Silent Abyss/ModA: Difference between revisions

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m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Changed Total Damage to use template...!)
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Noah
|Character=Noah
|Skill=Silent Abyss
}}
}}
{{#ev:youtube|HdXJGmd5wxU|400|right}}
{{#ev:youtube|HdXJGmd5wxU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" cellpadding="5"
|-
|-
| {{Force|SilentShadowTSkill4.png}}
|{{Force|SilentShadowTSkill4.png}}
| {{SkillType|SA|B|M}} A blade of silence will appear from the ripped space and move forward, leaving a dark shadow.
|{{SkillType|SA|B|M}} A blade of silence will appear from the ripped space and move forward, leaving a dark shadow.
|-
|-
|  
|
| {{SkillText|ObsidianDarkness}}<br>The shadow shoots shadow energy from the ripped space.
|{{SkillText|ObsidianDarkness}}<br>The shadow shoots shadow energy from the ripped space.
|}
|}
<br>
<br>


== Requirements ==
==Requirements==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
|-
|-
! Class !! Level Required !! Skill Requirement
!Class!!Level Required!!Skill Requirement
|-
|-
| [[Liberator]] || 99 || [[Camilla#Others|[Force] Silent Abyss (A)]]
|[[Liberator]]||99 ||[[Camilla#Others|[Force] Silent Abyss (A)]]
|}
|}
<br>
<br>


== Skill Information ==
==Skill Information==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
|-
|-
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! colspan=2 | {{SkillText|ObsidianDarkness}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan= 3 |Mode!! colspan= 2 | Damage (Physical) !! colspan= 3 |Max Hits!! colspan= 2 | {{SkillText|ObsidianDarkness}}!! rowspan= 3 |MP Usage!! rowspan= 3 |Cooldown
|-
|-
! rowspan=2 | Silent Blade !! rowspan=2 | Dark Shadow !! colspan=2 | Max Hits per Blade !! rowspan=2 | Number of Blades !! rowspan=2 | Abyssal Shadow (Physical) !! rowspan=2 | Max Hits
! rowspan= 2 |Silent Blade!! rowspan= 2 |Dark Shadow!! colspan= 2 |Max Hits per Blade!! rowspan= 2 |Number of Blades!! rowspan= 2 |Abyssal Shadow (Physical)!! rowspan= 2 |Max Hits
|-
|-
! Silent Blade !! Dark Shadow
!Silent Blade!!Dark Shadow
|-
|-
| {{PvE}} || 1679% || 430% || rowspan=2 | 1 || rowspan=2 | 8 || rowspan=2 | 5 || 232% || rowspan=2 | 7 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvE}}||1679%|| 430%|| rowspan= 2 | 1|| rowspan= 2 |8|| rowspan= 2 |5|| 232%|| rowspan= 2 | 7|| rowspan= 2 |300 MP|| rowspan= 2 |21 Seconds
|-
|-
| {{PvP}} || 639% || 163% || 87%
|{{PvP}}||639%||163%||87%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
==[[Skill Traits]] ==
{{Traits|Noah|Silent Abyss|Critical, Heavy|mp=300|cd=22}}
{{Traits|Noah|Silent Abyss|Critical, Heavy
| mp = 300
| cd = 22
}}
<br>
<br>


== Total Damage ==
==Total Damage==
{{:Memory's End}}
=== Normal===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Damage|true|Noah
| dmg = 1679, 430
| pvp_dmg = 639, 163
| hits = 1, 8
| count = 5
|count_name=Blade
| heavy = true
}}
 
=== [[Obsidian Moon|{{SkillText|ObsidianDarkness}}]] ===
{{Damage
| dmg = 1679, 430
| pvp_dmg = 639, 163
| hits = 1, 8
| count = 5
|count_name=Blade
| heavy = true
|passive1=Memory's End
|prefix=blade
}}
 
{{Damage
| dmg = 232
| pvp_dmg = 87
| hits = 7
| heavy = true
| prefix = shadow
| passive1 = Memory's End
}}
 
{{Damage
| dmg = 1679, 430, 232
| pvp_dmg = 639, 163, 87
| hits = 5, 8*5, 7
|avg_hits=5, 5, 4
| heavy = true
| passive1 = Memory's End
| prefix = both
}}
 
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding=5 border="1"
|-
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=6 | [[Obsidian Moon]]/[[Memory's End]]
! rowspan= 3 |Mode !! colspan= 4 |Base!! colspan=6 | [[Memory's End]]
|-
|-
! colspan=2 | Per Blade !! colspan=2 | Total !! colspan=2 | Per Blade !! colspan=2 | Total !! colspan=2 | Abyssal Shadow
! colspan= 2 |Normal!! colspan= 2 |Heavy!! colspan= 3 |Normal
! colspan= 3 |Heavy
|-
|-
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
!Per Blade !!Max!!Per Blade!!Max!!Per Blade !!Average!!Max!!Per Blade!!Average!!Max
|-  
|-  
| {{PvE}}  
|{{PvE}}
| {{formatnum:{{#expr: 1679 + 430}}}}%
|{{#var: blade_each_damage}} || {{#var: blade_total_damage}} || {{#var: blade_each_damage_heavy}} || {{#var: blade_total_damage_heavy}}
|| {{formatnum:{{#expr: 1679 + 430*8}}}}%
| {{#var: blade_each_damage_passive1}} || {{#var: both_avg_damage_passive1}} || {{#var: both_total_damage_passive1}} || {{#var: blade_each_damage_heavy_passive1}} || {{#var: both_avg_damage_heavy_passive1}} || {{#var: both_total_damage_heavy_passive1}}
|| {{formatnum:{{#expr: (1679 + 430)*5}}}}%
|| {{formatnum:{{#expr: (1679 + 430*8)*5}}}}%
|| {{formatnum:{{#expr: (1679 + 430)*{{#arrayindex:Memory's End|0}}}}}}%
|| {{formatnum:{{#expr: (1679 + 430*8)*{{#arrayindex:Memory's End|0}}}}}}%
|| {{formatnum:{{#expr: (1679 + 430)*5*{{#arrayindex:Memory's End|0}}}}}}%
|| {{formatnum:{{#expr: (1679 + 430*8)*5*{{#arrayindex:Memory's End|0}}}}}}%
|| {{formatnum:{{#expr: (232*4)*{{#arrayindex:Memory's End|0}}}}}}%
|| {{formatnum:{{#expr: (232*7)*{{#arrayindex:Memory's End|0}}}}}}%
|-  
|-  
| {{PvP}}  
|{{PvP}}
| {{formatnum:{{#expr: 639 + 163}}}}%
|{{#var: blade_each_damage_pvp}} || {{#var: blade_total_damage_pvp}} || {{#var: blade_each_damage_heavy_pvp}} || {{#var: blade_total_damage_heavy_pvp}}
|| {{formatnum:{{#expr: 639 + 163*8}}}}%
| {{#var: blade_each_damage_passive1_pvp}} || {{#var: both_avg_damage_passive1_pvp}} || {{#var: both_total_damage_passive1_pvp}} || {{#var: blade_each_damage_heavy_passive1_pvp}} || {{#var: both_avg_damage_heavy_passive1_pvp}} || {{#var: both_total_damage_heavy_passive1_pvp}}
|| {{formatnum:{{#expr: (639 + 163)*5}}}}%
|| {{formatnum:{{#expr: (639 + 163*8)*5}}}}%
|| {{formatnum:{{#expr: (639 + 163)*{{#arrayindex:Memory's End|1}}}}}}%
|| {{formatnum:{{#expr: (639 + 163*8)*{{#arrayindex:Memory's End|1}}}}}}%
|| {{formatnum:{{#expr: (639 + 163)*5*{{#arrayindex:Memory's End|1}}}}}}%
|| {{formatnum:{{#expr: (639 + 163*8)*5*{{#arrayindex:Memory's End|1}}}}}}%
|| {{formatnum:{{#expr: (87*4)*{{#arrayindex:Memory's End|1}}}}}}%
|| {{formatnum:{{#expr: (87*7)*{{#arrayindex:Memory's End|1}}}}}}%
|}
|}
*Average assumes 1 '''Dark Shadow''' hit per '''Silent Blade''', and 4 '''Abyssal Shadow''' hits.
*Average assumes 1 '''Dark Shadow''' hit per '''Silent Blade''', and 4 '''Abyssal Shadow''' hits.
<br>
<br>


== Related Skills ==
==Related Skills==
{{SkillTable
{{SkillTable|SeRSkill01.png; Obsidian Moon;
|
SeRSkill01.png; Obsidian Moon;
SilentShadowPassive1.png; Memory's End;
SilentShadowPassive1.png; Memory's End;
SilentShadowTPassive1.png; Awakened Will: Silent Shadow;
SilentShadowTPassive1.png; Awakened Will: Silent Shadow;
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<br>
<br>


== Tips and Details ==
==Tips and Details==
*As the blades spread out as they travel, only tall and wide enough targets are able to take full hits from this skill. On average, it is possible to land all 5 blades and at least 1 '''Dark Shadow''' hit per blade on any given enemy with proper positioning.
*As the blades spread out as they travel, only tall and wide enough targets are able to take full hits from this skill. On average, it is possible to land all 5 blades and at least 1 '''Dark Shadow''' hit per blade on any given enemy with proper positioning.
*Smaller enemies that are too close to you will not take any hits from the '''Dark Shadow''', so stepping back a bit is advised.
*Smaller enemies that are too close to you will not take any hits from the '''Dark Shadow''', so stepping back a bit is advised.
*The '''Abyssal Shadow''' sends out a projectile directly ahead in the center of the 5 blades, which also deals damage as it travels. Only wide enough enemies can take full hits from this part as well, and on average the projectile will deal 4 hits.
*The '''Abyssal Shadow''' sends out a projectile directly ahead in the center of the 5 blades, which also deals damage as it travels. Only wide enough enemies can take full hits from this part as well, and on average the projectile will deal 4 hits.
**When used too close to an enemy the shadow will dash past them before throwing out the projectile and deal only one hit as a result, so backing up a little is again advised.
** When used too close to an enemy the shadow will dash past them before throwing out the projectile and deal only one hit as a result, so backing up a little is again advised.
*This version trades in potential total damage and splash damage (during [Obsidian Darkness]) for a much faster casting speed and vertical reach.
*This version trades in potential total damage and splash damage (during [Obsidian Darkness]) for a much faster casting speed and vertical reach.
<br>
<br>


==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
{| class="colortable-Noah updates-table" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan= 2 |Date!! colspan= 2 |Changes
|-
|-
! KR !! NA !! PvE !! PvP
!KR !!NA!!PvE!!PvP
|-
|-
| 12/17/2020 || 01/13/2021 || colspan=2 align="left" |  
|12/17/2020||01/13/2021|| colspan= 2 align="left" |
*'''[Mod] Silent Abyss''' added.
*'''[Mod] Silent Abyss''' added.
|-
|-
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |  
|03/30/2023||04/26/2023|| colspan= 2 align="left" |
*'''Light''' trait changed to '''Heavy'''.
*'''Light''' trait changed to '''Heavy'''.
|}
|}
<br>
<br>


== Alternative Names ==
==Alternative Names==
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Noah}}
|Color={{ColorSel|CharLight|Noah}}

Revision as of 05:00, 23 July 2023

  • English
[Special Active: Bravery] [Mod]
A blade of silence will appear from the ripped space and move forward, leaving a dark shadow.
[Obsidian Darkness]
The shadow shoots shadow energy from the ripped space.


Requirements

Class Level Required Skill Requirement
Liberator 99 [Force] Silent Abyss (A)


Skill Information

Mode Damage (Physical) Max Hits [Obsidian Darkness] MP Usage Cooldown
Silent Blade Dark Shadow Max Hits per Blade Number of Blades Abyssal Shadow (Physical) Max Hits
Silent Blade Dark Shadow
PvE 1679% 430% 1 8 5 232% 7 300 MP 21 Seconds
PvP 639% 163% 87%


Skill Traits

Critical Silent AbyssHeavy Silent Abyss
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MPDamage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

Normal

ModeBase
NormalHeavy
Per BladeMaxPer BladeMax
PvE5,119%25,595%7,371.36%36,856.8%
PvP1,943%9,715%2,797.92%13,989.6%

[Obsidian Darkness]

Mode Base Memory's End
Normal Heavy Normal Heavy
Per Blade Max Per Blade Max Per Blade Average Max Per Blade Average Max
PvE 5,119% 25,595% 7,371.36% 36,856.8% 5,886.85% 13,193.95% 31,301.85% 8,477.06% 18,999.29% 45,074.66%
PvP 1,943% 9,715% 2,797.92% 13,989.6% 2,088.73% 4,684.85% 11,098.3% 3,007.76% 6,746.18% 15,981.55%
  • Average assumes 1 Dark Shadow hit per Silent Blade, and 4 Abyssal Shadow hits.


Related Skills


Tips and Details

  • As the blades spread out as they travel, only tall and wide enough targets are able to take full hits from this skill. On average, it is possible to land all 5 blades and at least 1 Dark Shadow hit per blade on any given enemy with proper positioning.
  • Smaller enemies that are too close to you will not take any hits from the Dark Shadow, so stepping back a bit is advised.
  • The Abyssal Shadow sends out a projectile directly ahead in the center of the 5 blades, which also deals damage as it travels. Only wide enough enemies can take full hits from this part as well, and on average the projectile will deal 4 hits.
    • When used too close to an enemy the shadow will dash past them before throwing out the projectile and deal only one hit as a result, so backing up a little is again advised.
  • This version trades in potential total damage and splash damage (during [Obsidian Darkness]) for a much faster casting speed and vertical reach.


Updates

Date Changes
KR NA PvE PvP
12/17/2020 01/13/2021
  • [Mod] Silent Abyss added.
03/30/2023 04/26/2023
  • Light trait changed to Heavy.


Alternative Names

Server Name Translation
South Korea 침묵의 심연 Silent Abyss
Poland Otchłań Ciszy Abyss of Silence
Brazil Abismo Silencioso Silent Abyss