Velder's Hallucination: Difference between revisions
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*'''Magic Shield:''' Joaquin will set up a shield that will drastically reduce all damage taken while drinking his potion to recover his health at an alarming rate. | *'''Magic Shield:''' Joaquin will set up a shield that will drastically reduce all damage taken while drinking his potion to recover his health at an alarming rate. | ||
**He can heal up to almost half of his total HP each time he uses this skill. | **He can heal up to almost half of his total HP each time he uses this skill. | ||
**Joaquin will not use this skill for the same HP threshold twice, however he will remember to use 'missed' thresholds. | **Joaquin will not use this skill for the same HP threshold twice, however he will remember to use 'missed' thresholds. | ||
**He cannot use this skill while in Dwarf mode. | **He cannot use this skill while in Dwarf mode. | ||
*'''Hallucination:''' When you are in a party, Joaquin will randomly debuff one of the characters in your group. All attacks that the debuffed character makes will damage their teammates as well, including Special Actives. It is very possible to kill your own teammates while you are suffering from the debuff's effects. | *'''Hallucination:''' When you are in a party, Joaquin will randomly debuff one of the characters in your group. All attacks that the debuffed character makes will damage their teammates as well, including Special Actives. It is very possible to kill your own teammates while you are suffering from the debuff's effects. | ||
** | **The person Hallucinating is randomized per each player. '''This means that everyone can see someone different as being under the effect and be killed by them without the other person even realizing they are under the effect.''' | ||
**''Possible Glitch:'' The electrical aura of Raven's [[Anger of Raven| Nasod Core]] may continue to damage party members even after Hallucination has subsided. | **''Possible Glitch:'' The electrical aura of Raven's [[Anger of Raven| Nasod Core]] may continue to damage party members even after Hallucination has subsided. | ||
*'''Dwarf:''' Joaquin will drink a potion and after flexing, he will release ghosts in all directions from his body, potentially dealing high damage. | *'''Dwarf Potion:''' Joaquin will drink a potion and after flexing, he will release ghosts in all directions from his body, potentially dealing high damage. Joaquin will be minimized, therefore reducing his hitbox and making attacks difficult to use. Additionally he will gain super armor, 100% critical rate buff, and he will not possess a collision hitbox causing players to pass through him for the duration. This skill lasts for approximately 30 seconds. | ||
**Much like for his '''Magic Shield''' this appears based on HP thresholds, however this shares many of the same HP thresholds as well. | **Much like for his '''Magic Shield''' this appears based on HP thresholds, however this shares many of the same HP thresholds as well. | ||
**The ghosts released count as magic projectiles and can be blocked/reflected/absorbed by skills like [[Reflect Kick]] and [[Phoenix Talon]]. | |||
**The ghosts released count as magic projectiles and can be blocked | |||
*'''Thunderstorm:''' Joaquin will release several clouds in the air which will regularly shoot lightning at intervals, an electric effect will appear in the clouds over the player if this has targeted them. This move can be avoided if you move far away. | *'''Thunderstorm:''' Joaquin will release several clouds in the air which will regularly shoot lightning at intervals, an electric effect will appear in the clouds over the player if this has targeted them. This move can be avoided if you move far away. | ||
**Each bolt will strike a player twice if they don't move. | **Each bolt will strike a player twice if they don't move. | ||
**It is dangerous for multiple players to be in the same area when he uses this. | **It is dangerous for multiple players to be in the same area when he uses this. | ||
*'''Thunder:''' Joaquin can create smaller clouds in the air that will shoot a single bolt of lightning that can inflict status ailments such as Curse, Burn, Poison, and | *'''Thunder:''' Joaquin can create smaller clouds in the air that will shoot a single bolt of lightning that can inflict status ailments such as Curse, Burn, Poison, Confusion, and Slow. | ||
*'''Puppet Summoning:''' Joaquin will occasionally spawn '''Puppet Stones''' to distract and attack you. | *'''Puppet Summoning:''' Joaquin will occasionally spawn '''Puppet Stones''' to distract and attack you. | ||
*'''Zombie Summoning:''' Joaquin will occasionally create '''Zombie Glitter Graves''' at both ends of the map to spawn '''Zombie Glitters''' to slow you down. | *'''Zombie Summoning:''' Joaquin will occasionally create '''Zombie Glitter Graves''' at both ends of the map to spawn '''Zombie Glitters''' to slow you down. | ||
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*'''Combustion:''' Joaquin can still use his old move where he toss black powder around him and ignite them to create an explosion. | *'''Combustion:''' Joaquin can still use his old move where he toss black powder around him and ignite them to create an explosion. | ||
**The resulting explosion's hitbox is significantly larger than the actual explosion would indicate. | **The resulting explosion's hitbox is significantly larger than the actual explosion would indicate. | ||
*'''Potion Fling:''' In the same style as the Arc Glitter Alchemists, Joaquin will throw a potion at you to create a cloud that can inflict | *'''Potion Fling:''' In the same style as the Arc Glitter Alchemists, Joaquin will throw a potion at you to create a cloud that can inflict status ailments such as Curse, Burn, Poison, Confusion, and Slow. | ||
**This cloud | **The initial tossing now has a large hitbox even hitting players directly behind him. This does substantial damage. | ||
**The gas cloud will linger. | |||
'''Notes:''' | '''Notes:''' | ||
*Has a stoic threshold of 30 hits. | *Has a stoic threshold of 30 hits. |
Revision as of 16:31, 23 April 2016
Velder's Hallucination
“ | Joaquin's trap is elaborately prepared. Velder's Hallucination is a place where you cannot wake up from your dream.
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Monster Image | Monster Description | Monster Moves |
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Bloody Glitter Spearman - This is a stronger variant of the Glitter Guard that you have encountered throughout Velder. |
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Bloody Glitter Sniper - This is a stronger variant of the Glitter Sniper that you have encountered throughout Velder. |
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Bloody Glitter Defender - This is a stronger variant of the Glitter Defender that you have encountered throughout Velder. |
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Bloody Glitter Dasher - This is a stronger variant of the Glitter Dasher that you have encountered throughout Velder. |
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Bloody Wyvern - This is a stronger variant of the Wyverns that you have encountered throughout Velder. |
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Bloody Uno Hound - This is a smaller variant of Uno Hound. It will use the same moves that the regular Uno Hound will and possesses much more attack speed. |
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Puppet Stone - These are the red puppets that you have encountered when you fought against Crazy Puppet. |
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Bloody Glitter Bomber - This is a stronger variant of the Glitter Rock Thrower. But instead of rocks, this Glitter holds a case full of bombs on their back and is no longer immobile. |
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Joaquin's Hallucination (Crazy Puppet) - During this stage, you will encounter Crazy Puppet as a hallucination. |
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Puppet Stones will be summoned in large numbers. |
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Bloody Glitter Assassin - This is a stronger variant of the Arc Glitter Assassins that you have encountered throughout Velder. |
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Zombie Glitter - As the name would suggest, this is a reanimated Glitter corpse. |
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Zombie Glitter Grave - A set of coffin which Zombie Glitters spawn from, they have a significantly large amount of HP. |
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Bloody Spear Glitter - This is one of the Elite Glitter that you will encounter. |
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Bloody Sniper Glitter - This is the second Elite Glitter that you will encounter. Unlike the Bloody Glitter Sniper, these archers will be wearing green armor. |
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Bloody Magic Glitter - This is the third Elite Glitter that you will encounter. |
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Monster Image | General Description | General Moves |
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Awakened Bloody Spear Glitter - This is one of the Elite Glitter that you will encounter. |
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Awakened Bloody Sniper Glitter - This is the second Elite Glitter that you will encounter. Unlike the Bloody Glitter Sniper, these archers will be wearing green armor. |
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Awakened Bloody Magic Glitter -This is the third Elite Glitter that you will encounter. |
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Player Potions
As you progress through the dungeon, you will encounter various cauldrons filled with potions. If you destroy them, you will receive the effects based off of what potion you just destroyed.
- Giant Brew: Your character size will increase substantially (and so do your attacks) and you will receive a 100% critical hit buff for its duration.
- Although the effects of the potions normally disappear after the room in which they're acquired is cleared, if an Infinity Sword uses Phantom Sword while the potion is active, the Sword maintains the increased size afterward.
- Optical Brew: Your character will have the ability to instantly kill enemies, when you touch them or hit them (except for Crazy Puppet/Joaquin's Hallucination) for its duration.
- Mana Brew: Your character will gain massive mana regeneration for its duration.
Mob Potions
Most Bloody Glitter monsters (Except Bloody Glitter Bomber) are capable of drinking potions whenever their health reaches about 60%. In Luto Mode, they will drink their potions at 70% HP. After drinking their potions, they will receive various effects.
- Red Smoke - Increasing their size and 100% critical chance.
- Yellow Smoke - Granting them super-armored status.
- Blue Smoke - Increasing their mana regeneration rate.
- Only Bloody Spear Glitter, Bloody Sniper Glitter, Bloody Magic Glitter, as well as their Awakened General variants will consume blue potions.
They will have 90% damage reduction and super armor when they are drinking a potion but this can be prevented by using a launching attack or skill (getting Freeze or Petrified can work too to prevent drinking a Potion) just as they would normally drink a potion. Sometimes they will gain the effect of the potion anyways when launched, though the animation for drinking the potion will still be skipped.
- As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking.
Monster Image | Boss Description | Boss Moves | |||||||||||||
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Joaquin's Hallucination - The mad scientist Glitter that drugged you into his nightmarish trap. Finish him off at the end the illusion. |
Notes:
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Icon | Name | Stats | Set Bonus |
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Glitter Berserker Optical Lens | Lv. 75 Face Accessory (Middle): [Unidentified * ?] |
2-Piece Effect:
4-Piece Effect:
5-Piece Effect:
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Glitter Berserker Top Piece | Lv. 75 Top Piece: [Unidentified * ?] | ||
Glitter Berserker Bottom Piece | Lv. 75 Bottom Piece: [Unidentified * ?] | ||
Glitter Berserker Gloves | Lv. 75 Gloves: [Unidentified * ?] | ||
Glitter Berserker Shoes | Lv. 75 Shoes: [Unidentified * ?] | ||
Glitter Berserker Weapon | Lv. 75 Weapon: [Unidentified * ?] |