Gate of the Setting Sun: Difference between revisions
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| Color={{ColorSel|Master|Solace4}} | | Color={{ColorSel|Master|Solace4}} | ||
| DunButton=14-6 Button.png | | DunButton=14-6 Button.png | ||
| SmallPic=14-6 Small ( | | SmallPic=14-6 Small (Normal).png | ||
| BigPic=15-6new2.png | | BigPic=15-6new2.png | ||
| BigPic2=15-6Hnew2.png | | BigPic2=15-6Hnew2.png | ||
Line 13: | Line 13: | ||
| LvFit=300000 | | LvFit=300000 | ||
| LvFitHell=600000 | | LvFitHell=600000 | ||
| XEntryReq=< | | XEntryReq=<dfn>{{</dfn> | ||
*Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''. | *Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''. | ||
< | <dfn>}}</dfn> | ||
| Detail=< | | Detail=<dfn>{{</dfn> | ||
*Only 1 Resurrection Stone can be used to revive in '''Hell''' mode. | *Only 1 Resurrection Stone can be used to revive in '''Hell''' mode. | ||
====Environmental Debuff - Light of the Sun ==== | ===={{se|555|Environmental Debuff - Light of the Sun|tt=no}} ==== | ||
*The Sun's light purifies everything touch you, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''. | *The Sun's light purifies everything touch you, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''. | ||
< | <dfn>}}</dfn> | ||
| DunMap= | | DunMap= | ||
| Mob= | | Mob= | ||
| Obstacle= | | Obstacle= | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|- | |- | ||
| [[File:MRSolaceIngameHead.png|60px]] | | {{tt|[[File:MRSolaceIngameHead.png|60px]]|[[File:Mob - Master Solace (Phase 1).png|150px]]}} | ||
| '''Master Solace''' - The El Master of Light. | | '''Master Solace''' - The El Master of Light. | ||
| | | | ||
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'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | ||
|- | |- | ||
| [[File:MRSolace2IngameHead.png|60px]] | | {{tt|[[File:MRSolace2IngameHead.png|60px]]|[[File:Mob - Master Solace (Phase 2).png|200px]]}} | ||
| '''Master Solace | | '''Master Solace''' - The El Master of Sun passes through the gates, Solace emerges imbued in the power of light. | ||
| | | | ||
<font color=red>'''HELL MODE ONLY'''</font><br> | <font color=red>'''HELL MODE ONLY'''</font><br> | ||
Upon reaching 150 bars of HP, Solace will enter Phase 2.<br> | |||
Solace is able to use all abilities from phase 1 with the following adjustments: | Solace is able to use all abilities from phase 1 with the following adjustments: | ||
*'''<font color=red>Light Pillar:</font>''' The size of the light pillar is larger by default, and increases even further while Solace is empowered. | *'''<font color=red>Light Pillar:</font>''' The size of the light pillar is larger by default, and increases even further while Solace is empowered. | ||
Line 60: | Line 61: | ||
*It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear. | *It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear. | ||
< | <dfn>}}</dfn> | ||
*Solace's defense is insanely high at the start of the hell phase. As he uses '''Gate of the Setting sun''' multiple times, his defense starts to get progressively reduced. | *Solace's defense is insanely high at the start of the hell phase. As he uses '''Gate of the Setting sun''' multiple times, his defense starts to get progressively reduced. | ||
| BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}} | | BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}} | ||
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|Gallery= | |Gallery= | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> | ||
File:14-6 Small ( | File:14-6 Small (Hell).png|Small dungeon image (Hell) | ||
File:Gate of the Setting Sun Teaser 1.png | File:Gate of the Setting Sun Teaser 1.png | ||
File:Gate of the Setting Sun Teaser 2.png | File:Gate of the Setting Sun Teaser 2.png | ||
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*'''Raven:''' '' '' | *'''Raven:''' '' '' | ||
}} | }} | ||
|Trivia=< | |Trivia=<dfn>{{</dfn> | ||
*The '''Mark of Light''' gauge is a callback to his '''Mark of Judgement''' gauge during his fight in [[Solace's Fortress]]. | *The '''Mark of Light''' gauge is a callback to his '''Mark of Judgement''' gauge during his fight in [[Solace's Fortress]]. | ||
*The swords summoned during his '''Shield Guard''' act identical to the swords summoned by the [[Titles/Elysion|Eclipse]] title. | *The swords summoned during his '''Shield Guard''' act identical to the swords summoned by the [[Titles/Elysion|Eclipse]] title. | ||
< | <dfn>}}</dfn> | ||
|Updates=< | |Updates=<dfn>{{</dfn> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | ||
|- style="background:{{ColorSel|Master|Solace4}}" class="textfloat | |- style="background:{{ColorSel|Master|Solace4}}" class="textfloat | ||
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| 05/13/2021 || 06/23/2021 || align="left" | | | 05/13/2021 || 06/23/2021 || align="left" | | ||
*Phase 2 damage reduction decreased. | *Phase 2 damage reduction decreased. | ||
|- | |||
| 07/06/2023 || 08/02/2023 || align="left" | | |||
*{{buff|Boss HP reduced.}} | |||
*Hell Mode: | |||
**{{buff|Phase 2 Damage Reduction reduced.}} | |||
**{{buff|No longer utilizes Hyper Armor except for the Ultimate Attack.}} | |||
**{{buff|Resurrection limit increased from 1 to 3}} | |||
|} | |} | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages |
Latest revision as of 04:19, 24 September 2024
Gate of the Setting Sun
“ | Beyond the great gates, the setting sun heats the ground.
|
” |
Description
In order to find the answer again, you face the Sun Master.
Recommended Level
99
Required Combat Power
- Normal Mode
- Hell Mode
300,000
Entry Requirements
{{
- Must have reached level 99 and completed the quest [Dungeon] Master Road Entry.
Details
{{
- Only 1 Resurrection Stone can be used to revive in Hell mode.
Environmental Debuff - Light of the SunEnvironmental Debuff - Light of the Sun
- The Sun's light purifies everything touch you, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by Adaptation.
Boss
{{
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Master Solace - The El Master of Light. |
Attacks highlighted in red bypass Invincibility frames. | |
Master Solace - The El Master of Sun passes through the gates, Solace emerges imbued in the power of light. |
HELL MODE ONLY
Attacks highlighted in red bypass Invincibility frames. Note:
}}
|
Dialogue
{{
}}
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Face Accessory (Bottom): [Unidentified * 1] |
2 Pieces:
3 Pieces:
|
Gallery
-
Small dungeon image (Hell)
-
-
-
-
-
Old loading image (Hell).
-
Master Solace's Skill Cut-in.
Trivia
{{
- The Mark of Light gauge is a callback to his Mark of Judgement gauge during his fight in Solace's Fortress.
- The swords summoned during his Shield Guard act identical to the swords summoned by the Eclipse title.
Updates
{{
}}
Date | Changes | |
---|---|---|
KR | NA | |
02/27/2020 | 03/25/2020 |
|
05/13/2021 | 06/23/2021 |
|
07/06/2023 | 08/02/2023 |
|
Alternative Names
{{
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
---|---|---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Other