Never-Ending Darkness: Difference between revisions
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*'''<font color=red>Death Blossom:</font>''' After all support bud is destroyed, it may shield itself and summon all support bud. These mobs must be destroyed before any more harm can be done to the Dark Observer. While in these state. All buds turn into red bud and become idle state. Fail to destroy all mobs within 30 seconds result to instant kill all players. If success to deal with, Dark Observer will be stunned for 10 seconds. | *'''<font color=red>Death Blossom:</font>''' After all support bud is destroyed, it may shield itself and summon all support bud. These mobs must be destroyed before any more harm can be done to the Dark Observer. While in these state. All buds turn into red bud and become idle state. Fail to destroy all mobs within 30 seconds result to instant kill all players. If success to deal with, Dark Observer will be stunned for 10 seconds. | ||
**Support bud summoned from this action have lower HP than normal. | **Support bud summoned from this action have lower HP than normal. | ||
**After HP below 50 bars, boss will periodically use this move regardless support bud is destroyed or not. | |||
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | ||
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**After HP undergo below 70 bars, Crimson Eye will rotate in opposite direction one more round after 80% of first rotate. | **After HP undergo below 70 bars, Crimson Eye will rotate in opposite direction one more round after 80% of first rotate. | ||
*'''<font color=red>Thorn Pillars:</font>''' The boss will defend itself in a shield that grants it damage immunity. During this state, the boss will attempt to attack players by causing a large pillar of thorns to shoot out of the ground underneath a given player. '''These thorns must be redirected to hit the boss five times to force it out of the state and stun it for 15 seconds.''' | *'''<font color=red>Thorn Pillars:</font>''' The boss will defend itself in a shield that grants it damage immunity. During this state, the boss will attempt to attack players by causing a large pillar of thorns to shoot out of the ground underneath a given player. '''These thorns must be redirected to hit the boss five times to force it out of the state and stun it for 15 seconds.''' | ||
**This move only be used when HP below 60 bars. | |||
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> |
Revision as of 16:39, 15 May 2019
Never-Ending Darkness
“ | Never-Ending Darkness. Inside the power, a powerful demonic energy filled the area.
|
” |
180,000
- Up to 8 players can enter, requiring a minimum of at least 3 people.
- Only three Resurrection Stones can be used to revive.
- Players are given a 15 second penalty before they can resurrect themselves.
Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
Phase 1: Dark Thorns
In the deepest pits of darkness, various thorns will pierce out of the ground. Players are tasked with destroying the thorns as fast as possible and cause the 4 Tranquil Watcher flower buds in the back to bloom. Every 30 seconds, blue markings will appear clockwise on the wall around the main flower, that apply a Physical/Magical Attack debuff to the party for the rest of the dungeon. The intensity of the debuff depends on the amount of markings that have appeared. For marking 1 to 9, the effect changes from 5%, 10%, 14%, 18%, 21%, 24%, 26%, 28% to 30%. The potency of the Debuff is carried over to the next Phases. Grey Thorns can only be harmed using combos and actives while the Red Thorns can only be destroyed with the use of special and hyper active skills.
Phase 2: Dark Observer
The Dark Observer has bloomed revealing the core. Smaller Silent Observer have also awakened. Defeat the main flower. While the small flowers are alive, they will grant the main flower a shield that makes it invincible. Both the main flower and the smaller flowers will target players at random with the blue circle that acts as their pupils, also causing a target to appear on the player targeted, before firing a large laser. The flowers may start glowing red and charge up a large powerful attack. Destroying the small flowers during this period will render the boss temporarily stunned.
Phase 3: Crimson Eye
The core has detached itself, defeat the core. If the core is able to defeat any player, it will heal a significant amount of its HP. While it's HP is below 60%, it may enter a protective state and target a singular player with a powerful vine attack, the attack must be redirected back at Crimson Eye multiple times in order to stun the boss.
- Ara: There are thorns coming out of nowhere! There's no place to stand...!
- Chung: Everyone calm down! First we should get rid of these thorns to create an open space!
- Raven: You'll need to attack differently based on the colors of the thorns. Everyone watch out!
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Lv99 Accessory (Support Unit): Critical Damage +5% When awakened, decrease Physical/Magical Defense and Action Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Dungeon) When awakened, decrease Action Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Match) |
2 Pieces:
3 Pieces:
|
- The characters featured on the loading screen are Ishtar, Chevalier, Apsara, Doom Bringer, and Minerva.