Solace's Fortress: Difference between revisions
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|'''???''' - A more powerful lance wielding angel Hernacyd. | |'''???''' - A more powerful lance wielding angel Hernacyd. | ||
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*''' | *'''Stab Explosion:''' Stab twice leaving behind a sphere of dark energy. The sphere will explode doing significant damage. | ||
*'''Spear Barrage:''' Perform a rapid barrage of spear stabs in front of it finishing off with an explosion of dark energy. | *'''Spear Barrage:''' Perform a rapid barrage of spear stabs in front of it finishing off with an explosion of dark energy. | ||
*'''Death Counter:''' When defeated it will either release a sigil that explodes, bursts into flames, or releases a laser bar which spins in a circle. | *'''Death Counter:''' When defeated it will either release a sigil that explodes, bursts into flames, or releases a laser bar which spins in a circle. |
Revision as of 05:59, 29 August 2016
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Solace's Fortress
“ | Solace's Fortress.
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Dungeon Layout
Ally
Mobs
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Mini Boss
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Obstacles
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Boss
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Monster Image | Boss Description | Boss Moves |
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Solace - The Master of the Sun. The one responsible for the disappearance on the El Lady and the El Explosion. |
Upon the start of the fight, Solace's health bar will be engulfed by the [Mark of Judgement]. The mark will change depending on the outcome of [Judgement] moves.
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Solace (Phase 2) - Solace, unmasked, in a dimension of his own creation. |
Solace is able to use all the abilities from Phase 1 with the exception of [Judgement] Darkness Flame.
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Dialogue
- Dungeon Start Cutscene
- Mid Dungeon Dialogue
- Mid Dungeon Dialogue
- Mid Dungeon Cutscene
- Mid Dungeon Dialogue
- Mid Dungeon Dialogue
- Boss Intro Cutscene
- Mid Boss Dialogue
- Phase 2 Intro Custcene
- Mid Boss Dialogue
- True Ending Dialogue
- Nasod Bird: [Beek- Dead- gu]
- ???: Target does not match - Reactivate Alert Device.
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Gallery