Rising Slash/ModA: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*The number of hits targets receive from the explosions are dependent on the target's height. A humanoid-sized target will typically take 3 explosion hits.
*This version's damage is near-identical to hitting 2 blades of the normal version, though it requires no specific positioning. However, this is only the case on enemies tall enough to take all 5 explosion hits, and hitting 2 blades on the normal version even on very very small targets is fairly trivial, limiting this version's use still.
*This version's damage is near-identical to hitting 2 blades of the normal version, though it requires no specific positioning. However, this is only the case on enemies tall enough to take all 5 explosion hits, and hitting 2 blades on the normal version even on very very small targets is fairly trivial, limiting this version's use still.
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Revision as of 14:15, 12 January 2023

[Special Active: Strength]

[Mod]
Pull swords with mana and strike. The sword will cause many rune explosions for additional attack.
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated


Requirements

Class Level Required Skill Requirement
Rune Master 99 [Force] Rising Slash (A)


Skill Information

Mode Damage (Magical) Max Hits MP Usage Cooldown
Magic Flame Sword Rune Explosion Magic Flame Sword Rune Explosion
PvE 1688% 1134% 1 5 180 MP 14 Seconds
PvP 609% 410%


Skill Traits

Gigantic Rising Slash Heavy Rising Slash
Attribute Effect Attribute Effect Cooldown
Skill size increased to 130% Damage increased to 144%
Cooldown increased to 120%
16.8 Seconds


Total Damage

Mode Base
Normal Destruction
Normal Heavy Normal Heavy
Average Max Average Max Average Max Average Max
PvE 3,956% 7,358% 5,696.64% 10,595.52% 5,934% 11,037% 8,544.96% 15,893.28%
PvP 1,429% 2,659% 2,057.76% 3,828.96% 1,786.25% 3,323.75% 2,572.2% 4,786.2%
  • Average assumes 2 Rune Explosion hits.


Related Skills


Tips and Details

  • The number of hits targets receive from the explosions are dependent on the target's height. A humanoid-sized target will typically take 3 explosion hits.
  • This version's damage is near-identical to hitting 2 blades of the normal version, though it requires no specific positioning. However, this is only the case on enemies tall enough to take all 5 explosion hits, and hitting 2 blades on the normal version even on very very small targets is fairly trivial, limiting this version's use still.


Old Version

Video Description
Between its initial release and the 09/11/2019 KR Patch, [Mod] Rising Slash summoned four magic blades which spawned under opponents.


Updates

Date Changes
KR NA PvE PvP
12/28/2017 02/07/2018
  • [Mod] Rising Slash added.
04/05/2018 04/18/2018
  • Damage decreased.
06/28/2018 07/11/2018
  • Damage increased.
07/26/2018 08/08/2018
  • Damage increased.
03/07/2019 03/27/2019
  • MP Usage decreased.
09/11/2019 09/25/2019
  • Skill features changed.
09/12/2019 09/25/2019
  • Useful trait changed to Heavy.


Alternative Names

Server Name Translation
South Korea 라이징 슬래시 Rising Slash
Japan ライジングスラッシュ Rising Slash
China (Simplified Chinese) 狂野之风 Wild Wind
Germany Sternenschlag Star Strike
Spain Golpe de estrellas Star Strike
France Frappe des étoiles Star Strike
Italy Colpo Stellare Star Strike
Poland Gwiezdne Cięcie Star Slash
Brazil Lâmina Ascendente Rising Blade