Halls of Water: Difference between revisions
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*[[File:Dunno.png|60px]] '''Shadow Port Sniper''' - This is an stronger variant of the '''Shadow Sniper''' that you have encountered in previous Hamel dungeons. The Sniper has been enhanced and now it will aim for its target before firing its laser.<br> | *[[File:Dunno.png|60px]] '''Shadow Port Sniper''' - This is an stronger variant of the '''Shadow Sniper''' that you have encountered in previous Hamel dungeons. The Sniper has been enhanced and now it will aim for its target before firing its laser.<br> | ||
**Many of these have been placed in positions where they will 'platform glitch' and teleport to much more difficult to reach places of the room if they are allowed to fire even once. | **Many of these have been placed in positions where they will 'platform glitch' and teleport to much more difficult to reach places of the room if they are allowed to fire even once. | ||
*[[File: | *[[File:Hamel-shadow-port-voider.jpg|60px]] '''Shadow Port Voider''' - These snakes can absorb magical projectiles and use their energy to heal themselves 10% of their maximum HP. It fires energy bolts very similar to Eve's Mega Electron Balls. | ||
*[[File: | *[[File:Hamel-blood-linker.jpg|60px]] '''Blood Linker''' - This is a variant of the Shadow Linker. When it links onto you, your HP will be slowly siphoned. | ||
*[[File: | *[[File:Hamel-mana-linker.jpg|60px]] '''Mana Linker''' - This is a variant of the Shadow Linker. When it links onto you, your MP will be slowly siphoned. | ||
*[[File: | *[[File:Hamel-shadow-linker.jpg|60px]] '''Shadow Linker''' - A small Shadow monster that can Soul Link just like Shadow Master. Defeat it to prevent or stop the Soul Link. Although easily defeatable, multiple Shadow Linkers can be a pain. | ||
*[[File:Dunno.png|60px]] '''Fallen Red Knight''' - Unlike the Red Knights from [[6-5|Magmanta's Cave]], these Red Knights have now turned over to the dark side and fight for the demons. They have much more health than other enemies and can combo much like players. | *[[File:Dunno.png|60px]] '''Fallen Red Knight''' - Unlike the Red Knights from [[6-5|Magmanta's Cave]], these Red Knights have now turned over to the dark side and fight for the demons. They have much more health than other enemies and can combo much like players. | ||
| colspan="6" style="border:1px solid; border-color:#000000;" valign="top" width="60%" | | | colspan="6" style="border:1px solid; border-color:#000000;" valign="top" width="60%" | | ||
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<br> | <br> | ||
-Stoics after 30 hits. | -Stoics after 30 hits. | ||
*[[File: | *[[File:4981021401650561275.jpg|60px]] '''Fallen Chloe''' - Chloe returns, corrupted by the forces of darkness. She has lost her bow, so now her moves are pretty much like [[Wind Sneaker|Wind Sneaker's]]. | ||
'''Moves:''' | '''Moves:''' | ||
<br> | <br> | ||
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-Stoics after 20 hits. | -Stoics after 20 hits. | ||
*This works differently than a player's evasion and makes her immune to that player's attacks for several seconds each time it activates. | *This works differently than a player's evasion and makes her immune to that player's attacks for several seconds each time it activates. | ||
*[[File: | *[[File:VictorFace.jpg|60px]] '''Victor''' - Victor, the one responsible for the disappearance of Hamel's water.]]One of the more aggressive bosses in Elrios. Possesses superhuman strength and loves violence. | ||
'''Moves:''' | '''Moves:''' | ||
<br> | <br> |
Revision as of 10:13, 18 January 2014
Halls of Water
“ | Ran the Dark Earl has many secrets... Hall of Water this is where the battle of Hamel's fate begins...
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Gallery
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Ran of Earl