Atlas City: Difference between revisions
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| '''CODE_C_???''' - A Nasod security unit armed with two speakers on its arms. | | '''CODE_C_???''' - A Nasod security unit armed with two speakers on its arms. | ||
| | | | ||
-''Plasma Shot:'' Fires a burst of plasma out of its arms. | |||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| '''CODE_C_???''' - A large Nasod security unit capable of arranging it parts in varying shapes. | | '''CODE_C_???''' - A large Nasod security unit capable of arranging it parts in varying shapes. | ||
| | | | ||
-''X Barrier'' - It will active a protective wall then push forward into players. | |||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
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-''Jet Blasters:'' The unit will fire beams straight down out of its two blasters. | -''Jet Blasters:'' The unit will fire beams straight down out of its two blasters. | ||
-''Fortify:'' Surround itself with a defensive shield. | |||
|- | |||
|[[File:Dunno.png|60px]] | |||
| '''CODE_D_???''' - Nasod security robots that will drop in to intervene. | |||
| | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> | ||
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| '''CODE_B_???''' - A larger more powerful version of a '''CODE_C_???'''. | | '''CODE_B_???''' - A larger more powerful version of a '''CODE_C_???'''. | ||
| | | | ||
-''X | -''X Barrier'' - It will active a protective wall then push forward into players. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Obstacle=<span style="display:none">{{</span> | | Obstacle=<span style="display:none">{{</span> | ||
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| '''CODE_A_Surveylon''' - | | '''CODE_A_Surveylon''' - | ||
| | | | ||
-''Top Lariat:'' Surveylon will lower its arms close to the ground and spin in circles while moving forward doing continuous hits. | |||
<br> | |||
-''Plasma Shot:'' He will twirl then fire a large plasma ball which lingers and does rapid number of hits. | |||
<br> | |||
-''Jet Mode:'' He will transform into his mobile jet form and fly to one side of the map striking any players in its path before retreating into the background. | |||
<br> | |||
-''Security Call:'' While in the background he will summon swarms of varying Nasod units. | |||
<br> | |||
-''Assault Blaster:'' While in the background he will fire at players in sets of six shots indicated by an aiming reticle. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| BDrop={{tabs|name=1|tab1=???|contents1={{:10-2Bdrop1}}|name=2|tab2=CODE_A_Surveylon Set|contents2={{:Surveylon Set}}}} | | BDrop={{tabs|name=1|tab1=???|contents1={{:10-2Bdrop1}}|name=2|tab2=CODE_A_Surveylon Set|contents2={{:Surveylon Set}}}} |
Revision as of 05:36, 20 November 2015
Atlas City
“ | Atlas City.
|
” |
Dungeon Layout
Mobs
{{
}}
Monster Image | Monster Description | Monster Moves |
---|---|---|
CODE_C_??? - A more powerful version of the CODE_D_??? found in 9-1 | ||
CODE_C_??? - A tall humanoid Nasod security unit armed with blades on its arms. |
-Teleport: This unit is capable of teleporting to the location of a player.
| |
CODE_C_??? - A Nasod security unit armed with two speakers on its arms. |
-Plasma Shot: Fires a burst of plasma out of its arms. | |
CODE_C_??? - A large Nasod security unit capable of arranging it parts in varying shapes. |
-X Barrier - It will active a protective wall then push forward into players. | |
CODE_C_??? - A flying Nasod security unit. |
-Jet Blasters: The unit will fire beams straight down out of its two blasters. -Fortify: Surround itself with a defensive shield. | |
CODE_D_??? - Nasod security robots that will drop in to intervene. |
|
Mini Boss
Obstacles
Boss
{{
{{
}}
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Lv82 Great Sword: Physical Attack +4874 Magical Attack +4874 [Unidentified * ?] Maximize +3% Add. Damage +3% Action Speed +3% |