Temple of Frozen Water: Difference between revisions
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| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File:Shadow_Port_Walker.jpg|60px]] | |[[File:Shadow_Port_Walker.jpg|60px]] | ||
|'''Shadow Port Walker''' - This is an stronger variant of the '''Shadow Walker''' that you have encountered in previous Hamel dungeons. | |'''Shadow Port Walker''' - This is an stronger variant of the '''Shadow Walker''' that you have encountered in previous Hamel dungeons. | ||
| | |||
-''Claw Attack:'' A basic 3 hit combo with their claws. | |||
|- | |- | ||
|[[File:Shadow_Port_Trickster.jpg|60px]] | |[[File:Shadow_Port_Trickster.jpg|60px]] | ||
|'''Shadow Port Trickster''' - A Shadow monster | |'''Shadow Port Trickster''' - A large Shadow monster with advanced magical capabilities. | ||
| | |||
-''Wind Totem:'' A blue totem that creates a sphere of wind that increases the stats of the mobs. | |||
<br> | |||
-''Fire Totem:'' A red totem that emits homing fireballs. | |||
<br> | |||
-''Lightning Bolt:'' The Trickster shoots a bolt of lightning out of his hands. | |||
|- | |- | ||
|[[File:ShadowPortCharger_Head.jpg|60px]] | |[[File:ShadowPortCharger_Head.jpg|60px]] | ||
|'''Shadow Port Charger''' - This is an stronger variant of the '''Shadow Charger''' that you have encountered in previous Hamel dungeons. | |'''Shadow Port Charger''' - This is an stronger variant of the '''Shadow Charger''' that you have encountered in previous Hamel dungeons. | ||
| | |||
-''Charge:'' It will run forward, damaging any players within its path. | |||
<br> | |||
-''Grab:'' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys. | |||
|- | |- | ||
|[[File:ShadowPortDefender_Head.jpg|60px]] | |[[File:ShadowPortDefender_Head.jpg|60px]] | ||
|'''Shadow Port Defender''' - This is an stronger variant of the '''Shadow Defender''' that you have encountered in previous Hamel dungeons. | |'''Shadow Port Defender''' - This is an stronger variant of the '''Shadow Defender''' that you have encountered in previous Hamel dungeons. | ||
| | |||
-''Shadow Spear:'' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. | |||
<br> | |||
-''Dark Aura:'' Emit a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's Grab to drain HP and MP at a significant rate. | |||
|- | |- | ||
|[[File:ShadowPortSniper_Head.jpg|60px]] | |[[File:ShadowPortSniper_Head.jpg|60px]] | ||
|'''Shadow Port Sniper''' - This is an stronger variant of the '''Shadow Sniper''' that you have encountered in previous Hamel dungeons. The Sniper | |'''Shadow Port Sniper''' - This is an stronger variant of the '''Shadow Sniper''' that you have encountered in previous Hamel dungeons. | ||
| | |||
-''Aimed Light Beam:'' Slowly charges up their laser and then fires it. The laser will travel across the entire stage. Unlike the normal '''Shadow Sniper''' the laser can be aimed in all directions including into the back and foreground. | |||
|- | |- | ||
|[[File:Hamel-blood-linker.jpg|60px]] | |[[File:Hamel-blood-linker.jpg|60px]] | ||
|'''Blood Linker''' - This is | |'''Blood Linker''' - This is a red alternate form of the Shadow Linker. | ||
| | |||
-''Blood Link:'' The Blood Linker will link itself with a player eating away at their health gradually. | |||
|- | |- | ||
|[[File:Hamel-mana-linker.jpg|60px]] | |[[File:Hamel-mana-linker.jpg|60px]] | ||
|'''Mana Linker''' - This is | |'''Mana Linker''' - This is a blue alternate form of the Shadow Linker. | ||
| | |||
-''Mana Link:'' The Mana Linker will link itself with a player eating away at their mana gradually. | |||
|- | |- | ||
|[[File:Hamel-shadow-linker.jpg|60px]] | |[[File:Hamel-shadow-linker.jpg|60px]] | ||
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[ | |'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[7-1| Shadow Master]]. | ||
| | |||
-''Link:'' The Shadow Linker will link itself with a player causing them to have significantly reduced movement and attack speed. | |||
|- | |- | ||
|[[File:Hagalaz_Noah%27s_Grave.jpg|60px]] | |[[File:Hagalaz_Noah%27s_Grave.jpg|60px]] | ||
|'''Hagaluz''' - A spirit | |'''Hagaluz''' - A spirit much like Laguz and Iz with power of ice and darkness. | ||
| | |||
-''Ice Saw:'' She will create a saw of ice in front of her inflicting [[Status Effects|Frostbite]]. | |||
<br> | |||
-''Ice Daggers:'' She will spew ice dagger in front of her inflicting [[Status Effects|Frostbite]]. | |||
<br> | |||
-''Ice Trap:'' She can also summon several '''Ice Traps'''. Contact with this aura will induce [[Status Effects|Curse]]. | |||
<br> | |||
-''Self-Destruct:'' When she dies, a dark eye aura envelops her. | |||
|- | |- | ||
|[[File:Laguz_Stricken_City.jpg|60px]] | |[[File:Laguz_Stricken_City.jpg|60px]] | ||
|'''Laguz''' - | |'''Laguz''' - This Water Spirit mermaid. | ||
| | |||
-''Bubble Attack:'' She can release 3 bubbles in front of her and popping them, which will damage and inflict [[Status Effects|Frostbite]]. | |||
<br> | |||
-''Bubble Aura:'' They can also release a bubble aura to encase any players in range in a bubble. | |||
<br> | |||
-''Self-Destruct:'' After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move. | |||
|- | |- | ||
|[[File:Iz_Stricken_City.jpg|60px]] | |[[File:Iz_Stricken_City.jpg|60px]] | ||
|'''Iz''' - | |'''Iz''' - An Ice Spirit mermaid. | ||
| | |||
-''Ice Breath:'' She can spew her frost breath in front of her, which induces Freezing. | |||
<br> | |||
-''Self-Destruct:'' After killing one, they will emit an aura that freezes you. | |||
|- | |- | ||
|[[File:AncientIcedCrab_Head.jpg|60px]] | |[[File:AncientIcedCrab_Head.jpg|60px]] | ||
|'''Ancient Iced Crab''' - This is an upgraded and larger form of the Ancient Crab. They can | |'''Ancient Iced Crab''' - This is an upgraded and larger form of the Ancient Crab. | ||
| | |||
-''Defend:'' They can defend oncoming attacks from the front with its claw. | |||
<br> | |||
-''Claw:'' Attack with its claw inducing [[Status Effects|Frostbite]].. | |||
|- | |- | ||
|[[File:ChillingHedgehog_Head.jpg|60px]] | |[[File:ChillingHedgehog_Head.jpg|60px]] | ||
|'''Chilling Hedgehog''' - A small hedgehog-like monster. | |'''Chilling Hedgehog''' - A small hedgehog-like monster. | ||
| | |||
-''Roll:'' Rolls into players. | |||
<br> | |||
-''Icy Spikes:'' Lies on its face then fires ice shards in all directions, the shards induce [[Status Effects|Frostbite]]. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> |
Revision as of 07:14, 8 November 2015
Temple of Frozen Water
“ | We have finally arrived to the Temple of Frozen Water... Temple of Frozen Water has very icy cold winds...
|
” |
Monster Image | Monster Description | Monster Moves |
---|---|---|
Shadow Port Walker - This is an stronger variant of the Shadow Walker that you have encountered in previous Hamel dungeons. |
-Claw Attack: A basic 3 hit combo with their claws. | |
Shadow Port Trickster - A large Shadow monster with advanced magical capabilities. |
-Wind Totem: A blue totem that creates a sphere of wind that increases the stats of the mobs.
| |
Shadow Port Charger - This is an stronger variant of the Shadow Charger that you have encountered in previous Hamel dungeons. |
-Charge: It will run forward, damaging any players within its path.
| |
Shadow Port Defender - This is an stronger variant of the Shadow Defender that you have encountered in previous Hamel dungeons. |
-Shadow Spear: It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
| |
Shadow Port Sniper - This is an stronger variant of the Shadow Sniper that you have encountered in previous Hamel dungeons. |
-Aimed Light Beam: Slowly charges up their laser and then fires it. The laser will travel across the entire stage. Unlike the normal Shadow Sniper the laser can be aimed in all directions including into the back and foreground. | |
Blood Linker - This is a red alternate form of the Shadow Linker. |
-Blood Link: The Blood Linker will link itself with a player eating away at their health gradually. | |
Mana Linker - This is a blue alternate form of the Shadow Linker. |
-Mana Link: The Mana Linker will link itself with a player eating away at their mana gradually. | |
Shadow Linker - A small Shadow monster that can Soul Link just like Shadow Master. |
-Link: The Shadow Linker will link itself with a player causing them to have significantly reduced movement and attack speed. | |
Hagaluz - A spirit much like Laguz and Iz with power of ice and darkness. |
-Ice Saw: She will create a saw of ice in front of her inflicting Frostbite.
| |
Laguz - This Water Spirit mermaid. |
-Bubble Attack: She can release 3 bubbles in front of her and popping them, which will damage and inflict Frostbite.
| |
Iz - An Ice Spirit mermaid. |
-Ice Breath: She can spew her frost breath in front of her, which induces Freezing.
| |
Ancient Iced Crab - This is an upgraded and larger form of the Ancient Crab. |
-Defend: They can defend oncoming attacks from the front with its claw.
| |
Chilling Hedgehog - A small hedgehog-like monster. |
-Roll: Rolls into players.
|
Monster Image | Boss Description | Boss Moves |
---|---|---|
Giant Linker - A huge Linker that is exclusive to this dungeon. Appears on all difficulties. |
-Summon: Giant Linker summons the various Linker series, such as Shadow Linker, Blood Linker, and Mana Linker.
| |
Ice Stinger - The Ice Stinger is an upgraded form of the Shadow Stinger. It will use the exact same moves but its spikes will induce Frostbite. |
-Forward Spikes: Jabs you with a few spikes when you stand in front of it. Pushes you backwards for some distance and induce Frostbite.
|
Monster Image | Boss Description | Boss Moves |
---|---|---|
Avalanche |
-Icicle Crash: Avalanche will launch a large block of ice towards the direction he is facing. This attack will induce Frostbite.
-Frozen Tomb: After reaching his Stoic threshold or maximum mana, Avalanche will float into the air, and raise multiple frozen megaliths from the ground. In addition to that, two white flares emitting ice shards in every direction will drop onto the stage randomly and will explode after reaching ground level. A direct hit from a flare will do significant damage.
-There is a very easy way to escape a missile, it's to loop and lure them to your ally or another projectile to destroy it to your advantage.
|
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Lv58 Wand: Magical Attack +3701 [Unidentified * ?] [Unidentified * ?] Critical +5% Ice Element Resistance +40 |