Boundary/ModA: Difference between revisions
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< Boundary
(Changed Total Damage to use template; minor cleanup) |
(Minor cleanup; changed Total Damage and also added PvP numbers to it) |
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== Requirements == | == Requirements == | ||
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! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Liberator]] || 99 || | | [[Liberator]] || 99 || {{mr|Boundary}} | ||
|} | |} | ||
<br> | <br> | ||
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! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
! rowspan=2 | Guarding Shadow !! rowspan=2 | Shadow Crystal !! colspan=2 | Guarding Shadow !! rowspan=2 | Shadow Crystal<br> | ! rowspan=2 | Guarding Shadow !! rowspan=2 | Shadow Crystal !! colspan=2 | Guarding Shadow !! rowspan=2 | Shadow Crystal<br>Per Guarding Shadow Hit | ||
|- | |- | ||
! Per Shadow !! | ! Per Shadow !! Shadow Count | ||
|- | |- | ||
| {{PvE}} || 671% || 784% || rowspan=2 | 2 || rowspan=2 | 2 || rowspan=2 | 1 || rowspan="2" | 32 MP || rowspan="2" | 6 Seconds | | {{PvE}} || 671% || 784% || rowspan=2 | 2 || rowspan=2 | 2 (1 on each side) || rowspan=2 | 1 {{tt|(Max: 3)|See [[#Tips and Details]]}} || rowspan="2" | 32 MP || rowspan="2" | 6 Seconds | ||
|- | |- | ||
| {{PvP}} || 269% || 314% | | {{PvP}} || 269% || 314% | ||
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== Total Damage == | == Total Damage == | ||
{{Damage | {{Damage|true|Noah | ||
|dmg=671, 784 | |dmg=671, 784 | ||
|pvp_dmg=269, 314 | |||
|hits=2, 3 | |hits=2, 3 | ||
| | |count=2 | ||
| | |count_name=Side | ||
}} | }} | ||
*Assumes single target. | *Assumes single target. | ||
* | *Maximum includes expiry '''Shadow Crystal''' hit. | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*While most enemies are not wide enough and will only take 1 hit from either '''Guarding Shadow''' | *While most enemies are not wide enough and will only take 1 hit from either '''Guarding Shadow'''. Wider enemies or enemies pushed back into its location can be hit twice by the same shadow. | ||
**When used directly next to an enemy, both shadows will be able to deal damage to that target. | **When used directly next to an enemy, both shadows will be able to deal damage to that target. | ||
*Each of the two shadows will produce a '''Shadow Crystal''' per hit, and the '''Shadow Crystal''' deals splash damage, allowing for high damage on tightly grouped enemies. | *Each of the two shadows will produce a '''Shadow Crystal''' per hit, and the '''Shadow Crystal''' deals splash damage, allowing for high damage on tightly grouped enemies. |
Revision as of 04:30, 11 March 2024
- English
[Active] [Mod] Imbue shadow energy on both sides. When the energy goes through the enemy, shadow crystals will emerge to strike the enemy. |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Liberator | 99 | [Force] Boundary (A) |
Skill Information
Mode | Damage (Physical) | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|
Guarding Shadow | Shadow Crystal | Guarding Shadow | Shadow Crystal Per Guarding Shadow Hit | ||||
Per Shadow | Shadow Count | ||||||
PvE | 671% | 784% | 2 | 2 (1 on each side) | 1 (Max: 3) |
32 MP | 6 Seconds |
PvP | 269% | 314% |
Skill Traits
Regenerating (1) Boundary | Regenerating (2) Boundary | ||
---|---|---|---|
Attribute Effect | MP Recovery | Attribute Effect | Cooldown |
50% chance of regaining 50% of the MP Usage | 16 MP | 50% chance of lowering cooldown to 60% | 3.6 Seconds |
Total Damage
Mode | Base | |
---|---|---|
Per Side | Max | |
PvE | 3,694% | 7,388% |
PvP | 1,480% | 2,960% |
- Assumes single target.
- Maximum includes expiry Shadow Crystal hit.
Tips and Details
- While most enemies are not wide enough and will only take 1 hit from either Guarding Shadow. Wider enemies or enemies pushed back into its location can be hit twice by the same shadow.
- When used directly next to an enemy, both shadows will be able to deal damage to that target.
- Each of the two shadows will produce a Shadow Crystal per hit, and the Shadow Crystal deals splash damage, allowing for high damage on tightly grouped enemies.
- The shadows will create a Shadow Crystal upon expiry as well, allowing enemies to be hit by it when used at a distance.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/17/2020 | 01/13/2021 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 경계 | Boundary |
France | Vigilance | |
Poland | Czujność | Vigilance |
Brazil | Fronteira | Boundary |
Liberator - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Moon Eclipse
- Moon Eclipse
Force Active
Force Passive
Force Active
Force Passive