traits

Empowered Laser RifleLight Laser Rifle
Attribute EffectAttribute EffectMP Usage
Damage increased to 120%MP Usage decreased to 80%144 MP


Total Damage

Mode Base Over Strike
Laser Stage 1 Stage 2 Laser Stage 1 Stage 2
Normal Empowered Normal Empowered Normal Empowered Normal Empowered Normal Empowered Normal Empowered
PvE 2,531% 3,037.2% 3,037% 3,644.4% 3,797% 4,556.4% 3,037.2% 3,644.64% 3,644.4% 4,373.28% 4,556.4% 5,467.68%
PvP 817% 980.4% 980% 1,176% 1,226% 1,471.2% 980.4% 1,176.48% 1,176% 1,411.2% 1,471.2% 1,765.44%


Miscellaneous

Affected By Action Speed
*See Tips and Details


Related Skills


Tips and Details

  • Max charge time is approximately 1 second.
  • Only the firing animation is affected by Action Speed.

Updates

Date Changes
KR NA PvE PvP
11/30/2017 12/20/2017
  • [Mod] Laser Rifle added.
02/22/2018 04/18/2018
  • Damage increased.
  • Stage 1 damage decreased.
  • Stage 2 damage decreased.
  • Damage decreased.
04/05/2018
  • None
  • Damage increased.
06/28/2018 07/11/2018
  • Super Armor when charging, immune to disabling debuffs while charging.
03/07/2019 03/27/2019
  • MP Usage decreased.
08/01/2019 08/28/2019
  • Charge time reduced.
  • Stage 1 damage decreased.
  • Stage 2 damage decreased.
  • Evil trait changed to Empowered.
08/14/2019
  • Cooldown decreased.
  • Damage increased.
12/23/2021 01/12/2022
  • Stage 1 and Stage 2 charge time decreased.


Alternative Names

Server Name Translation
South Korea 레이저 라이플 Laser Rifle
China (Simplified Chinese) 镭射炮 Laser Rifle
Germany Laser-Gewehr Laser Rifle
Spain Fusil láser Laser Rifle
France Arme laser Laser Weapon
Italy Fucile laser Laser Rifle
Poland Laserowa Broń Laser Weapon
United Kingdom Laser Defence
Brazil Fuzil Laser Laser Rifle